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Updated docs in plugin.yml for v1.6 final release.
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@ -91,8 +91,11 @@ commands:
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usage: Persists changes made to the warzone since the last save. Config can be set with named parameters. Provide a zone name if not standing in warzone or lobby.
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Ex -
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/savezone [zone-name] => Basic save - name optional if standing inside,
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/savezone [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small> unbreakable:on nocreatures:on disabled:on,
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/savezone [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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/savezone [zone-name] loadout:default => sets the respawn inventory to your current items,
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/savezone [zone-name] loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/savezone [zone-name] deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/savezone [zone-name] reward:default => sets the winner's reward to your current items.
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setzonelobby:
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description: War> Creates or changes the position of the warzone lobby.
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@ -153,16 +156,22 @@ commands:
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description: War> Use named parameters to change the configuration of the warzone. Resets blocks like /nextbattle. Does not save zone blocks like /savezone.
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usage: Use named parameters to change the configuration of the warzone. Resets blocks like /nextbattle. Does not save zone blocks like /savezone. Provide a zone name if not standing in warzone or lobby.
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Ex -
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/setzoneconfig [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on,
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/setzoneconfig [zone-name] loadout:default => sets the respawn inventory to your current items,
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/setzoneconfig [zone-name] reward:default => sets the winner's reward to your current items
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/setzoneconfig [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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/setzoneconfig [zone-name] loadout:default => sets the respawn inventory to your current items,
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/setzoneconfig [zone-name] loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/setzoneconfig [zone-name] deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/setzoneconfig [zone-name] reward:default => sets the winner's reward to your current items.
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zonecfg:
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description: War> Alias for /setzoneconfig
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usage: Use named parameters to change the configuration of the warzone. Resets blocks like /nextbattle. Does not save zone blocks like /savezone. Provide a zone name if not standing in warzone or lobby.
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Ex -
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/setzoneconfig [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on,
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/setzoneconfig [zone-name] loadout:default => sets the respawn inventory to your current items,
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/setzoneconfig [zone-name] reward:default => sets the winner's reward to your current items
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/zonecfg [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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/zonecfg [zone-name] loadout:default => sets the respawn inventory to your current items,
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/zonecfg [zone-name] loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/zonecfg [zone-name] deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/zonecfg [zone-name] reward:default => sets the winner's reward to your current items.
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zonemaker:
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description: War> Toggles between player mode and zone maker mode. Or gives/removes access to zonemaker commands for another player.
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usage: Toggles between player mode and zone maker mode. Or gives/removes access to zonemaker commands for another player.
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@ -201,20 +210,28 @@ commands:
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description: War> Change gobal settings and the default warzone configuration values.
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usage: Change gobal settings and the default warzone configuration values.
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Ex -
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/setwarconfig pvpinzonesonly:on buildinzonesonly:on => Global settings,
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/setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on => Warzone defaults,
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/setwarconfig loadout:default => sets the respawn inventory to your current items,
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/setwarconfig reward:default => sets the winner's reward to your current items,
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/setwarconfig pvpinzonesonly:on buildinzonesonly:on disablepvpmessage:off tntinzonesonly:off => Global settings,
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/setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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=> Warzone defaults,
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/setwarconfig loadout:default => sets the respawn inventory to your current items,
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/setwarconfig loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/setwarconfig deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/setwarconfig reward:default => sets the winner's reward to your current items.
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/setwarconfig rallypoint:<warzone-name> => changes when players get teleported at the end of a match for that zone, useful for chaining warzones together in a sequence, or preventing players from rejoining immediately
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warcfg:
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description: War> Alias for /setwarconfig
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usage: Change gobal settings and the default warzone configuration values.
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Ex -
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/setwarconfig pvpinzonesonly:on buildinzonesonly:on => Global settings,
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/setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on => Warzone defaults,
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/setwarconfig loadout:default => sets the respawn inventory to your current items,
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/setwarconfig reward:default => sets the winner's reward to your current items,
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/setwarconfig rallypoint:<warzone-name> => changes when players get teleported at the end of a match for that zone, useful for chaining warzones together in a sequence, or preventing players from rejoining immediately
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/warcfg pvpinzonesonly:on buildinzonesonly:on disablepvpmessage:off tntinzonesonly:off => Global settings,
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/warcfg lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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=> Warzone defaults,
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/warcfg loadout:default => sets the respawn inventory to your current items,
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/warcfg loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/warcfg deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/warcfg reward:default => sets the winner's reward to your current items.
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/warcfg rallypoint:<warzone-name> => changes when players get teleported at the end of a match for that zone, useful for chaining warzones together in a sequence, or preventing players from rejoining immediately
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# Fallback
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war:
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@ -91,8 +91,11 @@ commands:
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usage: Persists changes made to the warzone since the last save. Config can be set with named parameters. Provide a zone name if not standing in warzone or lobby.
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Ex -
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/savezone [zone-name] => Basic save - name optional if standing inside,
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/savezone [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small> unbreakable:on nocreatures:on disabled:on,
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/savezone [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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/savezone [zone-name] loadout:default => sets the respawn inventory to your current items,
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/savezone [zone-name] loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/savezone [zone-name] deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/savezone [zone-name] reward:default => sets the winner's reward to your current items.
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setzonelobby:
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description: War> Creates or changes the position of the warzone lobby.
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@ -153,16 +156,22 @@ commands:
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description: War> Use named parameters to change the configuration of the warzone. Resets blocks like /nextbattle. Does not save zone blocks like /savezone.
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usage: Use named parameters to change the configuration of the warzone. Resets blocks like /nextbattle. Does not save zone blocks like /savezone. Provide a zone name if not standing in warzone or lobby.
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Ex -
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/setzoneconfig [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on,
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/setzoneconfig [zone-name] loadout:default => sets the respawn inventory to your current items,
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/setzoneconfig [zone-name] reward:default => sets the winner's reward to your current items
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/setzoneconfig [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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/setzoneconfig [zone-name] loadout:default => sets the respawn inventory to your current items,
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/setzoneconfig [zone-name] loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/setzoneconfig [zone-name] deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/setzoneconfig [zone-name] reward:default => sets the winner's reward to your current items.
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zonecfg:
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description: War> Alias for /setzoneconfig
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usage: Use named parameters to change the configuration of the warzone. Resets blocks like /nextbattle. Does not save zone blocks like /savezone. Provide a zone name if not standing in warzone or lobby.
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Ex -
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/setzoneconfig [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on,
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/setzoneconfig [zone-name] loadout:default => sets the respawn inventory to your current items,
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/setzoneconfig [zone-name] reward:default => sets the winner's reward to your current items
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/zonecfg [zone-name] lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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/zonecfg [zone-name] loadout:default => sets the respawn inventory to your current items,
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/zonecfg [zone-name] loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/zonecfg [zone-name] deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/zonecfg [zone-name] reward:default => sets the winner's reward to your current items.
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zonemaker:
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description: War> Toggles between player mode and zone maker mode. Or gives/removes access to zonemaker commands for another player.
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usage: Toggles between player mode and zone maker mode. Or gives/removes access to zonemaker commands for another player.
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@ -201,20 +210,28 @@ commands:
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description: War> Change gobal settings and the default warzone configuration values.
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usage: Change gobal settings and the default warzone configuration values.
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Ex -
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/setwarconfig pvpinzonesonly:on buildinzonesonly:on => Global settings,
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/setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on => Warzone defaults,
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/setwarconfig loadout:default => sets the respawn inventory to your current items,
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/setwarconfig reward:default => sets the winner's reward to your current items,
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/setwarconfig pvpinzonesonly:on buildinzonesonly:on disablepvpmessage:off tntinzonesonly:off => Global settings,
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/setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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=> Warzone defaults,
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/setwarconfig loadout:default => sets the respawn inventory to your current items,
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/setwarconfig loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/setwarconfig deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/setwarconfig reward:default => sets the winner's reward to your current items.
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/setwarconfig rallypoint:<warzone-name> => changes when players get teleported at the end of a match for that zone, useful for chaining warzones together in a sequence, or preventing players from rejoining immediately
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warcfg:
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description: War> Alias for /setwarconfig
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usage: Change gobal settings and the default warzone configuration values.
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Ex -
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/setwarconfig pvpinzonesonly:on buildinzonesonly:on => Global settings,
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/setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on blockheads:off spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on => Warzone defaults,
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/setwarconfig loadout:default => sets the respawn inventory to your current items,
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/setwarconfig reward:default => sets the winner's reward to your current items,
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/setwarconfig rallypoint:<warzone-name> => changes when players get teleported at the end of a match for that zone, useful for chaining warzones together in a sequence, or preventing players from rejoining immediately
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/warcfg pvpinzonesonly:on buildinzonesonly:on disablepvpmessage:off tntinzonesonly:off => Global settings,
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/warcfg lifepool:8 teamsize:5 maxscore:7 autoassign:on ff:on blockheads:on spawnstyle:<big/flat/small/invisible> unbreakable:on nocreatures:on disabled:on monumentheal:<0-20>
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flagreturn:<both/spawn/flag> flagpointsonly:false glasswalls:on pvpinzone:true instabreak:false nodrops:false nohunger:false saturation:<0-20> minplayers:1 minteams:1
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=> Warzone defaults,
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/warcfg loadout:default => sets the respawn inventory to your current items,
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/warcfg loadout:<extra-loadout-name> => adds an extra loadout (i.e. another player class) that the players can toggle to by sneaking while inside the spawn
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/warcfg deleteloadout:<extra-loadout-name> => removed teh specified loadout from the choices. You cannot remove the default loadout.
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/warcfg reward:default => sets the winner's reward to your current items.
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/warcfg rallypoint:<warzone-name> => changes when players get teleported at the end of a match for that zone, useful for chaining warzones together in a sequence, or preventing players from rejoining immediately
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# Fallback
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war:
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