Commit Graph

12 Commits

Author SHA1 Message Date
Connor Monahan 8ce9586b8d Capture point improvements
* Now gives one point every interval
* New setting: capturepointtime
* i18n
2017-07-28 02:17:29 -05:00
taoneill 5e93ab6bc4 Merge branch 'hotfix/1.8.1' into develop
Conflicts:
	war/pom.xml
	war/src/main/resources/plugin.yml
2014-05-04 17:39:31 -04:00
cmastudios e229f9fc4e Correct spelling and grammar
* Fix unescaped quotes causing resourcebundle message breakage.
* Fix verb tense of 'loses'
* Fix spelling of 'monument'

Closes #761
2014-03-21 19:39:44 -05:00
cmastudios 64ae4c617f Teleport 'warmup' time - delay before teleport
Closes #507.

War now includes a configuration option "TPWARMUP" to add delays
before teleporting players to a war. This can be used on full-world
PvP servers to prevent players from running away from a fight.

The configuration option is specified in ticks - 20/sec.

The delay is activated for /zone and /warhub.

@taoneill @cmastudios documentate for 1.9 release.
2014-02-22 19:46:53 -06:00
Connor Monahan fdc4e90635 [Lang] Add FR HU KO NO PL PT localizations
This commit adds localizations for the languages French, Korean, and Norwegian. Portuguese, Hungarian, and Polish are still a work-in-progress but they have been added. The languages German, Spanish, and Russian have been updated also.
2014-01-03 20:16:28 -06:00
cmastudios 2926387ee4 Add warcfg language parameter. Closes #686.
Allows for dynamic language switching.
2013-11-19 16:55:40 -06:00
cmastudios 66158ae44b Toggleable team chat. Closes gh-317.
Sorry @grinning, I tried to cherry pick your stuff but it did not work _at all_.
2013-11-19 15:47:01 -06:00
taoneill 31a2deef0f Add zone reset complete message.
- Also, notify command sender with progress report, not just people in teams or in lobby
2013-11-18 23:53:43 -05:00
taoneill df6f47907f Merge pull request #684 from taoneill/nimitz-file-format-r3
Nimitz file format. Support for custom blocks. Old warzone volume files get converted to .sl3 when you first run your server with these changes - this may take a while if you have many warzones.

Thanks @cmastudios for all the hard work on these changes.
2013-10-23 21:45:41 -07:00
cmastudios 7621bdd321 Fix some issues uncovered in review, add block features.
This fixes some issues found during @taoneill's review of the code. It
also adds a few features with blocks, such as a modify block whitelist.
KDR updates are now stored at the end of each battle in a warzone.
Closes #681, closes #672, closes #682, closes #683, closes #689, ping
#688.
2013-10-16 18:55:07 -05:00
cmastudios 60e74eff99 Load war zone blocks in batches to prevent server hangs
War zone blocks are now loaded from the database at a configurable speed of blocks per tick. This prevents an entire server from hanging whenever a war zone is reset. The speed can be increased or decreased based on your server's performance.
2013-10-06 13:31:56 -05:00
cmastudios 5913f73fcb Internationalized player interface, Russian locale
Most player-interfaced features such as event responders, signs, and
some player commands now have their messages stored externally in a
resource bundle. This allows for easy localization of the plugin by
copying the main messages.properties file and translating all the
messages into the language of choice.

Also thanks to @AlexMerser21 for the partial russian localization of the
plugin. This means that War servers can now show messages in the russian
language simply by starting the minecraft server with the flag
-Duser.language=ru.
2013-09-29 00:42:35 -05:00