taoneill
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41f7bc881b
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Last tests for v0.4.
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2011-01-22 15:37:31 -05:00 |
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taoneill
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81495be56b
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Reverted to player_move death. Works great. Projectile events are fixed too. Spawns are protected. This is much better and snappy. Great.
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2011-01-22 13:51:19 -05:00 |
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taoneill
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9704598f39
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Finally got a handle on reliably teleportation at gates. Death sucks though. I'm going to revert back to the old system until player_death event makes it in.
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2011-01-22 12:50:46 -05:00 |
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taoneill
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06ba048797
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Added Permissions support. Trying everything to get gates and teleports in player_move working again to no avail.
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2011-01-22 02:05:04 -05:00 |
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taoneill
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b45af8cad0
|
Inventory and death detection are a pain in the butt.
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2011-01-21 13:31:46 -05:00 |
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taoneill
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7c5aefaade
|
Lots changed in how the PlayerMoveEvent is handled. Now cancellign and teleporting because event.setTo sucks. Resetting team spawns at every respawn because signs are broken.
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2011-01-21 12:35:27 -05:00 |
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taoneill
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4187c59aa7
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Made walls larger. Better handling of death through Entity events instead of player move. Still some lil bugs. 0.4 tomorrow.
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2011-01-21 02:07:19 -05:00 |
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taoneill
|
897048e90f
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Found the damn lobby + zone resize bug.
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2011-01-21 01:02:06 -05:00 |
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taoneill
|
5d5f2ada5e
|
Updated to new command args for #107+. Fixed rezising messing up the world, except for that damn row of glass for the lobbies. Lobby set down with outline now.
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2011-01-21 00:54:04 -05:00 |
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taoneill
|
88d8632931
|
v0.3 Patton tested with Bukkit snapshot of build #87.
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2011-01-19 02:49:14 -05:00 |
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taoneill
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3f164f60c5
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Fixed leaving zone that was glitchy. Just approaching the gates now makes you leave. Fixed lifepool decrement by one too many bug with a dirty workaround for now. Ready to release v0.3 of next short test goes well.
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2011-01-19 02:30:28 -05:00 |
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taoneill
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003b89f904
|
Shot a vid for 0.3. Assorted bugs.
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2011-01-18 23:31:34 -05:00 |
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taoneill
|
55046e7895
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Fixed improper link between lobby and warhub sign resetting. Little bugs.
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2011-01-18 21:08:02 -05:00 |
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taoneill
|
ccedb36138
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Added warzone signs. Tryign to line up lobby teleport but ohwell.
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2011-01-18 18:03:10 -05:00 |
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taoneill
|
d24709bbd6
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Less memory usage for zone block storage. savezone and setzoneconfig fixes for named params. Resetting lobby more often. v0.3 finish line is getting much closer.
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2011-01-18 16:57:25 -05:00 |
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taoneill
|
6f2b7c92c4
|
Changed the file hierarchy - much cleaner now. Not storing block pos in memory anymore in the BlockInfo, which saves a couple tens of megs. Fixing late night mistakes.
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2011-01-18 14:52:06 -05:00 |
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taoneill
|
0ac179bb89
|
Auto assign gate exemptions for wall guard.
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2011-01-18 11:05:38 -05:00 |
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taoneill
|
33bebcd928
|
Added player impersonation for zonemakers cause i wanted it. Enough now. :S
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2011-01-18 03:23:24 -05:00 |
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taoneill
|
6a7fad99db
|
Updated to new Command signature. Added /setzoneconfig, named parmas also for /savezone, /deletewarhub, /setwarconfig. Other fixes here and there. Memory usage is aweful.
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2011-01-18 01:41:35 -05:00 |
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taoneill
|
6dfb261c05
|
Playtesting v0.3. Bugs everywhere getting fixed. No more spamming anything. Weird crash occured twice. Scary. Otherwise monuments work great and its a lot of fun.
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2011-01-17 22:58:46 -05:00 |
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taoneill
|
6cc5ee64bc
|
Bunch of litte fixes. Setting helmet instead of boots so everything works when it's patched. No more spammy signs. Added sign to war hub. Monuments are broken.
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2011-01-17 19:01:55 -05:00 |
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taoneill
|
fbf4dc26fc
|
Working signs on lobbies and the warhub. They spam-destroy a lot though.
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2011-01-17 01:13:50 -05:00 |
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taoneill
|
72afd7068d
|
Added teamCap and scoreCap. Also mapped autoAssign and drawOutiline in warzone file.
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2011-01-16 22:46:38 -05:00 |
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taoneill
|
efa3b63ea9
|
Loadouts and inventory storage works. :D
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2011-01-16 21:47:15 -05:00 |
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taoneill
|
b1ceaa3f46
|
Tweaking checks around wall so players can get in zones by the gates reliably.
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2011-01-16 21:26:53 -05:00 |
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taoneill
|
317b813c4f
|
Warhub and lobby link gates are working and pretty.
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2011-01-16 20:35:53 -05:00 |
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taoneill
|
2692f7ec8e
|
Warhub works. For one zone at least.
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2011-01-16 19:23:43 -05:00 |
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taoneill
|
8e74abb69a
|
Team dev explained to me how to us the new Plugin.onCommand instead of onPlayerCommand. This works now. Also fixed glitchy /deleteteam. Removed old version of commands for the most part.
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2011-01-16 18:50:58 -05:00 |
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taoneill
|
c866f17a3c
|
Commenting out ocmmans in plugin.yml until its implemented correctly in bukkit.
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2011-01-16 14:04:10 -05:00 |
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taoneill
|
3b137a76b6
|
plugin.yml with commands. /setwarhub and /warhub commands separated. Should now be able to delete everything from a lobby.
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2011-01-16 13:34:18 -05:00 |
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taoneill
|
f099539e39
|
Not using the CenteredVolume anymore. Monuments reset properly. Lit up the lobby. Adding a team resets the lobby correctly, but not deleting. Hmm.
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2011-01-16 02:41:57 -05:00 |
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taoneill
|
05d5a8d8be
|
Updated to new craftbukkit build. is that 48?
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2011-01-16 00:15:16 -05:00 |
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taoneill
|
567718662a
|
Added zone maker exceptions. Got to nail down the spammy death problem.
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2011-01-15 23:22:55 -05:00 |
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taoneill
|
8bafd9f372
|
Found that damn gates bug oh yeah.
|
2011-01-15 22:07:30 -05:00 |
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taoneill
|
c9680d7556
|
Found a way to mimmick onDeath. Some tp errors not not systematic anymore.
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2011-01-15 21:16:31 -05:00 |
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taoneill
|
64dbaaa00d
|
Fixing wall outline. Poor trees would get massacred by glass.
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2011-01-15 16:03:09 -05:00 |
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taoneill
|
317eaa6c35
|
Better nw and se corner cursors that should reset properly. Warning people that they don't have the zonemaker permission if they try a zone maker command.
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2011-01-15 15:37:00 -05:00 |
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taoneill
|
5a16e08c7a
|
Fixed plugin class ctor to add folder for Configuration. Fixed from-disk lobby initialization so its positon doesnt change.
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2011-01-15 13:54:42 -05:00 |
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taoneill
|
1e6d8d1e1d
|
Just missing death tp, better lobby height management and a non buggy way to let normal players thru the gate and the wall guard.
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2011-01-15 02:03:04 -05:00 |
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taoneill
|
5cd2d90173
|
Working lobby portals - dont use player.teleportTo but event.setTo instead instead a PlayerMoveEvent. Fixed lobby door bug.
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2011-01-14 23:58:32 -05:00 |
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taoneill
|
78eafe7ba8
|
Lobby realigned but still broken. Teleport to team spawn is spammy. Giving up on the monuments for now heh.
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2011-01-14 17:49:45 -05:00 |
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taoneill
|
1723aae771
|
Mapping bugs. Monument bugs still ongoing. Lobby is borked.
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2011-01-14 17:04:06 -05:00 |
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taoneill
|
40f14a7bb0
|
Finally saving blocks correctly. Load is still a problem.
|
2011-01-14 14:56:38 -05:00 |
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taoneill
|
f3f596db3c
|
Give zone maker the right to destroy and place blocks in a warzone. Technically this shouldnt break his ability to be part of a team.
|
2011-01-14 14:28:30 -05:00 |
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taoneill
|
0abd111f72
|
Now saving zone blocks as soon as second corner is set. Also now saving blocks when changing corners. Now saving team lobby and monument blocks at all times.
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2011-01-14 14:14:21 -05:00 |
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taoneill
|
0753f76350
|
Started testing with beta 1.2_01. Warzone makers dont get bothered wiht zone wall blocks anymore. Fixed config file names.
|
2011-01-14 10:31:16 -05:00 |
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taoneill
|
4222b2eedf
|
Hopefully better looking and working monuments. Finished up missing parts of lobby mapping. Something else I forget. Ready for the new CraftBukkit a a hell of a lot of testing.
|
2011-01-14 01:51:19 -05:00 |
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taoneill
|
81ce4627f0
|
Warzone lobbies and warhub, related commands, teleports for gates in both. Auto-assign.
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2011-01-14 01:21:18 -05:00 |
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taoneill
|
6c39559c04
|
Zone lobby well under way. Updated to new bukkit with capitalized materials. Craftbukkit is still broken so all of this is untested.
|
2011-01-13 22:50:29 -05:00 |
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taoneill
|
e5497786f3
|
Fixed broken build. Volume mapping is much cleaner now. Getting started on WarHub and ZoneLobby.
|
2011-01-13 18:34:26 -05:00 |
|