Commit Graph

176 Commits

Author SHA1 Message Date
taoneill
06ba048797 Added Permissions support. Trying everything to get gates and teleports in player_move working again to no avail. 2011-01-22 02:05:04 -05:00
taoneill
b45af8cad0 Inventory and death detection are a pain in the butt. 2011-01-21 13:31:46 -05:00
taoneill
7c5aefaade Lots changed in how the PlayerMoveEvent is handled. Now cancellign and teleporting because event.setTo sucks. Resetting team spawns at every respawn because signs are broken. 2011-01-21 12:35:27 -05:00
taoneill
4187c59aa7 Made walls larger. Better handling of death through Entity events instead of player move. Still some lil bugs. 0.4 tomorrow. 2011-01-21 02:07:19 -05:00
taoneill
897048e90f Found the damn lobby + zone resize bug. 2011-01-21 01:02:06 -05:00
taoneill
5d5f2ada5e Updated to new command args for #107+. Fixed rezising messing up the world, except for that damn row of glass for the lobbies. Lobby set down with outline now. 2011-01-21 00:54:04 -05:00
taoneill
88d8632931 v0.3 Patton tested with Bukkit snapshot of build #87. 2011-01-19 02:49:14 -05:00
taoneill
3f164f60c5 Fixed leaving zone that was glitchy. Just approaching the gates now makes you leave. Fixed lifepool decrement by one too many bug with a dirty workaround for now. Ready to release v0.3 of next short test goes well. 2011-01-19 02:30:28 -05:00
taoneill
003b89f904 Shot a vid for 0.3. Assorted bugs. 2011-01-18 23:31:34 -05:00
taoneill
55046e7895 Fixed improper link between lobby and warhub sign resetting. Little bugs. 2011-01-18 21:08:02 -05:00
taoneill
ccedb36138 Added warzone signs. Tryign to line up lobby teleport but ohwell. 2011-01-18 18:03:10 -05:00
taoneill
d24709bbd6 Less memory usage for zone block storage. savezone and setzoneconfig fixes for named params. Resetting lobby more often. v0.3 finish line is getting much closer. 2011-01-18 16:57:25 -05:00
taoneill
6f2b7c92c4 Changed the file hierarchy - much cleaner now. Not storing block pos in memory anymore in the BlockInfo, which saves a couple tens of megs. Fixing late night mistakes. 2011-01-18 14:52:06 -05:00
taoneill
0ac179bb89 Auto assign gate exemptions for wall guard. 2011-01-18 11:05:38 -05:00
taoneill
33bebcd928 Added player impersonation for zonemakers cause i wanted it. Enough now. :S 2011-01-18 03:23:24 -05:00
taoneill
6a7fad99db Updated to new Command signature. Added /setzoneconfig, named parmas also for /savezone, /deletewarhub, /setwarconfig. Other fixes here and there. Memory usage is aweful. 2011-01-18 01:41:35 -05:00
taoneill
6dfb261c05 Playtesting v0.3. Bugs everywhere getting fixed. No more spamming anything. Weird crash occured twice. Scary. Otherwise monuments work great and its a lot of fun. 2011-01-17 22:58:46 -05:00
taoneill
6cc5ee64bc Bunch of litte fixes. Setting helmet instead of boots so everything works when it's patched. No more spammy signs. Added sign to war hub. Monuments are broken. 2011-01-17 19:01:55 -05:00
taoneill
fbf4dc26fc Working signs on lobbies and the warhub. They spam-destroy a lot though. 2011-01-17 01:13:50 -05:00
taoneill
72afd7068d Added teamCap and scoreCap. Also mapped autoAssign and drawOutiline in warzone file. 2011-01-16 22:46:38 -05:00
taoneill
efa3b63ea9 Loadouts and inventory storage works. :D 2011-01-16 21:47:15 -05:00
taoneill
b1ceaa3f46 Tweaking checks around wall so players can get in zones by the gates reliably. 2011-01-16 21:26:53 -05:00
taoneill
317b813c4f Warhub and lobby link gates are working and pretty. 2011-01-16 20:35:53 -05:00
taoneill
2692f7ec8e Warhub works. For one zone at least. 2011-01-16 19:23:43 -05:00
taoneill
8e74abb69a Team dev explained to me how to us the new Plugin.onCommand instead of onPlayerCommand. This works now. Also fixed glitchy /deleteteam. Removed old version of commands for the most part. 2011-01-16 18:50:58 -05:00
taoneill
c866f17a3c Commenting out ocmmans in plugin.yml until its implemented correctly in bukkit. 2011-01-16 14:04:10 -05:00
taoneill
3b137a76b6 plugin.yml with commands. /setwarhub and /warhub commands separated. Should now be able to delete everything from a lobby. 2011-01-16 13:34:18 -05:00
taoneill
f099539e39 Not using the CenteredVolume anymore. Monuments reset properly. Lit up the lobby. Adding a team resets the lobby correctly, but not deleting. Hmm. 2011-01-16 02:41:57 -05:00
taoneill
05d5a8d8be Updated to new craftbukkit build. is that 48? 2011-01-16 00:15:16 -05:00
taoneill
567718662a Added zone maker exceptions. Got to nail down the spammy death problem. 2011-01-15 23:22:55 -05:00
taoneill
8bafd9f372 Found that damn gates bug oh yeah. 2011-01-15 22:07:30 -05:00
taoneill
c9680d7556 Found a way to mimmick onDeath. Some tp errors not not systematic anymore. 2011-01-15 21:16:31 -05:00
taoneill
64dbaaa00d Fixing wall outline. Poor trees would get massacred by glass. 2011-01-15 16:03:09 -05:00
taoneill
317eaa6c35 Better nw and se corner cursors that should reset properly. Warning people that they don't have the zonemaker permission if they try a zone maker command. 2011-01-15 15:37:00 -05:00
taoneill
5a16e08c7a Fixed plugin class ctor to add folder for Configuration. Fixed from-disk lobby initialization so its positon doesnt change. 2011-01-15 13:54:42 -05:00
taoneill
1e6d8d1e1d Just missing death tp, better lobby height management and a non buggy way to let normal players thru the gate and the wall guard. 2011-01-15 02:03:04 -05:00
taoneill
5cd2d90173 Working lobby portals - dont use player.teleportTo but event.setTo instead instead a PlayerMoveEvent. Fixed lobby door bug. 2011-01-14 23:58:32 -05:00
taoneill
78eafe7ba8 Lobby realigned but still broken. Teleport to team spawn is spammy. Giving up on the monuments for now heh. 2011-01-14 17:49:45 -05:00
taoneill
1723aae771 Mapping bugs. Monument bugs still ongoing. Lobby is borked. 2011-01-14 17:04:06 -05:00
taoneill
40f14a7bb0 Finally saving blocks correctly. Load is still a problem. 2011-01-14 14:56:38 -05:00
taoneill
f3f596db3c Give zone maker the right to destroy and place blocks in a warzone. Technically this shouldnt break his ability to be part of a team. 2011-01-14 14:28:30 -05:00
taoneill
0abd111f72 Now saving zone blocks as soon as second corner is set. Also now saving blocks when changing corners. Now saving team lobby and monument blocks at all times. 2011-01-14 14:14:21 -05:00
taoneill
0753f76350 Started testing with beta 1.2_01. Warzone makers dont get bothered wiht zone wall blocks anymore. Fixed config file names. 2011-01-14 10:31:16 -05:00
taoneill
4222b2eedf Hopefully better looking and working monuments. Finished up missing parts of lobby mapping. Something else I forget. Ready for the new CraftBukkit a a hell of a lot of testing. 2011-01-14 01:51:19 -05:00
taoneill
81ce4627f0 Warzone lobbies and warhub, related commands, teleports for gates in both. Auto-assign. 2011-01-14 01:21:18 -05:00
taoneill
6c39559c04 Zone lobby well under way. Updated to new bukkit with capitalized materials. Craftbukkit is still broken so all of this is untested. 2011-01-13 22:50:29 -05:00
taoneill
e5497786f3 Fixed broken build. Volume mapping is much cleaner now. Getting started on WarHub and ZoneLobby. 2011-01-13 18:34:26 -05:00
unknown
e33a19cc4f Totally broken. Factoring out the volume mapping and adding warhubs 2011-01-13 17:19:27 -05:00
taoneill
f2be251106 Rewriting the file read-writing. 2011-01-13 01:34:51 -05:00
taoneill
d598c921d5 Zone wall guard works. Yahoo 2011-01-12 02:16:34 -05:00