Commit Graph

  • 28d2e90ee0 Tested that zone maker can play all games. taoneill 2011-01-29 20:10:03 -0500
  • eaf713fb1e Massaging the death handling into maybe creating less chunk errors and bugs. Zone makers now shouldnt be able to mess with important blocks. taoneill 2011-01-29 19:00:19 -0500
  • ce625ee4b1 Added death detection for the flag thief. Also now detecting max score reached by capturing a flag. Changed the look of the team flags. CTF will be awesome. Too bad I can do anything about players dropping the flag. taoneill 2011-01-27 16:38:31 -0500
  • 82367f22e6 First v0.6 (Zhukov) commit. Adding CTF with setteamflag command. Works great. taoneill 2011-01-27 11:36:20 -0500
  • 4d8179c8fd War v0.5 (Rommel) v0.5 taoneill 2011-01-23 18:57:03 -0500
  • 41f7bc881b Last tests for v0.4. v0.4 taoneill 2011-01-22 15:37:31 -0500
  • 81495be56b Reverted to player_move death. Works great. Projectile events are fixed too. Spawns are protected. This is much better and snappy. Great. taoneill 2011-01-22 13:51:19 -0500
  • 9704598f39 Finally got a handle on reliably teleportation at gates. Death sucks though. I'm going to revert back to the old system until player_death event makes it in. taoneill 2011-01-22 12:50:46 -0500
  • 06ba048797 Added Permissions support. Trying everything to get gates and teleports in player_move working again to no avail. taoneill 2011-01-22 02:05:04 -0500
  • b45af8cad0 Inventory and death detection are a pain in the butt. taoneill 2011-01-21 13:31:46 -0500
  • 7c5aefaade Lots changed in how the PlayerMoveEvent is handled. Now cancellign and teleporting because event.setTo sucks. Resetting team spawns at every respawn because signs are broken. taoneill 2011-01-21 12:35:27 -0500
  • 4187c59aa7 Made walls larger. Better handling of death through Entity events instead of player move. Still some lil bugs. 0.4 tomorrow. taoneill 2011-01-21 02:07:19 -0500
  • 897048e90f Found the damn lobby + zone resize bug. taoneill 2011-01-21 01:02:06 -0500
  • 5d5f2ada5e Updated to new command args for #107+. Fixed rezising messing up the world, except for that damn row of glass for the lobbies. Lobby set down with outline now. taoneill 2011-01-21 00:54:04 -0500
  • 88d8632931 v0.3 Patton tested with Bukkit snapshot of build #87. v0.3 taoneill 2011-01-19 02:49:14 -0500
  • 3f164f60c5 Fixed leaving zone that was glitchy. Just approaching the gates now makes you leave. Fixed lifepool decrement by one too many bug with a dirty workaround for now. Ready to release v0.3 of next short test goes well. taoneill 2011-01-19 02:30:28 -0500
  • 003b89f904 Shot a vid for 0.3. Assorted bugs. taoneill 2011-01-18 23:31:34 -0500
  • 55046e7895 Fixed improper link between lobby and warhub sign resetting. Little bugs. taoneill 2011-01-18 21:08:02 -0500
  • ccedb36138 Added warzone signs. Tryign to line up lobby teleport but ohwell. taoneill 2011-01-18 18:03:10 -0500
  • d24709bbd6 Less memory usage for zone block storage. savezone and setzoneconfig fixes for named params. Resetting lobby more often. v0.3 finish line is getting much closer. taoneill 2011-01-18 16:57:25 -0500
  • 6f2b7c92c4 Changed the file hierarchy - much cleaner now. Not storing block pos in memory anymore in the BlockInfo, which saves a couple tens of megs. Fixing late night mistakes. taoneill 2011-01-18 14:52:06 -0500
  • 0ac179bb89 Auto assign gate exemptions for wall guard. taoneill 2011-01-18 11:05:38 -0500
  • 33bebcd928 Added player impersonation for zonemakers cause i wanted it. Enough now. :S taoneill 2011-01-18 03:23:24 -0500
  • 6a7fad99db Updated to new Command signature. Added /setzoneconfig, named parmas also for /savezone, /deletewarhub, /setwarconfig. Other fixes here and there. Memory usage is aweful. taoneill 2011-01-18 01:41:35 -0500
  • 6dfb261c05 Playtesting v0.3. Bugs everywhere getting fixed. No more spamming anything. Weird crash occured twice. Scary. Otherwise monuments work great and its a lot of fun. taoneill 2011-01-17 22:58:46 -0500
  • 6cc5ee64bc Bunch of litte fixes. Setting helmet instead of boots so everything works when it's patched. No more spammy signs. Added sign to war hub. Monuments are broken. taoneill 2011-01-17 19:01:55 -0500
  • fbf4dc26fc Working signs on lobbies and the warhub. They spam-destroy a lot though. taoneill 2011-01-17 01:13:50 -0500
  • 72afd7068d Added teamCap and scoreCap. Also mapped autoAssign and drawOutiline in warzone file. taoneill 2011-01-16 22:46:38 -0500
  • efa3b63ea9 Loadouts and inventory storage works. :D taoneill 2011-01-16 21:47:15 -0500
  • b1ceaa3f46 Tweaking checks around wall so players can get in zones by the gates reliably. taoneill 2011-01-16 21:26:53 -0500
  • 317b813c4f Warhub and lobby link gates are working and pretty. taoneill 2011-01-16 20:35:53 -0500
  • 2692f7ec8e Warhub works. For one zone at least. taoneill 2011-01-16 19:23:43 -0500
  • 8e74abb69a Team dev explained to me how to us the new Plugin.onCommand instead of onPlayerCommand. This works now. Also fixed glitchy /deleteteam. Removed old version of commands for the most part. taoneill 2011-01-16 18:50:58 -0500
  • c866f17a3c Commenting out ocmmans in plugin.yml until its implemented correctly in bukkit. taoneill 2011-01-16 14:04:10 -0500
  • 3b137a76b6 plugin.yml with commands. /setwarhub and /warhub commands separated. Should now be able to delete everything from a lobby. taoneill 2011-01-16 13:34:18 -0500
  • f099539e39 Not using the CenteredVolume anymore. Monuments reset properly. Lit up the lobby. Adding a team resets the lobby correctly, but not deleting. Hmm. taoneill 2011-01-16 02:41:57 -0500
  • 05d5a8d8be Updated to new craftbukkit build. is that 48? taoneill 2011-01-16 00:15:16 -0500
  • 567718662a Added zone maker exceptions. Got to nail down the spammy death problem. taoneill 2011-01-15 23:22:55 -0500
  • 8bafd9f372 Found that damn gates bug oh yeah. taoneill 2011-01-15 22:07:30 -0500
  • c9680d7556 Found a way to mimmick onDeath. Some tp errors not not systematic anymore. taoneill 2011-01-15 21:16:31 -0500
  • 64dbaaa00d Fixing wall outline. Poor trees would get massacred by glass. taoneill 2011-01-15 16:03:09 -0500
  • 317eaa6c35 Better nw and se corner cursors that should reset properly. Warning people that they don't have the zonemaker permission if they try a zone maker command. taoneill 2011-01-15 15:37:00 -0500
  • 5a16e08c7a Fixed plugin class ctor to add folder for Configuration. Fixed from-disk lobby initialization so its positon doesnt change. taoneill 2011-01-15 13:54:42 -0500
  • 1e6d8d1e1d Just missing death tp, better lobby height management and a non buggy way to let normal players thru the gate and the wall guard. taoneill 2011-01-15 02:03:04 -0500
  • 5cd2d90173 Working lobby portals - dont use player.teleportTo but event.setTo instead instead a PlayerMoveEvent. Fixed lobby door bug. taoneill 2011-01-14 23:58:32 -0500
  • 78eafe7ba8 Lobby realigned but still broken. Teleport to team spawn is spammy. Giving up on the monuments for now heh. taoneill 2011-01-14 17:49:45 -0500
  • 1723aae771 Mapping bugs. Monument bugs still ongoing. Lobby is borked. taoneill 2011-01-14 17:04:06 -0500
  • 40f14a7bb0 Finally saving blocks correctly. Load is still a problem. taoneill 2011-01-14 14:56:38 -0500
  • f3f596db3c Give zone maker the right to destroy and place blocks in a warzone. Technically this shouldnt break his ability to be part of a team. taoneill 2011-01-14 14:28:30 -0500
  • 0abd111f72 Now saving zone blocks as soon as second corner is set. Also now saving blocks when changing corners. Now saving team lobby and monument blocks at all times. taoneill 2011-01-14 14:14:21 -0500
  • 0753f76350 Started testing with beta 1.2_01. Warzone makers dont get bothered wiht zone wall blocks anymore. Fixed config file names. taoneill 2011-01-14 10:31:16 -0500
  • 4222b2eedf Hopefully better looking and working monuments. Finished up missing parts of lobby mapping. Something else I forget. Ready for the new CraftBukkit a a hell of a lot of testing. taoneill 2011-01-14 01:51:19 -0500
  • 81ce4627f0 Warzone lobbies and warhub, related commands, teleports for gates in both. Auto-assign. taoneill 2011-01-14 01:21:18 -0500
  • 6c39559c04 Zone lobby well under way. Updated to new bukkit with capitalized materials. Craftbukkit is still broken so all of this is untested. taoneill 2011-01-13 22:50:29 -0500
  • e5497786f3 Fixed broken build. Volume mapping is much cleaner now. Getting started on WarHub and ZoneLobby. taoneill 2011-01-13 18:34:26 -0500
  • e33a19cc4f Totally broken. Factoring out the volume mapping and adding warhubs unknown 2011-01-13 17:19:27 -0500
  • f2be251106 Rewriting the file read-writing. taoneill 2011-01-13 01:34:51 -0500
  • d598c921d5 Zone wall guard works. Yahoo taoneill 2011-01-12 02:16:34 -0500
  • 894bbaca43 Zone wall guards to keep player from entering or exiting a warzone taoneill 2011-01-11 23:03:48 -0500
  • 31bd3523e1 Warzone is not outlined in glass. Moved Plugin and Listener classes to bukkit.tommytony.war package. taoneill 2011-01-11 17:25:46 -0500
  • 61ecb3b7ba Brought back all inventory code. Everything should be ported now. Needs more testing. taoneill 2011-01-10 01:52:22 -0500
  • 9f53f0265e Brought back inventory code. taoneill 2011-01-10 01:21:04 -0500
  • 631ff256c1 Taking ownership of the /war prefix taoneill 2011-01-10 00:52:24 -0500
  • 6f3b4c8275 New rule, only 3 teams available - diamond, iron and gold. Updated the commands and merged some. Old commands should still work. taoneill 2011-01-10 00:27:34 -0500
  • 84f6abb0d5 Fixed team spawns taoneill 2011-01-09 20:39:59 -0500
  • 07b3b21077 Lots of bugs in my volumes stuff. Still somewhat broken. taoneill 2011-01-09 02:15:51 -0500
  • 9204df2dc2 Remaining volumes mapping to files. Cleanup of old block state handling. taoneill 2011-01-09 00:13:54 -0500
  • 20032dddbf Volumes - a sort of self made cuboid abstraction. Refactored warzones, monuments and team spawns into volumes. Can finally start adding new features again soon. taoneill 2011-01-08 23:40:13 -0500
  • dbe7fdfc11 Rolling my on sortof-Cuboid taoneill 2011-01-08 03:03:14 -0500
  • 7de2886f19 v0.3 shaping up.. taoneill 2011-01-06 21:01:41 -0500
  • cd6c4fc10a More resetwarzone madness. taoneill 2011-01-06 20:40:44 -0500
  • f76419a4b9 Bugs bugs... taoneill 2011-01-06 20:34:08 -0500
  • 546fe01d6a First commit towards v0.3, the Bukkit port. Warzone definition and saving works. taoneill 2011-01-06 19:18:54 -0500
  • 7c0484063a Storage in text files works except sometimes files can't be deleted. Lots of bug fixes. v0.2 taoneill 2011-01-05 03:43:23 -0500
  • 1c9c3f40a4 Better persistence, still some bugs in there. Protected spawns and monuments. Delete commands. Sign posts that give the score. taoneill 2011-01-04 21:12:02 -0500
  • f2079ddae7 Persisting zone blocks in a ghetto text file. Friendly fire settings and should now allow regular PVP, technically. Leaving-entering warzone warnings taoneill 2011-01-04 18:17:57 -0500
  • 4349c7fd17 Added config files. One file per warzone. Defaults and warzone names in war.txt. taoneill 2011-01-04 16:52:38 -0500
  • f7e2ce06a3 v0.1 v0.1 taoneill 2011-01-04 13:32:40 -0500
  • 4bbb3f8c40 Added team points and capture points (monuments). This is fun. :) taoneill 2011-01-04 01:16:05 -0500
  • bc68f59611 Added lifepools. Bugs bugs bugs. taoneill 2011-01-03 12:58:46 -0500
  • ee93c182fc Warzone reset now works! Just need to test out the onDamage. Removed jars added by mistake. taoneill 2011-01-03 01:35:59 -0500
  • e790fd9c18 Broken colored strings are making me nuts. taoneill 2010-12-19 15:18:00 -0500
  • 86c93fe4e2 Added warzones and state reset. taoneill 2010-12-19 07:07:59 -0500
  • 0d877390da First commit. Basic team joining functionality, that's it. taoneill 2010-12-16 23:21:21 -0500