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War - Minecraft TDM & CTF for Bukkit
423654d21e
War saved a player's state before they were teleported into the warzone. This causes issues if the lobby is in another world and the server is using plugins to manage per-world inventories. Essentially, the player is getting their inventory from world A saved, teleported to warzone in world B, their state being restored in B, then teleported to A. Per-world inventory plugins save and restore inventories on every cross-world-teleport. This causes blank inventories when a player joins a warzone and the player gets the items from the zone when they leave. This issue is easily fixed by teleporting players to the warzone's world before saving their state. This is merely a standardization of state save/restore order. |
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war | ||
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MIT-LICENSE.txt | ||
README.md |
War - Minecraft PVP Arenas (TDM, CTF and more!)
War is a plugin for Bukkit that adds PVP arenas and team deathmatch gamemodes to Minecraft servers.
Official website
Visit http://war.tommytony.com for more info, videos and links.
Features
- Built on the popular Bukkit mod API (http://bukkit.org)
- Capture-the-flag and team deathmatch arenas, called warzones
- Warzone blocks are saved and reset at the end of every game, for safely destructible maps
- Other game types: capture points and explosive-based objectives
- Up to 16 teams!
- Tons of customizable game rules, item loadouts and options (see Instructions)
- SpoutPlugin integration for an enriched UI experience during combat for Spoutcraft users (http://spout.org)
Downloads
All official releases are at https://github.com/taoneill/war/downloads.
Dev Builds
Continuous integration builds are available at http://ci.tommytony.com/job/War.
Author
tommytony started the plugin in December 2010 on hMod and has been maintaining it since with the help of contributors. Reach him at taoneill@tommytony.com.
License
War is licensed loosely under the MIT License (but still comes with the weird baggage of Bukkit licensing)