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War - Minecraft TDM & CTF for Bukkit
War now skips over saving Air blocks. Instead, the plugin loads all solid blocks back into the world and then sets each block to air that was not changed. Benchmarks: Warzone molecule Block count 2,487,555 Speed 50,000 blocks per tick Intel Core i7 @ 3.6 GHz * 8 Before: File size 70 MB Reset 23 seconds Save 16 seconds After: File size 54 MB Save 5 seconds (no changes) Reset 4.9 seconds (set to air) Reset 31.17 seconds (set to stone) Reset 18.23 seconds |
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war | ||
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MIT-LICENSE.txt | ||
README.md |
War - Minecraft PVP Arenas (TDM, CTF and more!)
War is a plugin for Bukkit that adds PVP arenas and team deathmatch gamemodes to Minecraft servers.
Official website
Visit http://war.tommytony.com for more info, videos and links.
Features
- Built on the popular Bukkit mod API (http://bukkit.org)
- Capture-the-flag and team deathmatch arenas, called warzones
- Warzone blocks are saved and reset at the end of every game, for safely destructible maps
- Other game types: capture points and explosive-based objectives
- Up to 16 teams!
- Tons of customizable game rules, item loadouts and options (see Instructions)
- SpoutPlugin integration for an enriched UI experience during combat for Spoutcraft users (http://spout.org)
Downloads
All official releases are at https://github.com/taoneill/war/downloads.
Dev Builds
Continuous integration builds are available at http://ci.tommytony.com/job/War.
Author
tommytony started the plugin in December 2010 on hMod and has been maintaining it since with the help of contributors. Reach him at taoneill@tommytony.com.
License
War is licensed loosely under the MIT License (but still comes with the weird baggage of Bukkit licensing)