War - Minecraft TDM & CTF for Bukkit
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taoneill 68b5ca755b Fixes in zone and team-specific loadout creation
Closes gh-480. When you add a new loadout to a warzone, you now inherit
the default loadouts automatically - they are copied from War's default
inventories. Similarly, when you add a new loadout to a team, the
warzone's (or War's default) loadouts are copied and the new loadout is
added to that collection. This was the intended behavior.
2012-06-17 19:05:20 -04:00
war Fixes in zone and team-specific loadout creation 2012-06-17 19:05:20 -04:00
.gitignore Why was bin in repo?! 2011-07-27 21:10:05 +02:00
README.txt Closes gh-81. Closes gh-77. Closes gh-87. Temporarily closing these issue because volume resets and some player respawns are now delayed tasks handed off to the scheduler, which makes everything faster for the person who just died. There's a short delay to the zone reset now, though. Sign spam should be fixed in the same swoop. 2011-03-20 14:25:01 -04:00

README.txt

War adds team deathmatch and capture-the-flag to Minecraft SMP.

The plugin started on hMod but was ported to Bukkit from v0.3 on.

Grab your copy in the Downloads section.

Go to http://war.tommytony.com for more.

All credit goes to Mojang, hey0 and the Bukkit team for being so awesome.