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War - Minecraft TDM & CTF for Bukkit
8dac3f4ea9
When a player joins a warzone for the first time, they will be given a loadout called "first" instead of the default loadout. After they have died once, they will receive the default loadout. Players will also be assigned the "first" loadout every battle if they are on the default loadout when the battle ends. I do not know how servers will deal with players who might constantly leave and rejoin the zone in order to get the loadout back. This could be fixed with a war change if it becomes necessary (maybe remember the player until the battle ends). But, as always, if a server does not want to have a "first" loadout in a warzone, they do not have to create one. |
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war | ||
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MIT-LICENSE.txt | ||
README.md |
War - Minecraft PVP Arenas (TDM, CTF and more!)
War is a plugin for Bukkit that adds PVP arenas and team deathmatch gamemodes to Minecraft servers.
Official website
Visit http://war.tommytony.com for more info, videos and links.
Features
- Built on the popular Bukkit mod API (http://bukkit.org)
- Capture-the-flag and team deathmatch arenas, called warzones
- Warzone blocks are saved and reset at the end of every game, for safely destructible maps
- Other game types: capture points and explosive-based objectives
- Up to 16 teams!
- Tons of customizable game rules, item loadouts and options (see Instructions)
- SpoutPlugin integration for an enriched UI experience during combat for Spoutcraft users (http://spout.org)
Downloads
All official releases are at https://github.com/taoneill/war/downloads.
Dev Builds
Continuous integration builds are available at http://ci.tommytony.com/job/War.
Author
tommytony started the plugin in December 2010 on hMod and has been maintaining it since with the help of contributors. Reach him at taoneill@tommytony.com.
License
War is licensed loosely under the MIT License (but still comes with the weird baggage of Bukkit licensing)