* working on easy global shortcut for wave
* globalshortcut setting working
* cmd for macos, alt for others
* re-remove types.ts (was added back during merge)
* rename DDItem to DropdownItem, put into custom.d.ts
* make some consts
This was mostly straightforward, but it appears that a previous commit
to main broke the user input modals by deleting a function. This adds
that back in addition to the merge.
The new ssh setup handles timers differently from the old one due to the
possibility of asking for user input multiple times. This limited the
user input to entirely be done within 15 seconds. This removes that
restriction which will allow those timers to increase. It does not
impact the legacy ssh systems or the local connections on the new
system.
* declare types as global
* remove mobx types aliases
* put back model_old.ts
* remove types.ts
* add main screens to Cmd-P search
* make viewData optional
* minor hint fix
* address improvements suggested by evan
* more on let to const
The last few commits introduced a few bugs that are fixed here. The
first is that the auth ordering is parsed as a single string and not a
list. This is fixed by manually splitting the string into a list. The
second is that the copy of identity files was not long enough to copy
the contents of the original. This is now updated to use the length of
the original in its construction.
BatchMode turns off user input to enter passwords for ssh. Because we
save passwords, we can still attempt these methods but we disable the
user interactive prompts in this case.
While waveterm does not provide the control over which order to attempt
yet, it is possible to provide that information in the ssh_config. This
change allows that order to take precedence in a case where it is set.
The logic for making decisions between details made available from wave
and details made available from ssh_config was spread out. This change
condenses it into one function for gathering those details and one for
picking between them.
It also adds a few new keywords but the logic for those hasn't been
implemented yet.
This PR changes ModelUpdate mechanism from a statically-typed struct to an interface, allowing us to define the update mechanism and the update types separately. This sets us up to move app logic and update mechanisms into separate packages. Ultimately, sstore will only define low-level persistence logic.
While this does not make it possible to discover multiple identity files
in every case, it does make it possible to parse them individually and
check for user input if it's required for each one.
* feat: create backend for user input requests
This is the first part of a change that allows the backend to request
user input from the frontend. Essentially, the backend will send a
request for the user to answer some query, and the frontend will send
that answer back. It is blocking, so it needs to be used within a
goroutine.
There is some placeholder code in the frontend that will be updated in
future commits. Similarly, there is some debug code in the backend
remote.go file.
* feat: create frontend for user input requests
This is part of a change to allow the backend to request user input from
the frontend. This adds a component specifically for handling this
logic. It is only a starting point, and does not work perfectly yet.
* refactor: update user input backend/interface
This updates the user input backend to fix a few potential bugs. It also
refactors the user input request and response types to better handle
markdown and errors while making it more convenient to work with.
A couple frontend changes were made to keep everything compatible.
* fix: add props to user input request modal
There was a second place that the modals were created that I previously
missed. This fixes that second casel
* feat: complete user input modal
This rounds out the most immediate concerns for the new user input
modal. The frontend now includes a timer to show how much time is left
and will close itself once it reaches zero. Css
formatting has been cleaned up to be more reasonable.
There is still some test code present on the back end. This will be
removed once actuall examples of the new modal are in place.
* feat: create first pass known_hosts detection
Manually integrating with golang's ssh library means that the code must
authenticate known_hosts on its own. This is a first pass at creating a
system that parses the known hosts files and denys a connection if there
is a mismatch. This needs to be updated with a means to add keys to the
known-hosts file if the user requests it.
* feat: allow writing to known_hosts first pass
As a follow-up to the previous change, we now allow the user to respond
to interactive queries in order to determine if an unknown known hosts
key can be added to a known_hosts file if it is missing. This needs to
be refined further, but it gets the basic functionality there.
* feat: add user input for kbd-interactive auth
This adds a modal so the user can respond to prompts provided using the
keyboard interactive authentication method.
* feat: add interactive password authentication
This makes the ssh password authentication interactive with its own user
input modal. Unfortunately, this method does not allow trying a default
first. This will need to be expanded in the future to accomodate that.
* fix: allow automatic and interactive auth together
Previously, it was impossible to use to separate methods of the same
type to try ssh authentication. This made it impossible to make an auto
attempt before a manual one. This change restricts that by combining
them into one method where the auto attempt is tried once first and
cannot be tried again. Following that, interactive authentication can be
tried separately.
It also lowers the time limit on kbd interactive authentication to 15
seconds due to limitations on the library we are using.
* fix: set number of retries to one in ssh
Number of retries means number of attempts after the fact, not number of
total attempts. It has been adjusted from 2 to 1 to reflect this.
* refactor: change argument order in GetUserInput
This is a simple change to move the context to the first argument of
GetUserInput to match the convention used elsewhere in the code.
* fix: set number of retries to two again
I was wrong in my previous analysis. The number given is the total
number of tries. This is confusing when keyboard authentication and
password authentication are both available which usually doesn't happen.
* feat: create naive ui for ssh key passphrases
This isn't quite as reactive as the other methods, but it does attempt
to use publickey without a passphrase, then attempt to use the password
as the passphrase, and finally prompting the user for a passphrase. The
problem with this approach is that if multiple keys are used and they
all have passphrases, they need to all be checked up front. In practice,
this will not happen often, but it is something to be aware of.
* fix: add the userinput.tsx changes
These were missed in the previous commit. Adding them now.
* split settings modals
* init
* init
* remove styles not related to checkbox
* remove styles not related to CmdStrCode
* renderCmdText doesn't need styles
* remove styles not related to dropdown
* IconButton doesn't need styles because it extends Button
* remove old connections
* InfoMessage conmponent no longer needed
* fix import error
* remove styles not related to InlineSettingsTextEdit
* remove styles not related to InputDecoration
* LinkButton doesn't need styles cos it's extends Button component
* remove styles not related to markdown
* remove styles not related to modal
* NumberField doesn't need styles cos it extends TextField
* remove styles not related to PasswordField
* RemoteStatusLight no longer used. It's replaced by Status component.
* remove styles not related to ResizableSidebar
* SettingsError doesn't need styles cos it uses classnames in app.less
* remove styles not related to Status
* remove styles not related to TextField
* remove styles not related to Toggle
* remove styles not related to Tooltip
* init
* cleanup bookmarks model
* cleanup clientsettingsview model
* cleanup cmd model
* remove dayjs import from bookmarks model
* cleanup commandrunner model
* cleanup historyview model
* cleanup input model
* cleanup linecontainer model
* cleanup mainsidebar model
* cleanup main model
* cleanup plugins model
* cleanup remote model
* cleanup screen model
* cleanup screenlines model
* cleanup session model
* cleanup screenlinecontainer model
* cleanup connectionsview model
* add index.ts inside model dir
* replace /model_old imports with /model
* rename model to models
* move model_old to models
* fix ptyDataSource errors
* split models/model
* first pass of copy file
* first pass fixing up function
* fleshed out copy function, still working on display and parameters
* implemented scp like syntax
* finished implemententation of copy file - there are still issues
* more bug fixes, still running into error
* pushing waveshell concurrency and channel fixes - still need to do some qol fixes before merge
* aesthetic fixes and removed logs
* fixed bug in GetRemoteRuntimeState
* formatting small fix
* fixed pretty print bytes
* added local to local command
* small fix removing workaround
* added workaround back
* added some logs for debug
* added some more logs
* quick bug fix for update cmd race condition
* added fix for race condition
* added some more logs for debugging
* fixed up logs
* added proper fe state for dest parameter
* implemented setting status indicator output
* first pass at updating status indicators
* removed logs and small fix ups
* removed whitespace
* addressed review comments
* split settings modals
* init
* init
* remove styles not related to checkbox
* remove styles not related to CmdStrCode
* renderCmdText doesn't need styles
* remove styles not related to dropdown
* IconButton doesn't need styles because it extends Button
* remove old connections
* InfoMessage conmponent no longer needed
* fix import error
* remove styles not related to InlineSettingsTextEdit
* remove styles not related to InputDecoration
* LinkButton doesn't need styles cos it's extends Button component
* remove styles not related to markdown
* remove styles not related to modal
* NumberField doesn't need styles cos it extends TextField
* remove styles not related to PasswordField
* RemoteStatusLight no longer used. It's replaced by Status component.
* remove styles not related to ResizableSidebar
* SettingsError doesn't need styles cos it uses classnames in app.less
* remove styles not related to Status
* remove styles not related to TextField
* remove styles not related to Toggle
* remove styles not related to Tooltip
* wip
* integrate original sidebar content
* ResizableSidebar component
* trigger toggleCollapse
* remove debugging code
* minor refactor. disable text select on mousemove
* replace icons with fontawesome icons. fix alignment issues
* fix session view width when tabs overflow
* prevent index and icon from shifting when resizing
* snap effect
* minor refactor
* apply collapsed mode to sidebar contents
* change default width to 240px
* backend implementation
* fix wrong subcmd
* save collapsed state
* retore sidebar state on reload/launch
* use collapse data form db on first load. use previously saved width on expand.
* persist width as well collapse state
* various fixes and improvements
* bind methods
* refactor
* more refactor
* fix minor bug
* fix merge issues
* various fixes
* refactor
* fixes
* fix issues
* fix all issues
* resolve undefind tempWidth
* fix toggleCollapsed
* use Promise in stopResizing method
* use tempCollapsed to for real time toggling between logos
* minor method name change
* refactor
* remove debugging code
* fix conflict
* fix setting collapsed state via CLI
* minor refactor
* remove debugging code
* create setTempWidthAndTempCollapsed method
* handle invalid width set via cli
* refactor: setbycli not actually needed
* remove unused code
* add status-indicator-visible
* save
* save
* Prevent the status indicator flickering for quick returns
* flx regression
* reduce delay, reset spinnerVisible when there's no more running commands
* clean up code reuse
* move code around
* slight optimizations to prevent rendering before spinner is visible
* rename var
* revert shouldSync change as it broke the sync