Adds a list of potential remotes to add and filters it as you type. It
also provides options for reconnecting on a disconnection and
specifically connecting to a local connection
Adds a new setting for the gap size between tiles in a layout. Also
updates the resize handle calculations so they are dynamically generated
based on the gap size. Also updates the styling for the resize handles
to be more robust.
This also updates the default gap size to 3px.
This also slims out the Block Frame padding so it is just enough that
the blocks don't overlap when there's no gap.
Adds a table of contents in the markdown preview, with a button in the
header to toggle whether to show the TOC. When a user clicks one of the
TOC elements, the preview will scroll to the corresponding heading.
I've also cleaned up some MD preview styling that was inconsistent and
causing the preview to overflow unnecessarily. This also fixes some
terminology in the preview code.
<img width="574" alt="image"
src="https://github.com/user-attachments/assets/abb18ba9-21d3-4315-bdc3-e4bdcca39a4c">
This adjusts the block header styling to remove a bunch of unnecessary
attributes and to ensure that we have more consistent shrinking
behavior. Now, file paths will truncate starting on the left side, to
preserve the file name as long as possible. Also, the widget name can
shrink down to zero, while preserving the widget icon, since it's
unnecessary to have both when the widget is small.
<img width="415" alt="image"
src="https://github.com/user-attachments/assets/46e0a74a-f35d-4d09-9c67-019936e67e41">
Fixes an infinite loop in the layoutModel atom synchronization that
would cause the atom to update indefinitely when the root node is
deleted.
Also adds a dedicated `disabled` flag for the IconButton decl so we can
disable the onClick handler when the button is disabled.
Also updates the Magnify toggle button to use this new flag, so that
when there's only one leaf in a layout, the magnify button is disabed.
- Adds connection buttons for previews
- Makes it possible for graphs and previews to connect on backend
(without a terminal open to connection)
- Changes the wsh install message
Make the block content sizing update once when its node moves or becomes
magnified. By manually updating this inner sizing rather than letting
the block flow in the DOM, the animations of the block frames are much
smoother.
This also fixes an issue where two scrollbars were being rendered for
the Directory Preview widget.
This also sets zero padding on nodes when there's only a single node
being rendered.
This adds a new NodeModel, which can be passed from the TileLayout to
contained blocks. It contains all the layout data that the block should
care about, including focus status, whether a drag operation is
underway, whether the node is magnified, etc.
This also adds a focus stack for the layout, which will let the focus
switch to the last-focused node when the currently-focused one is
closed.
This also addresses a regression in the resize handles that caused them
to be offset from the cursor when dragged.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
This allows the user to select different connections from the terminal
block. Some features include:
- a status bar at the top of the term block that shows your current
connection
- an icon next to the status bar that shows whether the connection is
currently connected
- the ability to click the status bar and type in a new connection in
order to change the current connection
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
This PR is a large refactoring of the layout code to move as much of the
layout state logic as possible into a unified model class, with atoms
and derived atoms to notify the display logic of changes. It also fixes
some latent bugs in the node resize code, significantly speeds up
response times for resizing and dragging, and sets us up to fully
replace the React-DnD library in the future.
I'm updating the magnify button to be always visible and animate a
transition between being a "Magnify" button and a "Minimize" button.
This also cleans up some text shrinking behavior in the block frame
header so the end icons are always visible.
Also fixes some height discrepancies in the block frame header.
Also implements a `prefers-reduced-motion` query for the tilelayout and
block frame to ensure transitions are not set if the user does not want
them.
This will ensure that the webview cannot capture the pointer events and
disrupt the drag functionality.
This also fixes an issue where greedy and imprecise bounds calculations
could result in thrashing of the layoutState.pendingAction field, which
could cause the placeholder to flicker.
This also fixes issues where some React Effects that were supposed to be
debounced or throttled were being invoked too much. This is because
useEffect regenerates the callback when it is run, resulting in the
debounce or throttle never taking effect. Moving the throttled or
debounced logic to a separate callback solves this.
The column headers for the directory preview were a solid color, which
was conflicting with the translucent colors for the rest of the UI. I've
changed this to be more consistent. I've also updated a border color
that was conflicting with the rest of the UI.
The code blocks in the markdown preview were also solid colored and the
actions were causing the whole window UI to lose its transparency when
they were hovered over. This was due to it applying a backdrop-filter,
which breaks the window transparency. I've removed this blur and an
invalid color variable.
This also fixes the bottom margins for both blocks so there's more space
when scrolled all the way to the bottom of the block. Before, the
overlay scrollbars were obscuring the content.
Adds the implementation for the "Magnify Block" context menu item. This
will pop a block out of the layout and bring it to the foreground.
This also cleans up some block styling to make radii more consistent.
<img width="814" alt="image"
src="https://github.com/user-attachments/assets/c81521e1-c91f-4bb5-9eec-ff0eda178268">
This brings over a simplified version of the open ai feature from the
previous app but in widget form. It still needs some work to reach
parity with that version, but this includes all of the basic building
blocks to get that working.
lots of changes. new wshrpc implementation. unify websocket, web,
blockcontroller, domain sockets, and terminal inputs to all use the new
rpc system.
lots of moving files around to deal with circular dependencies
use new wshrpc as a client in wsh cmd
move codeedit to directory. new useLongClick hook. show quick navigation for directoryview on longclick of folder icon. lots more generic
stuff for header
new fitaddon for xtermjs
more fixes for xtermjs scrollbars
This make the following changes:
- widen column resize handles
- pin the `..` directory to the top row when it is visible
- add some clarification to datetime format
- fix arrow keys for directory parsing to only be local
- switch to using keyutil for keypresses
- only use the block's dummy focus if another focus element doesn't
exist
- add a gray background to directory nav buttons when they are focused
- typing into search box works as long as the focus is in the directory
view block
- add a popup in the table to notify when searching/filtering
- remove original search box
Adds resizability to the layout system.
Hovering in the margins of a block will highlight the available resize
handle and show a cursor indicating its resize direction. Dragging will
cause the resizing nodes to blur out and be replaced by an outline.
Releasing the handle will commit the new resize operation and cause the
underlying nodes to update to their new sizes.
We'll want to refactor this in the future to move all layout and resize
logic into a shared model that the TileLayout code can talk to, but
that's a future improvement. For now, this makes some compromises,
mainly that the logic is kind of distributed around.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>