This adjusts the block header styling to remove a bunch of unnecessary
attributes and to ensure that we have more consistent shrinking
behavior. Now, file paths will truncate starting on the left side, to
preserve the file name as long as possible. Also, the widget name can
shrink down to zero, while preserving the widget icon, since it's
unnecessary to have both when the widget is small.
<img width="415" alt="image"
src="https://github.com/user-attachments/assets/46e0a74a-f35d-4d09-9c67-019936e67e41">
This makes the background for the "wave-theme-dark" theme transparent.
The light theme is still opaque because otherwise it will look somewhat
dark.
This also suppresses TypeScript/JavaScript import errors in the default
linter, since we don't have support for project directories.
This also reworks the useWidth and useHeight hooks to use the
useResizeObserver hook, which limits the number of ResizeObserver
instances floating around, thereby improving performance
Fixes an infinite loop in the layoutModel atom synchronization that
would cause the atom to update indefinitely when the root node is
deleted.
Also adds a dedicated `disabled` flag for the IconButton decl so we can
disable the onClick handler when the button is disabled.
Also updates the Magnify toggle button to use this new flag, so that
when there's only one leaf in a layout, the magnify button is disabed.
- Adds connection buttons for previews
- Makes it possible for graphs and previews to connect on backend
(without a terminal open to connection)
- Changes the wsh install message
Adds a flag to the insert layout action to explicitly set the focus of a
newly inserted node. This also adds a flag in the starter layout to
focus on the terminal block.
Make the block content sizing update once when its node moves or becomes
magnified. By manually updating this inner sizing rather than letting
the block flow in the DOM, the animations of the block frames are much
smoother.
This also fixes an issue where two scrollbars were being rendered for
the Directory Preview widget.
This also sets zero padding on nodes when there's only a single node
being rendered.
This adds a new NodeModel, which can be passed from the TileLayout to
contained blocks. It contains all the layout data that the block should
care about, including focus status, whether a drag operation is
underway, whether the node is magnified, etc.
This also adds a focus stack for the layout, which will let the focus
switch to the last-focused node when the currently-focused one is
closed.
This also addresses a regression in the resize handles that caused them
to be offset from the cursor when dragged.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
This allows the user to select different connections from the terminal
block. Some features include:
- a status bar at the top of the term block that shows your current
connection
- an icon next to the status bar that shows whether the connection is
currently connected
- the ability to click the status bar and type in a new connection in
order to change the current connection
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
With this PR, Electron will generate a new authorization key that the Go
backend will look for in any incoming requests. The Electron backend
will inject this header with all requests to the backend to ensure no
additional work is required on the frontend.
This also adds a `fetchutil` abstraction that will use the Electron
`net` module when calls are made from the Electron backend to the Go
backend. When using the `node:fetch` module, Electron can't inject
headers to requests. The Electron `net` module is also faster than the
Node module.
This also breaks out platform functions in emain into their own file so
other emain modules can import them.
The Window Controls Overlay API applies a transparent overlay on
Windows, but not on Linux. This PR addresses this by capturing the area
underneath the overlay, averaging the color of the area, and setting
this as the overlay background color.
It will also detect whether to make the control symbols white or black,
depending on how dark the background color is.
On Linux, this will set both the background color and the symbol color,
on Windows it will just set the symbol color.
<img width="721" alt="image"
src="https://github.com/user-attachments/assets/e6f9f8f8-a49f-41b6-984e-09e7d52c631d">
This PR implements the [Window Controls Overlay
API](https://web.dev/articles/window-controls-overlay) to let us hide
the menu bar on Windows and Linux and directly embed the window controls
in our tab bar. With #239 merged, we no longer need the menu bar on
these platforms.
The overlaid window controls are transparent so they will take on the
background from the app. I've updated the tab bar to flow properly using
the API's CSS environment variables.
At some point, we may want to update the logic around the symbolColor so
that it can ensure a proper contrast between the background and the
symbols in the window controls. For now, setting them to white works for
all the backgrounds we currently support.
![image
(2)](https://github.com/user-attachments/assets/7610f10b-9696-435c-9a2d-a435bee9fadb)
https://github.com/user-attachments/assets/8d19b512-5281-42b9-8abb-ccb9b850061f
Adds a new setting that emulates the prefers-reduced-motion media query, allowing users to disable Wave animations without affecting other apps on their system. It also honors the prefers-reduced-motion query in case a system-level configuration is present.
This PR is a large refactoring of the layout code to move as much of the
layout state logic as possible into a unified model class, with atoms
and derived atoms to notify the display logic of changes. It also fixes
some latent bugs in the node resize code, significantly speeds up
response times for resizing and dragging, and sets us up to fully
replace the React-DnD library in the future.