Rather than try to track the transition state, which was proving
unreliable, I am just directly tracking the node state and determining
whether to debounce the inner rect based on whether the user has the
prefers-reduced-motion setting or query, whether the node is resizing,
and whether it's currently magnified. I'm then using the actual
animation time setting to determine how long to debounce.
Adds a list of potential remotes to add and filters it as you type. It
also provides options for reconnecting on a disconnection and
specifically connecting to a local connection
The frontend wshserver.ts had a weird circuitous dependency on wos.ts,
which was unnecessary. This moves the misplaced functions into wshrpc.ts
and updates the generation logic.
Adds a new setting for the gap size between tiles in a layout. Also
updates the resize handle calculations so they are dynamically generated
based on the gap size. Also updates the styling for the resize handles
to be more robust.
This also updates the default gap size to 3px.
This also slims out the Block Frame padding so it is just enough that
the blocks don't overlap when there's no gap.
- Adds connection buttons for previews
- Makes it possible for graphs and previews to connect on backend
(without a terminal open to connection)
- Changes the wsh install message
Adds a flag to the insert layout action to explicitly set the focus of a
newly inserted node. This also adds a flag in the starter layout to
focus on the terminal block.
This adds a new NodeModel, which can be passed from the TileLayout to
contained blocks. It contains all the layout data that the block should
care about, including focus status, whether a drag operation is
underway, whether the node is magnified, etc.
This also adds a focus stack for the layout, which will let the focus
switch to the last-focused node when the currently-focused one is
closed.
This also addresses a regression in the resize handles that caused them
to be offset from the cursor when dragged.
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Co-authored-by: sawka <mike.sawka@gmail.com>
This allows the user to select different connections from the terminal
block. Some features include:
- a status bar at the top of the term block that shows your current
connection
- an icon next to the status bar that shows whether the connection is
currently connected
- the ability to click the status bar and type in a new connection in
order to change the current connection
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
With this PR, Electron will generate a new authorization key that the Go
backend will look for in any incoming requests. The Electron backend
will inject this header with all requests to the backend to ensure no
additional work is required on the frontend.
This also adds a `fetchutil` abstraction that will use the Electron
`net` module when calls are made from the Electron backend to the Go
backend. When using the `node:fetch` module, Electron can't inject
headers to requests. The Electron `net` module is also faster than the
Node module.
This also breaks out platform functions in emain into their own file so
other emain modules can import them.
Adds a new setting that emulates the prefers-reduced-motion media query, allowing users to disable Wave animations without affecting other apps on their system. It also honors the prefers-reduced-motion query in case a system-level configuration is present.
This PR is a large refactoring of the layout code to move as much of the
layout state logic as possible into a unified model class, with atoms
and derived atoms to notify the display logic of changes. It also fixes
some latent bugs in the node resize code, significantly speeds up
response times for resizing and dragging, and sets us up to fully
replace the React-DnD library in the future.