json.Unmarshal parses all numbers to float64, which breaks any integer
settings values. This PR changes MetaSettingsType.UnmarshalJSON to use
json.Decoder, which is capable of parsing into a meta-type json.Number,
which can be interpreted as a float or an integer. It also properly
handles pointer types.
## New release flow
1. Run "Bump Version" workflow with the desired version bump and the
prerelease flag set to `true`. This will push a new version bump to the
target branch and create a new git tag.
- See below for more info on how the version bumping works.
2. A new "Build Helper" workflow run will kick off automatically for the
new tag. Once it is complete, test the new build locally by downloading
with the [download
script](https://github.com/wavetermdev/thenextwave/blob/main/scripts/artifacts/download-staged-artifact.sh).
3. Release the new build using the [publish
script](https://github.com/wavetermdev/thenextwave/blob/main/scripts/artifacts/publish-from-staging.sh).
This will trigger electron-updater to distribute the package to beta
users.
4. Run "Bump Version" again with a release bump (either `major`,
`minor`, or `patch`) and the prerelease flag set to `false`.
6. Release the new build to all channels using the [publish
script](https://github.com/wavetermdev/thenextwave/blob/main/scripts/artifacts/publish-from-staging.sh).
This will trigger electron-updater to distribute the package to all
users.
## Change Summary
Creates a new "Bump Version" workflow to manage versioning and tag
creation.
Build Helper is now automated.
### Version bumps
Updates the `version.cjs` script so that an argument can be passed to
trigger a version bump. Under the hood, this utilizes NPM's `semver`
package.
If arguments are present, the version will be bumped.
If only a single argument is given, the following are valid inputs:
- `none`: No-op.
- `patch`: Bumps the patch version.
- `minor`: Bumps the minor version.
- `major`: Bumps the major version.
- '1', 'true': Bumps the prerelease version.
If two arguments are given, the first argument must be either `none`,
`patch`, `minor`, or `major`. The second argument must be `1` or `true`
to bump the prerelease version.
### electron-builder
We are now using the release channels support in electron-builder. This
will automatically detect the channel being built based on the package
version to determine which channel update files need to be generated.
See
[here](https://www.electron.build/tutorials/release-using-channels.html)
for more information.
### Github Actions
#### Bump Version
This adds a new "Bump Version" workflow for managing versioning and
queuing new builds. When run, this workflow will bump the version,
create a new tag, and push the changes to the target branch. There is a
new dropdown when queuing the "Bump Version" workflow to select what
kind of version bump to perform. A bump must always be performed when
running a new build to ensure consistency.
I had to create a GitHub App to grant write permissions to our main
branch for the version bump commits. I've made a separate workflow file
to manage the version bump commits, which should help prevent tampering.
Thanks to using the GitHub API directly, I am able to make these commits
signed!
#### Build Helper
Build Helper is now triggered when new tags are created, rather than
being triggered automatically. This ensures we're always creating
artifacts from known checkpoints.
### Settings
Adds a new `autoupdate:channel` configuration to the settings file. If
unset, the default from the artifact will be used (should correspond to
the channel of the artifact when downloaded).
## Future Work
I want to add a release workflow that will automatically copy over the
corresponding version artifacts to the release bucket when a new GitHub
Release is created.
I also want to separate versions into separate subdirectories in the
release bucket so we can clean them up more-easily.
---------
Co-authored-by: wave-builder <builds@commandline.dev>
Co-authored-by: wave-builder[bot] <181805596+wave-builder[bot]@users.noreply.github.com>
This migrates all remaining eventbus events sent over the websocket to
use the wps interface. WPS is more flexible for registering events and
callbacks and provides support for more reliable unsubscribes and
resubscribes.
Hook into an existing SSH Agent.
This allows us to pull keys already authenticated by the agent and write
to the agent ourselves.
---------
Co-authored-by: Evan Simkowitz <esimkowitz@users.noreply.github.com>
Adds a list of potential remotes to add and filters it as you type. It
also provides options for reconnecting on a disconnection and
specifically connecting to a local connection
The frontend wshserver.ts had a weird circuitous dependency on wos.ts,
which was unnecessary. This moves the misplaced functions into wshrpc.ts
and updates the generation logic.
Adds a new setting for the gap size between tiles in a layout. Also
updates the resize handle calculations so they are dynamically generated
based on the gap size. Also updates the styling for the resize handles
to be more robust.
This also updates the default gap size to 3px.
This also slims out the Block Frame padding so it is just enough that
the blocks don't overlap when there's no gap.
This change shaves ~20 MB off the download size by only copying over the
wavesrv binary that is relevant for whichever architecture we're
currently packaging. This is only relevant for macOS at the moment,
though it can also apply to Windows when we get multi-arch builds
working.
This required renaming our Go binaries from .amd64 to .x64 to comply
with electron-builder's naming conventions.
- Adds connection buttons for previews
- Makes it possible for graphs and previews to connect on backend
(without a terminal open to connection)
- Changes the wsh install message
This keeps the TermSize in RuntimeOpts which allows the terminally to be
correctly sized when reloading a block. Also, it seems to correctly size
the terminal on an app reboot (or at least immediately fixes it).
This fix makes it possible to differentiate between keys when multiple
are provided by the remote server. It does not solve the case of
multiple keys of the same type being shared, but it handles multiple
keys of different types being shared, which is much more common.
Adds a flag to the insert layout action to explicitly set the focus of a
newly inserted node. This also adds a flag in the starter layout to
focus on the terminal block.
This adds a new NodeModel, which can be passed from the TileLayout to
contained blocks. It contains all the layout data that the block should
care about, including focus status, whether a drag operation is
underway, whether the node is magnified, etc.
This also adds a focus stack for the layout, which will let the focus
switch to the last-focused node when the currently-focused one is
closed.
This also addresses a regression in the resize handles that caused them
to be offset from the cursor when dragged.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
This allows the user to select different connections from the terminal
block. Some features include:
- a status bar at the top of the term block that shows your current
connection
- an icon next to the status bar that shows whether the connection is
currently connected
- the ability to click the status bar and type in a new connection in
order to change the current connection
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
With this PR, Electron will generate a new authorization key that the Go
backend will look for in any incoming requests. The Electron backend
will inject this header with all requests to the backend to ensure no
additional work is required on the frontend.
This also adds a `fetchutil` abstraction that will use the Electron
`net` module when calls are made from the Electron backend to the Go
backend. When using the `node:fetch` module, Electron can't inject
headers to requests. The Electron `net` module is also faster than the
Node module.
This also breaks out platform functions in emain into their own file so
other emain modules can import them.
a couple small bug fixes
- wsh not being executable in windows (this doesn't add it to the path
yet)
- windows using the wrong slash for the path to wsh on the remote
This makes it possible to send wsh commands from wsh on a remote session
to wavesrv running locally. The exact behavior of running those commands
isn't implemented, but the underlying interface is added here.
Adds a new setting that emulates the prefers-reduced-motion media query, allowing users to disable Wave animations without affecting other apps on their system. It also honors the prefers-reduced-motion query in case a system-level configuration is present.
This PR is a large refactoring of the layout code to move as much of the
layout state logic as possible into a unified model class, with atoms
and derived atoms to notify the display logic of changes. It also fixes
some latent bugs in the node resize code, significantly speeds up
response times for resizing and dragging, and sets us up to fully
replace the React-DnD library in the future.
This PR adds back WebGL acceleration (enabled by default) for XTerm. It
also adds back link handling and adds a new option (disabled by default)
to open all links internally as a new web block.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
Adds the implementation for the "Magnify Block" context menu item. This
will pop a block out of the layout and bring it to the foreground.
This also cleans up some block styling to make radii more consistent.
<img width="814" alt="image"
src="https://github.com/user-attachments/assets/c81521e1-c91f-4bb5-9eec-ff0eda178268">
This brings over the AI context from the previous app. In particular, it
makes it so each block has its own context that persists after the app
is reloaded.
Note that this does not provide the app with the cli-specific context
from the previous app.
Adds support for window blur via the Vibrancy feature on macOS and the
BackgroundMaterial feature on Windows. The setting has no effect on
Linux. If both transparency and blur are set, transparency will take
precedence.
This adds the ability to open a directory as a terminal in a new block.
it uses the directory table items for child directories and the block
header for the current directory.
- Set all cols of navigation row(first row) to - except the first col
- Fixed the issue where it scrolls right on load or when you click back
from the file preview
- Use OverlayScrollbars
This brings over a simplified version of the open ai feature from the
previous app but in widget form. It still needs some work to reach
parity with that version, but this includes all of the basic building
blocks to get that working.
Adds a new set of configurations for managing whether the app will
automatically check for updates. Ports over the auto update code from
the old app. In this version, the main difference is that updates can be
manually checked for using a menu bar item, even if auto updates are
disabled.
Adds electron-builder, which we will use to package and distribute our
application, same as in the existing app.
Replaces explicit port assignments with dynamic ones, which are then
stored into environment variables.
Adds a ~/.w2-dev folder for use when running a dev build.
The build-helper pipeline from the old repo is included here too, but it
is not updated yet so it will fail.
Also removes some redundant utility functions and cleans up some let vs.
const usage.
The packaging can be run using the `package:prod` and `package:dev`
tasks.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
lots of changes. new wshrpc implementation. unify websocket, web,
blockcontroller, domain sockets, and terminal inputs to all use the new
rpc system.
lots of moving files around to deal with circular dependencies
use new wshrpc as a client in wsh cmd
This enables basic ssh for connections using publickey auth without a
passphrase. It can be established by creating a widget with the "meta"
property set to
```
{
"connection": "<user>@<host>:<port>"
}
```
where the :<port> is optional.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
Adds the following changes
- rename "Permissions" to "Perm"
- use a "-" if the mimetype is unknown
- add a button to hide and show hidden files
- fix the datetime to format based on how far in the past the date is
This change:
- now clears the search box when entering a new directory
- fixes some styling issues
- adds a .. to the path
- uses the correct path (except on the initial start of the directory
widget)
This implements the behavior for the context menu recently added to the
directories. Open New Block simply opens the file in a preview in a new
block.
Delete files will delete the selected file, but it does not trigger a
rerender at this time. To see the change, you must navigate to a
different directory and then return. This will be fixed in a future
update.
This adds several new columns to the directory view. It adds a last
modified timestamp, a logo for the type, human-readable file sizes, and
permissions. Several of these are configurable via the
config/settings.json file.
This adds support for windows builds. With it, the app can successfully
run on windows and unix systems. Note that the terminal still only works
on unix systems at this time.
This sets us back up to use Vite via the electron-vite package. This
will let us continue to build our testing suite on Vitest and take
advantage of Vite features like Hot Module Reloading, etc.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
This change passes the file name to monaco, so it can use its own
detection to determine highlighting of supported files. It also resolves
some of the mimetypes with more common use cases for a terminal.
I am updating the layout node setup to write to its own wave object.
The existing setup requires me to plumb the layout updates through every
time the tab gets updated, which produces a lot of annoying and
unintuitive design patterns. With this new setup, the tab object doesn't
get written to when the layout changes, only the layout object will get
written to. This prevents collisions when both the tab object and the
layout node object are getting updated, such as when a new block is
added or deleted.
This fixes two bugs. The first had to do with the path library not
working in prod. That involved making a simple version of it that works
in the meantime. The other is rendering a different number of hooks
which required moving hooks outside of an if statement.