This migrates all remaining eventbus events sent over the websocket to
use the wps interface. WPS is more flexible for registering events and
callbacks and provides support for more reliable unsubscribes and
resubscribes.
Rather than try to track the transition state, which was proving
unreliable, I am just directly tracking the node state and determining
whether to debounce the inner rect based on whether the user has the
prefers-reduced-motion setting or query, whether the node is resizing,
and whether it's currently magnified. I'm then using the actual
animation time setting to determine how long to debounce.
Adds a list of potential remotes to add and filters it as you type. It
also provides options for reconnecting on a disconnection and
specifically connecting to a local connection
The frontend wshserver.ts had a weird circuitous dependency on wos.ts,
which was unnecessary. This moves the misplaced functions into wshrpc.ts
and updates the generation logic.
Adds a new setting for the gap size between tiles in a layout. Also
updates the resize handle calculations so they are dynamically generated
based on the gap size. Also updates the styling for the resize handles
to be more robust.
This also updates the default gap size to 3px.
This also slims out the Block Frame padding so it is just enough that
the blocks don't overlap when there's no gap.
- Adds connection buttons for previews
- Makes it possible for graphs and previews to connect on backend
(without a terminal open to connection)
- Changes the wsh install message
Adds a flag to the insert layout action to explicitly set the focus of a
newly inserted node. This also adds a flag in the starter layout to
focus on the terminal block.
This adds a new NodeModel, which can be passed from the TileLayout to
contained blocks. It contains all the layout data that the block should
care about, including focus status, whether a drag operation is
underway, whether the node is magnified, etc.
This also adds a focus stack for the layout, which will let the focus
switch to the last-focused node when the currently-focused one is
closed.
This also addresses a regression in the resize handles that caused them
to be offset from the cursor when dragged.
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Co-authored-by: sawka <mike.sawka@gmail.com>
This allows the user to select different connections from the terminal
block. Some features include:
- a status bar at the top of the term block that shows your current
connection
- an icon next to the status bar that shows whether the connection is
currently connected
- the ability to click the status bar and type in a new connection in
order to change the current connection
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
With this PR, Electron will generate a new authorization key that the Go
backend will look for in any incoming requests. The Electron backend
will inject this header with all requests to the backend to ensure no
additional work is required on the frontend.
This also adds a `fetchutil` abstraction that will use the Electron
`net` module when calls are made from the Electron backend to the Go
backend. When using the `node:fetch` module, Electron can't inject
headers to requests. The Electron `net` module is also faster than the
Node module.
This also breaks out platform functions in emain into their own file so
other emain modules can import them.
Adds a new setting that emulates the prefers-reduced-motion media query, allowing users to disable Wave animations without affecting other apps on their system. It also honors the prefers-reduced-motion query in case a system-level configuration is present.
This PR is a large refactoring of the layout code to move as much of the
layout state logic as possible into a unified model class, with atoms
and derived atoms to notify the display logic of changes. It also fixes
some latent bugs in the node resize code, significantly speeds up
response times for resizing and dragging, and sets us up to fully
replace the React-DnD library in the future.
This PR swaps usage of the `uuid` library for the built-in
`crypto.randomUUID` function, which is available in both NodeJS and the
browser. The built-in function is around 12x faster than the `uuid`
library. The strings produced by the built-in function are fully
compatible with the UUIDv4 standard, so it's an easy switch.
This PR adds back WebGL acceleration (enabled by default) for XTerm. It
also adds back link handling and adds a new option (disabled by default)
to open all links internally as a new web block.
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Co-authored-by: sawka <mike.sawka@gmail.com>
This improves the app updater so that it doesn't rely on unreliable
system notifications. Now, a banner in the tab bar will display when an
update is available. Clicking this will prompt the user to restart the
app and complete the installation.
This also updates the tab bar to move to the smaller tab size earlier so
we don't need to make the tab bar scrollable as much.
![image](https://github.com/user-attachments/assets/79e24617-d609-4554-bdb2-979f810a9b66)
This brings over a simplified version of the open ai feature from the
previous app but in widget form. It still needs some work to reach
parity with that version, but this includes all of the basic building
blocks to get that working.
This adds a new global atom to track whether a window is in full screen.
It also updates the behavior of the tab bar so that it will only add an
extra left indent on macOS windows that are not in full screen.
Otherwise, the indent will be much smaller.
Adds a new set of configurations for managing whether the app will
automatically check for updates. Ports over the auto update code from
the old app. In this version, the main difference is that updates can be
manually checked for using a menu bar item, even if auto updates are
disabled.
Adds electron-builder, which we will use to package and distribute our
application, same as in the existing app.
Replaces explicit port assignments with dynamic ones, which are then
stored into environment variables.
Adds a ~/.w2-dev folder for use when running a dev build.
The build-helper pipeline from the old repo is included here too, but it
is not updated yet so it will fail.
Also removes some redundant utility functions and cleans up some let vs.
const usage.
The packaging can be run using the `package:prod` and `package:dev`
tasks.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
lots of changes. new wshrpc implementation. unify websocket, web,
blockcontroller, domain sockets, and terminal inputs to all use the new
rpc system.
lots of moving files around to deal with circular dependencies
use new wshrpc as a client in wsh cmd
move codeedit to directory. new useLongClick hook. show quick navigation for directoryview on longclick of folder icon. lots more generic
stuff for header
new fitaddon for xtermjs
more fixes for xtermjs scrollbars
Adds resizability to the layout system.
Hovering in the margins of a block will highlight the available resize
handle and show a cursor indicating its resize direction. Dragging will
cause the resizing nodes to blur out and be replaced by an outline.
Releasing the handle will commit the new resize operation and cause the
underlying nodes to update to their new sizes.
We'll want to refactor this in the future to move all layout and resize
logic into a shared model that the TileLayout code can talk to, but
that's a future improvement. For now, this makes some compromises,
mainly that the logic is kind of distributed around.
---------
Co-authored-by: sawka <mike.sawka@gmail.com>
This implements the behavior for the context menu recently added to the
directories. Open New Block simply opens the file in a preview in a new
block.
Delete files will delete the selected file, but it does not trigger a
rerender at this time. To see the change, you must navigate to a
different directory and then return. This will be fixed in a future
update.