2017-03-20 04:17:20 +01:00
|
|
|
# The message the player is sent.
|
|
|
|
# {name} shows the name of the mob or player.
|
|
|
|
# {health} shows current health of the mob or player.
|
|
|
|
# {maxhealth} shows the max health of the mob or player.
|
|
|
|
# {usestyle} will use the defined chars.
|
2017-05-16 21:13:40 +02:00
|
|
|
# {displayname} will use player/mob custom name.
|
2019-08-10 07:00:06 +02:00
|
|
|
# {opponentlastdamage} the amount of damage the enemy last received.
|
2020-06-26 04:04:35 +02:00
|
|
|
# {percenthealth} displays the percentage of health left.
|
2020-08-07 00:20:31 +02:00
|
|
|
#
|
|
|
|
# For PlaceholderAPI or MVdWPlaceholderAPI:
|
|
|
|
# By default placeholders will be retrieved as the attacking player.
|
|
|
|
# Prefix with 'ATTACKEDPLAYER_' to get the placeholders as the attacked player
|
|
|
|
# i.e %player_exp% would be %ATTACKEDPLAYER_player_exp%.
|
2017-03-20 06:15:09 +01:00
|
|
|
Health Message: '&7&l{name}: {usestyle}'
|
2017-03-20 04:17:20 +01:00
|
|
|
|
2018-07-25 00:22:26 +02:00
|
|
|
# If set empty it will default to the one above.
|
|
|
|
# This message is sent to all non player entities.
|
|
|
|
# All the placeholders from above work here also.
|
|
|
|
Non Player Message: ''
|
|
|
|
|
2017-03-24 01:10:10 +01:00
|
|
|
# The message the player is sent to the player if they have actionhealth disabled.
|
|
|
|
# {name} shows the name of the player.
|
|
|
|
Toggle Message: ''
|
|
|
|
|
2017-03-24 17:23:24 +01:00
|
|
|
# Message sent to player when player enables actionhealth
|
|
|
|
# {name} shows the name of the player.
|
|
|
|
On Enable: '&7ActionHealth has been &cenabled&7.'
|
|
|
|
|
|
|
|
# Message sent to player when player disables actionhealth
|
|
|
|
# {name} shows the name of the player.
|
|
|
|
On Disable: '&7ActionHealth has been &cdisabled&7.'
|
2017-03-20 04:17:20 +01:00
|
|
|
|
2017-03-24 17:23:24 +01:00
|
|
|
# Strip Name.
|
2017-03-20 06:15:09 +01:00
|
|
|
Strip Name: true
|
2017-03-20 04:17:20 +01:00
|
|
|
|
|
|
|
# If enabled players with the permission 'ActionHealth.Health' will only see the action health message.
|
|
|
|
Use Permissions: false
|
|
|
|
|
|
|
|
# If set to false player will not see health messages from mobs.
|
|
|
|
Show Mob: true
|
|
|
|
|
|
|
|
# If set to false player will not see health messages from other players.
|
|
|
|
Show Player: true
|
2019-08-04 06:38:21 +02:00
|
|
|
|
2019-08-05 02:47:18 +02:00
|
|
|
# If set to false player will not see health messages from npcs.
|
|
|
|
Show NPC: true
|
|
|
|
|
2017-03-20 04:17:20 +01:00
|
|
|
# If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore.
|
|
|
|
Delay Message: false
|
2019-08-04 06:38:21 +02:00
|
|
|
# Amount delayed by
|
|
|
|
Delay Tick: 1
|
2017-03-20 04:17:20 +01:00
|
|
|
|
|
|
|
# Style Health
|
|
|
|
Full Health Icon: "&4\u2764"
|
|
|
|
Half Health Icon: "&c\u2764"
|
|
|
|
Empty Health Icon: "&7\u2764"
|
|
|
|
|
|
|
|
# ActionHealth will be disabled for any world names added below. Case sensitive!
|
|
|
|
Disabled worlds:
|
2019-08-04 20:59:35 +02:00
|
|
|
- randomworld
|
2017-03-20 04:17:20 +01:00
|
|
|
|
|
|
|
Disabled regions:
|
2019-08-04 20:59:35 +02:00
|
|
|
- testing_region
|
2017-03-20 04:17:20 +01:00
|
|
|
|
|
|
|
# Disable ActionHealth in regions where PvP is denied.
|
|
|
|
Region PvP: true
|
|
|
|
|
2020-07-04 19:31:13 +02:00
|
|
|
# Limits the health style to a certain amount of symbols. Static limit (-1 to disable)
|
|
|
|
# Limit health WILL accurately still display the entities health.
|
2017-07-25 19:24:12 +02:00
|
|
|
Limit Health: 10
|
2017-03-20 06:15:09 +01:00
|
|
|
|
2020-07-04 19:31:13 +02:00
|
|
|
# If 'Limit Health' is set to -1. With 'Upper Limit Health' you can trigger 'Limit Health' logic to prevent 'Use Style' going off screen'
|
|
|
|
# '40 -> 10' = If health over 40, use limit health 10. Leave empty to disable
|
|
|
|
Upper Limit Health: "40 -> 10"
|
|
|
|
|
2017-03-20 06:15:09 +01:00
|
|
|
# Saves players /actionhealth toggle state.
|
2019-08-04 06:38:21 +02:00
|
|
|
# Uses flat file. If interested in SQL support ask in discussion.
|
2017-03-24 01:10:10 +01:00
|
|
|
Remember Toggle: false
|
|
|
|
|
|
|
|
# Blacklist by entity name or entity display name.
|
2019-08-06 01:16:41 +02:00
|
|
|
# Also supports MythicMobs using the internal name.
|
2017-03-24 01:10:10 +01:00
|
|
|
Blacklist:
|
2019-08-04 20:59:35 +02:00
|
|
|
- 'CCPD Officer'
|
2017-03-24 01:10:10 +01:00
|
|
|
|
2020-04-05 18:47:10 +02:00
|
|
|
# Whitelist by entity name or entity display name.
|
|
|
|
# Also supports MythicMobs using the internal name.
|
|
|
|
Whitelist: []
|
|
|
|
|
2017-03-24 01:10:10 +01:00
|
|
|
# Show the health of the entity that the player is looking at.
|
2019-08-04 06:38:21 +02:00
|
|
|
Show On Look: true
|
2017-06-22 22:32:24 +02:00
|
|
|
Look Distance: 10
|
|
|
|
|
2019-12-14 01:06:03 +01:00
|
|
|
LookValues:
|
2020-04-05 18:37:05 +02:00
|
|
|
# How often (in ticks) to check if player is looking at an entity. Increase if lagging, maybe to 10 or 20.
|
|
|
|
CheckTicks: 0
|
2019-12-14 01:06:03 +01:00
|
|
|
# If the dot product is positive, the target is in front
|
|
|
|
Dot: 0
|
|
|
|
# Tolerance of the line calculation
|
|
|
|
Tolerance: 4
|
|
|
|
|
2017-06-22 22:32:24 +02:00
|
|
|
# Check if player can see entity before sending health.
|
|
|
|
Can See: true
|
|
|
|
|
2017-06-22 22:45:33 +02:00
|
|
|
# Hide action health if entity has invisible potion on.
|
2017-06-23 03:30:03 +02:00
|
|
|
Invisible Potion: true
|
|
|
|
|
|
|
|
# Hide if entity is in spectator mode.
|
2019-08-06 01:16:41 +02:00
|
|
|
Spectator Mode: true
|
|
|
|
|
2019-08-08 16:57:12 +02:00
|
|
|
# If to show MiniaturePets health or not
|
|
|
|
ShowMiniaturePets: true
|
|
|
|
|
2019-08-06 01:16:41 +02:00
|
|
|
# Translate names. Case sensitive!
|
2019-08-06 01:24:58 +02:00
|
|
|
# Check ActionHealth page if translations already exist for the language you plan on using.
|
|
|
|
#
|
2019-08-06 01:16:41 +02:00
|
|
|
# I'd appreciate if servers that use custom translations share them with me, so I can share them with others!
|
|
|
|
# For users that do, I will tag them on Spigot and display their server IP.
|
|
|
|
Name Change: false
|
|
|
|
Name:
|
2019-08-08 11:53:46 +02:00
|
|
|
- Snow Golem = New name
|
|
|
|
|
|
|
|
# Translate names using Client Language. Need to install LanguageUtils
|
2019-08-08 17:47:32 +02:00
|
|
|
# https://www.spigotmc.org/resources/1-7-x-1-12-language-utils.8859/
|
2019-08-10 07:00:06 +02:00
|
|
|
Use Client Language: false
|
|
|
|
|
|
|
|
# If enabled, when a player gets into combat they will be tagged for the configurable amount of time.
|
|
|
|
# When the enemy triggers an action the provided message will be sent.
|
|
|
|
# Supports all placeholders from above.
|
2020-04-07 03:28:06 +02:00
|
|
|
# Supported events: CONSUME, RIGHTCLICK, LEFTCLICK, SWAP, DAMAGE
|
2019-08-10 07:00:06 +02:00
|
|
|
Action:
|
|
|
|
Enabled: false
|
|
|
|
# In seconds
|
|
|
|
TagLength: 20
|
2020-04-07 03:45:17 +02:00
|
|
|
# Amount of entities a player can tag during combat. -1 for unlimited
|
2019-08-10 07:00:06 +02:00
|
|
|
TagAmount: 2
|
|
|
|
Events:
|
|
|
|
CONSUME:
|
|
|
|
GOLDEN_APPLE: '&7&l{name} consumed &cgolden apple&7&l!'
|
|
|
|
REGENERATION_POTION: '&7&l{name} consumed &cregen potion&7&l!'
|
|
|
|
RIGHTCLICK:
|
|
|
|
ENDER_PEARL: '&7&l{name} used &cender pearl&7&l!'
|
|
|
|
SWAP:
|
|
|
|
ENDER_PEARL: '&7&l{name} swapped to &cender pearls&7&l. {usestyle}&7&l'
|
2020-04-07 03:28:06 +02:00
|
|
|
POTION: '&7&l{name} swapped to &cpotion&7&l. {usestyle}&7&l'
|
|
|
|
DAMAGE:
|
|
|
|
ANY: '&7&l{name}: {usestyle}'
|
|
|
|
# Supports DamageCause if 'ANY' not being used
|
|
|
|
#LAVA: '&4On fire!'
|
|
|
|
#ENTITY_SWEEP_ATTACK: '&7You swept them!'
|