- Added a module for WorldGuard 6.1.3 to adapt to changes in flag related methods.
- No compatibility with build 1672, since there is no dependency in the Maven repo of WorldGuard to target this (this is a dev build though so I don't expect people using it long-term)
- Move properties for setting Java version to the parent pom file (other modules inherit them)
- Move repositories to the parent pom file (other modules inherit them)
- Fix AreaShop module not declaring its parent
- Fixes#170
- Generate a .jar file with the sources if -Dsources is provided
- Generate javadocs if -Djavadoc=/path/to/destination is provided
- Copy final .jar file to directory if -DcopyResult=/path/to/server is provided
- Adding missing javadoc comments
- Moved scheduled task settings to hiddenConfig.yml (settings that are not visible, but still usable)
- Remove 'postCommandErrors' setting
- Also execute commands defined in 'expirationWarningProfiles' when player is not online
- Move around settings in config.yml and improve explanations
- Closes#168
- Confirmations by default for selling/unrenting by signs, not for renting/buying
- Fixed a bug with message composing which would duplicate hover/click parts.
- Added `/as message <player> <message...>` for internal/console use (not shown in help).
- Closes#50
- The hover/click parts only appear if you have permission to use the command linked to it
- Red crosses added next to the friends in the friend list to remove them
- Click on region name for region details
- Click on player name for regions of the player
- Click on landlord name for regions of the landlord
- Change color codes to things like [blue] instead of &9 (both are supported though)
- Language files support a way to add hover tooltips, click commands and click insert commands (using FancyMessageFormat created together with PhoenixIV)
- Language variables support arguments
- Help listing (/as help) uses the new hover/click things, more to come
- See #18 for the TODO list
WorldGuard filters child regions from the ApplicableRegionSet for some reason, so setting parent/child relations on regions messes up the detection because the children can never be found.
Player commands are run first, which normally rents/buys a region, so when the console commands are ran after that, then it will run the commands of the wrong state (since the state just changed). Also fixed a minor WorldGuard version dependency issue.
50% of the issues are having more regions at the same place, and therefore requiring a higher priority for the AreaShop region and having chests accessible by anyone instead of only the region owner/member. This should fix these problems.
- Move a bunch of utility methods from the AreaShop class to Utils
- Comments styling cleanup
- Display warning in console when region file does not load correctly (is empty)
- Sign updating now uses the event system
- WorldGuard region flag updating now uses the event system
- After changes made by commands/other user input it will now use update() on the region instead of the sign and region flag commands.
- 'ask' type events that can be cancelled, broadcasted before the action happens
- 'notify' type events that cannot be cancelled, but only let you know that it has happened
- Events for renting (with extending flag), unrenting, buying, selling, reselling
- General 'RegionUpdateEvent' to listen to as display service (update signs, update regions flags, etc)
All messages in the GeneralRegion, RentRegion and BuyRegion classes can now use all region variables (in the future all other messages will also be worked through)
Closes#84Closes#86