Commit Graph

393 Commits

Author SHA1 Message Date
Blue (Lukas Rieger)
80f1d90cdf Update configs for lighting changes and finalize ui 2020-03-08 20:56:52 +01:00
Blue (Lukas Rieger)
ba2092b614 Introduce shaders to improve rendering, add night and rework the ui 2020-03-04 20:31:00 +01:00
Blue (Lukas Rieger)
a0ae675af1 Some changes to the shader to enable dynamic day/night changes 2020-02-13 20:27:53 +01:00
Blue (Lukas Rieger)
37ee65e356 Fix indentations 2020-02-11 21:14:22 +01:00
Blue (Lukas Rieger)
27129b0e53 Add shaders in the web-app and process lighting there 2020-02-11 21:10:59 +01:00
Blue (Lukas Rieger)
db208d4b8f No longer bake the ao and lighting data (breaking change) 2020-02-11 19:35:35 +01:00
Blue (Lukas Rieger)
5b6952a6a5 Fix wrong implementation type metrics being sent 2020-02-09 23:01:15 +01:00
Blue (Lukas Rieger)
b6cd0123ea Fix version after merge 2020-02-09 19:04:44 +01:00
Blue (Lukas Rieger)
04ea7a7a8a Merge branch 'mc/1.13' 2020-02-09 19:03:51 +01:00
Blue (Lukas Rieger)
fa6c5ea1f5 Push version for new release 2020-02-09 19:02:22 +01:00
Blue (Lukas Rieger)
a1c0d4b8c7 Merge branch 'mc/1.13' 2020-02-09 17:25:01 +01:00
Blue (Lukas Rieger)
1b12a14506 Update readme 2020-02-09 17:22:28 +01:00
Blue (Lukas Rieger)
8aaca521d0 Fix the models for the changed chest textures layout (really now) 2020-02-09 16:42:00 +01:00
Blue (Lukas Rieger)
4b6489b775 Fix the models for the changed chest textures layout 2020-02-09 16:36:08 +01:00
Blue (Lukas Rieger)
a7818287da Update support for Minecraft 1.15 2020-02-08 17:24:34 +01:00
Blue (Lukas Rieger)
f62130f2cc Improve biome-coloring and add support for 1.15 format chunks with 3d biomes 2020-02-08 17:21:13 +01:00
Blue (Lukas Rieger)
38b5811a8e Add barrier id-mapping 2020-02-07 19:21:21 +01:00
Blue (Lukas Rieger)
cee881ccb5 Add some more 1.12 format compatibillity 2020-02-07 18:41:44 +01:00
Blue (Lukas Rieger)
190d65ca7f Added radius-render command and some small improvements 2020-02-06 19:26:51 +01:00
Blue (Lukas Rieger)
e3500de150 Add tile-entities: beds 2020-01-26 17:28:43 +01:00
Blue (Lukas Rieger)
98fbd3e808 Add tile-entities: chests and signs 2020-01-26 02:06:19 +01:00
Blue (Lukas Rieger)
316f2d3293 Add mipmapping where possible and possibly fix grass side overlay for resourcepacks 2020-01-22 20:39:38 +01:00
Blue (Lukas Rieger)
8cf7bb3dc4 Push version for new prerelease 2020-01-21 23:33:19 +01:00
Blue (Lukas Rieger)
140bcfd6b7 Add info for world save warning 2020-01-21 23:32:54 +01:00
Blue (Lukas Rieger)
59b6c1c3c7 Remove api version restriction again 2020-01-21 23:15:01 +01:00
Blue (Lukas Rieger)
a217ddf045 Catch web-app error and cancel alert animations 2020-01-21 23:06:09 +01:00
Blue (Lukas Rieger)
2c1fb0a8db Use map-id instead of map-name for render-task name 2020-01-21 22:09:19 +01:00
Blue (Lukas Rieger)
0511a6811a Dont delete the state-file 2020-01-21 21:44:12 +01:00
Blue (Lukas Rieger)
a7d46b4ee1 Periodically save render-manager state for plugins so the render-thread continues after a crash 2020-01-21 21:15:37 +01:00
Blue (Lukas Rieger)
b7db58461f Save state during render with CLI and restart unfinished renders 2020-01-21 21:05:41 +01:00
Blue (Lukas Rieger)
9427c1cc58 Fix render error when loading resource-variants with no successfully loaded models 2020-01-21 20:10:11 +01:00
Blue (Lukas Rieger)
00c28f1d3f Initial forge mod setup 2020-01-20 14:51:20 +01:00
Lukas Rieger
fe3f8eb53e
Merge pull request #22 from ewized/fix/addressbar
Fix/addressbar
2020-01-19 18:38:24 +01:00
Blue (Lukas Rieger)
0436606f2a Fix bug that caused the lowres to be saved to disk constantly 2020-01-19 18:37:02 +01:00
Joshua Rodriguez
f4f24bb770 Only update location on hash change fixes #9 2020-01-19 08:29:42 -08:00
Joshua Rodriguez
9d4b586686 Also log error message to the console 2020-01-19 08:27:27 -08:00
Blue (Lukas Rieger)
7fe60fa96d Fix bug with compression config 2020-01-19 16:51:50 +01:00
Blue (Lukas Rieger)
a56b610afb Add configuration to set a start-point of the map, defaults to world-spawn 2020-01-19 16:30:36 +01:00
Blue (Lukas Rieger)
3e2fa6dd59 Little improvement and tentative fix for #12 2020-01-19 12:08:58 +01:00
Blue (Lukas Rieger)
eb45eb9b15 Whoops, this was not meant to be committed 2020-01-19 02:01:21 +01:00
Blue (Lukas Rieger)
0b8624d54e Make CLI use some classes from common and remove the obsolete ones 2020-01-19 01:51:30 +01:00
Blue (Lukas Rieger)
5dc59b454b Do some quick mobile stylings 2020-01-19 00:26:43 +01:00
Blue (Lukas Rieger)
c5485e6657 Add touch controls 2020-01-18 23:33:38 +01:00
Katrix
7cca8e428f Limit raycast objects to the current tile 2020-01-18 19:30:44 +01:00
Blue (Lukas Rieger)
aaaaf7e18a Also use config with lowres model compression 2020-01-18 16:42:34 +01:00
Blue (Lukas Rieger)
5ea1fbb4c5 Little styling additions and QoL, also only load hires-tiles when zoomed in - closes #16 2020-01-18 16:04:46 +01:00
Blue (Lukas Rieger)
3b5393202f Add configuration if gzip-compression should be used 2020-01-18 14:34:20 +01:00
Blue (Lukas Rieger)
2bc1f2dace Add etag handling and cache-control headers to webserver - closes #17 2020-01-18 13:43:32 +01:00
Blue (Lukas Rieger)
a75f238222 No need to double check :D 2020-01-18 12:59:23 +01:00
Blue (Lukas Rieger)
ee384322d7 Also search in parent folder for a level.dat 2020-01-18 12:47:06 +01:00