Blue (Lukas Rieger)
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80f1d90cdf
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Update configs for lighting changes and finalize ui
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2020-03-08 20:56:52 +01:00 |
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Blue (Lukas Rieger)
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ba2092b614
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Introduce shaders to improve rendering, add night and rework the ui
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2020-03-04 20:31:00 +01:00 |
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Blue (Lukas Rieger)
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a0ae675af1
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Some changes to the shader to enable dynamic day/night changes
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2020-02-13 20:27:53 +01:00 |
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Blue (Lukas Rieger)
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37ee65e356
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Fix indentations
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2020-02-11 21:14:22 +01:00 |
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Blue (Lukas Rieger)
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27129b0e53
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Add shaders in the web-app and process lighting there
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2020-02-11 21:10:59 +01:00 |
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Blue (Lukas Rieger)
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db208d4b8f
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No longer bake the ao and lighting data (breaking change)
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2020-02-11 19:35:35 +01:00 |
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Blue (Lukas Rieger)
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5b6952a6a5
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Fix wrong implementation type metrics being sent
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2020-02-09 23:01:15 +01:00 |
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Blue (Lukas Rieger)
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b6cd0123ea
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Fix version after merge
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2020-02-09 19:04:44 +01:00 |
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Blue (Lukas Rieger)
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04ea7a7a8a
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Merge branch 'mc/1.13'
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2020-02-09 19:03:51 +01:00 |
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Blue (Lukas Rieger)
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fa6c5ea1f5
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Push version for new release
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2020-02-09 19:02:22 +01:00 |
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Blue (Lukas Rieger)
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a1c0d4b8c7
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Merge branch 'mc/1.13'
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2020-02-09 17:25:01 +01:00 |
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Blue (Lukas Rieger)
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1b12a14506
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Update readme
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2020-02-09 17:22:28 +01:00 |
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Blue (Lukas Rieger)
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8aaca521d0
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Fix the models for the changed chest textures layout (really now)
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2020-02-09 16:42:00 +01:00 |
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Blue (Lukas Rieger)
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4b6489b775
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Fix the models for the changed chest textures layout
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2020-02-09 16:36:08 +01:00 |
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Blue (Lukas Rieger)
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a7818287da
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Update support for Minecraft 1.15
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2020-02-08 17:24:34 +01:00 |
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Blue (Lukas Rieger)
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f62130f2cc
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Improve biome-coloring and add support for 1.15 format chunks with 3d biomes
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2020-02-08 17:21:13 +01:00 |
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Blue (Lukas Rieger)
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38b5811a8e
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Add barrier id-mapping
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2020-02-07 19:21:21 +01:00 |
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Blue (Lukas Rieger)
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cee881ccb5
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Add some more 1.12 format compatibillity
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2020-02-07 18:41:44 +01:00 |
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Blue (Lukas Rieger)
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190d65ca7f
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Added radius-render command and some small improvements
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2020-02-06 19:26:51 +01:00 |
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Blue (Lukas Rieger)
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e3500de150
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Add tile-entities: beds
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2020-01-26 17:28:43 +01:00 |
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Blue (Lukas Rieger)
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98fbd3e808
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Add tile-entities: chests and signs
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2020-01-26 02:06:19 +01:00 |
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Blue (Lukas Rieger)
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316f2d3293
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Add mipmapping where possible and possibly fix grass side overlay for resourcepacks
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2020-01-22 20:39:38 +01:00 |
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Blue (Lukas Rieger)
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8cf7bb3dc4
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Push version for new prerelease
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2020-01-21 23:33:19 +01:00 |
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Blue (Lukas Rieger)
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140bcfd6b7
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Add info for world save warning
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2020-01-21 23:32:54 +01:00 |
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Blue (Lukas Rieger)
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59b6c1c3c7
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Remove api version restriction again
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2020-01-21 23:15:01 +01:00 |
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Blue (Lukas Rieger)
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a217ddf045
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Catch web-app error and cancel alert animations
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2020-01-21 23:06:09 +01:00 |
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Blue (Lukas Rieger)
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2c1fb0a8db
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Use map-id instead of map-name for render-task name
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2020-01-21 22:09:19 +01:00 |
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Blue (Lukas Rieger)
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0511a6811a
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Dont delete the state-file
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2020-01-21 21:44:12 +01:00 |
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Blue (Lukas Rieger)
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a7d46b4ee1
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Periodically save render-manager state for plugins so the render-thread continues after a crash
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2020-01-21 21:15:37 +01:00 |
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Blue (Lukas Rieger)
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b7db58461f
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Save state during render with CLI and restart unfinished renders
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2020-01-21 21:05:41 +01:00 |
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Blue (Lukas Rieger)
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9427c1cc58
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Fix render error when loading resource-variants with no successfully loaded models
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2020-01-21 20:10:11 +01:00 |
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Blue (Lukas Rieger)
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00c28f1d3f
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Initial forge mod setup
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2020-01-20 14:51:20 +01:00 |
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Lukas Rieger
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fe3f8eb53e
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Merge pull request #22 from ewized/fix/addressbar
Fix/addressbar
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2020-01-19 18:38:24 +01:00 |
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Blue (Lukas Rieger)
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0436606f2a
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Fix bug that caused the lowres to be saved to disk constantly
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2020-01-19 18:37:02 +01:00 |
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Joshua Rodriguez
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f4f24bb770
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Only update location on hash change fixes #9
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2020-01-19 08:29:42 -08:00 |
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Joshua Rodriguez
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9d4b586686
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Also log error message to the console
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2020-01-19 08:27:27 -08:00 |
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Blue (Lukas Rieger)
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7fe60fa96d
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Fix bug with compression config
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2020-01-19 16:51:50 +01:00 |
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Blue (Lukas Rieger)
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a56b610afb
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Add configuration to set a start-point of the map, defaults to world-spawn
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2020-01-19 16:30:36 +01:00 |
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Blue (Lukas Rieger)
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3e2fa6dd59
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Little improvement and tentative fix for #12
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2020-01-19 12:08:58 +01:00 |
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Blue (Lukas Rieger)
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eb45eb9b15
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Whoops, this was not meant to be committed
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2020-01-19 02:01:21 +01:00 |
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Blue (Lukas Rieger)
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0b8624d54e
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Make CLI use some classes from common and remove the obsolete ones
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2020-01-19 01:51:30 +01:00 |
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Blue (Lukas Rieger)
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5dc59b454b
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Do some quick mobile stylings
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2020-01-19 00:26:43 +01:00 |
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Blue (Lukas Rieger)
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c5485e6657
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Add touch controls
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2020-01-18 23:33:38 +01:00 |
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Katrix
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7cca8e428f
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Limit raycast objects to the current tile
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2020-01-18 19:30:44 +01:00 |
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Blue (Lukas Rieger)
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aaaaf7e18a
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Also use config with lowres model compression
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2020-01-18 16:42:34 +01:00 |
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Blue (Lukas Rieger)
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5ea1fbb4c5
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Little styling additions and QoL, also only load hires-tiles when zoomed in - closes #16
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2020-01-18 16:04:46 +01:00 |
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Blue (Lukas Rieger)
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3b5393202f
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Add configuration if gzip-compression should be used
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2020-01-18 14:34:20 +01:00 |
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Blue (Lukas Rieger)
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2bc1f2dace
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Add etag handling and cache-control headers to webserver - closes #17
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2020-01-18 13:43:32 +01:00 |
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Blue (Lukas Rieger)
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a75f238222
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No need to double check :D
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2020-01-18 12:59:23 +01:00 |
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Blue (Lukas Rieger)
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ee384322d7
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Also search in parent folder for a level.dat
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2020-01-18 12:47:06 +01:00 |
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