Brewery/src/com/dre/brewery/Barrel.java

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package com.dre.brewery;
import java.util.ArrayList;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.Map;
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import org.bukkit.Material;
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import org.bukkit.TreeSpecies;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
import org.bukkit.block.Block;
import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.PotionMeta;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.material.MaterialData;
import org.bukkit.material.Stairs;
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import org.bukkit.material.Tree;
import org.bukkit.plugin.Plugin;
import org.bukkit.scheduler.BukkitRunnable;
import com.dre.brewery.integration.GriefPreventionBarrel;
import com.dre.brewery.integration.LWCBarrel;
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import com.dre.brewery.integration.LogBlockBarrel;
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import org.apache.commons.lang.ArrayUtils;
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public class Barrel implements InventoryHolder {
public static CopyOnWriteArrayList<Barrel> barrels = new CopyOnWriteArrayList<Barrel>();
private static int check = 0;
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private Block spigot;
private int[] woodsloc = null; // location of wood Blocks
private int[] stairsloc = null; // location of stair Blocks
private byte signoffset;
private boolean checked;
private Inventory inventory;
private float time;
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public Barrel(Block spigot, byte signoffset) {
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this.spigot = spigot;
this.signoffset = signoffset;
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}
// load from file
public Barrel(Block spigot, byte sign, String[] st, String[] wo, Map<String, Object> items, float time) {
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this.spigot = spigot;
this.signoffset = sign;
if (isLarge()) {
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this.inventory = org.bukkit.Bukkit.createInventory(this, 27, P.p.languageReader.get("Etc_Barrel"));
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} else {
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this.inventory = org.bukkit.Bukkit.createInventory(this, 9, P.p.languageReader.get("Etc_Barrel"));
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}
if (items != null) {
for (String slot : items.keySet()) {
if (items.get(slot) instanceof ItemStack) {
this.inventory.setItem(P.p.parseInt(slot), (ItemStack) items.get(slot));
}
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}
}
this.time = time;
int i = 0;
if (wo.length > 1) {
woodsloc = new int[wo.length];
for (String wos : wo) {
woodsloc[i] = P.p.parseInt(wos);
i++;
}
i = 0;
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}
if (st.length > 1) {
stairsloc = new int[st.length];
for (String sts : st) {
stairsloc[i] = P.p.parseInt(sts);
i++;
}
}
if (woodsloc == null && stairsloc == null) {
Block broken = getBrokenBlock(true);
if (broken != null) {
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remove(broken, null);
return;
}
}
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barrels.add(this);
}
public static void onUpdate() {
for (Barrel barrel : barrels) {
// Minecraft day is 20 min, so add 1/20 to the time every minute
barrel.time += (1.0 / 20.0);
}
if (check == 0 && barrels.size() > 0) {
Barrel random = barrels.get((int) Math.floor(Math.random() * barrels.size()));
if (random != null) {
// You have been selected for a random search
// We want to check at least one barrel every time
random.checked = false;
}
new BarrelCheck().runTaskTimer(P.p, 1, 1);
}
}
public boolean hasPermsOpen(Player player, PlayerInteractEvent event) {
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if (isLarge()) {
if (!player.hasPermission("brewery.openbarrel.big")) {
P.p.msg(player, P.p.languageReader.get("Error_NoBarrelAccess"));
return false;
}
} else {
if (!player.hasPermission("brewery.openbarrel.small")) {
P.p.msg(player, P.p.languageReader.get("Error_NoBarrelAccess"));
return false;
}
}
if (P.p.useWG) {
Plugin plugin = P.p.getServer().getPluginManager().getPlugin("WorldGuard");
if (plugin != null) {
try {
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if (!P.p.wg.checkAccess(player, spigot, plugin)) {
return false;
}
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} catch (Throwable e) {
P.p.errorLog("Failed to Check WorldGuard for Barrel Open Permissions!");
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P.p.errorLog("Brewery was tested with version 5.8 to 6.1 of WorldGuard!");
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P.p.errorLog("Disable the WorldGuard support in the config and do /brew reload");
e.printStackTrace();
P.p.msg(player, "&cError opening Barrel, please report to an Admin!");
return false;
}
}
}
if (P.p.useGP) {
if (P.p.getServer().getPluginManager().isPluginEnabled("GriefPrevention")) {
try {
if (!GriefPreventionBarrel.checkAccess(player, spigot)) {
return false;
}
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} catch (Throwable e) {
P.p.errorLog("Failed to Check GriefPrevention for Barrel Open Permissions!");
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P.p.errorLog("Brewery was tested with GriefPrevention 14.5.1");
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P.p.errorLog("Disable the GriefPrevention support in the config and do /brew reload");
e.printStackTrace();
P.p.msg(player, "&cError opening Barrel, please report to an Admin!");
return false;
}
}
}
if (event != null && P.p.useLWC) {
Plugin plugin = P.p.getServer().getPluginManager().getPlugin("LWC");
if (plugin != null) {
// If the Clicked Block was the Sign, LWC already knows and we dont need to do anything here
if (!isSign(event.getClickedBlock())) {
Block sign = getSignOfSpigot();
// If the Barrel does not have a Sign, it cannot be locked
if (!sign.equals(event.getClickedBlock())) {
try {
return LWCBarrel.checkAccess(player, sign, event, plugin);
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} catch (Throwable e) {
P.p.errorLog("Failed to Check LWC for Barrel Open Permissions!");
P.p.errorLog("Brewery was tested with version 4.3.1 of LWC!");
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P.p.errorLog("Disable the LWC support in the config and do /brew reload");
e.printStackTrace();
P.p.msg(player, "&cError opening Barrel, please report to an Admin!");
return false;
}
}
}
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}
}
return true;
}
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// Ask for permission to destroy barrel, remove protection if has
public boolean hasPermsDestroy(Player player) {
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if (player == null) {
willDestroy();
return true;
}
if (P.p.useLWC) {
try {
return LWCBarrel.checkDestroy(player, this);
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} catch (Throwable e) {
P.p.errorLog("Failed to Check LWC for Barrel Break Permissions!");
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P.p.errorLog("Brewery was tested with version 4.3.1 of LWC!");
P.p.errorLog("Disable the LWC support in the config and do /brew reload");
e.printStackTrace();
P.p.msg(player, "&cError breaking Barrel, please report to an Admin!");
return false;
}
}
return true;
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}
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// If something other than the Player is destroying the barrel, inform protection plugins
public void willDestroy() {
if (P.p.useLWC) {
try {
LWCBarrel.remove(this);
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} catch (Throwable e) {
P.p.errorLog("Failed to Remove LWC Lock from Barrel!");
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P.p.errorLog("Brewery was tested with version 4.3.1 of LWC!");
e.printStackTrace();
}
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}
}
// player opens the barrel
public void open(Player player) {
if (inventory == null) {
if (isLarge()) {
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inventory = org.bukkit.Bukkit.createInventory(this, 27, P.p.languageReader.get("Etc_Barrel"));
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} else {
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inventory = org.bukkit.Bukkit.createInventory(this, 9, P.p.languageReader.get("Etc_Barrel"));
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}
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} else {
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if (time > 0) {
// if nobody has the inventory opened
if (inventory.getViewers().isEmpty()) {
// if inventory contains potions
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if (inventory.contains(Material.POTION)) {
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byte wood = getWood();
long loadTime = System.nanoTime();
for (ItemStack item : inventory.getContents()) {
if (item != null) {
Brew brew = Brew.get(item);
if (brew != null) {
brew.age(item, time, wood);
}
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}
}
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loadTime = System.nanoTime() - loadTime;
float ftime = (float) (loadTime / 1000000.0);
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P.p.debugLog("opening Barrel with potions (" + ftime + "ms)");
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}
}
}
}
// reset barreltime, potions have new age
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time = 0;
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if (P.p.useLB) {
try {
LogBlockBarrel.openBarrel(player, inventory, spigot.getLocation());
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} catch (Throwable e) {
P.p.errorLog("Failed to Log Barrel to LogBlock!");
P.p.errorLog("Brewery was tested with version 1.80 of LogBlock!");
e.printStackTrace();
}
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}
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player.openInventory(inventory);
}
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@Override
public Inventory getInventory() {
return inventory;
}
// Returns true if this Block is part of this Barrel
public boolean hasBlock(Block block) {
if (block != null) {
if (block.getType().equals(Material.WOOD)) {
if (hasWoodBlock(block)) {
return true;
}
} else if (isStairs(block.getType())) {
if (hasStairsBlock(block)) {
return true;
}
}
}
return false;
}
public boolean hasWoodBlock(Block block) {
if (woodsloc != null) {
if (spigot.getWorld() != null && spigot.getWorld().equals(block.getWorld())) {
if (woodsloc.length > 2) {
int x = block.getX();
if (Math.abs(x - woodsloc[0]) < 10) {
for (int i = 0; i < woodsloc.length - 2; i += 3) {
if (woodsloc[i] == x) {
if (woodsloc[i + 1] == block.getY()) {
if (woodsloc[i + 2] == block.getZ()) {
return true;
}
}
}
}
}
}
}
}
return false;
}
public boolean hasStairsBlock(Block block) {
if (stairsloc != null) {
if (spigot.getWorld() != null && spigot.getWorld().equals(block.getWorld())) {
if (stairsloc.length > 2) {
int x = block.getX();
if (Math.abs(x - stairsloc[0]) < 10) {
for (int i = 0; i < stairsloc.length - 2; i += 3) {
if (stairsloc[i] == x) {
if (stairsloc[i + 1] == block.getY()) {
if (stairsloc[i + 2] == block.getZ()) {
return true;
}
}
}
}
}
}
}
}
return false;
}
// Returns true if the Offset of the clicked Sign matches the Barrel.
// This prevents adding another sign to the barrel and clicking that.
public boolean isSignOfBarrel(byte offset) {
return offset == 0 || signoffset == 0 || signoffset == offset;
}
// Get the Barrel by Block, null if that block is not part of a barrel
public static Barrel get(Block block) {
if (block != null) {
switch (block.getType()) {
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case FENCE:
case NETHER_FENCE:
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case SIGN_POST:
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case WALL_SIGN:
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case ACACIA_FENCE:
case BIRCH_FENCE:
case DARK_OAK_FENCE:
case IRON_FENCE:
case JUNGLE_FENCE:
case SPRUCE_FENCE:
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Barrel barrel = getBySpigot(block);
if (barrel != null) {
return barrel;
}
return null;
case WOOD:
case WOOD_STAIRS:
case BIRCH_WOOD_STAIRS:
case JUNGLE_WOOD_STAIRS:
case SPRUCE_WOOD_STAIRS:
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case ACACIA_STAIRS:
case DARK_OAK_STAIRS:
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Barrel barrel2 = getByWood(block);
if (barrel2 != null) {
return barrel2;
}
default:
break;
}
}
return null;
}
// Get the Barrel by Sign or Spigot (Fastest)
public static Barrel getBySpigot(Block sign) {
// convert spigot if neccessary
Block spigot = getSpigotOfSign(sign);
byte signoffset = 0;
if (!spigot.equals(sign)) {
signoffset = (byte) (sign.getY() - spigot.getY());
}
for (Barrel barrel : barrels) {
if (barrel.isSignOfBarrel(signoffset)) {
if (barrel.spigot.equals(spigot)) {
if (barrel.signoffset == 0 && signoffset != 0) {
// Barrel has no signOffset even though we clicked a sign, may be old
barrel.signoffset = signoffset;
}
return barrel;
}
}
}
return null;
}
// Get the barrel by its corpus (Wood Planks, Stairs)
public static Barrel getByWood(Block wood) {
if (wood.getType().equals(Material.WOOD)) {
for (Barrel barrel : barrels) {
if (barrel.hasWoodBlock(wood)) {
return barrel;
}
}
} else if (isStairs(wood.getType())) {
for (Barrel barrel : Barrel.barrels) {
if (barrel.hasStairsBlock(wood)) {
return barrel;
}
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}
}
return null;
}
// creates a new Barrel out of a sign
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public static boolean create(Block sign, Player player) {
Block spigot = getSpigotOfSign(sign);
byte signoffset = 0;
if (!spigot.equals(sign)) {
signoffset = (byte) (sign.getY() - spigot.getY());
}
Barrel barrel = getBySpigot(spigot);
if (barrel == null) {
barrel = new Barrel(spigot, signoffset);
if (barrel.getBrokenBlock(true) == null) {
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if (isSign(spigot)) {
if (!player.hasPermission("brewery.createbarrel.small")) {
P.p.msg(player, P.p.languageReader.get("Perms_NoSmallBarrelCreate"));
return false;
}
} else {
if (!player.hasPermission("brewery.createbarrel.big")) {
P.p.msg(player, P.p.languageReader.get("Perms_NoBigBarrelCreate"));
return false;
}
}
barrels.add(barrel);
return true;
}
} else {
if (barrel.signoffset == 0 && signoffset != 0) {
barrel.signoffset = signoffset;
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return true;
}
}
return false;
}
// removes a barrel, throwing included potions to the ground
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public void remove(Block broken, Player breaker) {
if (inventory != null) {
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for (HumanEntity human : inventory.getViewers()) {
human.closeInventory();
}
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ItemStack[] items = inventory.getContents();
if (P.p.useLB && breaker != null) {
try {
LogBlockBarrel.breakBarrel(breaker.getName(), items, spigot.getLocation());
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} catch (Throwable e) {
P.p.errorLog("Failed to Log Barrel-break to LogBlock!");
P.p.errorLog("Brewery was tested with version 1.80 of LogBlock!");
e.printStackTrace();
}
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}
for (ItemStack item : items) {
if (item != null) {
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Brew brew = Brew.get(item);
if (brew != null) {
// Brew before throwing
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brew.age(item, time, getWood());
PotionMeta meta = (PotionMeta) item.getItemMeta();
if (Brew.hasColorLore(meta)) {
brew.convertLore(meta, false);
item.setItemMeta(meta);
}
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}
// "broken" is the block that destroyed, throw them there!
if (broken != null) {
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broken.getWorld().dropItem(broken.getLocation(), item);
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} else {
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spigot.getWorld().dropItem(spigot.getLocation(), item);
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}
}
}
}
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barrels.remove(this);
}
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//unloads barrels that are in a unloading world
public static void onUnload(String name) {
for (Barrel barrel : barrels) {
if (barrel.spigot.getWorld().getName().equals(name)) {
barrels.remove(barrel);
}
}
}
// If the Sign of a Large Barrel gets destroyed, set signOffset to 0
public void destroySign() {
signoffset = 0;
}
// Saves all data
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public static void save(ConfigurationSection config, ConfigurationSection oldData) {
P.p.createWorldSections(config);
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if (!barrels.isEmpty()) {
int id = 0;
for (Barrel barrel : barrels) {
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String worldName = barrel.spigot.getWorld().getName();
String prefix;
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if (worldName.startsWith("DXL_")) {
prefix = P.p.getDxlName(worldName) + "." + id;
} else {
prefix = barrel.spigot.getWorld().getUID().toString() + "." + id;
}
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// block: x/y/z
config.set(prefix + ".spigot", barrel.spigot.getX() + "/" + barrel.spigot.getY() + "/" + barrel.spigot.getZ());
if (barrel.signoffset != 0) {
config.set(prefix + ".sign", barrel.signoffset);
}
if (barrel.stairsloc != null && barrel.stairsloc.length > 0) {
StringBuilder st = new StringBuilder();
for (int i : barrel.stairsloc) {
st.append(i).append(",");
}
config.set(prefix + ".st", st.substring(0, st.length() - 1));
}
if (barrel.woodsloc != null && barrel.woodsloc.length > 0) {
StringBuilder wo = new StringBuilder();
for (int i : barrel.woodsloc) {
wo.append(i).append(",");
}
config.set(prefix + ".wo", wo.substring(0, wo.length() - 1));
}
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if (barrel.inventory != null) {
int slot = 0;
ItemStack item;
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ConfigurationSection invConfig = null;
while (slot < barrel.inventory.getSize()) {
item = barrel.inventory.getItem(slot);
if (item != null) {
if (invConfig == null) {
if (barrel.time != 0) {
config.set(prefix + ".time", barrel.time);
}
invConfig = config.createSection(prefix + ".inv");
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}
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// ItemStacks are configurationSerializeable, makes them
// really easy to save
invConfig.set(slot + "", item);
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}
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slot++;
}
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}
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id++;
}
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}
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// also save barrels that are not loaded
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if (oldData != null){
for (String uuid : oldData.getKeys(false)) {
if (!config.contains(uuid)) {
config.set(uuid, oldData.get(uuid));
}
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}
}
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}
// direction of the barrel from the spigot
public static int getDirection(Block spigot) {
int direction = 0;// 1=x+ 2=x- 3=z+ 4=z-
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Material type = spigot.getRelative(0, 0, 1).getType();
if (type == Material.WOOD || isStairs(type)) {
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direction = 3;
}
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type = spigot.getRelative(0, 0, -1).getType();
if (type == Material.WOOD || isStairs(type)) {
if (direction == 0) {
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direction = 4;
} else {
return 0;
}
}
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type = spigot.getRelative(1, 0, 0).getType();
if (type == Material.WOOD || isStairs(type)) {
if (direction == 0) {
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direction = 1;
} else {
return 0;
}
}
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type = spigot.getRelative(-1, 0, 0).getType();
if (type == Material.WOOD || isStairs(type)) {
if (direction == 0) {
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direction = 2;
} else {
return 0;
}
}
return direction;
}
// is this a Large barrel?
public boolean isLarge() {
return !isSign(spigot);
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}
// true for small barrels
public static boolean isSign(Block spigot) {
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return spigot.getType() == Material.WALL_SIGN || spigot.getType() == Material.SIGN_POST;
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}
// woodtype of the block the spigot is attached to
public byte getWood() {
int direction = getDirection(this.spigot);// 1=x+ 2=x- 3=z+ 4=z-
Block wood;
if (direction == 0) {
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return 0;
} else if (direction == 1) {
wood = this.spigot.getRelative(1, 0, 0);
} else if (direction == 2) {
wood = this.spigot.getRelative(-1, 0, 0);
} else if (direction == 3) {
wood = this.spigot.getRelative(0, 0, 1);
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} else {
wood = this.spigot.getRelative(0, 0, -1);
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}
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if (wood.getType() == Material.WOOD) {
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MaterialData data = wood.getState().getData();
if (data instanceof Tree) {
TreeSpecies woodType = ((Tree) data).getSpecies();
if (woodType == TreeSpecies.GENERIC){
return 2;
} else if (woodType == TreeSpecies.REDWOOD) {
return 4;
} else if (woodType == TreeSpecies.BIRCH) {
return 1;
} else if (woodType == TreeSpecies.JUNGLE) {
return 3;
} else if (woodType == TreeSpecies.ACACIA) {
return 5;
} else if (woodType == TreeSpecies.DARK_OAK) {
return 6;
}
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}
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}
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if (wood.getType() == Material.WOOD_STAIRS) {
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return 2;
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}
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if (wood.getType() == Material.SPRUCE_WOOD_STAIRS) {
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return 4;
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}
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if (wood.getType() == Material.BIRCH_WOOD_STAIRS) {
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return 1;
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}
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if (wood.getType() == Material.JUNGLE_WOOD_STAIRS) {
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return 3;
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}
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try {
if (wood.getType() == Material.ACACIA_STAIRS) {
return 5;
}
if (wood.getType() == Material.DARK_OAK_STAIRS) {
return 6;
}
} catch (NoSuchFieldError e) {
return 0;
}
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return 0;
}
// returns the Sign of a large barrel, the spigot if there is none
public Block getSignOfSpigot() {
if (signoffset != 0) {
if (isSign(spigot)) {
return spigot;
}
if (isSign(spigot.getRelative(0, signoffset, 0))) {
return spigot.getRelative(0, signoffset, 0);
} else {
signoffset = 0;
}
}
return spigot;
}
// returns the fence above/below a block, itself if there is none
public static Block getSpigotOfSign(Block block) {
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int y = -2;
while (y <= 1) {
// Fence and Netherfence
Block relative = block.getRelative(0, y, 0);
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if (isFence(relative.getType())) {
return (relative);
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}
y++;
}
return block;
}
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public static boolean isStairs(Material material) {
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switch (material) {
case WOOD_STAIRS:
case SPRUCE_WOOD_STAIRS:
case BIRCH_WOOD_STAIRS:
case JUNGLE_WOOD_STAIRS:
case ACACIA_STAIRS:
case DARK_OAK_STAIRS:
return true;
default:
return false;
}
}
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public static boolean isFence(Material material) {
switch (material) {
case FENCE:
case NETHER_FENCE:
case ACACIA_FENCE:
case BIRCH_FENCE:
case DARK_OAK_FENCE:
case IRON_FENCE:
case JUNGLE_FENCE:
case SPRUCE_FENCE:
return true;
default:
return false;
}
}
// returns null if Barrel is correctly placed; the block that is missing when not
// the barrel needs to be formed correctly
// flag force to also check if chunk is not loaded
public Block getBrokenBlock(boolean force) {
if (force || spigot.getChunk().isLoaded()) {
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spigot = getSpigotOfSign(spigot);
if (isSign(spigot)) {
return checkSBarrel();
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} else {
return checkLBarrel();
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}
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}
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return null;
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}
public Block checkSBarrel() {
int direction = getDirection(spigot);// 1=x+ 2=x- 3=z+ 4=z-
if (direction == 0) {
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return spigot;
}
int startX;
int startZ;
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int endX;
int endZ;
ArrayList<Integer> stairs = new ArrayList<Integer>();
if (direction == 1) {
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startX = 1;
endX = startX + 1;
startZ = -1;
endZ = 0;
} else if (direction == 2) {
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startX = -2;
endX = startX + 1;
startZ = 0;
endZ = 1;
} else if (direction == 3) {
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startX = 0;
endX = 1;
startZ = 1;
endZ = startZ + 1;
} else {
startX = -1;
endX = 0;
startZ = -2;
endZ = startZ + 1;
}
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Material type;
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int x = startX;
int y = 0;
int z = startZ;
while (y <= 1) {
while (x <= endX) {
while (z <= endZ) {
Block block = spigot.getRelative(x, y, z);
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type = block.getType();
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if (isStairs(type)) {
if (y == 0) {
// stairs have to be upside down
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MaterialData data = block.getState().getData();
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if (data instanceof Stairs) {
if (!((Stairs) data).isInverted()) {
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return block;
}
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}
}
stairs.add(block.getX());
stairs.add(block.getY());
stairs.add(block.getZ());
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z++;
} else {
return spigot.getRelative(x, y, z);
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}
}
z = startZ;
x++;
}
z = startZ;
x = startX;
y++;
}
stairsloc = ArrayUtils.toPrimitive(stairs.toArray(new Integer[stairs.size()]));
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return null;
}
public Block checkLBarrel() {
int direction = getDirection(spigot);// 1=x+ 2=x- 3=z+ 4=z-
if (direction == 0) {
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return spigot;
}
int startX;
int startZ;
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int endX;
int endZ;
ArrayList<Integer> stairs = new ArrayList<Integer>();
ArrayList<Integer> woods = new ArrayList<Integer>();
if (direction == 1) {
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startX = 1;
endX = startX + 3;
startZ = -1;
endZ = 1;
} else if (direction == 2) {
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startX = -4;
endX = startX + 3;
startZ = -1;
endZ = 1;
} else if (direction == 3) {
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startX = -1;
endX = 1;
startZ = 1;
endZ = startZ + 3;
} else {
startX = -1;
endX = 1;
startZ = -4;
endZ = startZ + 3;
}
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Material type;
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int x = startX;
int y = 0;
int z = startZ;
while (y <= 2) {
while (x <= endX) {
while (z <= endZ) {
Block block = spigot.getRelative(x, y, z);
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type = block.getType();
if (direction == 1 || direction == 2) {
if (y == 1 && z == 0) {
if (x == -1 || x == -4 || x == 1 || x == 4) {
woods.add(block.getX());
woods.add(block.getY());
woods.add(block.getZ());
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}
z++;
continue;
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}
} else {
if (y == 1 && x == 0) {
if (z == -1 || z == -4 || z == 1 || z == 4) {
woods.add(block.getX());
woods.add(block.getY());
woods.add(block.getZ());
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}
z++;
continue;
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}
}
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if (type == Material.WOOD || isStairs(type)) {
if (type == Material.WOOD) {
woods.add(block.getX());
woods.add(block.getY());
woods.add(block.getZ());
} else {
stairs.add(block.getX());
stairs.add(block.getY());
stairs.add(block.getZ());
}
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z++;
} else {
return block;
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}
}
z = startZ;
x++;
}
z = startZ;
x = startX;
y++;
}
stairsloc = ArrayUtils.toPrimitive(stairs.toArray(new Integer[stairs.size()]));
woodsloc = ArrayUtils.toPrimitive(woods.toArray(new Integer[woods.size()]));
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return null;
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}
public static class BarrelCheck extends BukkitRunnable {
@Override
public void run() {
boolean repeat = true;
while (repeat) {
if (check < barrels.size()) {
Barrel barrel = barrels.get(check);
if (!barrel.checked) {
Block broken = barrel.getBrokenBlock(false);
if (broken != null) {
P.p.debugLog("Barrel at " + broken.getWorld().getName() + "/" + broken.getX() + "/" + broken.getY() + "/" + broken.getZ()
+ " has been destroyed unexpectedly, contents will drop");
// remove the barrel if it was destroyed
barrel.willDestroy();
barrel.remove(broken, null);
} else {
// Dont check this barrel again, its enough to check it once after every restart
// as now this is only the backup if we dont register the barrel breaking, as sample
// when removing it with some world editor
barrel.checked = true;
}
repeat = false;
}
check++;
} else {
check = 0;
repeat = false;
cancel();
}
}
}
}
}