This issue happens because there were an issue with detecting if enough items are in player inventory. Each new required item stack forgets abouts previous founding.
Also it marked challenge as completed after items were failed to remove.
Updates to BentoBox 1.4.0.
Adds build.number to maven properties.
Rename develop to ci profile.
CI profile will rename build.number instead of build version.
- Implement LockedIcon in ChallengeLevel (can be null)
- Implement defaultLockedIcon in Settings (can be overwritten by ChallengeLevel)
- Reformat Config File. !!!
- Challenge Data Request handler - returns data map about requested challenge;
- Level Data Request handler - returns data map about requested level;
- Challenge List Request handler - returns list of challenges that operates in requested world;
- Level List Request handler - returns list of levels that operates in requested world;
- Completed Challenges Request handler - returns set of completed challenges for requested user in requested world.
- CompletedEvent: fires when challenge/level is competed
- ResetEvent: fires when challenge is reset
- ResetAllEvent: fires when all challenges data in world is reset
In configuration add ability to add lifespan to history data. Data that will be older then configured values, will be removed from database.
This operation will happen only on player data save operation.
Create a new Flag Challenges Protection (#93), that allows to define which users can complete challenges on island.
Create a new Flag Challenges Island Limitation (#95), that allows to disable check for users to be on their islands for completing challenge.
Add ability to enable Single GUI in config.
Add configurable admin and player method (in config) that will open GUI with GameModes.
Add ability to define default player GameMode GUI.
Add new commands that will process config options.