Commit Graph

731 Commits

Author SHA1 Message Date
Phoenix616 e15633a4a8 3.10 release 2019-12-09 22:54:29 +01:00
Phoenix616 2075693e12 Add ability to send shop owner notifications via BungeeCord 2019-11-19 21:50:17 +01:00
Phoenix616 38f93c1d1d Fix default maven profile activation 2019-11-04 17:42:33 +01:00
Phoenix616 40467e3522 Add support for Paper's BlockDestroyEvent for sign breaks (Fixes #214)
Instead of using different modules we use a bukkit profile to test backwards compatibility with pure-Bukkit servers and use the paper-api in the default profile. This should really be done with modules in the future. The actual selection which listener to use is handled by checking if the event class exists on event registration.
2019-11-04 17:26:43 +01:00
Phoenix616 35dd13f917 Slightly change access_denied message to indicate container access error
This is necessary as the no_permission error was worded exactly the same making debugging more difficulty. Also this way someone who thinks he needs to access the chest doesn't think that he doesn't have access to the shop at all.
2019-11-04 17:26:22 +01:00
g--o 88a23a38db Added toggle access command (#271)
Thanks to @g--o and @JRoy
2019-09-16 12:56:30 +01:00
Phoenix616 c028015d5e Improve /cstoggle by using UUIDs and HashSet instead of ArrayList 2019-09-14 23:49:40 +01:00
Phoenix616 d51a512ab8 Fix Vault CurrencyAmountEvent listener returning wrong balance 2019-09-06 13:31:19 +01:00
Phoenix616 bc680afcaf Slightly rework item comparison to fix legacy spawn eggs (Fixes #264) 2019-09-06 13:23:49 +01:00
Phoenix616 58cf96dca8 Fix issues with double chests not begin detected as shops in some cases 2019-08-31 11:20:02 +01:00
Phoenix616 b718fcc429 Use shop owner for LWC protections and not the creator
Also fix a bug where it was possible for shops to be created with shop owners that did not have a valid Account information when other plugins manipulated the name line after the NameChecker checked it. Now it gets checked twice, once at the start (to abort early and to populate the ownerAccount field) and once at the end to check again when the name line changed.
2019-08-22 14:03:27 +01:00
Phoenix616 f90d23cfc3 Update LWC protection and support more LWC forks (LWCX and Modern-LWC) 2019-08-22 13:09:54 +01:00
Phoenix616 285b6b9089 Fix othername permissions 2019-08-20 22:41:17 +01:00
Phoenix616 5eb467a1d3 Set UUID version if players are online when manager loads (Fixes #265) 2019-08-20 13:15:41 +01:00
Phoenix616 930b2cc07b Use prepared queries to avoid special character issues (Fixes #258) 2019-07-29 18:50:26 +01:00
Phoenix616 e972a7d657 Add further workarounds for comparing meta data (Fixes #250)
This is especially obvious for books where all the text will have color codes after dumping and loading them from the database. In order to be able to still compare to them we will load the item the item and then dump it again if it doesn't match the original one.
2019-07-08 18:05:50 +01:00
Phoenix616 6c5e5ece81 Block editing of shop signs that user can't destroy (BUKKIT-1293) 2019-07-08 17:21:21 +01:00
Phoenix616 481e2bdf9e Fix issue with sign sticker 2019-06-09 15:04:14 +01:00
Phoenix616 b0523b2199 Add cooldown for empty/full shop owner notifications 2019-05-27 17:11:09 +01:00
Max Lee cef571223e
Create SECURITY.md 2019-05-26 17:16:10 +01:00
Phoenix616 26daa4531d Always register WorldGuard shop flag (Fixes #230)
The configuration isn't loaded yet when the plugin loaded and the flag initialised so we can't check that there. The config option is checked at the point where the flag is handled though so there is no difference from the intended functionality when registering the flag anyways. The only downside is that this could be a tiny bit confusing to the user in the end but I think that is a small price to pay when it wouldn't be working at all otherwise.
2019-05-13 00:16:57 +01:00
Phoenix616 17e7ab781b Fix shops creation message getting send on auto fill
The NameChecker now catches any exception that might be thrown when querying the account in order to properly cancel in the case of an unknown account or an error that occurred in the event to not let players create shops that they don't have access to if an exception occurs.
2019-05-08 00:22:16 +01:00
Phoenix616 2907706399 Actually send error message and break sign on unknown player error 2019-05-08 00:11:47 +01:00
Phoenix616 a8c57bc0ab Set name line empty if name isn't usable and always use account name 2019-05-07 23:57:56 +01:00
Phoenix616 ca94031ddf Fix wrong UUID version comparison logic 2019-05-07 23:48:04 +01:00
Phoenix616 a95f7316d6 Fix ProtectionCheckEvent not being used when accessing shop 2019-05-07 16:13:56 +01:00
Phoenix616 b300798a62 Make querying of accounts by (short) name an event too 2019-05-06 23:49:16 +01:00
Phoenix616 dcd1dd9057 Add different issue templates 2019-05-06 20:08:12 +01:00
Phoenix616 619ac17cd5 Also use registry to get the allow-shop flag 2019-05-06 18:19:33 +01:00
Phoenix616 2e0c5a3cac Fix issues with user account storage on shop creation
This fixes a bug where shop owner accounts would not be created in certain cases e.g. when the owner had certain admin permissions or created the account for another player while having certain admin permissions.
2019-05-05 19:23:04 +01:00
Phoenix616 4769ae2cf7 Allow loading of different numbers to BigDecimal (Fixes #225)
Also catch wrong types when loading the config better without completely disabling the plugin and revert "Make sure special parsers are setup" and register the parsers static again.
2019-05-03 21:08:56 +01:00
Phoenix616 da1dd94705 Make sure special parsers are setup (Might prevent #225)
There might have been a case where when trying to pair the yml file with the Properties class the parsers weren't actually registered yet as nothing was called on the Properties file yet.
2019-05-02 18:35:45 +01:00
Phoenix616 816fe77f27 Use registry to register WorldGuard flags 2019-05-01 17:21:46 +01:00
Phoenix616 04f91aa55b Add warnings about unknown OfflinePlayer to VaultListener
Also improve the ReserveListener by removing the query for the OfflinePlayer object as that's not necessary to use the Reserve economy API as it directly provides methods for UUID usage (and account existence has usually been checked before already)
Also use canAddHoldings to check if economy user can hold money instead of adding and removing.
2019-05-01 17:13:47 +01:00
Phoenix616 0b57382cd0 Don't use sign Material as that's going to change in 1.14 2019-05-01 17:01:43 +01:00
Phoenix616 c538f4a3dc Remove all usage of old MaterialData and other outdated code
This should make it more future-proof and possibly even work with 1.14 already.
2019-04-30 21:31:24 +01:00
Phoenix616 6773f89221 Improve internal precision of calculations (Fixes #221) 2019-04-30 16:02:01 +01:00
Phoenix616 8cf9934a32 Properly set scale and rounding mode for divisions (Fixes #220) 2019-04-28 15:41:20 +01:00
Phoenix616 f0bc277566 Move to BigDecimal in all events and use the CurrencyTransferEvent
Also add tax bypass permissions (#204, ChestShop.notax.buy/sell). When buying with that permission the buyer does not have to pay the tax (the seller will still get the reduced amount), when selling the seller will get the full amount instead of one lowered by the tax.
The permissions of the shop owner play no role due to there not being a good way of checking offline player permissions and it being a bit non-obvious for the buying/selling player if a shop would be with or without tax. This way all that gets changed is the amount the player pays/receives and not the shop owner (and the player should know their permissions/rank already)

The transfer event was necessary in order to correctly resolve who triggered the transaction. Economy adapters are now required to implement a listener for each of the events. It's also recommended that economy adapters that support transfers directly use that instead of passing it through subtract and add with the processTransfer method.
2019-04-25 18:44:22 +01:00
Phoenix616 6e78fea880 Update the container on item transfers (Fixes #217)
This was removed when the item transfer code changed which stopped comparators from working. This shouldn't be a true block update that observers can detect but only a notification for surrounding blocks that the content might have changed.
2019-04-23 18:00:21 +01:00
Phoenix616 eb7abda01f Add missing item permissions and remove duplicate ones (Fixes #215) 2019-04-08 15:25:56 +01:00
Phoenix616 28fb5cbeff Fix message amount display error when buying from admin shops
Also fix that the stock items were modified when buying from the admin shop
2019-04-07 13:48:16 +01:00
Phoenix616 53ae07b779 Fix error that prevented selling to admin shops 2019-04-07 13:47:18 +01:00
Phoenix616 8a09e91e62 Better catch for potential exceptions when de-serializing items
For some reason items might corrupt in the encoding and decoding process leading to invalid YAML strings. There's also another issue of the server not being able to load certain old itemstacks. (seems to be especially an issue with old entity types)
2019-04-06 18:39:49 +01:00
Phoenix616 52492f8469 Support registering of economy providers after the plugin loaded 2019-04-06 16:24:20 +01:00
Phoenix616 5a99180aab Fix Admin Shops by adding more implementation to AdminInventory
This is required as we now move items between inventories instead of individually removing and adding. This basically adds the stock represented by the admin shop sign to the AdminInventory so all transactions should always be possible.
2019-04-05 15:17:15 +01:00
Phoenix616 1952e5cb46 Directly transfer items (Fixes #169) 2019-04-05 14:49:27 +01:00
Phoenix616 c1509dc03a Let's not kid ourselves, this update is too big to be a patch version
This also uses the Bukkit API again instead of spigot (it doesn't use anything from spigot) and also makes sure to exclude any other Bukkit version from the dependency tree
2019-04-02 19:23:52 +01:00
Phoenix616 2007c4a7fb Fix ShopDestroyEvent not getting called in certain cases
This could be triggered by updating a column of physics blocks with a shop attached
2019-04-01 13:55:21 +01:00
Phoenix616 be5f47cb1f Add config option to toggle if all shop removals should be logged
Removals that happened due to no player being present will always be logged
2019-04-01 13:49:48 +01:00