Commit Graph

1677 Commits

Author SHA1 Message Date
Charles
12bbab8aa1 Added Spanish Translation
We translation in Spanish so the people can read it.

Thank to my team of Mega Planet (www.megaplanet.net).
2015-03-27 22:23:33 +01:00
mcmonkey4eva
6d4cf835b2 Fix the sheep command somewhat.. it works at least, doesnt have reasonable messages though 2015-03-23 20:08:37 -07:00
mcmonkey4eva
7065a95b35 Fix guided waypoint markers by blocking the t_ method which allows movement in the NMS 2015-03-23 19:49:42 -07:00
fullwall
432d9d7855 Add messages for /npc sheep 2015-03-22 16:30:30 +08:00
fullwall
660dc1fd85 Fix head yaw mistranslation 2015-03-17 11:16:14 +08:00
fullwall
16d241b994 Merge pull request #270 from Morphan1/master
Fix error when sending NPC skins to a joining player
2015-03-14 12:41:03 +08:00
Morphan1
54abeece09 Cure NPCs of skin loss once and for all
...hopefully.
2015-03-11 22:35:24 -04:00
Morphan1
bdade4a077 Fix error when sending NPC skins to a joining players 2015-03-10 19:35:51 -04:00
fullwall
a674fadca3 Fix missing translations for player looking 2015-03-11 00:24:28 +08:00
fullwall
db762b650e Merge pull request #267 from Morphan1/master
Improve tablist removal and skin updating
2015-03-11 00:04:53 +08:00
Morphan1
d54c5ad8b4 Increase radius limit 2015-03-10 03:49:43 -04:00
Morphan1
b0f7fb4348 Make some minor adjustments 2015-03-10 03:40:25 -04:00
Morphan1
b20a0d4b4b Remove forgotten debug
Oops
2015-03-10 03:19:12 -04:00
Morphan1
5b545d96e9 Improve tablist removal and skin updating 2015-03-10 03:14:43 -04:00
mcmonkey
3a6a366545 Bump the version number to 2.0.15 2015-03-08 14:33:40 -07:00
fullwall
f5d302733e 1.8.3 first pass 2015-03-07 21:07:45 +08:00
fullwall
f290618277 Merge pull request #255 from JCThePants/JCThePants-patch-4
Fix no knock back on player NPC's when hit
2015-03-05 17:48:43 +08:00
JCThePants
c924547e52 Fix no knock back on player NPC's when hit
Attempt number 2 due to git noob mistakes.
2015-02-24 10:01:32 -08:00
fullwall
c747d59482 Merge pull request #248 from JCThePants/JCThePants-patch-3
Fix dead player NPC not removed from world.
2015-02-24 14:33:26 +08:00
fullwall
5ff83b53de Merge pull request #249 from mcmonkey4eva/EntityPatch
Fix Citizens messing with unrelated entities, fixes #234
2015-02-24 14:33:21 +08:00
mcmonkey4eva
93dca55a4f Fix Citizens messing with unrelated entities, fixes #234 2015-02-21 15:01:16 -08:00
JCThePants
687fcdb779 Fix dead player NPC not removed from world. 2015-02-21 00:30:21 -08:00
fullwall
9cd19d8509 Merge pull request #246 from JCThePants/JCThePants-patch-1
Fix NPC sometimes spins in circles...
2015-02-20 19:40:43 +08:00
JCThePants
8324752b2d Fix NPC sometimes spins in circles...
Fix NPC sometimes spins in circles when reaches destination.

Honor NavigationParameters#distanceMargin value.
2015-02-18 21:28:46 -08:00
mcmonkey
90512ac162 Restore 'test' 2015-02-18 18:13:34 -08:00
mcmonkey
d9b79da086 Merge pull request #242 from mcmonkey4eva/master
Pull request for damage control
2015-02-16 14:34:14 -08:00
mcmonkey4eva
7185ece042 Revert "Test"
This reverts commit bcca71d5bd.
2015-02-16 14:32:25 -08:00
mcmonkey4eva
97468a4a65 Merge https://github.com/citizensdev/citizens2 2015-02-16 14:31:21 -08:00
mcmonkey4eva
7d8f0e0636 Fix build 2015-02-16 14:29:51 -08:00
fullwall
bcca71d5bd Test 2015-02-15 17:15:56 +08:00
fullwall
cc841ce0c7 Merge pull request #237 from mcmonkey4eva/master
Fix rabbits not moving
2015-02-15 11:42:44 +08:00
mcmonkey4eva
c04399eadf Prevent killer rabbits from attacking
Thanks to morphan1 for helping to fix this bug
2015-02-13 14:15:41 -08:00
mcmonkey4eva
735e5f9ec8 Fix rabbits not moving
As a side effect, killer rabbits will attack, as E() encompasses both
movement and attacking. Not sure how to fix this... but moving+sometimes
attacking is better than never moving.
2015-02-10 12:02:36 -08:00
sanjay900
0bea7bdc88 -p not -b 2015-02-03 11:24:28 +13:00
sanjay900
8b0003a456 its -p not -b 2015-02-03 11:16:13 +13:00
sanjay900
671eec9c02 Naming conventions. 2015-02-03 10:56:33 +13:00
sanjay900
8698312a87 Support setting permanent skins
A permanent skin is set with ./npc skin -p name and will NOT change when
that player changes their skin, opening up lots more skin options.
To do this with code, set
npc.data().setPersistent(NPC.PLAYER_SKIN_UUID_METADATA, to the players
UUID/ Name and then
npc.data().setPersistent(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES, "cache");
to tell the plugin to keep a permanent cache of their skin. Due to how
skins are implemented, these skins will work forever.
2015-02-03 10:52:52 +13:00
sanjay900
6d1d4e73e0 Switch setPassengetOf to mount as it was removed in previous updates 2015-02-03 09:28:59 +13:00
fullwall
c1321c2162 Respect distanceMargin when NPCs are passively moving towards entities 2015-01-04 20:51:21 +08:00
fullwall
95993348bd Add /npc sheep 2015-01-04 19:59:33 +08:00
fullwall
950013f4f5 Fix AnimationTrigger 2015-01-04 19:41:41 +08:00
fullwall
28ea52c742 Fix tablist removing 2015-01-03 14:36:11 +08:00
fullwall
5b64a7cc57 Fix boolean value 2015-01-03 14:21:07 +08:00
fullwall
a46b1f440b Try playerlist handling via EntityTrackerEntry instead of adhoc event listening 2015-01-03 13:37:34 +08:00
fullwall
db205f52ff Better skin loading when world has to be loaded 2015-01-03 12:45:26 +08:00
fullwall
273a2b358c Reorder tablist refresh 2014-12-28 14:55:15 +08:00
fullwall
bc16fd739d Update MCTargetStrategy.java 2014-12-28 14:07:01 +08:00
fullwall
b8c580fa1b Merge pull request #171 from mcmonkey4eva/patch-1
Don't attack players when they do /npc, fixes #170
2014-12-28 14:06:06 +08:00
mcmonkey
3a6f7de36b Don't attack players when they do /npc, fixes #170
Let's... let's not do this.
2014-12-27 12:45:41 -08:00
fullwall
574faefa09 Merge pull request #155 from sanjay900/master
Allow Rabbits to have their types set. Fix lots of broken commands. Add enums to commands.
2014-12-26 17:47:42 +08:00