Commit Graph

1962 Commits

Author SHA1 Message Date
fullwall
0cb3096125 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-07-20 21:57:59 +08:00
fullwall
9adf755b8b Add some 1.13 traits, fix an issues with backwards API compatibility 2018-07-20 21:57:45 +08:00
mcmonkey
1cd14051ee
Fix citizens version to be 2.0.23 2018-07-19 20:47:03 -07:00
mcmonkey
3023492e4d
use latest cb versions
They're all now on the buildserver
2018-07-19 20:30:42 -07:00
fullwall
dfb5b90b38 Preliminary 1.13 update - some known issues 2018-07-19 20:18:47 +08:00
fullwall
d2a0aa637b Remove debug code 2018-06-30 12:56:31 +08:00
fullwall
283fd3ee32 Add elytra effect to flying pathfinder 2018-06-29 22:50:48 +08:00
fullwall
aef2c48256 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-06-29 22:35:29 +08:00
fullwall
23f03c1fd8 Add PlayerAnimation.START_ELYTRA 2018-06-29 22:35:13 +08:00
fullwall
34c57c7a43
Update ISSUE_TEMPLATE 2018-06-29 01:56:30 +08:00
fullwall
e4f059683a Don't persist armor stands from PlayerAnimation.SIT 2018-06-29 00:07:56 +08:00
Alex "mcmonkey" Goodwin
221eb4b8d5 Fix for client NPE issue - don't missend player spawn packets (#1525)
* Fix #1360 - don't missend player spawn packets

Player spawn packets were improperly sent by the Minecraft internals in early NPC spawn sequence, when they are not valid to be sent yet. This patch blocks their sending until the tracker system is pushed onto the NPC. Tested and functional.

* improve long name cutting order, fixes #1422

ensures that root name will always be 16 characters if the given name was too long - previously, the root name could be as small as a single character (for input name of 17 characters).
2018-06-28 23:51:41 +08:00
Alex "mcmonkey" Goodwin
42fda25ceb Patch skin command, rename command (#1524)
* Fix npc skin -t argument order

Command input is doc'd as (and should function as) data then signature, but the called method was signature then data... update calls it in correct order. Also, fixes doc to indicate that a name is valid input, not just uuid (not entirely sure how that is handled when sent out in a packet, but it seems to be correct to feed a name)

* Ensure rename command will handle scoreboard changes

Always update prefix/suffix, not just only when team is newly created
Guarantee removal entity from scoreboard team on remove
Also removes a fileheader screwup (first line changed in 1_12_R1 file)
Also removes non-used code bits (the two coloredName lines - they don't actually functionally do anything)
Also removes a duplicated data get call

* patch gamemode command

Uppercase + unique permission node

* patch for names of length 30
2018-06-27 12:00:03 +08:00
Alex "mcmonkey" Goodwin
432e92ac25
Add some clarity to the issue template 2018-06-17 02:48:27 -07:00
Julian v.d Berkmortel
5d04746a99 ( Patch for #1498 ) protect villager npcs from lightning (#1504) 2018-06-07 17:08:39 +08:00
Julian v.d Berkmortel
4ae8a19b33 ( Patch for #1509 ) support zombie villagers in the villager profession trait (#1510) 2018-06-07 17:08:29 +08:00
fullwall
ce9332bc95 Support plugin vanishing in LookClose 2018-06-07 17:01:38 +08:00
fullwall
afd9cb7ca5 Change locale order 2018-06-07 16:59:52 +08:00
fullwall
ecd6df2e15 Increase tablist packet remove delay 2018-06-07 16:57:37 +08:00
fullwall
3f22903b04 merge 2018-05-27 20:01:49 +08:00
fullwall
3f035ad38f Clear old advancement data 2018-05-27 19:59:56 +08:00
fullwall
9df6abfede
Update EmptyAdvancementDataPlayer.java 2018-05-24 09:39:06 +08:00
fullwall
fd413fadb8 More advancement clearing 2018-05-19 10:27:33 +08:00
fullwall
2ea94aedc9 Text micro-optimisation 2018-05-02 15:18:25 +08:00
DoNotSpamPls
79fc7c426b mcstats.org > bstats.org (#1478)
Switch to bstats
2018-04-18 22:22:38 +08:00
fullwall
9e5445e8b1 Delete duplicate resources 2018-04-18 22:19:15 +08:00
fullwall
2b422c1b65 Edit /npc skin -t 2018-04-18 19:29:20 +08:00
fullwall
f4d5f02f34 Fix /npc skin 0t 2018-04-18 09:25:26 +08:00
fullwall
dd9fb15792 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-04-17 15:50:32 +08:00
fullwall
111d3889fe Add /npc skin -t 2018-04-17 15:50:12 +08:00
fullwall
958d1de863
Update CitizensNPC.java 2018-04-10 11:20:29 +08:00
fullwall
184b414dd5 Minor microoptimisation 2018-04-09 17:41:53 +08:00
fullwall
74989cd93e Fix typo 2018-04-09 00:26:16 +08:00
fullwall
772ab5fb7b Add NMS.setPeekShulker to replace old method 2018-04-09 00:17:17 +08:00
fullwall
4c99dc0e7c Initial 1.8.8 support 2018-04-07 16:02:35 +08:00
fullwall
09666bfb8a
Update ShulkerTrait.java 2018-04-03 10:50:36 +08:00
fullwall
a8ec654753 Be more aggressive in blocking achievement earning 2018-04-02 00:46:45 +08:00
fullwall
fc1d7eab58 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-03-30 21:18:56 +08:00
fullwall
3090bf3fde Use Collections.emptyMap() instead of empty ImmutableMap 2018-03-30 21:18:36 +08:00
fullwall
104847c472
Update README.md 2018-03-30 20:00:36 +08:00
fullwall
70e3a0b7ea
Update README.md 2018-03-30 20:00:08 +08:00
fullwall
4da3153cdd Fix shulker color and playing sounds 2018-03-26 14:39:28 +08:00
fullwall
33568b24c2 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-03-26 12:06:38 +08:00
fullwall
4b95ebb427 Properly validate shulker color in command 2018-03-26 12:06:20 +08:00
fullwall
e0f492f967
Merge pull request #1457 from mcmonkey4eva/master
( Patch for #1453 ) proper wolf command output
2018-03-24 15:43:59 +08:00
fullwall
6c9ba07737 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-03-24 15:34:02 +08:00
fullwall
9a5c6a2170 Fix #1452 2018-03-24 15:33:41 +08:00
mcmonkey4eva
ec8a16c30b ( Patch for #1453 ) proper wolf command output
"i" flag is left in as a way to get info output but not actually checked (as info output should also appear if changes are made)
2018-03-23 04:34:51 -07:00
Alex "mcmonkey" Goodwin
b44a61a92f
Merge pull request #1456 from mcmonkey4eva/master
( Patch for #1455 ) reload saves rather than reconstructing
2018-03-23 03:25:42 -07:00
mcmonkey4eva
acb50f6a50 ( Patch for #1455 ) reload saves rather than reconstructing 2018-03-23 03:13:51 -07:00