Commit Graph

111 Commits

Author SHA1 Message Date
fullwall
23f03c1fd8 Add PlayerAnimation.START_ELYTRA 2018-06-29 22:35:13 +08:00
Alex "mcmonkey" Goodwin
42fda25ceb Patch skin command, rename command (#1524)
* Fix npc skin -t argument order

Command input is doc'd as (and should function as) data then signature, but the called method was signature then data... update calls it in correct order. Also, fixes doc to indicate that a name is valid input, not just uuid (not entirely sure how that is handled when sent out in a packet, but it seems to be correct to feed a name)

* Ensure rename command will handle scoreboard changes

Always update prefix/suffix, not just only when team is newly created
Guarantee removal entity from scoreboard team on remove
Also removes a fileheader screwup (first line changed in 1_12_R1 file)
Also removes non-used code bits (the two coloredName lines - they don't actually functionally do anything)
Also removes a duplicated data get call

* patch gamemode command

Uppercase + unique permission node

* patch for names of length 30
2018-06-27 12:00:03 +08:00
Julian v.d Berkmortel
4ae8a19b33 ( Patch for #1509 ) support zombie villagers in the villager profession trait (#1510) 2018-06-07 17:08:29 +08:00
fullwall
ce9332bc95 Support plugin vanishing in LookClose 2018-06-07 17:01:38 +08:00
fullwall
afd9cb7ca5 Change locale order 2018-06-07 16:59:52 +08:00
fullwall
ecd6df2e15 Increase tablist packet remove delay 2018-06-07 16:57:37 +08:00
fullwall
2ea94aedc9 Text micro-optimisation 2018-05-02 15:18:25 +08:00
DoNotSpamPls
79fc7c426b mcstats.org > bstats.org (#1478)
Switch to bstats
2018-04-18 22:22:38 +08:00
fullwall
9e5445e8b1 Delete duplicate resources 2018-04-18 22:19:15 +08:00
fullwall
2b422c1b65 Edit /npc skin -t 2018-04-18 19:29:20 +08:00
fullwall
f4d5f02f34 Fix /npc skin 0t 2018-04-18 09:25:26 +08:00
fullwall
dd9fb15792 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-04-17 15:50:32 +08:00
fullwall
111d3889fe Add /npc skin -t 2018-04-17 15:50:12 +08:00
fullwall
958d1de863
Update CitizensNPC.java 2018-04-10 11:20:29 +08:00
fullwall
184b414dd5 Minor microoptimisation 2018-04-09 17:41:53 +08:00
fullwall
74989cd93e Fix typo 2018-04-09 00:26:16 +08:00
fullwall
772ab5fb7b Add NMS.setPeekShulker to replace old method 2018-04-09 00:17:17 +08:00
fullwall
4c99dc0e7c Initial 1.8.8 support 2018-04-07 16:02:35 +08:00
fullwall
09666bfb8a
Update ShulkerTrait.java 2018-04-03 10:50:36 +08:00
fullwall
4da3153cdd Fix shulker color and playing sounds 2018-03-26 14:39:28 +08:00
fullwall
33568b24c2 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-03-26 12:06:38 +08:00
fullwall
4b95ebb427 Properly validate shulker color in command 2018-03-26 12:06:20 +08:00
mcmonkey4eva
ec8a16c30b ( Patch for #1453 ) proper wolf command output
"i" flag is left in as a way to get info output but not actually checked (as info output should also appear if changes are made)
2018-03-23 04:34:51 -07:00
mcmonkey4eva
acb50f6a50 ( Patch for #1455 ) reload saves rather than reconstructing 2018-03-23 03:13:51 -07:00
fullwall
f8a8a19b9c Allow /npc mount --onnpc to work in console 2018-03-19 15:02:07 +08:00
fullwall
f03a376db5 Add a preliminary wanderable regions mode to the wander waypoint provider 2018-03-15 18:25:24 +08:00
fullwall
fd7b6c6fbf Add new pathfinder maximum iterations setting 2018-03-15 16:46:57 +08:00
fullwall
5f062dbb3a Fix horse/llama equipping 2018-03-15 16:41:30 +08:00
fullwall
680af76457 Make the new pathfinder go through door corners instead of the middle of the door to avoid getting caught 2018-03-15 15:46:10 +08:00
fullwall
32e71968e0 Add new permissions nodes to plugin.yml 2018-03-15 15:22:20 +08:00
fullwall
9c3fb30623 Do some cleanup of WaypointMarkers to be more generic 2018-03-10 23:34:42 +08:00
fullwall
73ff01c774 Add color to /npc shulker 2018-03-09 23:30:28 +08:00
fullwall
dd53b5eefa Remove possible NPE from trait plotting 2018-03-09 22:33:09 +08:00
fullwall
3fafa7a255 Update skins to be persistent by default (this is retroactive) - use /npc skin -l instead for continuously updating skins 2018-03-09 22:15:26 +08:00
fullwall
9ac4ef3feb Fix NPE 2018-03-09 21:31:29 +08:00
fullwall
a897709c34 Let /npc text exit the text editor 2018-03-09 21:28:21 +08:00
fullwall
147a3e4c26 Fix TeleportWaypointTrigger 2018-03-09 21:13:05 +08:00
fullwall
d7237dff4e Prevent potion effects for protected NPCs 2018-03-09 20:54:20 +08:00
fullwall
fc9f813f18 Modernise LookClose a little 2018-03-09 20:07:08 +08:00
fullwall
30ef5de8e0 Fix vehicle enter prevention not working properly 2018-03-09 19:29:59 +08:00
fullwall
a8fe35a19d Implement SwimmingExaminer 2018-03-09 18:36:43 +08:00
fullwall
01f00960d7 Change /npc wolf to be toggle-based instead of clearing the command and make /npc ocelot throw an exception instead of doing nothing silently 2018-03-09 17:28:20 +08:00
fullwall
5a1eadb64a Commit some messages that were missing 2018-03-09 16:46:23 +08:00
fullwall
a787465c29 Add error message when a skin name is missing from /npc skin 2018-03-09 16:41:01 +08:00
fullwall
1bc5a47ae8 Use stored location in EntityDeathEvent 2018-02-18 18:41:22 +08:00
fullwall
ffbeedfccd Allow setting of text talk delay per-NPC 2018-02-15 23:29:11 +08:00
fullwall
72ac9134b1 Allow minecraft to remove NPCs on death instead of going through Citizens 2018-02-13 17:18:15 +08:00
fullwall
476debfcd7 Make horse equipper more general 2018-02-03 08:56:09 +08:00
fullwall
f33804609e Add -l flag to /npc spawn and add /npc metadata
Add /npc remove --owner
2018-01-01 14:41:10 +08:00
fullwall
47ef30639a Trial some changes to skin fetching to cut down on requests when persistent skins are in use 2017-10-20 00:42:25 +08:00