fullwall
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2bd712434d
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Set player yaw as well
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2016-11-26 10:45:55 +08:00 |
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fullwall
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07a3aeabad
|
Forward the rest of the RegistryMaterials methods and fix player looking
|
2016-11-25 19:29:59 +08:00 |
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fullwall
|
0fa0d29f17
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Update CustomEntityRegistry to allow other plugins to override classees
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2016-11-25 19:11:35 +08:00 |
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fullwall
|
83413cb1b8
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Change handle yaw fields
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2016-11-25 19:04:07 +08:00 |
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fullwall
|
71e28c6b6c
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Update PlayerControllerJump/Look
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2016-11-22 16:15:11 +08:00 |
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fullwall
|
b695afdcd5
|
Fix mob NPC not using pitch
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2016-11-22 16:04:48 +08:00 |
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fullwall
|
2f7e4ea786
|
Add -h option to /npc name
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2016-11-22 15:41:51 +08:00 |
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fullwall
|
58c5fc748e
|
Fix skin layers not showing up
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2016-11-22 14:58:51 +08:00 |
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fullwall
|
3cd6da8ff5
|
Remove debug
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2016-11-22 01:24:28 +08:00 |
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fullwall
|
cb3c32a101
|
Remove some generics which may be confusing jenkins
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2016-11-22 01:09:11 +08:00 |
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fullwall
|
e03ad190ba
|
Merge branch 'master' of github.com:CitizensDev/Citizens2
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2016-11-22 01:01:03 +08:00 |
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fullwall
|
765c42cb45
|
Modify EntityTypes hooks to be less invasive
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2016-11-22 01:00:52 +08:00 |
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fullwall
|
4bd9028dd1
|
Update pom.xml
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2016-11-21 23:44:51 +08:00 |
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fullwall
|
bf7f92cd8f
|
Update PlayerNavigation
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2016-11-20 12:55:44 +08:00 |
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fullwall
|
fc43e6aa12
|
Make VehicleEnterEvent check horse-type agnostic
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2016-11-17 17:18:51 +08:00 |
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fullwall
|
ef0bc3d4e7
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Force skin update on /npc skin
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2016-11-17 17:10:38 +08:00 |
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fullwall
|
dccfadb846
|
Fixes for 1.11
|
2016-11-17 17:00:16 +08:00 |
|
fullwall
|
0189157400
|
First pass at 1.11
|
2016-11-17 15:53:41 +08:00 |
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fullwall
|
0c833e2566
|
Increase player NPC skin update delay on join to possibly help Bungee
|
2016-10-02 21:32:10 +08:00 |
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fullwall
|
14cd243d6a
|
Don't add waypoint markers to the main registry
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2016-09-09 01:32:10 +08:00 |
|
fullwall
|
5f473ee4cd
|
Small fixes
|
2016-09-07 18:05:06 +08:00 |
|
fullwall
|
97feb5390e
|
Only pathfind on update
|
2016-09-05 19:23:18 +08:00 |
|
fullwall
|
b5c433c594
|
Check pathfinding range while pathfinding
|
2016-09-05 19:13:01 +08:00 |
|
fullwall
|
417f0f1691
|
Add missing toLowerCase call in trait factory
|
2016-08-30 18:32:14 +08:00 |
|
fullwall
|
7cb434db21
|
Small optimisations
|
2016-08-25 19:40:58 +08:00 |
|
fullwall
|
2dab3d338d
|
Null check signature
|
2016-08-24 22:15:13 +08:00 |
|
fullwall
|
95261e4548
|
Unchange where tracker replacement happens
|
2016-08-21 21:53:08 +08:00 |
|
fullwall
|
e344158ff4
|
Change where tracker replacement happens
|
2016-08-20 13:38:04 +08:00 |
|
fullwall
|
41deaf2fd0
|
Attempt to fix villager right clicks
|
2016-08-19 21:56:55 +08:00 |
|
fullwall
|
d9f31ffc84
|
Remove zombie-specific profession from VillagerProfession
|
2016-08-19 21:49:28 +08:00 |
|
fullwall
|
73854b8107
|
Remove debugging code and make vehicle enter blocked for boats/minecarts if Controllable is not enabled
|
2016-08-19 21:47:44 +08:00 |
|
fullwall
|
b1afe0de03
|
Work on navigation
|
2016-08-12 21:08:34 +08:00 |
|
fullwall
|
c0a3f0b1de
|
Implement new API
|
2016-08-08 17:26:27 +08:00 |
|
fullwall
|
e607244a5f
|
Fix dist jar name
|
2016-08-03 19:44:27 +08:00 |
|
fullwall
|
781a2348b8
|
Fix casing in pom.xml
|
2016-08-03 19:41:02 +08:00 |
|
fullwall
|
2fc1005d68
|
Fix build
|
2016-08-03 19:38:45 +08:00 |
|
fullwall
|
fdc083616b
|
Test
|
2016-08-03 19:29:13 +08:00 |
|
fullwall
|
31e94a174a
|
Test
|
2016-08-03 19:28:48 +08:00 |
|
fullwall
|
3a7d998d0a
|
gitignore
|
2016-08-03 19:24:05 +08:00 |
|
fullwall
|
700546bf4f
|
gitignore
|
2016-08-03 19:23:52 +08:00 |
|
fullwall
|
939a26abd0
|
Fix gitignore
|
2016-08-03 19:21:26 +08:00 |
|
fullwall
|
ab27c8970c
|
Remove build files
|
2016-08-03 19:21:07 +08:00 |
|
fullwall
|
449a7bd46a
|
Convert to multi module
|
2016-08-03 19:19:24 +08:00 |
|
fullwall
|
7b40351c5f
|
Fix bug with entity navigation
|
2016-08-03 14:19:36 +08:00 |
|
fullwall
|
9d0b0aaef1
|
Implement new API
|
2016-08-03 00:13:21 +08:00 |
|
fullwall
|
7d11994b3d
|
Merge pull request #877 from Lolmewn/patch-1
Add NPC_METADATA_MARKER before teleporting
|
2016-08-02 16:10:02 +08:00 |
|
Sybren Gjaltema
|
5734620ec8
|
Add NPC_METADATA_MARKER before teleporting
This solves an issue I have, namely that I cannot check if a "Player" is an NPC on a PlayerTeleportEvent when the NPC is spawning. Fixes https://bitbucket.org/Lolmewn/stats/issues/292/citizen-denizen-npc-issue
|
2016-08-01 23:25:28 +02:00 |
|
fullwall
|
a18b55b5f7
|
Split auth server into separate method
|
2016-08-02 00:47:52 +08:00 |
|
fullwall
|
28b0c4fdc3
|
Add authlib profile url setting
|
2016-08-02 00:45:11 +08:00 |
|
fullwall
|
f599d33f84
|
Fix Rabbit pathfinding
|
2016-08-01 16:21:10 +08:00 |
|