fullwall
|
4bfededf7a
|
Add food ticking for players if /npc ai is enabled, update player pose and xp ticks
|
2024-03-05 10:47:37 +08:00 |
fullwall
|
7f306216dc
|
Fix off by one error in entity equipment updating in 1.8.8
|
2024-02-21 23:31:17 +08:00 |
fullwall
|
06b0e2d800
|
Don't set body yaw with head yaw
|
2023-12-11 23:17:34 +08:00 |
fullwall
|
07fb13c284
|
Add /npc hologram viewrange, add /npc playerfilter --applywithin, work towards auto-hologram-sneak
|
2023-11-05 20:58:37 +08:00 |
fullwall
|
de885501cd
|
Allow next page and previous page items to be set
|
2023-11-05 17:41:18 +08:00 |
fullwall
|
c046404799
|
Run autoformatter
|
2023-11-05 16:35:22 +08:00 |
fullwall
|
1c4a743121
|
Consistent NPCLinkToPlayerEvent handling for 1.8.8
|
2023-11-03 00:06:41 +08:00 |
fullwall
|
401e34a4a3
|
Refactor PlayerAnimation to accept a collection of players rather than radius. Rework NPCLinkToPlayerEvent handling
|
2023-10-30 22:49:02 +08:00 |
fullwall
|
05048be1f7
|
Initial 1.20.2 update
|
2023-10-01 17:27:38 +08:00 |
fullwall
|
0b076b1a21
|
Players should push entities by default rather than use /npc collidable which is performing double duty
|
2023-05-04 01:20:57 +08:00 |
fullwall
|
fcb0c7d953
|
Tweak how equipment updates are detected
|
2023-04-11 00:10:45 +08:00 |
fullwall
|
f88c2771a8
|
Use armor stands for holograms
|
2023-03-30 23:13:38 +08:00 |
fullwall
|
e6f8a47f36
|
Add config comments, remove subplugins, remove NPCEnderTeleportEvent
|
2023-03-15 01:41:24 +08:00 |
fullwall
|
74a861142b
|
Add durations to settings, allow falling distance to be set for all mobs
|
2023-03-12 22:30:19 +08:00 |
fullwall
|
8235ed160f
|
PICKUP_ITEMS now defaults to false rather than isProtected
|
2023-02-26 15:51:59 +08:00 |
fullwall
|
8fa5a965e1
|
Fix logic error in allay reset, code cleanup
|
2023-02-23 00:00:47 +08:00 |
fullwall
|
ffac34f734
|
Fix player ticking
|
2023-01-05 22:51:42 +08:00 |
fullwall
|
b8e79b20cf
|
Implement API, check for invalid Player references, remove Text min/max-cooldown settings and fix Text delay/right click cancellations, make SitTrait work with npc#teleport
|
2023-01-01 15:26:35 +08:00 |
fullwall
|
c11da48fc2
|
Set nophysics flag on setGameMode
|
2022-12-28 23:14:41 +08:00 |
fullwall
|
75b3ec1ceb
|
Catch NSME on network listener set
|
2022-12-20 21:35:51 +08:00 |
fullwall
|
b8050199f1
|
Add per-player rotation API
|
2022-11-28 23:10:50 +08:00 |
fullwall
|
ed9230c680
|
Implement knockback event
|
2022-11-13 23:33:18 +08:00 |
fullwall
|
7d2a222143
|
Trial using runtime maven dependencies to reduce jar size
|
2022-11-13 12:50:45 +08:00 |
fullwall
|
35245a580b
|
Fix /npc pickupitems message and for players, null casing for /npc panimate START_SLEEPING
|
2022-11-10 21:31:32 +08:00 |
fullwall
|
73689cf9c2
|
Widen navigating definition
|
2022-11-07 23:30:39 +08:00 |
fullwall
|
98c2d3492a
|
Add /npc piglin --dancing
|
2022-07-07 23:34:15 +08:00 |
fullwall
|
36cbef81a7
|
Fix dropstrait, allow player hurt/death sound to be set
|
2022-06-24 12:43:23 +08:00 |
fullwall
|
8694603c85
|
Refactor PlayerControllerLook into RotationTrait
|
2022-04-25 02:22:39 +08:00 |
fullwall
|
3685d33980
|
Add /npc bossbar --track and fix equipment caching logic
|
2022-04-23 13:42:48 +08:00 |
fullwall
|
96a5889111
|
Trial change to knockback in 1.8.8
|
2022-03-10 03:38:08 +08:00 |
fullwall
|
908e678135
|
entityBaseTick should update some variables
|
2022-03-10 03:12:43 +08:00 |
fullwall
|
626b6d6b42
|
Allow NPCs to push other entities
|
2022-02-20 21:21:50 +08:00 |
fullwall
|
bf56a6dcb2
|
Add glowing for non-player characters, stop 1.8.8 noDamageTicks from going down too fast
|
2022-02-15 01:35:07 +08:00 |
fullwall
|
7683516d62
|
Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs
|
2022-01-20 17:10:52 +08:00 |
fullwall
|
5fffa23e94
|
Add packet update delay setting
|
2022-01-02 01:22:35 +08:00 |
fullwall
|
840f32469b
|
First pass at fall damage
|
2021-10-25 00:22:19 +08:00 |
fullwall
|
15f57c4970
|
Add null checks
|
2021-01-24 20:51:12 +08:00 |
fullwall
|
9cbc1c6bd8
|
Send equipment packets when equipment changes
|
2021-01-24 19:25:59 +08:00 |
fullwall
|
0a6b1235db
|
Reduce jar size by refactoring push event
|
2021-01-03 00:09:21 +08:00 |
fullwall
|
7743763d3c
|
Refactor common code, add missing condition
|
2020-11-14 18:41:21 +08:00 |
fullwall
|
dffbf60465
|
Simplify inBlock check to avoid chunk loading
|
2020-11-14 17:27:54 +08:00 |
fullwall
|
7450c4db45
|
Use new getOrAddTrait methodf
|
2020-09-14 17:57:58 +08:00 |
fullwall
|
0c7dd3b4f0
|
Set default invulnerability ticks to 0
|
2020-09-01 23:51:17 +08:00 |
fullwall
|
45907da2d7
|
Hologram bugfixes
|
2020-08-11 22:47:45 +08:00 |
fullwall
|
b902879ca6
|
Fix gravity
|
2020-08-08 15:21:54 +08:00 |
fullwall
|
2a8f54f2d6
|
Move movement code into playerTick to avoid inter-world crashes
|
2020-07-27 17:14:57 +08:00 |
fullwall
|
3c5ba43b92
|
Backport to 1.8.8 too
|
2020-07-11 15:50:24 +08:00 |
fullwall
|
16c418415b
|
Cleanup, reduce number of packets per packet update cycle
|
2020-05-01 17:49:03 +08:00 |
fullwall
|
32429f140d
|
Run clientside player ticking at a different time
|
2020-04-29 20:56:39 +08:00 |
fullwall
|
80011eed41
|
Revamp SkinnableEntity into SkinTrait
|
2020-04-19 02:07:03 +08:00 |