fullwall
847652046e
Respect cancelled on EntityDamageEvent
2016-01-19 10:03:30 +08:00
fullwall
23294552eb
Allow Player NPCs to swim in water when not navigating
2016-01-15 23:35:27 +08:00
fullwall
ce561150b6
More correct yaw calculations for skin tracking
2016-01-15 15:29:12 +08:00
fullwall
2f247b13d4
Merge branch 'master' of github.com:CitizensDev/Citizens2
2016-01-15 15:20:46 +08:00
fullwall
11400b909d
Set distance margin as block squared directly to reduce confusion, fix incorrect quotes in messages
2016-01-15 15:19:25 +08:00
fullwall
826eb50894
Update README.md
2016-01-14 15:18:00 +08:00
fullwall
dafde6c3a1
Fix ender pearl NPCs
2016-01-12 23:21:52 +08:00
fullwall
7259ea9832
Formatting changes and more consistent LookClose comparator behaviour
2016-01-12 00:02:07 +08:00
fullwall
d7aefcf0db
Set villager head yaw to current yaw every tick
2016-01-10 13:12:36 +08:00
fullwall
6e26252328
More realistic gravity
2016-01-10 00:12:17 +08:00
fullwall
ce8bc53b5b
Use new trait name annotation
2016-01-07 22:25:09 +08:00
fullwall
3792407d80
Add some data to NPC before NPCSpawnEvent is called
2016-01-07 20:24:48 +08:00
fullwall
5fc5f23d8b
Save head pose
2016-01-03 09:57:39 +08:00
fullwall
b0a4fe8e3d
Minor resource cleanups
2016-01-03 00:53:11 +08:00
fullwall
bdede8fb79
Add new options to /npc pathopt, save modified options only if they are different from the settings
2016-01-03 00:33:08 +08:00
fullwall
be9fb19d39
Fix setSize causing drift for some entities
2016-01-01 14:59:49 +08:00
fullwall
14081192c3
Fix entity armor stand right click events
2016-01-01 13:15:19 +08:00
fullwall
fb2ebc0a31
Fix wither movement
2016-01-01 13:00:17 +08:00
fullwall
214b113575
Fix flying pathfinder not setting yaw correctly
2016-01-01 12:51:45 +08:00
fullwall
829cc1ef63
ArmorStand command and trait
2016-01-01 11:33:11 +08:00
fullwall
76c51248d5
Fix ocelot -s
2016-01-01 11:01:09 +08:00
fullwall
9c93897e2b
Fix #552
2016-01-01 10:55:01 +08:00
fullwall
300ff53dfd
Fix typo
2015-12-19 15:36:05 +08:00
fullwall
4b86f89d74
Don't import CraftServer when you need to be version independent
2015-12-19 14:51:23 +08:00
fullwall
6085f2233d
Remove deprecated method and double check world when resetting player skins
2015-12-19 14:43:56 +08:00
fullwall
73c37eb7db
Enable new target location mapping API and disable /npc gravity when navigating
2015-11-25 01:55:12 +08:00
fullwall
6cb0056b51
Fix rabbit movement
2015-11-24 01:17:06 +08:00
fullwall
35665695d1
Add /npc wither --charged
2015-11-16 21:36:00 +08:00
fullwall
997a14eb35
Implement new navigatorparameters settings
2015-11-06 07:17:47 +08:00
fullwall
2813508cc9
Make targeted NPCs update their path more frequently
2015-11-05 15:02:57 +08:00
fullwall
b36e62effd
Fix despawn events not being called when NPC is killed while vulnerable
2015-11-02 19:53:04 +08:00
fullwall
e56cbb5e17
Make slime movement more natural
2015-11-01 00:51:37 +08:00
fullwall
d31ac463ff
Don't use world full time as an update counter
2015-10-25 22:29:38 +08:00
fullwall
2d5a4593ff
Fix bugs with rabbit, controllable
2015-10-24 17:07:24 +08:00
fullwall
5e5b2dc8c8
Fix /npc gravity for players
2015-10-24 15:46:09 +08:00
fullwall
11df61f74d
Horse protection
2015-10-24 15:25:57 +08:00
fullwall
56fe2bb453
Merge branch 'master' of github.com:CitizensDev/Citizens2
2015-10-21 15:06:25 +08:00
fullwall
6556e03a53
Fix magma cube movement
2015-10-21 15:05:43 +08:00
fullwall
39ff48ca77
Merge pull request #518 from JCThePants/skins2-5
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Add SkinLayers trait and skinlayers command
2015-09-17 22:26:58 +08:00
JCThePants
9e3c401dc3
add SkinLayers trait and commands
2015-09-17 00:16:47 -07:00
fullwall
446e4d2ef0
Merge pull request #516 from JCThePants/skins2-4
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fix NPC skin layers sometimes don't show (Issue #505 )
2015-09-17 12:48:34 +08:00
JCThePants
82eab1e8f6
fix NPC skin layers sometimes don't show
2015-09-16 21:01:28 -07:00
fullwall
f204fc1ecf
Merge pull request #514 from JCThePants/skins2-3
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Fix NPE, improve navigating NPC skins, fix tablist setting
2015-09-12 19:55:45 +08:00
JCThePants
4f0d477935
Fix NPE if NPC removed without spawning
...
Update players based on navigating NPC's. Update player when NPC navigates into players field of view.
Moved skin update tracker code to own class (SkinUpdateTracker)
fix use incorrect setting for tab list
rename PlayerListRemover to TabListRemover
rename recently added NMS#sendPlayerListRemove, #sendPlayerListAdd methods to #sendTabList*
2015-09-11 23:50:17 -07:00
fullwall
3950b273a5
Fix typos
2015-09-11 20:33:57 +08:00
fullwall
a61479f669
Add calls to addOrRemoveFromPlayerList
2015-09-11 20:18:31 +08:00
fullwall
44e1ea4af6
Fix #495
2015-09-11 20:13:30 +08:00
fullwall
dd37eb25d3
Merge pull request #502 from JCThePants/skins2-2
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bug fix and optimizations in NPC skins
2015-09-05 12:01:20 +08:00
JCThePants
f0d6843867
Merge branch 'master' of https://github.com/CitizensDev/Citizens2 into skins2-2
2015-09-04 03:03:40 -07:00
JCThePants
5998bd76c3
bug fix and optimizations in NPC skins
...
fixed client sometimes disconnects for: Internal Exception: io.netty.handler.codec.DecoderException: java.io.IOException: Packet 0/56 (ki) was larger than I expected, found 917 bytes extra whilst reading packet 56;
changes in Skin#setNPCTexture
Allow retrieving Skin instance by skin name instead of entity so it can be retrieved without a spawned entity instance. Changes in Skin and SkinPacketTracker.
add SkinPacketTracker#onSpawnNPC
remove redundant scheduled skin update tasks in CitizensNPC and EventListen; provide no benefit
reset current SkinUpdateTracker instance if exists instead of creating a new one for all players in EventListen#onCitizensReload
reset rotation count in EventListen when player teleports/changes world/etc
reset update trackers for players nearby NPC's that spawn in case they are not looking at the NPC.
2015-09-04 03:03:15 -07:00