fullwall
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8fea42eba4
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Check chunk loaded as well, may fix the yaw issue with players
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2012-11-04 10:34:57 +08:00 |
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fullwall
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871259dcff
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Add LinearWaypointsCompleteEvent
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2012-11-02 17:32:11 +08:00 |
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fullwall
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6f1eb32445
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Fixed the stair/slab issue for real - missed the rename of W->X, readded this change
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2012-11-01 22:05:25 +08:00 |
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fullwall
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9024c3a8d2
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Send a message on waypoint clear
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2012-11-01 14:46:18 +08:00 |
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fullwall
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1cebe9271a
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Add clear to waypoint editor
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2012-11-01 14:01:17 +08:00 |
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fullwall
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a1b29a1c52
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Update README for new version
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2012-11-01 10:44:55 +08:00 |
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fullwall
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6290ea977f
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Fix for equipment
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2012-11-01 09:17:13 +08:00 |
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fullwall
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79160706bb
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Changes to equipment
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2012-10-31 23:54:01 +08:00 |
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fullwall
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ead7db1990
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Update null equipment
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2012-10-31 23:35:17 +08:00 |
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fullwall
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cc8d9c10a8
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Changes to Behaviour
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2012-10-31 21:52:50 +08:00 |
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fullwall
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18d9853f00
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Add powermock as a testing dependency
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2012-10-31 15:43:49 +08:00 |
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fullwall
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5ce050ec86
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Better world safety
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2012-10-31 15:03:13 +08:00 |
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fullwall
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0c2a689793
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Test
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2012-10-31 14:46:24 +08:00 |
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fullwall
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43e218be05
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Work around entity equipping
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2012-10-31 14:13:38 +08:00 |
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fullwall
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eec27c07e4
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Move setImplementation call
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2012-10-31 12:15:16 +08:00 |
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fullwall
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ae6a666bc6
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Delay trigger delays other triggers
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2012-10-31 12:03:38 +08:00 |
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fullwall
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567b2d5e25
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Add PlayerAnimation waypoint trigger
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2012-10-31 11:51:12 +08:00 |
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fullwall
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59a6bd7770
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Owner check in Controllable
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2012-10-31 10:10:48 +08:00 |
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fullwall
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18d9d412c8
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Move translator creation to the translate methods
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2012-10-31 10:08:34 +08:00 |
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fullwall
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9a6bdaa170
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Moving the spawn call was ill-advised
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2012-10-30 22:47:44 +08:00 |
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fullwall
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5f6014d87d
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Sanity check
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2012-10-30 22:40:15 +08:00 |
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fullwall
|
670711f109
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Test
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2012-10-30 22:28:19 +08:00 |
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fullwall
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67da06d14b
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Odd.
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2012-10-30 22:26:21 +08:00 |
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fullwall
|
5c6ea45eef
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Change this back
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2012-10-30 22:17:28 +08:00 |
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fullwall
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9cd6f510e1
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Derp - animate ARM_SWING not HURT
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2012-10-30 22:11:12 +08:00 |
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fullwall
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f86954ff78
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Add build number to version
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2012-10-30 21:50:14 +08:00 |
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fullwall
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046ab7dd38
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Reuse code
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2012-10-30 21:31:15 +08:00 |
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fullwall
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c5504379e4
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Fix
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2012-10-30 21:23:36 +08:00 |
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fullwall
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579385cb0d
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Rename methods
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2012-10-30 21:14:10 +08:00 |
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fullwall
|
c873904dfc
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Explicitly stop metrics, fix stair/slab climbing
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2012-10-30 21:11:06 +08:00 |
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fullwall
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fdbd6f7afb
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I have 0.47 problems but stairs work now
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2012-10-30 17:49:54 +08:00 |
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fullwall
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4ebb4c98b3
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Use motY = 0.5 instead of calling bf()
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2012-10-30 14:58:35 +08:00 |
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fullwall
|
b45da033f8
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Update dependency version
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2012-10-30 11:34:56 +08:00 |
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fullwall
|
3f4a601bb8
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Update version
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2012-10-30 11:33:55 +08:00 |
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fullwall
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2c3d999a00
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Reuse code, match more entity types
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2012-10-30 11:02:25 +08:00 |
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fullwall
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a80bc89044
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Fix entity.l being called and use bukkit equivalent, update EntitySense, knockback enchantments get applied
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2012-10-30 10:53:05 +08:00 |
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fullwall
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71d4752c58
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Fix location missing bug... and bats
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2012-10-30 08:59:52 +08:00 |
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fullwall
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e43a233ade
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NPC stairclimbing: still not working
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2012-10-29 22:45:03 +08:00 |
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fullwall
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5f15f0146d
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Sort
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2012-10-29 21:36:27 +08:00 |
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fullwall
|
b4373ccaa9
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Fix walking over slabs
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2012-10-29 21:35:38 +08:00 |
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fullwall
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f1f5b74f6b
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Add some escape sequences
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2012-10-29 20:54:28 +08:00 |
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fullwall
|
e9e2c057dc
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Fix NPC bats, add /npc skeletontype, /npc create now allows creation at another player
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2012-10-29 17:26:42 +08:00 |
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aPunch
|
6ab712f893
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Add ability to place skulls on NPCs.
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2012-10-28 17:52:31 -05:00 |
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fullwall
|
df78fbef01
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Fix rayTrace call to this.l
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2012-10-28 13:18:38 +08:00 |
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fullwall
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b83bd96847
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Use the persistent field instead of overriding bh
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2012-10-28 12:54:18 +08:00 |
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fullwall
|
61caf6d9ef
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Update for 1.4
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2012-10-28 12:37:37 +08:00 |
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fullwall
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85c0a67759
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Add ChatTrigger, add PlayerAnimation utility class
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2012-10-27 19:43:53 +08:00 |
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fullwall
|
e898918d6d
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Trigger conversation is active while the editor is active
|
2012-10-26 22:00:48 +08:00 |
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fullwall
|
641b19aa99
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Stop the conversation when the editor stops
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2012-10-26 21:55:41 +08:00 |
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fullwall
|
3bdf59c533
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Implement WaypointTriggers
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2012-10-26 21:49:30 +08:00 |
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