Commit Graph

2262 Commits

Author SHA1 Message Date
fullwall
9ff38f0080 Make citizens.npc.talk default true 2020-10-27 01:31:18 +08:00
fullwall
e8cdba65df Fix /npc hologram remove off by one 2020-10-26 17:20:09 +08:00
fullwall
11a231cd13 Remove deprecated interface 2020-10-24 14:21:04 +08:00
fullwall
e52a3c4685 Extend CraftTippedArrow 2020-10-24 13:39:25 +08:00
fullwall
cac35409c9 Check for command message setting being empty 2020-10-21 15:18:07 +08:00
fullwall
a944c3ca9c Make mob entity uuids the same as their NPC uuid 2020-10-18 18:32:33 +08:00
fullwall
8cdda471b9 Prevent concurrent modification issue with NPC spawning 2020-10-15 20:30:50 +08:00
fullwall
7dba144924 Use MONITOR priority for NPCSpawnEvent 2020-10-15 20:21:15 +08:00
fullwall
5081b713a8 For completeness, work with stacked waypoints 2020-10-14 15:16:40 +08:00
fullwall
e10af76e45 Showing markers by default 2020-10-14 15:14:49 +08:00
fullwall
10ec4b2c29 Fix conversation abandoned event 2020-10-14 15:12:41 +08:00
fullwall
4f345dddc1 Give an extra block's worth of leeway to /npc path reaching the destination 2020-10-13 21:51:52 +08:00
fullwall
de74b21dd7 Fix up some messages with the waypoint editor 2020-10-13 19:51:53 +08:00
fullwall
306a448a48 Remove editing slot from linear waypoint editor, make showing points the default and adjust messages to explain this 2020-10-13 18:52:45 +08:00
fullwall
c46362b02d Just use the slower but safer remove option 2020-10-12 23:04:12 +08:00
fullwall
9eb254215f Add preventing spawn debug 2020-10-12 22:49:09 +08:00
fullwall
675eaffad5 Prevent chunk load respawning with SpawnReason.PLUGIN 2020-10-12 22:24:44 +08:00
fullwall
12b796afa3 Add extra spawning debug 2020-10-12 21:58:26 +08:00
fullwall
13dee3570f Add messages for chat waypoint trigger 2020-10-12 21:10:49 +08:00
fullwall
4591b9e3a9 Fix rightclicking markers in /npc path 2020-10-12 21:00:23 +08:00
fullwall
6a3382c5ce Insert in proper position 2020-10-12 20:45:47 +08:00
fullwall
1d314fba7a Append waypoints in the waypoint editor 2020-10-12 20:44:11 +08:00
fullwall
b2f841a40e Fix shulker bullets with lookclose on 2020-10-12 14:10:23 +08:00
fullwall
b20113e1f1 Make flying A* use the new iterations per tick settings 2020-10-10 21:40:33 +08:00
fullwall
9e0b8d1c5a Fix hologram names with non-player NPCs 2020-10-08 21:06:45 +08:00
fullwall
38dfb0e42c Looking for the closest block to the ground when targeting entities 2020-10-08 13:26:41 +08:00
fullwall
27b0bc107c Generate getters for trait methods 2020-10-07 19:16:41 +08:00
fullwall
8f009d5598 Add /npc ai command 2020-10-05 15:59:14 +08:00
fullwall
84ec48078d Add global settings for command error messages 2020-10-05 12:18:19 +08:00
fullwall
f6fbc28d15 Fix horse inventory 2020-10-04 00:58:35 +08:00
fullwall
9f7e57fbda Add spaces between /npc villager output 2020-10-03 22:13:47 +08:00
fullwall
a89ed9e739 Merge branch 'master' of github.com:CitizensDev/Citizens2 into master 2020-10-03 15:48:44 +08:00
fullwall
f5dc673948 Fix /npc command sequential 2020-10-03 15:40:53 +08:00
Alex "mcmonkey" Goodwin
679e38c2c4
Clarification/modernization of ISSUE_TEMPLATE
Spark is the profiler that most users are able to quickly get working, also the previous phrasing of the server log line seemed to confuse many users into thinking logs weren't needed
2020-09-29 20:23:23 -07:00
fullwall
ace484636a Add /npc pathto 2020-09-17 23:31:44 +08:00
fullwall
8c1b51da98 Look more often even if target hasn't moved much 2020-09-16 21:58:15 +08:00
fullwall
0db8f37eeb Block right click water bucket for protected NPC fish 2020-09-16 20:35:34 +08:00
fullwall
7450c4db45 Use new getOrAddTrait methodf 2020-09-14 17:57:58 +08:00
fullwall
450bff76ec Fix protect setting for followtrait 2020-09-14 17:39:49 +08:00
fullwall
ab16b50814 Try to avoid handling player properties twice if respawning in the same tick 2020-09-13 16:16:54 +08:00
fullwall
d334d86f3d Make shulker bullet the default marker type 2020-09-11 16:35:15 +08:00
fullwall
52f8044cd5 Update to 1.16.3 2020-09-11 09:29:42 +08:00
fullwall
11b161e216 Destroy wander markers 2020-09-10 21:23:25 +08:00
fullwall
5d2d6b7e4d Move marker code to sync 2020-09-10 20:48:18 +08:00
fullwall
934f94e137 Add setting for max minecraft pathfinder fall distance 2020-09-05 15:13:34 +08:00
fullwall
109beda4c5 Fix missing piglin brute type 2020-09-03 00:08:23 +08:00
fullwall
0c7dd3b4f0 Set default invulnerability ticks to 0 2020-09-01 23:51:17 +08:00
fullwall
7d10e25da5 Fix condition in entityportalevent 2020-08-30 17:00:33 +08:00
fullwall
4b4b0b7803 Add piglinbrute impl 2020-08-30 12:28:06 +08:00
fullwall
0a9aaef54e Add setting 2020-08-28 22:55:29 +08:00