Commit Graph

690 Commits

Author SHA1 Message Date
fullwall
bfd5227335 Send a message on waypoint clear 2012-11-01 14:46:18 +08:00
fullwall
4fe45d5ce6 Add clear to waypoint editor 2012-11-01 14:01:17 +08:00
fullwall
a555d54c8c Update README for new version 2012-11-01 10:44:55 +08:00
fullwall
3d80930829 Fix for equipment 2012-11-01 09:17:13 +08:00
fullwall
fd32bda052 Changes to equipment 2012-10-31 23:54:01 +08:00
fullwall
26ada30cab Update null equipment 2012-10-31 23:35:17 +08:00
fullwall
ffd39fee0a Changes to Behaviour 2012-10-31 21:52:50 +08:00
fullwall
650111efd4 Add powermock as a testing dependency 2012-10-31 15:43:49 +08:00
fullwall
adaaac44d9 Better world safety 2012-10-31 15:03:13 +08:00
fullwall
afbe8b7547 Test 2012-10-31 14:46:24 +08:00
fullwall
40cb146757 Work around entity equipping 2012-10-31 14:13:38 +08:00
fullwall
dd610ccfc5 Move setImplementation call 2012-10-31 12:15:16 +08:00
fullwall
1a5f58e3ec Delay trigger delays other triggers 2012-10-31 12:03:38 +08:00
fullwall
9c7173c284 Add PlayerAnimation waypoint trigger 2012-10-31 11:51:12 +08:00
fullwall
4a40ef8778 Owner check in Controllable 2012-10-31 10:10:48 +08:00
fullwall
953cc3ce66 Move translator creation to the translate methods 2012-10-31 10:08:34 +08:00
fullwall
9f085b2692 Moving the spawn call was ill-advised 2012-10-30 22:47:44 +08:00
fullwall
0349b64c23 Sanity check 2012-10-30 22:40:15 +08:00
fullwall
08ef13f6c4 Test 2012-10-30 22:28:19 +08:00
fullwall
d1e0d99395 Odd. 2012-10-30 22:26:21 +08:00
fullwall
d84594019d Change this back 2012-10-30 22:17:28 +08:00
fullwall
0742d777cc Derp - animate ARM_SWING not HURT 2012-10-30 22:11:12 +08:00
fullwall
85759d8ac7 Add build number to version 2012-10-30 21:50:14 +08:00
fullwall
a67ddbe66c Reuse code 2012-10-30 21:31:15 +08:00
fullwall
6b72472e5e Fix 2012-10-30 21:23:36 +08:00
fullwall
779aaa8f74 Rename methods 2012-10-30 21:14:10 +08:00
fullwall
1f1f2442d4 Explicitly stop metrics, fix stair/slab climbing 2012-10-30 21:11:06 +08:00
fullwall
ce0e248867 I have 0.47 problems but stairs work now 2012-10-30 17:49:54 +08:00
fullwall
10841ed146 Use motY = 0.5 instead of calling bf() 2012-10-30 14:58:35 +08:00
fullwall
865c7460b4 Update dependency version 2012-10-30 11:34:56 +08:00
fullwall
eadc338dc2 Update version 2012-10-30 11:33:55 +08:00
fullwall
054fe89309 Reuse code, match more entity types 2012-10-30 11:02:25 +08:00
fullwall
7ed02943b7 Fix entity.l being called and use bukkit equivalent, update EntitySense, knockback enchantments get applied 2012-10-30 10:53:05 +08:00
fullwall
c519cde217 Fix location missing bug... and bats 2012-10-30 08:59:52 +08:00
fullwall
cb578bd677 NPC stairclimbing: still not working 2012-10-29 22:45:03 +08:00
fullwall
d00a19d8fc Sort 2012-10-29 21:36:27 +08:00
fullwall
0442e11462 Fix walking over slabs 2012-10-29 21:35:38 +08:00
fullwall
e26f3621af Add some escape sequences 2012-10-29 20:54:28 +08:00
fullwall
3b1a5bc044 Fix NPC bats, add /npc skeletontype, /npc create now allows creation at another player 2012-10-29 17:26:42 +08:00
aPunch
216b7f9d40 Add ability to place skulls on NPCs. 2012-10-28 17:52:31 -05:00
fullwall
918a9c5bba Fix rayTrace call to this.l 2012-10-28 13:18:38 +08:00
fullwall
bc575cbcf5 Use the persistent field instead of overriding bh 2012-10-28 12:54:18 +08:00
fullwall
a61172e6e4 Update for 1.4 2012-10-28 12:37:37 +08:00
fullwall
0d6b4e021e Add ChatTrigger, add PlayerAnimation utility class 2012-10-27 19:43:53 +08:00
fullwall
8b9fa4328a Trigger conversation is active while the editor is active 2012-10-26 22:00:48 +08:00
fullwall
d7f765bfbd Stop the conversation when the editor stops 2012-10-26 21:55:41 +08:00
fullwall
35844ac6c5 Implement WaypointTriggers 2012-10-26 21:49:30 +08:00
fullwall
4ce0843315 Assuming this works 2012-10-26 17:52:01 +08:00
fullwall
cd55c42ec0 Player NPC swimming 2012-10-26 16:35:23 +08:00
fullwall
1768f87405 Use setting more consistently 2012-10-26 16:07:06 +08:00