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/*
* a class to keep definitions for all theme settings
*/
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extern " C " {
# include <Protocol/GraphicsOutput.h>
}
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# include "libegint.h"
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# include "../refit/screen.h"
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# include "../refit/lib.h"
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# include "XTheme.h"
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# if USE_XTHEME
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# ifndef DEBUG_ALL
# define DEBUG_XTHEME 1
# else
# define DEBUG_XTHEME DEBUG_ALL
# endif
# if DEBUG_XTHEME == 0
# define DBG(...)
# else
# define DBG(...) DebugLog(DEBUG_XTHEME, __VA_ARGS__)
# endif
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# if !USE_XTHEME
//these are XTHEME members
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//extern INTN ScrollWidth;
//extern INTN ScrollButtonsHeight;
//extern INTN ScrollBarDecorationsHeight;
//extern INTN ScrollScrollDecorationsHeight;
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//These are SCREEN members
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//extern EG_RECT UpButton;
//extern EG_RECT DownButton;
//extern EG_RECT BarStart;
//extern EG_RECT BarEnd;
//extern EG_RECT ScrollbarBackground;
//extern EG_RECT Scrollbar;
//extern EG_RECT ScrollStart;
//extern EG_RECT ScrollEnd;
//extern EG_RECT ScrollTotal;
//extern EG_RECT ScrollbarOldPointerPlace;
//extern EG_RECT ScrollbarNewPointerPlace;
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# endif
//dynamic variables
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//extern INTN ScrollbarYMovement;
//extern BOOLEAN IsDragging;
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CONST CHAR8 * IconsNames [ ] = {
" func_about " ,
" func_options " ,
" func_clover " ,
" func_secureboot " ,
" func_secureboot_config " ,
" func_reset " ,
" func_shutdown " ,
" func_help " ,
" tool_shell " , //8
" tool_part " ,
" tool_rescue " ,
" pointer " , //11
" vol_internal " ,
" vol_external " ,
" vol_optical " ,
" vol_firewire " ,
" vol_clover " ,
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" vol_internal_hfs " , //18
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" vol_internal_apfs " ,
" vol_internal_ntfs " ,
" vol_internal_ext3 " ,
" vol_recovery " , //21
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// not used? will be skipped while theme parsing
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" logo " ,
" selection_small " ,
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" selection_big " , //BUILTIN_SELECTION_BIG=24 we keep this numeration
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//os icons
" os_mac " , //0 + 25
" os_tiger " ,
" os_leo " ,
" os_snow " ,
" os_lion " ,
" os_cougar " ,
" os_mav " ,
" os_yos " ,
" os_cap " ,
" os_sierra " ,
" os_hsierra " ,
" os_moja " , //11
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" os_cata " , //12 //there is no reserve for 10.16, next oses should be added to the end of the list
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" os_linux " ,
" os_ubuntu " ,
" os_suse " ,
" os_freebsd " , //16
" os_freedos " ,
" os_win " ,
" os_vista " ,
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" radio_button " , //20+25
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" radio_button_selected " ,
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" checkbox " , //22
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" checkbox_checked " ,
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" scrollbar_background " , //24 - present here for SVG theme but should be done more common way
" scrollbar_holder " ,
//other oses will be added below
" "
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} ;
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//icons class
//if ImageNight is not set then Image should be used
# define DEC_BUILTIN_ICON(id, ico) { \
Image . FromPNG ( ACCESS_EMB_DATA ( ico ) , ACCESS_EMB_SIZE ( ico ) ) ; \
}
# define DEC_BUILTIN_ICON2(id, ico, dark) { \
Image . FromPNG ( ACCESS_EMB_DATA ( ico ) , ACCESS_EMB_SIZE ( ico ) ) ; \
ImageNight . FromPNG ( ACCESS_EMB_DATA ( dark ) , ACCESS_EMB_SIZE ( dark ) ) ; \
}
Icon : : Icon ( INTN Index , bool TakeEmbedded ) : Image ( 0 ) , ImageNight ( 0 )
{
Id = Index ;
Name . setEmpty ( ) ;
if ( Index > = BUILTIN_ICON_FUNC_ABOUT & & Index < = BUILTIN_CHECKBOX_CHECKED ) {
Name . takeValueFrom ( IconsNames [ Index ] ) ;
}
if ( TakeEmbedded ) {
GetEmbedded ( ) ;
}
}
void Icon : : GetEmbedded ( )
{
switch ( Id ) {
case BUILTIN_ICON_FUNC_ABOUT :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_ABOUT , emb_func_about , emb_dark_func_about )
break ;
case BUILTIN_ICON_FUNC_OPTIONS :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_OPTIONS , emb_func_options , emb_dark_func_options )
break ;
case BUILTIN_ICON_FUNC_CLOVER :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_CLOVER , emb_func_clover , emb_dark_func_clover )
break ;
case BUILTIN_ICON_FUNC_SECURE_BOOT :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_SECURE_BOOT , emb_func_secureboot , emb_dark_func_secureboot )
break ;
case BUILTIN_ICON_FUNC_SECURE_BOOT_CONFIG :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_SECURE_BOOT_CONFIG , emb_func_secureboot_config , emb_dark_func_secureboot_config )
break ;
case BUILTIN_ICON_FUNC_RESET :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_RESET , emb_func_reset , emb_dark_func_reset )
break ;
case BUILTIN_ICON_FUNC_EXIT :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_EXIT , emb_func_exit , emb_dark_func_exit )
break ;
case BUILTIN_ICON_FUNC_HELP :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_FUNC_HELP , emb_func_help , emb_dark_func_help )
break ;
case BUILTIN_ICON_TOOL_SHELL :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_TOOL_SHELL , emb_func_shell , emb_dark_func_shell )
break ;
case BUILTIN_ICON_BANNER :
DEC_BUILTIN_ICON2 ( BUILTIN_ICON_BANNER , emb_logo , emb_dark_logo )
break ;
case BUILTIN_SELECTION_SMALL :
DEC_BUILTIN_ICON2 ( BUILTIN_SELECTION_SMALL , emb_selection_small , emb_dark_selection_small )
break ;
case BUILTIN_SELECTION_BIG :
DEC_BUILTIN_ICON2 ( BUILTIN_SELECTION_BIG , emb_selection_big , emb_dark_selection_big )
break ;
//next icons have no dark image
case BUILTIN_ICON_POINTER :
DEC_BUILTIN_ICON ( BUILTIN_ICON_POINTER , emb_pointer )
break ;
case BUILTIN_ICON_VOL_INTERNAL :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_INTERNAL , emb_vol_internal )
break ;
case BUILTIN_ICON_VOL_EXTERNAL :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_EXTERNAL , emb_vol_external )
break ;
case BUILTIN_ICON_VOL_OPTICAL :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_OPTICAL , emb_vol_optical )
break ;
case BUILTIN_ICON_VOL_BOOTER :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_BOOTER , emb_vol_internal_booter )
break ;
case BUILTIN_ICON_VOL_INTERNAL_HFS :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_INTERNAL_HFS , emb_vol_internal_hfs )
break ;
case BUILTIN_ICON_VOL_INTERNAL_APFS :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_INTERNAL_APFS , emb_vol_internal_apfs )
break ;
case BUILTIN_ICON_VOL_INTERNAL_NTFS :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_INTERNAL_NTFS , emb_vol_internal_ntfs )
break ;
case BUILTIN_ICON_VOL_INTERNAL_EXT3 :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_INTERNAL_EXT3 , emb_vol_internal_ext )
break ;
case BUILTIN_ICON_VOL_INTERNAL_REC :
DEC_BUILTIN_ICON ( BUILTIN_ICON_VOL_INTERNAL_REC , emb_vol_internal_recovery )
break ;
case BUILTIN_RADIO_BUTTON :
DEC_BUILTIN_ICON ( BUILTIN_RADIO_BUTTON , emb_radio_button )
break ;
case BUILTIN_RADIO_BUTTON_SELECTED :
DEC_BUILTIN_ICON ( BUILTIN_RADIO_BUTTON_SELECTED , emb_radio_button_selected )
break ;
case BUILTIN_CHECKBOX :
DEC_BUILTIN_ICON ( BUILTIN_CHECKBOX , emb_checkbox )
break ;
case BUILTIN_CHECKBOX_CHECKED :
DEC_BUILTIN_ICON ( BUILTIN_CHECKBOX_CHECKED , emb_checkbox_checked )
break ;
case BUILTIN_ICON_SELECTION :
Name . takeValueFrom ( " selection_indicator " ) ;
DEC_BUILTIN_ICON ( BUILTIN_ICON_SELECTION , emb_selection_indicator )
break ;
default :
// Image.setEmpty(); //done by ctor?
break ;
}
//something to do else?
}
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Icon : : ~ Icon ( ) { }
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//xtheme class
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XTheme : : XTheme ( ) {
Init ( ) ;
}
XTheme : : ~ XTheme ( ) {
//nothing todo?
}
void XTheme : : Init ( )
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{
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// DisableFlags = 0;
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HideBadges = 0 ;
HideUIFlags = 0 ;
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// TextOnly = FALSE;
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Font = FONT_GRAY ; // FONT_TYPE
CharWidth = 9 ;
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SelectionColor = 0x80808080 ;
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FontFileName . setEmpty ( ) ;
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Theme . takeValueFrom ( " embedded " ) ;
embedded = true ;
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BannerFileName . setEmpty ( ) ;
SelectionSmallFileName . setEmpty ( ) ;
SelectionBigFileName . setEmpty ( ) ;
SelectionIndicatorName . setEmpty ( ) ;
DefaultSelection . setEmpty ( ) ;
BackgroundName . setEmpty ( ) ;
BackgroundScale = imNone ; // SCALING
BackgroundSharp = 0 ;
BackgroundDark = FALSE ; //TODO should be set to true if Night theme
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// CustomIcons = FALSE; //TODO don't know how to handle with SVG theme
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SelectionOnTop = FALSE ;
BootCampStyle = FALSE ;
BadgeOffsetX = 0 ;
BadgeOffsetY = 0 ;
BadgeScale = 4 ; // TODO now we have float scale = BadgeScale/16
ThemeDesignWidth = 0xFFFF ;
ThemeDesignHeight = 0xFFFF ;
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BannerPosX = 0xFFFF ; // the value out of range [0,1000]
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BannerPosY = 0xFFFF ;
BannerEdgeHorizontal = 0 ;
BannerEdgeVertical = 0 ;
BannerNudgeX = 0 ;
BannerNudgeY = 0 ;
VerticalLayout = FALSE ;
NonSelectedGrey = FALSE ; //TODO what about SVG?
MainEntriesSize = 128 ;
TileXSpace = 8 ;
TileYSpace = 24 ;
// IconFormat = ICON_FORMAT_DEF;
Proportional = FALSE ;
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// ShowOptimus = FALSE;
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DarkEmbedded = FALSE ; //looks like redundant, we always check Night or Daylight
TypeSVG = FALSE ;
Codepage = 0xC0 ; //this is for PNG theme
CodepageSize = 0xC0 ; // INTN CodepageSize; //extended latin
Scale = 1.0f ;
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CentreShift = 0.0f ;
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Daylight = true ;
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LayoutHeight = 376 ;
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LayoutBannerOffset = 64 ; //default value if not set
LayoutButtonOffset = 0 ; //default value if not set
LayoutTextOffset = 0 ; //default value if not set
LayoutAnimMoveForMenuX = 0 ; //default value if not set
row0TileSize = 144 ;
row1TileSize = 64 ;
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FontWidth = 9 ;
FontHeight = 18 ;
TextHeight = 19 ;
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}
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/*
* what if the icon is not found or name is wrong ?
* probably it whould return Empty image
* Image . isEmpty ( ) = = true
*/
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//const XImage& XTheme::GetIcon(const char* Name)
//{
// return GetIcon(XString().takeValueFrom(Name));
//}
//
//const XImage& XTheme::GetIcon(const CHAR16* Name)
//{
// return GetIcon(XString().takeValueFrom(Name));
//}
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static XImage NullIcon ;
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static XImage DummyIcon ;
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const XImage & XTheme : : GetIcon ( const XString & Name )
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{
for ( size_t i = 0 ; i < Icons . size ( ) ; i + + )
{
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if ( Icons [ i ] . Name = = Name ) //night icon has same name as daylight icon
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{
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return GetIcon ( Icons [ i ] . Id ) ;
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}
}
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return NullIcon ; //if name is not found
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}
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const XImage & XTheme : : GetIcon ( INTN Id )
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{
for ( size_t i = 0 ; i < Icons . size ( ) ; i + + )
{
if ( Icons [ i ] . Id = = Id )
{
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if ( ! Daylight & & ! Icons [ i ] . ImageNight . isEmpty ( ) ) {
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return Icons [ i ] . ImageNight ;
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}
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//if daylight or night icon absent
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if ( ! Icons [ i ] . Image . isEmpty ( ) ) {
return Icons [ i ] . Image ;
}
//if not found then create new one from embedded
Icon * NewIcon = new Icon ( Id , true ) ;
// NewIcon.GetEmbedded();
if ( ! Daylight & & ! NewIcon - > ImageNight . isEmpty ( ) ) {
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Icons [ i ] . ImageNight = NewIcon - > ImageNight ; //
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return NewIcon - > ImageNight ;
}
//if daylight or night icon absent
if ( ! NewIcon - > Image . isEmpty ( ) ) {
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Icons [ i ] . Image = NewIcon - > Image ;
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return NewIcon - > Image ;
}
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}
}
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return NullIcon ; //such Id is not found in the database
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}
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const XImage & XTheme : : LoadOSIcon ( const CHAR16 * OSIconName )
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{
return LoadOSIcon ( XString ( ) . takeValueFrom ( OSIconName ) ) ;
}
const XImage & XTheme : : LoadOSIcon ( const XString & Full )
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{
// input value can be L"win", L"ubuntu,linux", L"moja,mac" set by GetOSIconName (OSVersion)
XString First ;
XString Second ;
const XImage * ReturnImage ;
UINTN Comma = Full . IdxOf ( ' , ' ) ;
UINTN Size = Full . size ( ) ;
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// DBG("IconName=%ls comma=%lld size=%lld\n", OSIconName, Comma, Size);
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if ( Comma ! = MAX_XSIZE ) { //Comma
First = " os_ " _XS + Full . SubString ( 0 , Comma ) ;
ReturnImage = & GetIcon ( First ) ;
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// DBG(" first=%s\n", First.c_str());
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if ( ! ReturnImage - > isEmpty ( ) ) return * ReturnImage ;
//else search second name
Second = " os_ " _XS + Full . SubString ( Comma + 1 , Size - Comma - 1 ) ;
ReturnImage = & GetIcon ( Second ) ;
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// DBG(" Second=%s\n", Second.c_str());
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if ( ! ReturnImage - > isEmpty ( ) ) return * ReturnImage ;
} else {
ReturnImage = & GetIcon ( " os_ " _XS + Full ) ;
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// DBG(" Full=%s\n", Full.c_str());
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if ( ! ReturnImage - > isEmpty ( ) ) return * ReturnImage ;
}
// else something
if ( DummyIcon . isEmpty ( ) ) //initialize once per session
DummyIcon . DummyImage ( MainEntriesSize ) ;
return DummyIcon ;
}
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//
//void XTheme::AddIcon(Icon& NewIcon)
//{
// Icons.AddCopy(NewIcon);
//}
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void XTheme : : FillByEmbedded ( )
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{
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Icons . Empty ( ) ;
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for ( INTN i = 0 ; i < BUILTIN_ICON_COUNT ; + + i ) { //this is embedded icon count
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Icon * NewIcon = new Icon ( i , true ) ;
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Icons . AddReference ( NewIcon , true ) ;
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}
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//and buttons
Buttons [ 0 ] . FromPNG ( ACCESS_EMB_DATA ( emb_radio_button ) , ACCESS_EMB_SIZE ( emb_radio_button ) ) ;
Buttons [ 1 ] . FromPNG ( ACCESS_EMB_DATA ( emb_radio_button_selected ) , ACCESS_EMB_SIZE ( emb_radio_button_selected ) ) ;
Buttons [ 2 ] . FromPNG ( ACCESS_EMB_DATA ( emb_checkbox ) , ACCESS_EMB_SIZE ( emb_checkbox ) ) ;
Buttons [ 3 ] . FromPNG ( ACCESS_EMB_DATA ( emb_checkbox_checked ) , ACCESS_EMB_SIZE ( emb_checkbox_checked ) ) ;
if ( Daylight ) {
SelectionImages [ 0 ] . FromPNG ( ACCESS_EMB_DATA ( emb_selection_big ) , ACCESS_EMB_SIZE ( emb_selection_big ) ) ;
SelectionImages [ 2 ] . FromPNG ( ACCESS_EMB_DATA ( emb_selection_small ) , ACCESS_EMB_SIZE ( emb_selection_small ) ) ;
} else {
SelectionImages [ 0 ] . FromPNG ( ACCESS_EMB_DATA ( emb_dark_selection_big ) , ACCESS_EMB_SIZE ( emb_dark_selection_big ) ) ;
SelectionImages [ 2 ] . FromPNG ( ACCESS_EMB_DATA ( emb_dark_selection_small ) , ACCESS_EMB_SIZE ( emb_dark_selection_small ) ) ;
}
SelectionImages [ 4 ] . FromPNG ( ACCESS_EMB_DATA ( emb_selection_indicator ) , ACCESS_EMB_SIZE ( emb_selection_indicator ) ) ;
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}
void XTheme : : ClearScreen ( ) //and restore background and banner
{
if ( BanHeight < 2 ) {
BanHeight = ( ( UGAHeight - ( int ) ( LayoutHeight * Scale ) ) > > 1 ) ;
}
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egClearScreen ( & MenuBackgroundPixel ) ;
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if ( ! ( HideUIFlags & HIDEUI_FLAG_BANNER ) ) {
//Banner image prepared before
if ( ! Banner . isEmpty ( ) ) {
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BannerPlace . Width = Banner . GetWidth ( ) ;
BannerPlace . Height = ( BanHeight > = Banner . GetHeight ( ) ) ? Banner . GetHeight ( ) : BanHeight ;
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BannerPlace . XPos = BannerPosX ;
BannerPlace . YPos = BannerPosY ;
if ( ! TypeSVG ) {
// Check if new style placement value was used for banner in theme.plist
if ( ( BannerPosX > = 0 & & BannerPosX < = 1000 ) & & ( BannerPosY > = 0 & & BannerPosY < = 1000 ) ) {
// Check if screen size being used is different from theme origination size.
// If yes, then recalculate the placement % value.
// This is necessary because screen can be a different size, but banner is not scaled.
BannerPlace . XPos = HybridRepositioning ( BannerEdgeHorizontal , BannerPosX , BannerPlace . Width , UGAWidth , ThemeDesignWidth ) ;
BannerPlace . YPos = HybridRepositioning ( BannerEdgeVertical , BannerPosY , BannerPlace . Height , UGAHeight , ThemeDesignHeight ) ;
// Check if banner is required to be nudged.
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BannerPlace . XPos = CalculateNudgePosition ( BannerPlace . XPos , BannerNudgeX , Banner . GetWidth ( ) , UGAWidth ) ;
BannerPlace . YPos = CalculateNudgePosition ( BannerPlace . YPos , BannerNudgeY , Banner . GetHeight ( ) , UGAHeight ) ;
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// DBG("banner position new style\n");
} else {
// Use rEFIt default (no placement values speicifed)
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BannerPlace . XPos = ( UGAWidth - Banner . GetWidth ( ) ) > > 1 ;
BannerPlace . YPos = ( BanHeight > = Banner . GetHeight ( ) ) ? ( BanHeight - Banner . GetHeight ( ) ) : 0 ;
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// DBG("banner position old style\n");
}
}
}
}
//Then prepare Background from BigBack
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if ( ! Background . isEmpty ( ) & & ( Background . GetWidth ( ) ! = UGAWidth | | Background . GetHeight ( ) ! = UGAHeight ) ) { // should we type UGAWidth and UGAHeight as UINTN to avoid cast ?
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// Resolution changed
Background . setEmpty ( ) ;
}
if ( Background . isEmpty ( ) ) {
Background = XImage ( UGAWidth , UGAHeight ) ;
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Background . Fill ( BlueBackgroundPixel ) ; //blue opaque. May be better to set black opaque?
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}
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// now we are sure Background has UGA sizes
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if ( ! BigBack . isEmpty ( ) ) {
switch ( BackgroundScale ) {
case imScale :
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// DBG("back copy scaled\n");
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Background = XImage ( BigBack , Scale ) ;
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break ;
case imCrop :
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{
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INTN x = UGAWidth - BigBack . GetWidth ( ) ;
INTN x1 , x2 , y1 , y2 ;
if ( x > = 0 ) {
x1 = x > > 1 ;
x2 = 0 ;
x = BigBack . GetWidth ( ) ;
} else {
x1 = 0 ;
x2 = ( - x ) > > 1 ;
x = UGAWidth ;
}
INTN y = UGAHeight - BigBack . GetHeight ( ) ;
if ( y > = 0 ) {
y1 = y > > 1 ;
y2 = 0 ;
y = BigBack . GetHeight ( ) ;
} else {
y1 = 0 ;
y2 = ( - y ) > > 1 ;
y = UGAHeight ;
}
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const EG_RECT BackRect = EG_RECT ( x1 , y1 , x , y ) ;
const EG_RECT BigRect = EG_RECT ( x2 , y2 , x , y ) ;
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//the function can be in XImage class
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// egRawCopy((EG_PIXEL*)Background.GetPixelPtr(x1, y1),
// (EG_PIXEL*)BigBack.GetPixelPtr(x2, y2),
// x, y, Background.GetWidth(), BigBack.GetWidth());
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// DBG("crop to x,y: %lld, %lld\n", x, y);
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Background . CopyRect ( BigBack , BackRect , BigRect ) ;
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// DBG("back copy cropped\n");
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break ;
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}
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case imTile :
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{
INTN x = ( BigBack . GetWidth ( ) * ( ( UGAWidth - 1 ) / BigBack . GetWidth ( ) + 1 ) - UGAWidth ) > > 1 ;
INTN y = ( BigBack . GetHeight ( ) * ( ( UGAHeight - 1 ) / BigBack . GetHeight ( ) + 1 ) - UGAHeight ) > > 1 ;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL * p1 = Background . GetPixelPtr ( 0 , 0 ) ;
for ( INTN j = 0 ; j < UGAHeight ; j + + ) {
for ( INTN i = 0 ; i < UGAWidth ; i + + ) {
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* p1 + + = BigBack . GetPixel ( ( i + x ) % BigBack . GetWidth ( ) , ( j + y ) % BigBack . GetHeight ( ) ) ;
}
}
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// DBG("back copy tiled\n");
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break ;
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}
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case imNone :
default :
// already scaled
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Background = BigBack ;
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// DBG("back copy equal\n");
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break ;
}
}
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//join Banner and Background for menu drawing
if ( ! Banner . isEmpty ( ) ) {
Background . Compose ( BannerPlace . XPos , BannerPlace . YPos , Banner , true ) ;
}
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Background . DrawWithoutCompose ( 0 , 0 , UGAWidth , UGAHeight ) ;
// Background.Draw(0,0,0,true);
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//then draw banner
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// if (!Banner.isEmpty()) {
// Banner.Draw(BannerPlace.XPos, BannerPlace.YPos, Scale);
// }
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}
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#if 0
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void XTheme : : InitSelection ( ) //for PNG theme
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{
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EFI_STATUS Status ;
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if ( ! AllowGraphicsMode )
return ;
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//used to fill TextBuffer if selected
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SelectionBackgroundPixel . Red = ( SelectionColor > > 24 ) & 0xFF ;
SelectionBackgroundPixel . Green = ( SelectionColor > > 16 ) & 0xFF ;
SelectionBackgroundPixel . Blue = ( SelectionColor > > 8 ) & 0xFF ;
SelectionBackgroundPixel . Reserved = ( SelectionColor > > 0 ) & 0xFF ;
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if ( ! SelectionImages [ 0 ] . isEmpty ( ) ) { //already presents
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return ;
}
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if ( TypeSVG ) {
SelectionImages [ 2 ] = GetIcon ( BUILTIN_SELECTION_SMALL ) ;
SelectionImages [ 0 ] = GetIcon ( BUILTIN_SELECTION_BIG ) ;
if ( SelectionImages [ 0 ] . isEmpty ( ) ) {
SelectionImages [ 0 ] = SelectionImages [ 2 ] ; //use same selection if OnTop for example
}
} else {
// load small selection image
if ( SelectionImages [ 2 ] . isEmpty ( ) ) {
SelectionImages [ 2 ] . LoadXImage ( ThemeDir , SelectionSmallFileName ) ;
}
if ( SelectionImages [ 2 ] . isEmpty ( ) ) {
// SelectionImages[2] = BuiltinIcon(BUILTIN_SELECTION_SMALL);
// SelectionImages[2]->HasAlpha = FALSE; // support transparensy for selection icons
if ( Daylight ) {
SelectionImages [ 2 ] . FromPNG ( ACCESS_EMB_DATA ( emb_selection_small ) , ACCESS_EMB_SIZE ( emb_selection_small ) ) ;
} else {
SelectionImages [ 2 ] . FromPNG ( ACCESS_EMB_DATA ( emb_dark_selection_small ) , ACCESS_EMB_SIZE ( emb_dark_selection_small ) ) ;
}
// CopyMem(&BlueBackgroundPixel, &StdBackgroundPixel, sizeof(EG_PIXEL)); //why???
}
//cut or extend the image by Compose
/* SelectionImages[2] = egEnsureImageSize(SelectionImages[2],
row1TileSize , row1TileSize , & MenuBackgroundPixel ) ;
if ( SelectionImages [ 2 ] = = NULL ) {
return ;
} */
// load big selection image
if ( SelectionImages [ 0 ] . isEmpty ( ) ) {
SelectionImages [ 0 ] . LoadXImage ( ThemeDir , SelectionBigFileName ) ;
// SelectionImages[0].EnsureImageSize(row0TileSize, row0TileSize, &MenuBackgroundPixel);
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}
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if ( SelectionImages [ 0 ] . isEmpty ( ) ) {
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// calculate big selection image from small one
// SelectionImages[0] = BuiltinIcon(BUILTIN_SELECTION_BIG);
if ( Daylight ) {
SelectionImages [ 0 ] . FromPNG ( ACCESS_EMB_DATA ( emb_selection_big ) , ACCESS_EMB_SIZE ( emb_selection_big ) ) ;
} else {
SelectionImages [ 0 ] . FromPNG ( ACCESS_EMB_DATA ( emb_dark_selection_big ) , ACCESS_EMB_SIZE ( emb_dark_selection_big ) ) ;
}
// SelectionImages[0]->HasAlpha = FALSE; // support transparensy for selection icons
//CopyMem(&BlueBackgroundPixel, &StdBackgroundPixel, sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
BlueBackgroundPixel = StdBackgroundPixel ;
if ( SelectionImages [ 0 ] . isEmpty ( ) ) {
SelectionImages [ 2 ] . setEmpty ( ) ;
return ;
}
// if (SelectionOnTop) {
// SelectionImages[0]->HasAlpha = TRUE; // TODO ?
// SelectionImages[2]->HasAlpha = TRUE;
// }
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}
}
// BootCampStyle indicator image
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if ( BootCampStyle ) {
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// load indicator selection image
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if ( ! TypeSVG & & SelectionImages [ 4 ] . isEmpty ( ) ) {
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SelectionImages [ 4 ] . LoadXImage ( ThemeDir , SelectionIndicatorName ) ;
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}
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if ( SelectionImages [ 4 ] . isEmpty ( ) ) {
SelectionImages [ 4 ] . FromPNG ( ACCESS_EMB_DATA ( emb_selection_indicator ) , ACCESS_EMB_SIZE ( emb_selection_indicator ) ) ;
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}
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INTN ScaledIndicatorSize = ( INTN ) ( INDICATOR_SIZE * Scale ) ;
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SelectionImages [ 4 ] . EnsureImageSize ( ScaledIndicatorSize , ScaledIndicatorSize , MenuBackgroundPixel ) ;
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if ( SelectionImages [ 4 ] . isEmpty ( ) ) {
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// SelectionImages[4] = egCreateFilledImage(ScaledIndicatorSize, ScaledIndicatorSize,
// TRUE, &StdBackgroundPixel);
SelectionImages [ 4 ] = XImage ( ScaledIndicatorSize , ScaledIndicatorSize ) ;
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SelectionImages [ 4 ] . Fill ( StdBackgroundPixel ) ;
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}
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SelectionImages [ 5 ] = XImage ( ScaledIndicatorSize , ScaledIndicatorSize ) ;
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SelectionImages [ 5 ] . Fill ( MenuBackgroundPixel ) ;
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}
/*
Button & radio , or any other next icons with builtin icon as fallback should synced to :
- BUILTIN_ICON_ * in lib . h
- BuiltinIconTable in icns . c
- Data in egemb_icons . h / scroll_images . h
*/
// Radio buttons
//it was a nonsense egLoadImage is just inluded into egLoadIcon.
// will be corrected with XTheme support
//the procedure loadIcon should also check embedded icons
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//DECLARE_EMB_EXTERN_WITH_SIZE(emb_radio_button_selected)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_radio_button)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_checkbox)
//DECLARE_EMB_EXTERN_WITH_SIZE(emb_checkbox_checked)
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//DECLARE_EMB_EXTERN_WITH_SIZE(emb_dark_font_data)
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if ( ! TypeSVG ) { //SVG theme already parsed buttons
Status = Buttons [ 0 ] . LoadXImage ( ThemeDir , " radio_button " ) ;
if ( EFI_ERROR ( Status ) ) {
Buttons [ 0 ] . FromPNG ( ACCESS_EMB_DATA ( emb_radio_button ) , ACCESS_EMB_SIZE ( emb_radio_button ) ) ;
}
Status = Buttons [ 1 ] . LoadXImage ( ThemeDir , " radio_button_selected " ) ;
if ( EFI_ERROR ( Status ) ) {
Buttons [ 1 ] . FromPNG ( ACCESS_EMB_DATA ( emb_radio_button_selected ) , ACCESS_EMB_SIZE ( emb_radio_button_selected ) ) ;
}
Status = Buttons [ 2 ] . LoadXImage ( ThemeDir , " checkbox " ) ;
if ( EFI_ERROR ( Status ) ) {
Buttons [ 2 ] . FromPNG ( ACCESS_EMB_DATA ( emb_checkbox ) , ACCESS_EMB_SIZE ( emb_checkbox ) ) ;
}
Status = Buttons [ 3 ] . LoadXImage ( ThemeDir , " checkbox_checked " ) ;
if ( EFI_ERROR ( Status ) ) {
Buttons [ 3 ] . FromPNG ( ACCESS_EMB_DATA ( emb_checkbox_checked ) , ACCESS_EMB_SIZE ( emb_checkbox_checked ) ) ;
}
} else {
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//SVG theme already parsed all icons
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Buttons [ 0 ] = GetIcon ( " radio_button " _XS ) ;
Buttons [ 1 ] = GetIcon ( " radio_button_selected " _XS ) ;
Buttons [ 2 ] = GetIcon ( " checkbox " _XS ) ;
Buttons [ 3 ] = GetIcon ( " checkbox_checked " _XS ) ;
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}
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// non-selected background images
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL BackgroundPixel = { 0xbf , 0xbf , 0xbf , 0xff } ;
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if ( TypeSVG | | ! SelectionBigFileName . isEmpty ( ) ) {
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BackgroundPixel = { 0x00 , 0x00 , 0x00 , 0x00 } ;
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} else if ( DarkEmbedded ) {
BackgroundPixel = { 0x33 , 0x33 , 0x33 , 0x00 } ; //nonsense. Will be a sense if semi-transparent
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} else { //for example embedded daylight
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BackgroundPixel = { 0xbf , 0xbf , 0xbf , 0xff } ;
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}
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SelectionImages [ 1 ] = XImage ( row0TileSize , row0TileSize ) ;
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SelectionImages [ 1 ] . Fill ( BackgroundPixel ) ;
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SelectionImages [ 3 ] = XImage ( row1TileSize , row1TileSize ) ;
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SelectionImages [ 3 ] . Fill ( BackgroundPixel ) ;
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}
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# endif
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//use this only for PNG theme
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void XTheme : : FillByDir ( ) //assume ThemeDir is defined by InitTheme() procedure
{
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EFI_STATUS Status ;
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Icons . Empty ( ) ;
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for ( INTN i = 0 ; i < = BUILTIN_CHECKBOX_CHECKED ; + + i ) {
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Icon * NewIcon = new Icon ( i ) ; //initialize without embedded
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Status = NewIcon - > Image . LoadXImage ( ThemeDir , IconsNames [ i ] ) ;
if ( EFI_ERROR ( Status ) & &
( i > = BUILTIN_ICON_VOL_INTERNAL_HFS ) & &
( i < = BUILTIN_ICON_VOL_INTERNAL_REC ) ) {
NewIcon - > Image = GetIcon ( BUILTIN_ICON_VOL_INTERNAL ) ; //copy existing
}
Status = NewIcon - > ImageNight . LoadXImage ( ThemeDir , SWPrintf ( " %s_night " , IconsNames [ i ] ) ) ;
if ( EFI_ERROR ( Status ) & &
( i > = BUILTIN_ICON_VOL_INTERNAL_HFS ) & &
( i < = BUILTIN_ICON_VOL_INTERNAL_REC ) ) {
NewIcon - > ImageNight = GetIcon ( BUILTIN_ICON_VOL_INTERNAL ) ; //copy existing
}
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Icons . AddReference ( NewIcon , true ) ;
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}
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SelectionBackgroundPixel . Red = ( SelectionColor > > 24 ) & 0xFF ;
SelectionBackgroundPixel . Green = ( SelectionColor > > 16 ) & 0xFF ;
SelectionBackgroundPixel . Blue = ( SelectionColor > > 8 ) & 0xFF ;
SelectionBackgroundPixel . Reserved = ( SelectionColor > > 0 ) & 0xFF ;
// try special name
SelectionImages [ 2 ] . setEmpty ( ) ;
SelectionImages [ 2 ] . LoadXImage ( ThemeDir , SelectionSmallFileName ) ;
// then common name selection_small.png
if ( SelectionImages [ 2 ] . isEmpty ( ) ) {
SelectionImages [ 2 ] = GetIcon ( BUILTIN_SELECTION_SMALL ) ;
}
// now the big selection
SelectionImages [ 0 ] . setEmpty ( ) ;
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Status = SelectionImages [ 0 ] . LoadXImage ( ThemeDir , SelectionBigFileName ) ;
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// then common name selection_small.png
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if ( EFI_ERROR ( Status ) ) {
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SelectionImages [ 0 ] = GetIcon ( BUILTIN_SELECTION_BIG ) ;
}
// else use small selection
if ( SelectionImages [ 0 ] . isEmpty ( ) ) {
SelectionImages [ 0 ] = SelectionImages [ 2 ] ; //use same selection if OnTop for example
}
if ( BootCampStyle ) {
// load indicator selection image
SelectionImages [ 4 ] . setEmpty ( ) ;
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Status = SelectionImages [ 4 ] . LoadXImage ( ThemeDir , SelectionIndicatorName ) ;
if ( EFI_ERROR ( Status ) ) {
Status = SelectionImages [ 4 ] . LoadXImage ( ThemeDir , " selection_indicator " ) ;
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}
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if ( EFI_ERROR ( Status ) ) {
INTN ScaledIndicatorSize = ( INTN ) ( INDICATOR_SIZE * Scale ) ;
SelectionImages [ 4 ] . EnsureImageSize ( ScaledIndicatorSize , ScaledIndicatorSize , MenuBackgroundPixel ) ;
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SelectionImages [ 4 ] . Fill ( StdBackgroundPixel ) ;
}
}
//and buttons
Buttons [ 0 ] = GetIcon ( BUILTIN_RADIO_BUTTON ) ;
Buttons [ 1 ] = GetIcon ( BUILTIN_RADIO_BUTTON_SELECTED ) ;
Buttons [ 2 ] = GetIcon ( BUILTIN_CHECKBOX ) ;
Buttons [ 3 ] = GetIcon ( BUILTIN_CHECKBOX_CHECKED ) ;
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//load banner and background
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Banner . LoadXImage ( ThemeDir , BannerFileName ) ;
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Status = BigBack . LoadXImage ( ThemeDir , BackgroundName ) ;
if ( EFI_ERROR ( Status ) & & ! Banner . isEmpty ( ) ) {
//take first pixel from banner
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL & firstPixel = Banner . GetPixel ( 0 , 0 ) ;
BigBack . setSizeInPixels ( UGAWidth , UGAHeight ) ;
BigBack . Fill ( firstPixel ) ;
}
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}
void XTheme : : InitBar ( )
{
if ( ! TypeSVG ) {
ScrollbarBackgroundImage . LoadXImage ( ThemeDir , " scrollbar \\ bar_fill " ) ;
BarStartImage . LoadXImage ( ThemeDir , " scrollbar \\ bar_start " ) ;
BarEndImage . LoadXImage ( ThemeDir , " scrollbar \\ bar_end " ) ;
ScrollbarImage . LoadXImage ( ThemeDir , " scrollbar \\ scroll_fill " ) ;
ScrollStartImage . LoadXImage ( ThemeDir , " scrollbar \\ scroll_start " ) ;
ScrollEndImage . LoadXImage ( ThemeDir , " scrollbar \\ scroll_end " ) ;
UpButtonImage . LoadXImage ( ThemeDir , " scrollbar \\ up_button " ) ;
DownButtonImage . LoadXImage ( ThemeDir , " scrollbar \\ down_button " ) ;
}
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//some help with embedded scroll
if ( BarStartImage . isEmpty ( ) & & ! TypeSVG ) {
BarStartImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_bar_start ) , ACCESS_EMB_SIZE ( emb_scroll_bar_start ) ) ;
}
if ( BarEndImage . isEmpty ( ) & & ! TypeSVG ) {
BarEndImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_bar_end ) , ACCESS_EMB_SIZE ( emb_scroll_bar_end ) ) ;
}
if ( ScrollbarBackgroundImage . isEmpty ( ) ) {
if ( TypeSVG ) {
//return OSIconsTable[i].image;
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ScrollbarBackgroundImage = GetIcon ( " scrollbar_background " _XS ) ;
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}
if ( ScrollbarBackgroundImage . isEmpty ( ) ) {
ScrollbarBackgroundImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_bar_fill ) , ACCESS_EMB_SIZE ( emb_scroll_bar_fill ) ) ;
}
}
if ( ScrollbarImage . isEmpty ( ) ) {
if ( TypeSVG ) {
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ScrollbarImage = GetIcon ( " scrollbar_holder " _XS ) ; //"_night" is already accounting
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}
if ( ScrollbarImage . isEmpty ( ) ) {
ScrollbarImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_scroll_fill ) , ACCESS_EMB_SIZE ( emb_scroll_scroll_fill ) ) ;
}
}
if ( ScrollStartImage . isEmpty ( ) ) {
if ( TypeSVG ) {
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ScrollStartImage = GetIcon ( " scrollbar_start " _XS ) ;
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}
if ( ScrollStartImage . isEmpty ( ) ) {
ScrollStartImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_scroll_start ) , ACCESS_EMB_SIZE ( emb_scroll_scroll_start ) ) ;
}
}
if ( ScrollEndImage . isEmpty ( ) ) {
if ( TypeSVG ) {
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ScrollEndImage = GetIcon ( " scrollbar_end " _XS ) ;
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}
if ( ScrollEndImage . isEmpty ( ) ) {
ScrollEndImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_scroll_end ) , ACCESS_EMB_SIZE ( emb_scroll_scroll_end ) ) ;
}
}
if ( UpButtonImage . isEmpty ( ) ) {
if ( TypeSVG ) {
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UpButtonImage = GetIcon ( " scrollbar_up_button " _XS ) ;
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}
UpButtonImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_up_button ) , ACCESS_EMB_SIZE ( emb_scroll_up_button ) ) ;
}
if ( DownButtonImage . isEmpty ( ) ) {
if ( TypeSVG ) {
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DownButtonImage = GetIcon ( " scrollbar_down_button " _XS ) ;
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}
if ( DownButtonImage . isEmpty ( ) ) {
DownButtonImage . FromPNG ( ACCESS_EMB_DATA ( emb_scroll_down_button ) , ACCESS_EMB_SIZE ( emb_scroll_down_button ) ) ;
}
}
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}
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//the purpose of the procedure is restore Background in rect
//XAlign is always centre, Color is the Backgrounf fill
//TODO replace by some existing procedure
VOID XTheme : : FillRectAreaOfScreen ( IN INTN XPos , IN INTN YPos , IN INTN Width , IN INTN Height )
{
XImage TmpBuffer ( Width , Height ) ;
// TmpBuffer.CopyScaled(Background, 1.f);
INTN X = XPos - ( Width > > 1 ) ; //X_IS_CENTRE
TmpBuffer . CopyRect ( Background , X , YPos ) ; //a part of BackGround image
TmpBuffer . DrawWithoutCompose ( X , YPos ) ;
// TmpBuffer.Draw(X, YPos, 0, true);
}
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# endif // USE_XTHEME
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