Daniel Saukel
|
15a2b86667
|
Overhaul requirements
|
2020-04-11 02:02:42 +02:00 |
|
Daniel Saukel
|
79ba04add4
|
Fix game rule merging
|
2020-04-11 02:01:52 +02:00 |
|
Daniel Saukel
|
539d3da8a9
|
Fix MFD NPE
|
2020-04-10 15:49:56 +02:00 |
|
Daniel Saukel
|
0be71908e7
|
Actually setup requirements
|
2020-04-10 15:49:20 +02:00 |
|
Daniel Saukel
|
05fbb76e79
|
Fix Dungeon#containsFloor() for SFDs. Resolves #751
|
2020-04-09 21:57:48 +02:00 |
|
Daniel Saukel
|
ff1c46a848
|
Fix windup / mob sign behavior
|
2020-04-08 01:03:02 +02:00 |
|
Daniel Saukel
|
a89ccbb830
|
Make distance triggers behavior more consistent with old behavior of signs
|
2020-04-07 21:05:33 +02:00 |
|
Daniel Saukel
|
b89c3078b5
|
Don't send ready sign message when sign has a trigger
|
2020-04-07 21:05:08 +02:00 |
|
Daniel Saukel
|
83ad5e24d9
|
Make use of Spigot's Bukkit#unloadWorld(World, false) fix
|
2020-04-07 02:23:40 +02:00 |
|
Daniel Saukel
|
93c786301a
|
Add system property to bypass Paper async chunks check
|
2020-04-07 02:22:31 +02:00 |
|
Daniel Saukel
|
4e7ccef5be
|
Better implementation of isWorldFinished() check
|
2020-04-07 02:22:04 +02:00 |
|
Daniel Saukel
|
49f65fcf2e
|
Add GamePlayerDeathEvent JavaDoc explanation
|
2020-04-05 17:05:02 +02:00 |
|
Daniel Saukel
|
ef46da7e36
|
Add deathScreen game rule; resolves #734
|
2020-04-05 17:00:09 +02:00 |
|
Daniel Saukel
|
1928fafdfe
|
Add foodLevel game rule
|
2020-04-05 15:08:03 +02:00 |
|
Daniel Saukel
|
dfda93f664
|
Fix portal rotation; resolves #668
|
2020-04-05 15:00:39 +02:00 |
|
Daniel Saukel
|
2bf5910222
|
Fix startIfElementsAtLeast not being saved; resolves #638
|
2020-04-04 17:56:30 +02:00 |
|
Daniel Saukel
|
205a284065
|
Update issue templates
|
2020-04-04 16:46:00 +02:00 |
|
Daniel Saukel
|
12408d1e62
|
Add difficulty game rule; resolves #621
|
2020-04-04 01:11:22 +02:00 |
|
Daniel Saukel
|
38700a3c62
|
Fix possible memory leak; resolves #746
|
2020-04-03 20:46:25 +02:00 |
|
Daniel Saukel
|
cc2004b30b
|
Fix possible memory leak
|
2020-04-03 19:50:22 +02:00 |
|
Daniel Saukel
|
ff1e615d6d
|
Don't allow to start the server if 1.14+ Paper async chunk loading is enabled
|
2020-04-02 01:54:02 +02:00 |
|
Daniel Saukel
|
432976712c
|
Send error message when a player joins a game world without a ready sign
|
2020-04-01 19:56:29 +02:00 |
|
Daniel Saukel
|
2574a06b87
|
Change API method naming to be more consistent
|
2020-04-01 16:21:14 +02:00 |
|
Daniel Saukel
|
4b222c914b
|
Add option to disable group adapters
|
2020-04-01 16:11:36 +02:00 |
|
Daniel Saukel
|
b1c884341b
|
Merge pull request #745 from DRE2N/group-adapter; resolves #91
Group adapter API and basic Parties integration; resolves #91
|
2020-04-01 16:00:51 +02:00 |
|
Daniel Saukel
|
b87f7ff7d2
|
Handle creation, deletion, joining and leaving at runtime
|
2020-04-01 15:31:19 +02:00 |
|
Daniel Saukel
|
9727137675
|
Add basic Parties group adapter
|
2020-03-29 17:15:22 +02:00 |
|
Daniel Saukel
|
74ede6d392
|
Fix reference to old edit world being kept
|
2020-03-25 16:52:20 +01:00 |
|
Daniel Saukel
|
37e07accd9
|
Remove unused features from cmd script
|
2020-03-24 15:52:38 +01:00 |
|
Daniel Saukel
|
83f01ba08f
|
Remove unused features from cmd script
|
2020-03-23 21:24:34 +01:00 |
|
Daniel Saukel
|
110913b9c7
|
Fix global sign NPEs
|
2020-03-23 20:59:03 +01:00 |
|
Daniel Saukel
|
a92212c0e3
|
Fix /dxl play command
|
2020-03-23 20:58:36 +01:00 |
|
Daniel Saukel
|
9de40e2d1d
|
(Re)add built-in command signs
|
2020-03-22 23:51:31 +01:00 |
|
Daniel Saukel
|
b4171e3479
|
Revert redstone signs functionality
|
2020-03-21 19:02:45 +01:00 |
|
Daniel Saukel
|
d6a2e38375
|
Fix mob signs
|
2020-03-21 18:17:35 +01:00 |
|
Daniel Saukel
|
f1e98aa66b
|
Update sign colors in language files
|
2020-03-21 18:14:51 +01:00 |
|
Daniel Saukel
|
d3fc1cb8a0
|
Use the same green on every interact sign
|
2020-03-21 17:57:42 +01:00 |
|
Daniel Saukel
|
ed10a03629
|
Use messages game rule for hologram signs
|
2020-03-21 17:17:33 +01:00 |
|
Daniel Saukel
|
802871393b
|
Commons isn't relocated in Caliburn 1.0
|
2020-03-21 16:46:48 +01:00 |
|
Daniel Saukel
|
04ac3b3b58
|
Don't set signs to air on dungeon init that aren't initialized yet
|
2020-03-21 16:45:18 +01:00 |
|
Daniel Saukel
|
c4b2562d07
|
Use setToAir() method everywhere
|
2020-03-21 16:44:34 +01:00 |
|
Daniel Saukel
|
dede41827f
|
Fix sign IOOB exception if line one length is small
|
2020-03-21 16:41:06 +01:00 |
|
Daniel Saukel
|
42e762911a
|
Don't use Caliburn's Commons lib import
|
2020-03-21 16:40:25 +01:00 |
|
Daniel Saukel
|
c7cef7f6a3
|
Create javadoc archive
|
2020-03-21 16:36:46 +01:00 |
|
Daniel Saukel
|
2e26fe7d7c
|
Remove... whatever this is
|
2020-03-20 21:09:53 +01:00 |
|
Daniel Saukel
|
56ef3dd202
|
Shift trigger logic to new sign categories
|
2020-03-20 21:09:36 +01:00 |
|
Daniel Saukel
|
82cb68c3b5
|
Consistent exception catching in BlockSign#activate() and #deactivate()
|
2020-03-20 18:47:52 +01:00 |
|
Daniel Saukel
|
f19417ceeb
|
Start interaction sign IDs at 0
|
2020-03-20 18:47:27 +01:00 |
|
Daniel Saukel
|
d3e32f5893
|
Better script sign support
|
2020-03-20 18:44:26 +01:00 |
|
Daniel Saukel
|
0a3d559b39
|
Handle interval == 0 windups
|
2020-03-19 17:06:23 +01:00 |
|