mirror of
https://github.com/DRE2N/DungeonsXL.git
synced 2024-11-28 21:48:43 +01:00
Created Einweisung (markdown)
parent
6f607c9705
commit
9cec96f38b
81
Einweisung.md
Normal file
81
Einweisung.md
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
# Installation
|
||||||
|
|
||||||
|
## SHADED oder ORIGINAL?
|
||||||
|
First of all, you should decide which version of DungeonsXL you would like to use. There are two:
|
||||||
|
|
||||||
|
### SHADED
|
||||||
|
* Standard distribution version
|
||||||
|
* Contains [BRCommons](https://github.com/DRE2N/BRCommons)
|
||||||
|
* Standalone
|
||||||
|
* Available at [SpigotMC.org](https://www.spigotmc.org/resources/dungeonsxl.9488) and at the [build server](http://feuerstern.bplaced.net/repo/io/github/dre2n/dungeonsxl)
|
||||||
|
|
||||||
|
Use the shaded version if you do not need the benefits of the original version.
|
||||||
|
|
||||||
|
### ORIGINAL
|
||||||
|
* The pure DungeonsXL without any dependencies shaded into the jar
|
||||||
|
* Requires [BRCommons](https://github.com/DRE2N/BRCommons)
|
||||||
|
* Available at the [build server](http://feuerstern.bplaced.net/repo/io/github/dre2n/dungeonsxl)
|
||||||
|
|
||||||
|
Use the original version if you want to run DungeonsXL with a Minecraft version which is not supported by DungeonsXL or if you use another plugin by DRE2N.
|
||||||
|
|
||||||
|
## Addons und verknüpfte Plugins
|
||||||
|
Even though DungeonsXL is standalone, you will achieve the best experiences if you use some of this plugins:
|
||||||
|
|
||||||
|
### [CommandsXL](https://github.com/DRE2N/CommandsXL)
|
||||||
|
CommandsXL unleashes a lot of the potential of DungeonsXL through the possibility to create command signs that use the CXL API to execute commands.
|
||||||
|
|
||||||
|
### [MythicMobs](https://www.spigotmc.org/resources/mythicmobs.5702)
|
||||||
|
MythicMobs allows you to create much more sophisticated mobs than DungeonsXL is able to provide itself.
|
||||||
|
|
||||||
|
### [RPGMe](https://www.spigotmc.org/resources/rpgme.7857)
|
||||||
|
_Upcoming_
|
||||||
|
|
||||||
|
### [BetonQuest](https://www.spigotmc.org/resources/betonquest.2117)
|
||||||
|
_Upcoming_
|
||||||
|
|
||||||
|
### [Factions](https://www.spigotmc.org/resources/factionsone.9249)
|
||||||
|
_Upcoming_
|
||||||
|
|
||||||
|
### Integrationen
|
||||||
|
Besides that, DungeonsXL integrates with [Vault](http://dev.bukkit.org/bukkit-plugins/vault) to support the permission system of [PermissionsEx](http://dev.bukkit.org/bukkit-plugins/permissionsex) and the economy system of [CraftConomy](https://www.spigotmc.org/resources/craftconomy.2395). Other permission or economy plugins might work if they support Vault, but they are completely unsupported.
|
||||||
|
|
||||||
|
# Der erste Dungeon
|
||||||
|
|
||||||
|
## Erstellen
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
### Welten importieren
|
||||||
|
Of course, you do not have to build a new map. Just copy any map you want as a DXL map to _DungeonsXL/maps/_; DungeonsXL will find and recognize it.
|
||||||
|
|
||||||
|
### Bearbeiten der Map
|
||||||
|
If you want to work on an existing map, just type in _/dxl edit <map name>_. If a player edits a map, he gets creative mode, the inventory is saved and cleared and all commands are denied unless the player has the permission node _dxl.bypass_. Therefore, a player who is editing a dungeon map is **unable to interact with the main worlds of the server**. This is quite useful if you want to provide a possibility to build in creative mode without the need to grant dangerous permissions.
|
||||||
|
|
||||||
|
A player is allowed to edit a map if he has the permission node _dxl.edit_ or if he is explicitely invited to work on a map. To invite a player, run the command /dxl invite <player name> <map>_.
|
||||||
|
|
||||||
|
You can always leave a dungeon map (or, precisely: A dungeon player group) with _/dxl leave_. A player who leaves a dungeon gets his old inventory, potion effects, levels, game mode etc. back.
|
||||||
|
|
||||||
|
## Die Ebenenkonfiguration aufsetzen
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
## Den Dungeon betreten
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
### Gruppen aufsetzen
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
### Ohne Belohnungen testen
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
## FORTGESCHRITTEN: Multi floor dungeons (MFDs)
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
### Aufsetzen der Dungeonkonfiguration
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
### Ebenen verknüpfen
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
## FORTGESCHRITTEN: Spielmodi
|
||||||
|
_TO DO_
|
||||||
|
|
||||||
|
# API
|
Loading…
Reference in New Issue
Block a user