Commit Graph

222 Commits

Author SHA1 Message Date
Charles
b2fd40eb1c 1.0.0-SNAPSHOT-U203c
+ Finished implementing the Legacy version
2019-01-21 00:14:31 +08:00
Charles
ea848757d2 1.0.0-SNAPSHOT-U203b
+ Continued implementation of the Legacy version
2019-01-20 22:51:50 +08:00
Charles
4e992e498d 1.0.0-SNAPSHOT-U203a
+ Started working on implementing Legacy support
2019-01-20 05:25:11 +08:00
Charles
e73e11308e 1.0.0-SNAPSHOT-U203
+ Added in MasterMessage Panel
+ Fixed up a few things for release of the plugin
2019-01-20 04:42:17 +08:00
Charles
12f6eeef41 1.0.0-SNAPSHOT-U202
+ Completed the BossEntityShop Manager
+ Fixed error with ItemStackUtils.isSimilar
2019-01-20 02:24:42 +08:00
Charles
57ca5c0099 1.0.0-SNAPSHOT-U201
+ Fixed all the GUI buttons that weren't working
+ Updated the default droptables.json to work with the default give table
2019-01-19 21:59:49 +08:00
Charles
36b2aa73b1 1.0.0-SNAPSHOT-U199
+ Updated plugin to comply with Songoda Standards
2019-01-15 16:47:20 +08:00
Charles
3638fb8590 1.0.0-SNAPSHOT-U198
+ Added an aspect to disable every feature on the boss editing if the boss isn't enabled for editing.
+ Added feature for displaying which Targeting System is selected
2019-01-12 22:31:33 +08:00
Charles
42893e10b2 1.0.0-SNAPSHOT-U197
+ Added /epicbosses and /eb aliases to BossCmd
+ Fixed issue of SpawnItemManager not updating
+ Improved the message which is displayed when a boss is not complete enough to be enabled.
+ Fixed bug with BossTextManager buttons not working
+ Added /boss menu to the /boss help lists
2019-01-11 02:48:55 +08:00
Charles
449d7e7003 1.0.0-SNAPSHOT-U196
+ Added SpawnItem button to the MainBossEditMenu
+ Fixed issue with Bosses still taunting even after death
+ Fixed boss reload error
+ Fixed boss shop not displaying anything
+ Fixed boss shop not displaying a back button, and taking u back to the main menu for boss editing
2019-01-10 02:11:22 +08:00
Charles
cd5caeb091 1.0.0-SNAPSHOT-U195
+ Changed all panels to remove the Async aspect of the opening of the panels
2019-01-10 01:32:06 +08:00
Charles
d0e2dd008d 1.0.0-SNAPSHOT-U194
+ Added /Boss New AutoSpawn command
+ Made all the panel opening Async to remove any lag from spam button clicking
+ Connected AutoSpawn right click in MainMenu to the /boss new autospawn command
+ Connected DropTable Editing Button in the DropsEditorPanel
2019-01-09 02:37:11 +08:00
Charles
0dc48bf1ea 1.0.0-SNAPSHOT-U193
+ Fixed issue of AutoSpawnsPanel not listing the AutoSpawns
+ Fixed issue of AutoSpawnSpecialSettings not displaying FIREWORK_CHARGE
+ Fixed issue of AutoSpawnType not display MOB_SPAWNER
+ Fixed issue with inverted editing mode
+ Fixed issue with the AutoSpawn list displaying an inverted editing mode
+ Fixed entities not display auto spawn name
+ Fixed issue with IntervalSpawnElement not working on canSpawn
+ Fixed issue with IntervalSpawnElement#getCustomSettingActions not connecting to IntervalSpawnHandler properly
+ Fixed issue with IntervalSpawnElement SpawnRate not updating in the GUI
2019-01-09 01:53:14 +08:00
Charles
e316816c33 1.0.0-SNAPSHOT-U192
+ Connected and completed the AutoSpawn Panel Editors
2019-01-09 01:26:56 +08:00
Charles
1988e9913b 1.0.0-SNAPSHOT-U191
+ Updated the TODO file
2019-01-09 00:09:49 +08:00
Charles
7f4c380dd7 1.0.0-SNAPSHOT-U190
+ Completed the AutoSpawnSpecialSettingsEditorPanel
+ Updated the AutoSpawnEditor Panels so that they cannot be modified unless the edit mode is enabled on the auto spawn section
+ Begun working on AutoSpawnMessageEditorPanel
2019-01-09 00:08:23 +08:00
Charles
1f8bd1cf91 1.0.0-SNAPSHOT-U189
+ Connected AutoSpawnSpecialSettings to editor.yml
+ Started implementing AutoSpawnSpecialSettingsPanel
+ Updated MainAutoSpawnEditor to have a better Editing button handler
2019-01-08 23:43:19 +08:00
Charles
a5687f8bd2 1.0.0-SNAPSHOT-U188
+ Fixed up the compiling issue
2019-01-08 19:14:49 +08:00
Charles
45a0877378 1.0.0-SNAPSHOT-U187
+ Completed the CustomSettingsEditorPanel
2019-01-08 19:12:42 +08:00
Charles
8ab23d96e8 1.0.0-SNAPSHOT-U186
+ Connected LocationButton and PlaceholderButton for the IntervalSpawn Panel
2019-01-08 19:01:31 +08:00
Charles
851c5f7785 1.0.0-SNAPSHOT-U185
+ Started to work on the AutoSpawnLocationHandler
2019-01-07 21:13:20 +08:00
Charles
5670fed1e9 1.0.0-SNAPSHOT-U184
+ Updated method variables to allow for VariablePanelHandler
+ Fixed imports on AutoSpawnCustomSettingsEditorPanel
2019-01-07 20:27:04 +08:00
Charles
039783663e 1.0.0-SNAPSHOT-U183
+ Connected and completed the AutoSpawnCustomSettings Panel
+ Set up ExtraInformation in to AutoSpawnCustomSettings Display ItemStack
2019-01-07 19:57:37 +08:00
Charles
f50c3ef772 1.0.0-SNAPSHOT-U182
+ Connected the spawn rate button
+ Added CustomSetting to the config.yml
+ Updated the AutoSpawnCustomSettingsEditorPanel
+ Updated IntervalHandler to connect with the AutoSpawn class too
+ Updated AutoSpawnCustomSettingsHandler interface
2019-01-07 18:25:30 +08:00
Charles
dfc8f0d938 1.0.0-SNAPSHOT-U181
+ Added in the IntervalSpawnHandler to keep the IntervalSpawnElement from getting too clustered
+ Added all the custom setting click actions to the IntervalSpawnElement
+ Added a method to AutoSpawnManager to create a new custom click action for the auto spawn system
2019-01-07 15:34:07 +08:00
Charles
e130170240 1.0.0-SNAPSHOT-U180
+ Continued to work on CustomSettings Editor
+ Renamed ICustomSettingAction to have more abstract naming
+ Updated all skills to have accurate imports, and removed any unused
2019-01-07 15:13:38 +08:00
Charles
755b3616b1 1.0.0-SNAPSHOT-U179
+ Completed the AutoSpawnEntitiesEditorPanel
+ Connected the new autospawn panels
2019-01-07 05:32:27 +08:00
Charles
ad42dd9e8d 1.0.0-SNAPSHOT-U178
+ Connected MainAutoSpawnEditor to the rest of the panel
+ Updated TODO with more accurate time frame
+ Connected and set up auto spawn editing in BossPanelManager
2019-01-07 04:41:01 +08:00
Charles
78955cd09a 1.0.0-SNAPSHOT-U177
+ Continued to work on MainAutoSpawnEditorPanel
2019-01-07 04:35:43 +08:00
Charles
d27b9dfd2e 1.0.0-SNAPSHOT-U176
+ Connected and Completed the AutoSpawnsPanel
2019-01-07 03:43:44 +08:00
Charles
412ed322c7 1.0.0-SNAPSHOT-U175
+ Updated TODO
+ Fixed issue with plugin not compiling
+ Fixed bugs with the skill panels
+ Fixed material panel to list all correct materials and not list air or materials which couldn't also be an item
2019-01-07 01:47:09 +08:00
Charles
32265bd9b7 1.0.0-SNAPSHOT-U174
+ Updated TODO
+ Added/Completed The /boss time command
+ Set up the AutoSpawnManager
+ Added Boss Time messages and permissions
2019-01-04 01:13:51 +08:00
Charles
996a6e913a 1.0.0-SNAPSHOT-U173
+ Completed the AutoSpawnInterval system
+ Updated TODO
+ Added some new suggestions to TODO
+ Added a new method to BossAPI to get BossEntity from name
2019-01-04 00:38:18 +08:00
Charles
f941bb45f0 1.0.0-SNAPSHOT-U172
+ Started the implementation of the AutoSpawn spawn system
+ Updated BossAPI#spawnBoss method to allow for a boolean for custom spawn message.
2019-01-03 23:58:29 +08:00
Charles
3744dbf0cd 1.0.0-SNAPSHOT-U171
+ Added IBossDeathHandler to add custom handlers for AutoSpawn
+ Modified AutoSpawnSettings to have a new method shuffleEntitiesList for when a boss is attempted to spawn
+ Modified IntervalSpawnElement to have a new method spawnAfterLastBossIsKilled
+ Added implementation of IBossDeathHandler into BossDeathListener
2019-01-03 22:58:21 +08:00
Charles
7cb8929027 1.0.0-SNAPSHOT-U170
+ Continued to work on AutoSpawn
+ Added and completed the canSpawn method
+ Added and completed the delay handler
2019-01-03 21:41:35 +08:00
Charles
67feb1343b 1.0.0-SNAPSHOT-U169
+ Implemented TimeUnit and TimeUtil
+ Started working on the AutoSpawn system
+ Started implementing the ActiveAutoSpawnHolders
2019-01-03 19:11:31 +08:00
Charles
6badd928b7 1.0.0-SNAPSHOT-U168
+ Continued implementation of the AutoSpawn system
+ Updated the autospawns.json file to be suitable for abstract spawn type
+ Added AutoSpawnFileManager and Handler
+ Created AutoSpawnManager
2019-01-02 23:12:18 +08:00
Charles
f41aa38ef7 1.0.0-SNAPSHOT-U167
+ Started the implementation of the AutoSpawn system
+ Updated the TODO
+ Split the remaining TODO items in to what can be done post and pre release
2019-01-02 22:08:47 +08:00
Charles
e4fceb2fb7 1.0.0-SNAPSHOT-U166
+ Added HolographicDisplays support
+ Set up Holograms for the boss/minion names above them
2019-01-02 21:07:37 +08:00
Charles
ec073be198 1.0.0-SNAPSHOT-U165
+ Completed GiveCommandNewRewardPanel
+ Completed GIveCommandRewardListPanel
+ Completed GiveCommandRewardMainEditPanel
+ Updated the TODO
+ Connected all new panels
2019-01-02 19:39:05 +08:00
Charles
5d26a6371a 1.0.0-SNAPSHOT-U164
+ Started implementing GiveCommand Panels
2019-01-02 17:06:06 +08:00
Charles
a9befbf9a5 1.0.0-SNAPSHOT-U163
+ Initialized the Give Reward Panels
2019-01-02 16:56:56 +08:00
Charles
4bbb92e0b6 1.0.0-SNAPSHOT-U162
+ Removed the need for individual reward panels
+ Added DropTableNewRewardEditorPanel
+ Added DropTableRewardMainEditorPanel
+ Added DropTableRewardsListEditorPanel
2019-01-02 16:54:59 +08:00
Charles
ab87e02294 1.0.0-SNAPSHOT-U161
+ Completed GiveRewardMainEditPanel
+ Started implementing the GiveRewardDrops panels
2019-01-02 14:56:16 +08:00
Charles
6f64e31251 1.0.0-SNAPSHOT-U160
+ Continued the implementation of the GiveRewardMainEditPanel
2019-01-01 15:59:46 +08:00
Charles
dfd6fd49a2 1.0.0-SNAPSHOT-U159
+ Started implementing the GiveRewardMainEditMenu Panel
2018-12-31 17:12:06 +08:00
Charles
e77651df15 1.0.0-SNAPSHOT-U158
+ Implemented the MainEditMenu for GiveRewards in to editor.yml
2018-12-31 17:03:22 +08:00
Charles
2f829513e5 1.0.0-SNAPSHOT-U157
+ Updated TODO
+ Connected The GiveRewardPositionListPanel to the next step down.
2018-12-31 01:23:27 +08:00
Charles
b4b9f4bf72 1.0.0-SNAPSHOT-U156
+ Fixed the issue with the NewPosition button on GiveRewardRewardsListPanel
2018-12-31 01:18:58 +08:00