Commit Graph

45 Commits

Author SHA1 Message Date
Charles
8f1e6a01aa 1.1.8-U4
+ Added a custom setting for Cage skill duration to be configurable
2019-03-04 00:18:14 +08:00
Charles
b2fd40eb1c 1.0.0-SNAPSHOT-U203c
+ Finished implementing the Legacy version
2019-01-21 00:14:31 +08:00
Charles
ea848757d2 1.0.0-SNAPSHOT-U203b
+ Continued implementation of the Legacy version
2019-01-20 22:51:50 +08:00
Charles
57ca5c0099 1.0.0-SNAPSHOT-U201
+ Fixed all the GUI buttons that weren't working
+ Updated the default droptables.json to work with the default give table
2019-01-19 21:59:49 +08:00
Charles
3638fb8590 1.0.0-SNAPSHOT-U198
+ Added an aspect to disable every feature on the boss editing if the boss isn't enabled for editing.
+ Added feature for displaying which Targeting System is selected
2019-01-12 22:31:33 +08:00
Charles
d27b9dfd2e 1.0.0-SNAPSHOT-U176
+ Connected and Completed the AutoSpawnsPanel
2019-01-07 03:43:44 +08:00
Charles
3744dbf0cd 1.0.0-SNAPSHOT-U171
+ Added IBossDeathHandler to add custom handlers for AutoSpawn
+ Modified AutoSpawnSettings to have a new method shuffleEntitiesList for when a boss is attempted to spawn
+ Modified IntervalSpawnElement to have a new method spawnAfterLastBossIsKilled
+ Added implementation of IBossDeathHandler into BossDeathListener
2019-01-03 22:58:21 +08:00
Charles
7cb8929027 1.0.0-SNAPSHOT-U170
+ Continued to work on AutoSpawn
+ Added and completed the canSpawn method
+ Added and completed the delay handler
2019-01-03 21:41:35 +08:00
Charles
6badd928b7 1.0.0-SNAPSHOT-U168
+ Continued implementation of the AutoSpawn system
+ Updated the autospawns.json file to be suitable for abstract spawn type
+ Added AutoSpawnFileManager and Handler
+ Created AutoSpawnManager
2019-01-02 23:12:18 +08:00
Charles
f41aa38ef7 1.0.0-SNAPSHOT-U167
+ Started the implementation of the AutoSpawn system
+ Updated the TODO
+ Split the remaining TODO items in to what can be done post and pre release
2019-01-02 22:08:47 +08:00
Charles
7bb452020a 1.0.0-SNAPSHOT-U155
+ Started implementing the GiveRewardRewardsListPanel
2018-12-31 01:15:40 +08:00
Charles
dcfc94bfc7 1.0.0-SNAPSHOT-U152
+ Completed the GiveRewardPositionPanel
+ Added DefaultDropTableRewardItem
2018-12-31 00:07:17 +08:00
Charles
50b7c82433 1.0.0-SNAPSHOT-U134
+ Continued the implementation of the SpecialSettingsEditor and also added a few custom panels to handle the minions and cage settings
2018-12-22 20:41:23 +08:00
Charles
697cc83f0b 1.0.0-SNAPSHOT-U125
+ Continued to implement the CustomSkillEditor Panels
2018-12-13 22:22:51 +08:00
Charles
ac19dbe327 1.0.0-SNAPSHOT-U113
+ Updated so that default items cannot be removed from the items.json
+ Updated so that all commands/messages panel handlers now split the message/command if it's greater then a specific amount of characters.
2018-12-09 21:38:59 +08:00
Charles
e2894bc081 1.0.0-SNAPSHOT-U112
+ Completed the Command section of the skill GUI editing
+ Updated config.yml to support the new additions
+ Started implementing a string split for the GUIs
+ Added a name section to the commands for the command skills to know which section is which when saving/updating the skills
2018-12-09 18:48:32 +08:00
Charles
9b268cc89e 1.0.0-SNAPSHOT-U109
+ Fixed issue with removing potion from skill not saving
+ Started implementing AutoSpawns
2018-12-05 22:29:26 +08:00
Charles
8ea680893b 1.0.0-SNAPSHOT-U95
+ Got Taunt menus fully working
+ Fixed a couple spelling errors
2018-12-01 23:54:30 +08:00
Charles
0121b96788 1.0.0-SNAPSHOT-U87
+ Cleaned up the config.yml, removed one of the TODOs from the MainMenu
2018-11-27 22:51:34 +08:00
Charles
8fcf37d169 1.0.0-SNAPSHOT-U75
+ Fixed and removed any messages that were meant to be commented out
+ Commented out my copy file debug
2018-11-20 00:58:07 +08:00
Charles
ccf471b16d 1.0.0-SNAPSHOT-U72
+ Added BossList Panel
+ Updated Equipment Panel
2018-11-19 23:51:33 +08:00
Charles
fd2bf33856 1.0.0-SNAPSHOT-U67
+ Worked the DropsEditorPanel
2018-11-19 16:50:51 +08:00
Brianna O'Keefe
96ace06f92 1.0.0-SNAPSHOT-U64
+ Remodeled Minion System
+ Remodeled targeting system
+ Begun work on the drops manager
2018-11-19 01:25:46 -05:00
AMinecraftDev
8d96806a59 1.0.0-SNAPSHOT-U62
+ Added ListPanelHandler
+ Updated DropTable, CustomSkills, CustomItems, CustomBosses, Shop, AutoSpawns Panel to use the new list feature
+ Finished CustomItems, CustomSkills, DropTable Panels
2018-11-18 23:06:12 +08:00
AMinecraftDev
2851beb1f2 1.0.0-SNAPSHOT-U61
+ Started to work on the AddItems GUI
+ Fixed a few issues where items weren't saving to their true self
2018-11-18 20:48:31 +08:00
AMinecraftDev
11baa56327 1.0.0-SNAPSHOT-U58
+ Finished working on how skills are handled
+ Updated skills.json to allow for easier usage of skills
2018-11-18 16:29:58 +08:00
AMinecraftDev
208871c719 1.0.0-SNAPSHOT-U53
+ Added BossShop command
+ Added ShopPanel
+ Updated bosses.json to have supporting shop variables
+ Added shop permissions
+ Added Shop messages
+ Added Vault dependency support
+ Updated Panel to have a loadPage method to reduce the repetitive code for loading pages from a list panel
2018-11-17 16:24:33 +08:00
AMinecraftDev
4fe07e8bc5 1.0.0-SNAPSHOT-U51
+ Fixed issues reported by Fruit
+ Adjusted the GUIs to handle correctly
+ Completed some commands
+ Added GiveEgg command
+ Updated configuration files
+ Updated Messages to match color scheme of artwork
2018-11-16 00:11:28 +08:00
AMinecraftDev
ac079013d0 1.0.0-SNAPSHOT-U47 2018-11-13 23:28:56 +08:00
AMinecraftDev
165d991496 1.0.0-SNAPSHOT-U46
+ Adjusted a few things mechanic wise
+ Added and completed the minion skill
2018-11-13 21:50:58 +08:00
AMinecraftDev
1d4dc9b6ad 1.0.0-SNAPSHOT-U45
+ Added the beginning of Minions into the plugin
+ Added new methods to support the creation of minions
+ Made BossEntity extend from MinionsEntity to make some methods easier to use
+ Added minions.json to have them seperated and clean
2018-11-12 22:33:31 +08:00
AMinecraftDev
846244ffe6 1.0.0-SNAPSHOT-U44
+ Added Disarm, Fireball, Grapple, Insidious, Knockback, Launch, Lightning and Warp skill and started minions
+ Updated skills.json to hold all the new skills, and give examples on setting them up.
2018-11-11 19:36:16 +08:00
AMinecraftDev
1d6e032f40 1.0.0-SNAPSHOT-U42
+ Done some work on the Cage custom skill
+ Adding a Cage Data file for data transferring to make it easier and more compact
+ Added a cage skill to skills.json
2018-11-10 22:50:26 +08:00
AMinecraftDev
dad1bdfcd0 1.0.0-SNAPSHOT-U40
+ Started to work on the Skills portion of CustomBosses
+ Implemented the skills.json and added in some of the default configuration
+ Added a SkillHandler
2018-11-05 21:55:12 +08:00
AMinecraftDev
a8662dc2f3 1.0.0-SNAPSHOT-U38
+ Finished working on the Targeting system and fully implemented it into the boss spawning system
+ Added the targeting option to the bosses.json
2018-11-03 21:51:08 +08:00
AMinecraftDev
6039cf58c4 3.0.0-SNAPSHOT-U35
+ Finished most of the DropTable system
+ Added Commands to the drop table system, like the previous system
+ Added a new message to the Debug enum
+ Added the DropTableManager to the main class to be loaded in with the plugin
2018-10-27 21:54:05 +08:00
AMinecraftDev
001563e18d 3.0.0-SNAPSHOT-U34
+ Finished transferring and renaming all items to Songoda products
+ Continued work on Drop Tables
+ Added more configurable options for how drops work
+ Updated ServerUtils to log [EpicBosses] not [CustomBosses]
2018-10-27 02:34:48 +08:00
AMinecraftDev
0f66facf41 3.0.0-SNAPSHOT-U31
+ Started implementing the drop table system
2018-10-24 22:28:06 +08:00
AMinecraftDev
234f814f94 3.0.0-SNAPSHOT-U30
+ Fully implemented Boss listeners for damage handling
+ Switched around the bosses.json layout a bit to handle multiple mobs per boss easier
+ Updated mechanics to handle all bosses in a activebossholder
2018-10-21 15:09:51 +08:00
AMinecraftDev
5397f90843 3.0.0-SNAPSHOT-U29
+ Fully implemented BossCommands
+ Fully implemented BossMessages
+ Set up BossDamageListener
+ Small tweaks
2018-10-20 23:20:50 +08:00
AMinecraftDev
f90716bcc6 3.0.0-SNAPSHOT-U28
+ Completed BossSpawn setup
+ Debuged and fixed a few things
+ Added BossCommands File
+ Added BossMessages File
2018-10-17 23:52:57 +08:00
AMinecraftDev
8ad2ae8b3a 3.0.0-SNAPSHOT-U25
+ Continued work on GUI
+ 90% completed Bosses List GUI
2018-10-10 23:09:18 +08:00
AMinecraftDev
1acd70265b 3.0.0-SNAPSHOT-U18
Added BossesFileHandler, BossesFileManager as well as updating MainStatsElement in the bosses.json file to allow for multiple bosses (stacking) as well as updating the EntityTypeMechanic to support the new multiple bosses option. Also finished off the createBaseBossEntity method in the BossAPI.
2018-07-01 23:30:18 +08:00
AMinecraftDev
37ab20b142 3.0.0-SNAPSHOT-U8
Implemented EntityType handling and EntityTypeMechanic
2018-06-02 22:59:29 +08:00
AMinecraftDev
364466b665 3.0.0-SNAPSHOT-U6 2018-04-28 04:22:03 +08:00