Christian Koop
8d360eb886
Fix AutoCrafting in Spigot 1.12.2
...
Back in the ol' days... There were no such thing as `Material.BIRCH_PLANKS`. And that caused a NoSuchMethodError. As simple as that ^^
2020-05-23 15:54:18 -04:00
Brianna
c8cec714b7
Fix issue with saving.
2020-05-21 17:48:43 -04:00
Brianna
6b6ed7a403
Fix saving auto crafting on back button.
2020-05-12 17:48:31 -04:00
Brianna
0e546f9894
Remove SyncTouch.
2020-05-06 08:57:28 -04:00
Brianna
3b24a9227c
Implement NBT tags rather than invisible strings.
2020-04-22 10:33:59 -04:00
Brianna
c120b57866
Move comparator system to SongodaCore.
2020-04-22 10:32:23 -04:00
Brianna
ee9aa64197
Fix issue with WorldGuard.
2020-04-22 10:10:26 -04:00
Brianna
7215cea363
Total typo.
2020-04-21 06:31:11 -04:00
Brianna
ad250acd1b
Don't process less than 0 for auto sell.
2020-04-20 09:10:58 -04:00
Christian Koop
f37b03bf14
Fix AutoCrafter only requiring one ingredient
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When reformatting the code one closing bracked was moved to the end where it did not belong. Resulting in not even continuing the right loop ,_,
2020-04-19 07:19:19 -04:00
Brianna
b4256c49cf
Add queued async threading.
2020-04-18 09:35:25 -04:00
Christian Koop
0afc6dc38e
Improve AutoCrafter-Ejection to use items not used for crafting
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I wrote some fallback code to eject an item used for crafting (use the ingredient and then eject) but it looks like it is not playing nice with the cachedInventory, so it is commented out.
Looks like the old ejection did have the same problems as mine but I don't use Streams in mine witch may have quit an over-head in this case.
2020-04-18 09:23:11 -04:00
Christian Koop
c65ac98f71
Rename allTypes
to make it more intuitive
2020-04-18 09:23:07 -04:00
Christian Koop
e77d89173f
Fix hacky fix of 2cf3c6
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Only modify inventory array when it's changes will be applied (The cachedInventory is not a deep clone and should not be modified as I did expect because of Player#getInventory()#getContents()
2020-04-18 09:23:02 -04:00
Brianna
58fa0cbe61
Code cleanup
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Code cleanup
2020-04-18 09:22:57 -04:00
Christian Koop
96076eb0e4
Hacky fix for disappearing items because of AutoCrafter
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Should only be temporarily. Check if a slot is free or would be free after removing used ingredients and only then apply changes to the array
2020-04-17 09:25:50 -04:00
Christian Koop
b6926b931f
AutoCrafter: Cache ingredients as ItemStack
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Instead of cloning and changing it'S type for every ingredient on every hopper, just keep an ItemStack that can has been created already and can be used instead.
2020-04-17 09:25:45 -04:00
Christian Koop
124a796546
More detailed comments/TODOs and code cleanup
2020-04-17 09:25:41 -04:00
Christian Koop
df40a6323e
Remove unneeded hacky fix for log recipes from e927aa69
2020-04-17 09:25:38 -04:00
Christian Koop
6c6af33eaf
Fix my JavaDoc comment
2020-04-17 09:25:35 -04:00
Christian Koop
e10daf1362
Recoded AutoCrafting logic
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These changes reintroduce crafting with alternative ingredients. Example: Instead of crafting a `Material.CHEST` only using `Material.SPRUCE_LOGS` you can now use any other wooden logs.
2020-04-17 09:25:29 -04:00
Brianna
94ac11fa7f
Add FabledSkyBlock as a dependency.
2020-04-17 09:25:24 -04:00
Brianna
9b30bae3a2
Forgot an s xD
2020-04-17 09:25:04 -04:00
Brianna
d73ad85008
Added long overdue back buttons to GUI's.
2020-04-10 05:40:27 -04:00
Brianna
7730f40ade
Convert to SQLite.
...
s
2020-04-10 05:40:23 -04:00
Brianna
91189c9e5b
Fix for WorldGuard related issues.
2020-04-10 05:24:08 -04:00
Brianna
728f5c721d
Added support for newer versions of FabledSkyBlock.
2020-04-10 05:24:04 -04:00
Brianna
b2d0495dc8
Fix for new sync touch limitation.
2020-04-08 15:24:24 -04:00
Brianna
13edb5ad40
Updated fabledskyblock dependency and fixed an issue with stackable blocks.
2020-03-19 19:52:44 -04:00
Wertík
fab8fc5a2c
Hooked BlockBreakBlackList and AutoSellPrices to Settings
2020-03-19 18:39:48 -04:00
Wertík
cd601a8b7f
Added AutoSell filter
2020-03-19 18:39:43 -04:00
Brianna
9c2867e9d3
Don't test against nulled hoppers.
2020-02-11 06:34:48 -05:00
Brianna
89797380cb
Don't compact when distinction is enabled.
2020-02-11 06:04:32 -05:00
Brianna
0070c049f6
Added a blacklist for SyncTouch items.
2020-01-24 15:44:54 -05:00
Brianna
addc99e966
Added the ability for a distinction between epic and normal hoppers.
2020-01-17 15:47:28 -05:00
Brianna
26d9dbcbd3
Added config blacklist for auto crafting.
2020-01-17 15:18:24 -05:00
Brianna
5d98dea24b
Improved on last saving upgrade.
2020-01-17 12:53:49 -05:00
Brianna
b6bde40ce7
Don't save the lowest level to file.
2020-01-16 17:21:27 -05:00
Brianna
9962c91efc
FIx for a weird storage issue.
2019-12-04 16:44:29 -05:00
Brianna
109fd75dbd
Wait for other plugins to load before loading levels.
2019-12-04 16:44:13 -05:00
Brianna
f4492b0620
Fixed issue with synctouch when not attached to a chest.
2019-11-27 20:01:23 -05:00
Brianna
e5f645ba6b
Fixed issue with autocrafting and named items.
2019-11-16 13:21:15 -05:00
Brianna
b9ace79052
Fixed an issue with rail naming.
2019-11-08 21:56:47 -05:00
Brianna
2147b4f02b
Don't fetch from de side.
2019-11-08 17:43:37 -05:00
Brianna
96beab7b43
Language reformat.
2019-11-04 16:13:32 -05:00
Brianna
e74edb8027
Added an event fired on hopper access.
2019-10-27 11:20:01 -04:00
Brianna
0d01990eef
Fixed fortune issue with sync touch.
2019-10-18 19:16:12 -04:00
Brianna
ca54c708f4
Fixed hopper GUI closing issue.
2019-10-15 13:49:44 -04:00
Brianna
5f8392945b
Improved hopper unlink behavior.
2019-10-15 12:36:57 -04:00
Brianna
3fe81601f1
Make the time to link multiply by the amount of links you have available
2019-10-15 12:10:35 -04:00