1 Charges System
nulli0n edited this page 2023-01-21 03:01:05 +06:00

What is it?

A special feature that brings new gameplay mechanics to the custom enchantments! For each enchantment, you can enable Charges feature, that will require item with that enchantment to have charges for the enchantment to have effect.

This means, that you have to regulary charge your items to be able to use custom enchantments. And to charge items, you have to use special materials, which you set in the configs.

Each enchantment can have different amount of: max. charges; amount of how much charges will be consumed on each use; amount of how much charges will be restored when charging the item.

Can I Avoid Using It?

Sure, it's disabled by default, so don't worry about it.
If you have it enabled, and wanna disable it, just follow the instruction below and revert the actions it suggests you to do.

How Do I Enable It?

First, you have to enable this feature in the main config.yml under Enchantments.Charges section.
Then, you have to enable this feature for enchantments you want to use it in each enchantment config inside /enchants/ plugin sub-folder.
Now enchantments will have charges amount after their names in item lore.

How To Recharge Items?

It's simple! You only need to combine enchanted item with material (you set in the config.yml or in enchantment config) on anvil and you will see in result amount of increased enchantment charges. Repair cost is just 1 XP level per each charged enchantment.