Christian Koop
15ad11a6cb
Fix async Bukkit-API call
2021-05-06 16:15:23 +02:00
Christian Koop
49ed7c6449
Merge branch 'SD-7259' into development
2021-04-09 18:30:14 +02:00
Christian Koop
3704efaf69
Fix async API call for WorldBorder updates
2021-04-08 18:42:22 +02:00
Christian Koop
d9af9a06d8
Fix Asynchronous command dispatch!
(PaperMC) (SD-7259)
...
Bukkit API calls need to be done syncronous. There are possibly some more async calls to the API that we didn't discover until now
2021-04-08 18:35:17 +02:00
Fernando Pettinelli
c367287ffa
Fix a typo in the language file.
2021-03-30 11:16:58 -03:00
Fernando Pettinelli
536ae8c720
Worldborder changes are now done synchronously.
2021-03-30 11:16:35 -03:00
Brianna
a79d5f7abb
Merge branch 'development'
2021-02-25 14:22:05 -06:00
Brianna
2d89cb7525
version 2.3.27
2021-02-25 14:21:58 -06:00
Brianna
41e707069d
Fixed an issue where decimal block points were not counted correctly.
2021-02-25 14:19:28 -06:00
Brianna
5228191419
More cleaning.
2021-02-25 13:02:41 -06:00
Brianna
af42740fc5
Made it so scanned types from multiple dimensions stack.
2021-02-25 08:37:55 -06:00
Brianna
e79ccd87ef
Removed unused code and fields.
2021-02-25 07:06:07 -06:00
Fernando Pettinelli
42d1336949
Changed default right click creation GUI message.
2021-02-22 09:32:50 -06:00
Fernando Pettinelli
03f5cd332d
Added preview cooldowns to the creator menu, fixed cooldowns being set for previews.
2021-02-22 09:32:46 -06:00
Brianna
6547cd0181
Merge branch 'development'
2021-02-22 09:32:37 -06:00
Fernando Pettinelli
51d7b00649
Version 2.3.26
2021-02-22 09:32:31 -06:00
Fernando Pettinelli
9867ebb09a
Removed created file checks, fixed comparison in world generator.
2021-02-22 09:32:27 -06:00
Stefan923
4d4bb73e4f
Added cooldown for '/island preview' command
2021-02-22 09:32:23 -06:00
Brianna
882852232e
Merge branch 'development'
2021-01-26 15:10:01 -06:00
Brianna
888667cc7e
version 2.3.25
2021-01-26 15:09:52 -06:00
Brianna
3f0f93ef12
Fixed issue with portals mainly from the nether to the end.
2021-01-26 10:50:50 -06:00
Brianna
c61e14c0c3
Moved the fish bucket to use core for reverse compatibility.
2021-01-26 10:03:52 -06:00
Brianna
47905eceb5
Merge branch 'development'
2021-01-20 14:26:13 -06:00
Brianna
fe1081de84
version 2.3.24
2021-01-20 14:26:01 -06:00
Brianna
8c4e0130ee
Fixed some compatibility issues with CMI.
2021-01-20 14:23:26 -06:00
Brianna
5dc98990da
Fixed an issue with block limits and crops.
2021-01-20 13:54:32 -06:00
Brianna
af3034fcc2
Fixed an issue with the placeholders.
2021-01-20 13:19:45 -06:00
Brianna
db61bd918e
Merge branch 'development'
2021-01-16 10:37:58 -06:00
Brianna
fd58667bd9
version 2.3.23b
2021-01-16 10:37:46 -06:00
Brianna
1f43d9631b
Fixed dependency.
2021-01-16 10:37:25 -06:00
Fernando Pettinelli
c1f5fc1ea1
Merge branch 'development'
2021-01-08 15:24:21 -03:00
Fernando Pettinelli
6f808bc0a0
Version 2.3.23
2021-01-08 15:23:31 -03:00
Brianna
c74ce51fee
Added support for EpicSpawners 7.
2021-01-04 13:17:21 -06:00
Fernando Pettinelli
8b6605a9bc
Merge branch 'development'
2021-01-02 16:19:55 -03:00
Fernando Pettinelli
ca8a314656
Version 2.3.22
2021-01-02 16:18:29 -03:00
Fernando Pettinelli
94f0e54c91
Fixed plugin being disabled on older versions.
2021-01-02 16:15:50 -03:00
Fernando Pettinelli
ab89b312fd
Merge branch 'development'
2020-12-23 13:14:17 -03:00
Fernando Pettinelli
a6c8bfc05e
Version 2.3.21
2020-12-23 13:12:26 -03:00
Fernando Pettinelli
abedf91b04
Check if economy is null before checking if it's enabled.
2020-12-22 16:40:28 -03:00
Fernando Pettinelli
a8459f53b4
Fix a small mistake with the enum check.
2020-12-22 12:21:42 -03:00
Fernando Pettinelli
1c90e59327
Add failsafes to config enums.
2020-12-22 12:20:02 -03:00
Fernando Pettinelli
96db34a90f
Fix nether lava issues.
2020-12-21 16:49:11 -03:00
Brianna
af918a7c9f
2.3.20
2020-12-08 11:59:16 -06:00
Brianna
c2d32a8600
Remove gitlab stuff.
2020-12-08 11:57:26 -06:00
FixedDev
489bfd14bc
Fix issue causing island scans never finish.
...
There was an issue in 1.8 specifically(where PaperLib doesn't has async chunks) that caused a similar error to this https://pastebin.com/tHtKdH5y .
The issue was caused by the async task trying to take an snapshot of a chunk that couldn't be loaded async correctly, which caused issues like the shown above.
The fix works in the next way. All the chunks that don't have an available snapshot are sent into a pendingChunks list where a sync task will try to process a certain amount of chunks every tick. After the async processing is finished, the task remains waiting for the pending chunks to be available. When all the pending chunks are ready to be processed(have an available snapshot) the async task resumes and process the chunks that were pending.
2020-12-08 10:30:31 -06:00
FixedDev
41e87c55b9
Add a method to know if a snapshot for a CachedChunk is available
2020-12-08 10:30:25 -06:00
FixedDev
8e8cb7a01b
Rename this method to prevent it from being called by the finalizers
2020-12-08 10:30:22 -06:00
Brianna
febf598aa3
Support other WorldEdit versions.
2020-12-08 10:28:17 -06:00
Brianna
c98d678183
Merge branch 'development'
2020-12-02 09:01:14 -06:00
Brianna
bdcd3d36be
version 2.3.19
2020-12-02 09:01:06 -06:00