Factions/src/com/massivecraft/factions
2012-03-13 04:51:32 -04:00
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adapters Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D / 2011-10-25 21:18:08 +02:00
cmd Merge remote-tracking branch 'origin/master' into CustomFactionEvents 2012-03-11 13:29:37 -04:00
event Updated Faction Event System -- Land Events 2012-03-11 13:28:31 -04:00
iface Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server. 2012-01-16 19:38:14 -06:00
integration Final attempt to fix rare non-fatal NPE from Player ending up returning null while updating Spout appearance features 2012-03-01 09:38:47 -06:00
listeners New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name. 2012-03-11 13:36:03 -05:00
struct Added possibility to specify a player in the /f join command (/f join <faction> [player=you]), to make a player other than yourself join the specified faction. The new permission factions.join.others (added to factions.kit.mod and above) is required to be able to specify a different player. 2012-02-26 12:29:44 -06:00
util "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. 2012-02-26 16:55:58 -06:00
zcore Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface. 2012-03-11 11:41:56 -05:00
Board.java Updated Faction Event System -- Land Events 2012-03-11 13:28:31 -04:00
Conf.java New setting "playersWhoBypassAllProtection" (default empty), which is a list of player names that should always bypass normal faction protections such as block destruction and placement. This is primarily for use with other plugins/mods which use a fake player to take action, which shouldn't necessarily be subject to protections provided by Factions. Note that case is important; you must preserve the exact capitalization of the name. 2012-03-11 13:36:03 -05:00
Faction.java Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected 2012-01-28 12:11:12 -06:00
Factions.java Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup 2012-01-13 03:46:31 -06:00
FLocation.java Added radius claim 2011-11-27 22:47:40 +01:00
FPlayer.java Merge remote-tracking branch 'origin/master' into CustomFactionEvents 2012-03-13 04:51:32 -04:00
FPlayers.java "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. 2012-02-26 16:55:58 -06:00
P.java Connected standard command handler getCommand("f"), for it to work with other plugins which directly execute commands using that interface. 2012-03-11 11:41:56 -05:00