Jesse Boyd
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24d61c2ceb
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Fixes #357
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2016-12-03 13:41:23 +11:00 |
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Jesse Boyd
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6b0c2b9ef9
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Fix sendBlocks + lever rotation
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2016-12-03 12:57:17 +11:00 |
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Jesse Boyd
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aa27d01fc4
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Tile entity fixes + send block update
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2016-12-02 17:03:57 +11:00 |
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Jesse Boyd
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5a914513b9
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Updating option
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2016-12-02 12:49:40 +11:00 |
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Jesse Boyd
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158ed391b4
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Fix for 1.7.10
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2016-12-02 11:50:54 +11:00 |
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Jesse Boyd
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04509e43ab
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Forgot this
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2016-12-01 15:16:20 +11:00 |
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Jesse Boyd
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4e1aacb566
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Potentially fixes #348
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2016-12-01 13:58:31 +11:00 |
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Jesse Boyd
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84fa07eec9
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Fix some undo/redo tile entity issues
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2016-12-01 13:51:59 +11:00 |
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Jesse Boyd
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9f8a0456e3
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*whoops
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2016-11-30 19:58:05 +11:00 |
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Jesse Boyd
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90e0ab574d
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Load without throwing errors without WorldEdit
It's just functional enough to print a message saying it won't function
without WorldEdit
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2016-11-30 18:45:30 +11:00 |
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Jesse Boyd
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1a3aff28dc
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Fix forge 1.7.10 data
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2016-11-30 14:30:42 +11:00 |
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Jesse Boyd
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3bf576d5d5
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Fixes #355 (forge inventory)
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2016-11-30 12:51:05 +11:00 |
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Jesse Boyd
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768230c916
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Update to forge 1.11
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2016-11-29 22:17:25 +11:00 |
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Jesse Boyd
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875a978c5c
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*
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2016-11-29 19:31:12 +11:00 |
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Jesse Boyd
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90ba392692
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Fix forge regen
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2016-11-29 19:15:45 +11:00 |
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Jesse Boyd
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9b7b30ac1b
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Fixes #322
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2016-11-29 15:20:00 +11:00 |
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Jesse Boyd
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fd539a9412
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auto updater
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2016-11-29 15:05:18 +11:00 |
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Jesse Boyd
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0df745c399
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Force FAWE adapter as WE for 1.11 broke entities
good job WorldEdit
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2016-11-29 13:17:48 +11:00 |
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Jesse Boyd
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c3bded1c6d
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Fix nukkit parallel set
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2016-11-28 17:33:53 +11:00 |
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Jesse Boyd
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585496b489
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*And nukkit
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2016-11-28 17:25:13 +11:00 |
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Jesse Boyd
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76eb1b9094
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Fix forge compile
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2016-11-28 17:21:36 +11:00 |
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Jesse Boyd
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57a2bd73dd
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More lighting fixes
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2016-11-28 17:19:23 +11:00 |
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Jesse Boyd
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8122c9d415
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Fix setlight and setskylight commands
Fixes #314
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2016-11-28 14:48:09 +11:00 |
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Jesse Boyd
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5b0ce58f6b
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Fix removal of light sources
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2016-11-28 14:34:12 +11:00 |
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Jesse Boyd
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951a6a88b9
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*Fix compile
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2016-11-25 16:46:36 +11:00 |
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Jesse Boyd
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67f6f11bde
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Fix up command
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2016-11-25 11:23:35 +11:00 |
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Jesse Boyd
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9c1bb58a09
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Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
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2016-11-24 17:36:44 +11:00 |
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Jesse Boyd
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b1d5aeb2a9
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Fix TE crash (whoops)
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2016-11-23 15:15:06 +11:00 |
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Jesse Boyd
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091d1ba4f4
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Recover incomplete or corrupt schematic files.
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2016-11-23 13:25:11 +11:00 |
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Jesse Boyd
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4e955ec985
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Minor stuff
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2016-11-22 13:10:18 +11:00 |
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Jesse Boyd
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e16bcae071
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Some minor fixes
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2016-11-18 08:44:16 +11:00 |
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Jesse Boyd
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7df6f2d54f
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Update to 1.11
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2016-11-18 00:54:51 +11:00 |
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Jesse Boyd
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21de2096a9
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Fix p2 hook error
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2016-11-13 18:23:45 +11:00 |
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Jesse Boyd
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705e4f202f
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Fix execution error with java 7
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2016-11-13 08:35:52 +11:00 |
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Jesse Boyd
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8995ce254e
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Fix p2 editable area
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2016-11-12 00:13:21 +11:00 |
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Jesse Boyd
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50ba6427a2
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Various
Fix random 1000ms brush delay
Fix brush perform location not using snapshot location
Add fall command
Add getlight debug command
Fix relight NPE
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2016-11-08 07:05:42 +11:00 |
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Jesse Boyd
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efc0de27d4
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Fix debugpaste
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2016-11-02 04:52:40 +11:00 |
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Jesse Boyd
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60152a5b1f
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Various
Fix some brush stuff
Fix issue with editing on main thread
FIx error from misusing AsyncBlock
Tweak some messages
Add TaskBuilder API
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2016-11-01 23:35:23 +11:00 |
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Jesse Boyd
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a28e8b4069
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Unregister players first
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2016-10-30 05:27:32 +11:00 |
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Jesse Boyd
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1c902bfad3
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Adapt ForgeWorld to LocalWorld for LocationMaskedPlayerWrapper
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2016-10-29 22:01:55 +11:00 |
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Jesse Boyd
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a455f22a3e
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Fix cast exception with foge
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2016-10-29 21:46:36 +11:00 |
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Jesse Boyd
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543af87238
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Change axis order for transform rotate
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2016-10-27 23:40:49 +11:00 |
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Jesse Boyd
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30ea572a8e
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*use correct yaw/pitch
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2016-10-27 19:59:36 +11:00 |
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Jesse Boyd
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9d7a5e4344
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Mask location for brushes
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2016-10-27 06:23:26 +11:00 |
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Jesse Boyd
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102468c2fd
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*
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2016-10-27 06:05:32 +11:00 |
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Jesse Boyd
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c3af25ddf7
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Allow queue to use cached block value
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2016-10-27 05:51:48 +11:00 |
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Jesse Boyd
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84f1ee19fc
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Fixes #322
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2016-10-24 23:43:11 +11:00 |
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Jesse Boyd
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3c371d2eb1
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Fix rotation
fixes rotation for signs, banners and nbt data
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2016-10-24 22:22:55 +11:00 |
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Jesse Boyd
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f13c01a177
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Fixes #340
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2016-10-24 19:38:25 +11:00 |
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Jesse Boyd
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b71c3ec43e
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Possibly fixes #335
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2016-10-22 04:07:41 +11:00 |
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