Commit Graph

845 Commits

Author SHA1 Message Date
Jesse Boyd
edd8dcc552
Various minor
Tweak some messages
Add command confirmation
Optimize surface mask
Optimize angle mask (further)
Fix help formatting
Fix rollback import from disk being a shallow summary
2017-06-19 16:38:07 +10:00
Jesse Boyd
693963a0f3
Fixes #593 2017-06-19 14:15:09 +10:00
Jesse Boyd
b2261bb9e2
* 2017-06-18 09:54:51 +10:00
Jesse Boyd
3171fbd953
Cache angle mask + tweak updater 2017-06-18 09:50:25 +10:00
Jesse Boyd
27b035c737
Fix console toLocation 2017-06-18 06:40:35 +10:00
Jesse Boyd
4eb9abe0c1
Fix #582 2017-06-18 06:37:29 +10:00
Jesse Boyd
ba4bd667eb
Support sourceMask for paste 2017-06-18 06:17:28 +10:00
Jesse Boyd
455353ec51
Fixes #591 2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
0f3138e894
Recover from BrushListener error 2017-06-09 17:37:26 +10:00
Jesse Boyd
a2b7237342 Merge pull request #580 from boy0001/revert-577-master
Revert "Nukkit 1.1 Fix"
2017-06-09 17:11:24 +10:00
Jesse Boyd
c1b59440b6 Revert "Nukkit 1.1 Fix" 2017-06-09 17:11:12 +10:00
Jesse Boyd
da3f1eabda
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-09 17:09:05 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript 2017-06-09 17:08:57 +10:00
Jesse Boyd
b53a039890 Merge pull request #579 from aikar/master
Fix Bukkit 1.12 support
2017-06-09 17:08:30 +10:00
Jesse Boyd
f26543f7da
Fix #575 2017-06-09 17:07:38 +10:00
Jesse Boyd
a05ab8ca4d Merge pull request #577 from Goodstuff4UonYT/master
Nukkit 1.1 Fix
2017-06-09 16:57:07 +10:00
Aikar
822eb0bae2 Fix Bukkit 1.12 support 2017-06-08 23:23:23 -04:00
Goodstuff4UonYT
7b9e14c7f5 Nukkit 1.1 Fix 2017-06-08 23:07:59 +02:00
Jesse Boyd
6554370b57
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-07 07:34:17 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Jesse Boyd
70623d4bb5 Merge pull request #568 from Postremus/patch-1
Improved german translation
2017-06-04 06:44:26 +10:00
Martin Panzer
27e97d0a54 Improved german translation 2017-06-03 22:41:52 +02:00
Jesse Boyd
8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
dordsor whitwell
1722daa3b3 Don't like this. 2017-05-30 12:51:09 +01:00
dordsor whitwell
a607d85055 went the wrong way 2017-05-29 11:03:55 +01:00
dordsor whitwell
824ac42d70 fix offset against ci 2017-05-28 15:44:01 +01:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551 2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
ef6ad05c2e
Fixes #473 (chest issue) 2017-05-21 23:25:43 +10:00
Jesse Boyd
e7f270639e
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-05-21 23:24:50 +10:00
Jesse Boyd
efda408b76
Fix compression level 0 2017-05-21 23:18:41 +10:00
Jesse Boyd
f89e95de11 Delete pom.xml 2017-05-21 14:11:52 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias 2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error 2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls 2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped 2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops 2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization 2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard 2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo 2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms 2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax 2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527 2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks 2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521 2017-05-01 08:36:45 +10:00