The flag definition system has had a major rehaul.
The following improvements have been made :
- Support for default values that can be applied on startup.
- All definitions have been moved to its own file 'flags.conf'.
- The 'enabled' setting now works as expected.
- GUI has been updated to show all relevant context/flag information.
- Admin definitions will now display the direct result of a definition.
Note: The final active result will show on hover.
- User definitions will only display the result of the current claim.
Note: User's can see extra info on hover.
Note: If a user definition has been overridden, it won't be toggable.
* Add Context/Location improvements to GDDebug.
- Users will now be able to expand location/context columns for more
information.
* Add version check to use proper id for flag definitions.
* Move options from 'global.conf' to its own file 'options.conf'.
* Ignore suffocation for entity damage checks.
* Fix monster projectile's not checking monster source.
* Fix 'used_item' not showing up for buckets.
* Fix flag GUI sort when changing value.
* Fix town tag not showing properly on sponge. Fixes#201
* Change permission 'griefdefender.user.claim.command.flag.arg' to
admin.