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Invalid Javadoc HTML broke the build, oops 2
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@ -23,7 +23,7 @@ import static org.lwjgl.opengl.GL30.*;
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* Therefore, the constructor call should be done inside the thread linked to the OpenGL context. The context can
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* be moved through {@link GLFWCapableBuffer#changeRenderingThreadToCurrent()} and {@link GLFWCapableBuffer#unbindContextFromThread()}
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*
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* <hr/>
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* <hr>
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* Resources created in constructor are:
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* <ul>
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* <li>Framebuffer</li>
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