themode
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500fc2e903
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Fixed chunk being asked two times
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2020-11-21 08:06:04 +01:00 |
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themode
|
404ddb5bf9
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Added a new item data ownership system, replacing the old nbt consumer and NbtDataImpl
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2020-11-21 06:37:44 +01:00 |
|
themode
|
2ae602df87
|
Rollback teleportation to respawn point
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2020-11-20 19:23:50 +01:00 |
|
themode
|
d7d610ffef
|
Fixed the player receiving multiple self position packet
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2020-11-20 14:39:10 +01:00 |
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themode
|
0739b57dd1
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Server packet listener now takes a collection of player, for future network optimization
|
2020-11-20 03:47:29 +01:00 |
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JesFot
|
2c18312988
|
Merge branch 'master' into master
|
2020-11-20 02:12:02 +01:00 |
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TheMode
|
af730fb73c
|
Decrease default synchronization time group to 50
Signed-off-by: TheMode <themode@outlook.fr>
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2020-11-19 08:11:09 +01:00 |
|
themode
|
69a268aa9d
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Fixed first player teleportation when the respawn point is not 0 0 0
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2020-11-19 08:05:08 +01:00 |
|
themode
|
828069c685
|
Cleanup + reduced default chunk view distance to 8
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2020-11-19 07:00:41 +01:00 |
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themode
|
cdbf514918
|
Player#getPlayerSynchronizationTickDelay comment
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2020-11-18 07:44:57 +01:00 |
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themode
|
6869c834f3
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Allow dynamic synchronization delay based on the number of viewers
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2020-11-18 07:43:45 +01:00 |
|
themode
|
2a1a1cdcbc
|
add method to modify and retrieve the player synchronization cooldown
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2020-11-18 05:19:44 +01:00 |
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themode
|
553a280993
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Per instance thread is now the default, added a configurable cooldown for player position refresh
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2020-11-18 05:13:49 +01:00 |
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JësFot
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d968946c44
|
Restore deleted empty lines
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2020-11-18 00:52:33 +01:00 |
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JësFot
|
ad0f02cfa9
|
Add checkstyle gradle plugin
|
2020-11-18 00:50:27 +01:00 |
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JësFot
|
d738f9fddd
|
Implement attribute instances
|
2020-11-17 14:59:47 +01:00 |
|
themode
|
798b5d4853
|
Only flush during player update
|
2020-11-16 12:03:22 +01:00 |
|
themode
|
540405e796
|
Optimized PacketCompressor
|
2020-11-16 11:41:03 +01:00 |
|
themode
|
44fbeaa2d8
|
Use player respawnPosition in the SpawnPosition packet
|
2020-11-14 23:21:47 +01:00 |
|
themode
|
ae8a182eb8
|
Read player skin from velocity
|
2020-11-14 22:13:01 +01:00 |
|
themode
|
1d1e82aeb3
|
Prevent infinite load screen when not teleporting the player on spawning
|
2020-11-14 21:45:30 +01:00 |
|
themode
|
ea6981c4b0
|
Space cleanup
|
2020-11-14 21:05:23 +01:00 |
|
themode
|
0abedd7453
|
Optimization to prevent permanent map lookup
|
2020-11-14 09:02:29 +01:00 |
|
themode
|
648cad85c2
|
Entity implements now PermissionHandler
|
2020-11-14 07:09:36 +01:00 |
|
themode
|
c60f625c55
|
Revamp of the packet sending code, added possibility to have listeners for outgoing packets
|
2020-11-13 07:43:35 +01:00 |
|
themode
|
f2e52ff463
|
Send an EntityMovementPacket every tick if the player did not move since the last one
|
2020-11-10 18:13:24 +01:00 |
|
themode
|
7db94f3a65
|
Support for velocity modern forwarding
|
2020-11-09 23:48:34 +01:00 |
|
themode
|
682c660857
|
Fixed javadoc
|
2020-11-08 15:57:00 +01:00 |
|
themode
|
7bdfc93334
|
Added some comments about exceptions
|
2020-11-07 04:42:48 +01:00 |
|
themode
|
7b6f4b365b
|
Do not add the entity as viewer multiple time
|
2020-11-04 19:16:47 +01:00 |
|
themode
|
f85b2c4aad
|
Allow dynamic entity view distance change
|
2020-11-04 19:14:04 +01:00 |
|
themode
|
463e1f047f
|
Cleanup + added PlayerSettingsChangeEvent
|
2020-11-01 00:07:15 +01:00 |
|
themode
|
9a7a1e6ff4
|
The scheduled callback for FakePlayer is not mandatory, send
|
2020-10-31 19:54:10 +01:00 |
|
themode
|
b74d85eca8
|
The chunk view distance can now be dynamically modified both by the client or with the server using MinecraftServer#setChunkViewDistance, also added UpdateViewDistancePacket
|
2020-10-31 19:44:22 +01:00 |
|
themode
|
0184ada9a0
|
Renamed #clone to #copy
|
2020-10-31 18:03:15 +01:00 |
|
themode
|
00ce2be258
|
Fixed shared instances tick being called 2 times
|
2020-10-31 02:55:55 +01:00 |
|
themode
|
f91f7abb26
|
Unsafe methods should be called unsafe.
|
2020-10-31 01:02:54 +01:00 |
|
themode
|
a6939b3695
|
Only send chunks if required
|
2020-10-31 00:23:52 +01:00 |
|
themode
|
758c132645
|
Make the player display name nullable
|
2020-10-27 12:45:37 +01:00 |
|
themode
|
06f2ed6065
|
Use the Contract annotation to prevent useless NPE warnings
|
2020-10-26 13:57:02 +01:00 |
|
themode
|
8b99fb6f09
|
Added Player#playSound for custom sounds identifier (from resourcepack)
|
2020-10-26 11:18:44 +01:00 |
|
themode
|
ea80d56bd0
|
Small packet cleanup, removed LevelType, new RawJsonMessage
|
2020-10-25 22:19:27 +01:00 |
|
themode
|
1b7613d977
|
Allow for custom chunk/entity view distance and compression threshold without recompiling the server.
|
2020-10-25 16:48:14 +01:00 |
|
themode
|
a8796382b7
|
Clear cache of viewed boss bars and advancement tabs once the player disconnect
|
2020-10-25 12:28:06 +01:00 |
|
themode
|
cb28fdc208
|
Annotations for data & command
|
2020-10-24 16:58:27 +02:00 |
|
themode
|
27e0b86cb5
|
Added annotations for all events
|
2020-10-24 16:33:13 +02:00 |
|
themode
|
2f21a7c233
|
More annotations.
|
2020-10-24 11:19:54 +02:00 |
|
themode
|
3d96b7a4b4
|
A lot of annotations a bit everywhere.
|
2020-10-24 10:46:23 +02:00 |
|
themode
|
3665241e94
|
Added OptionalCallback for convenience
|
2020-10-22 22:55:40 +02:00 |
|
themode
|
3cb880cf80
|
General cleanup
|
2020-10-22 12:55:53 +02:00 |
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