TheMode
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5014cd7ba9
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Merge pull request #143 from MrBretze/optifineFix
Added OptifineSupport.isEnabled()
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2021-02-22 05:32:54 +01:00 |
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TheMode
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d1f7f575e7
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Merge pull request #144 from RinesThaix/armorUse
Fixing armor equip with right clicking
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2021-02-22 05:31:13 +01:00 |
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Konstantin Shandurenko
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e01a92c92c
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Fixing armor equip with right clicking
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2021-02-22 05:17:14 +03:00 |
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themode
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85a8396c9d
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UUID & player name cannot contain space
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2021-02-21 17:44:38 +01:00 |
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themode
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78e37258ed
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Improve ArgumentEntity to support entity UUID & pre-check for player name
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2021-02-21 17:43:30 +01:00 |
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MrBretzel
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f7ec0dbc1f
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Added OptifineSupport.isEnabled()
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2021-02-21 17:25:35 +01:00 |
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themode
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200b244224
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Fix JSON string not being displayable using ColoredText, remove unnecessary fields in PlayerListHeaderAndFooterPacket
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2021-02-21 16:49:25 +01:00 |
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themode
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728107b0fe
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Added convenient EntityFinder#findFirstEntity
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2021-02-21 12:35:04 +01:00 |
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themode
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99be06f571
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Revert to check shared command arguments
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2021-02-20 19:18:28 +01:00 |
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TheMode
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ff3888d972
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Merge pull request #140 from MrBretze/patch-1
Adding has(Argument<T> argument) to Arguments.java
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2021-02-20 15:45:19 +01:00 |
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MrBretzel
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2c45103b2c
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Update Arguments.java
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2021-02-20 15:43:22 +01:00 |
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MrBretzel
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1ad1f06e33
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Adding has(Argument<T> argument) to Arguments.java
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2021-02-20 15:31:30 +01:00 |
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themode
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bd840a868f
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Improve optional argument support & client-side brigadier suggestion
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2021-02-20 13:10:12 +01:00 |
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themode
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721f9abc08
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FakePlayer now implements NavigableEntity
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2021-02-20 09:15:08 +01:00 |
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themode
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a419d7eb3f
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Add subcommand support for fast parsing & proper separation between logics
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2021-02-20 08:59:15 +01:00 |
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themode
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06abbcb7fb
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Fix chunks being sent 2 times on first spawn
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2021-02-19 13:52:27 +01:00 |
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themode
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9ed3bd929c
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Only flush when the channel is active
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2021-02-17 05:12:43 +01:00 |
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themode
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590e6cb939
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Add write water mark, reduce debug prints, update netty to latest
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2021-02-17 05:03:31 +01:00 |
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themode
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16ad864c09
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Disable TCP_NO_DELAY by default
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2021-02-16 04:17:38 +01:00 |
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themode
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437afc28ff
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Enable suggestion by default for ArgumentEntityType
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2021-02-14 07:52:27 +01:00 |
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themode
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f1448c8c89
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Renamed RelativeLocation#from
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2021-02-14 00:31:49 +01:00 |
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themode
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beaf25ff47
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Added convenient Arguments#has
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2021-02-14 00:25:08 +01:00 |
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themode
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df2ee23a7c
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ArgumentLoop cleanup
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2021-02-13 08:43:38 +01:00 |
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themode
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e0d0c14933
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Fix ArgumentLong and don't set default min/max for number arguments
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2021-02-13 07:35:53 +01:00 |
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TheMode
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041efedb41
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Fix submodule
Signed-off-by: TheMode <themode@outlook.fr>
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2021-02-13 07:06:56 +01:00 |
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TheMode
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6c4454e9fb
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Merge pull request #137 from LeoDog896/command
Enhance Command System
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2021-02-13 06:28:54 +01:00 |
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themode
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1d64cafcf2
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Move some CommandDispatcher methods
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2021-02-13 00:34:25 +01:00 |
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LeoDog896
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367889a374
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No magic strings in ArgumentString
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2021-02-12 15:27:18 -05:00 |
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themode
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33a26b80f5
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Added CommandData#has and allow #set chaining
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2021-02-12 08:34:05 +01:00 |
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themode
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c9ab710be2
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Fix argument callback being overridden
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2021-02-12 05:24:40 +01:00 |
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themode
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efd2dbc021
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Fix command argument sharing
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2021-02-12 04:34:37 +01:00 |
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KrystilizeNevaDies
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427632d29b
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Use primitives in BlockBatch#flush
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2021-02-12 11:34:45 +10:00 |
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LeoDog896
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2f99567edf
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Use slf4j logger instead of direct print
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2021-02-11 20:18:02 -05:00 |
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KrystilizeNevaDies
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ee8815d2f8
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Add shouldLoadChunks in BlockBatch#flush
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2021-02-12 10:37:53 +10:00 |
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themode
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5610b1a72a
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Added ArgumentLoop parsing
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2021-02-12 00:25:12 +01:00 |
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themode
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84da72d798
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Fix command aliases + cleanup
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2021-02-12 00:00:44 +01:00 |
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themode
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f0105d7058
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Added WIP ArgumentLoop (no parsing yet)
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2021-02-11 20:36:02 +01:00 |
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themode
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f639ac83f7
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Rewrite of the command nodes creation
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2021-02-11 06:37:09 +01:00 |
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themode
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ab9ddebfea
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WIP ArgumentGroup nodes, renamed NodeMaker#addNodes
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2021-02-11 05:08:49 +01:00 |
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themode
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b34b490504
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Added ArgumentGroup parsing, WIP nodes
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2021-02-11 04:47:48 +01:00 |
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themode
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e9d91fd21e
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Separate the dispatcher from the parsing algorithm
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2021-02-11 04:18:19 +01:00 |
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themode
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86908fbd0e
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Remove Argument redirect API (should use NodeMaker instead)
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2021-02-11 03:09:00 +01:00 |
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themode
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053ef06ee1
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Cleanup (moved some packet methods to DeclareCommandsPacket) and added CommandResult#getInput
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2021-02-11 03:00:13 +01:00 |
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themode
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1a2fd4f743
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Added NodeMaker + ArgumentCommand
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2021-02-11 02:51:42 +01:00 |
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themode
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601ee71744
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Fix invalid argument being considered as "successful" execution
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2021-02-11 01:45:35 +01:00 |
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themode
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779490064e
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Root node should be at index 0 (to facilitate the future ArgumentCommand)
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2021-02-11 00:58:10 +01:00 |
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themode
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dffb90e1b4
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Fix CommandDispatcher#findCommandResult never returning null, + cleanup
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2021-02-11 00:33:55 +01:00 |
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themode
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266c4d9bed
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ArgumentEntity static fields naming fix
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2021-02-11 00:29:31 +01:00 |
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themode
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eda821c3d8
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Cleanup + don't verify player name in ArgumentEntity
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2021-02-11 00:25:38 +01:00 |
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themode
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c11151360b
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Added ArgumentLiteral
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2021-02-11 00:14:29 +01:00 |
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