KrystilizeNevaDies
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e8e30b1328
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Fix first tick call
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2020-12-08 07:52:46 +10:00 |
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KrystilizeNevaDies
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6cc8946963
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Add instance tick event
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2020-12-08 07:30:14 +10:00 |
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Felix Cravic
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40787902e3
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Small demo code update
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2020-12-06 20:20:05 +01:00 |
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Felix Cravic
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07990b26e9
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Better comment for Entity#isAutoViewable
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2020-12-06 20:11:14 +01:00 |
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Felix Cravic
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0f97930f79
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Fix player gravity
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2020-12-06 16:52:04 +01:00 |
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Felix Cravic
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43aca45c05
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Fixed void promise on channel write
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2020-12-06 05:52:36 +01:00 |
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Felix Cravic
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70000e75d5
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Added gravity acceleration and terminal velocity (and an utils method to get the gravity tick count)
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2020-12-06 01:36:37 +01:00 |
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Felix Cravic
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d5e5412309
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Allow custom EntityCreature death animation time
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2020-12-06 00:06:52 +01:00 |
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Felix Cravic
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3f487f4f4f
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Entity with scheduled removal still execute tick until complete removal, added some comments
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2020-12-05 23:57:07 +01:00 |
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Felix Cravic
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8966cc7ec8
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Merge remote-tracking branch 'origin/master'
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2020-12-05 20:55:04 +01:00 |
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Felix Cravic
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a58dab4f34
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Disable netty errors processing by default
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2020-12-05 20:54:39 +01:00 |
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R0bbyYT
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a1ef2b21c3
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The leather armor pieces are now correctly colored
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2020-12-05 20:45:54 +01:00 |
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Felix Cravic
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e3f6b73241
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NettyPlayerConnection.java#write and flush should return a ChannelFuture
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2020-12-05 20:35:43 +01:00 |
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TheMode
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e059d68bed
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Merge pull request #74 from LeoDog896/kotlin-reflect-fix
Ignore kotlin to allow stdlib and reflect to be accessed by extensions.
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2020-12-05 17:45:39 +01:00 |
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LeoDog896
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e6c314a5e5
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Ignore kotlin in classloader
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2020-12-05 11:44:18 -05:00 |
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Felix Cravic
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1f1bd348b5
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Fix player teleport being teleported inside a block
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2020-12-05 17:14:10 +01:00 |
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Felix Cravic
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3c0fa42758
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Precision in the documentation, syntax argument count needs to be higher than 0
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2020-12-05 16:19:54 +01:00 |
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Felix Cravic
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59b4b7996d
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Do not retrieve all chunks when teleporting in the same chunk
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2020-12-05 16:16:25 +01:00 |
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Felix Cravic
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f7753ab447
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#showPlayer cleanup
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2020-12-05 16:09:08 +01:00 |
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Felix Cravic
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6bd6d22651
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Added EntityCreature#switchEntityType
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2020-12-05 01:36:06 +01:00 |
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Felix Cravic
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cd44732cbc
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Velocity cleanup
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2020-12-04 19:19:30 +01:00 |
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Felix Cravic
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9b8579eaf4
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Small cleanup
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2020-12-04 18:25:24 +01:00 |
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KrystilizeNevaDies
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d6c0a24bed
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Add Vector & BlockPosition copyCoordinates
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2020-12-04 15:17:25 +10:00 |
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Felix Cravic
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ddf8cc383d
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Fixed concurrent exception when shutting down the extension manager
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2020-12-03 17:54:23 +01:00 |
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Felix Cravic
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6f8cbeb73b
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Unload extensions when shutting down the server
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2020-12-03 17:35:04 +01:00 |
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Felix Cravic
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d61a598c94
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Prevent players being disconnected two times during a clean stop, also made shutdown tasks being executed in a single thread
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2020-12-02 21:28:36 +01:00 |
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Felix Cravic
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5de6e466ee
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Execute the shutdown tasks before closing the netty server
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2020-12-02 20:55:05 +01:00 |
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Felix Cravic
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6748fbe6bf
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Merge remote-tracking branch 'origin/master'
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2020-12-02 20:35:23 +01:00 |
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Felix Cravic
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635d6f9f95
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Fixed EntityCreeper metadata
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2020-12-02 20:35:09 +01:00 |
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KrystilizeNevaDies
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936f7b9392
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Add direct playSound variant
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2020-12-03 00:08:09 +10:00 |
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Felix Cravic
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181f20289c
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Cleanup for the sound code, and comment for PlayerLoginEvent about not working player methods
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2020-12-02 14:36:54 +01:00 |
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Felix Cravic
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369910aea4
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Fixed a terrible typo
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2020-12-01 18:52:37 +01:00 |
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Felix Cravic
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aa4ee97710
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Added getter and setter for the entity in GoalSelector
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2020-12-01 18:21:19 +01:00 |
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KrystilizeNevaDies
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92b06b6992
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sendPacketToSelf
Added sendPacketToSelf for more utility on veiwable player
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2020-11-30 10:25:12 +10:00 |
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Felix Cravic
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8675a90e9c
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Added the NavigableEntity interface to use the pathfinder (instead of hardcoding it in EntityCreature)
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2020-11-29 23:14:21 +01:00 |
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Felix Cravic
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75e3ffde8d
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Comments for FollowTargetGoal
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2020-11-29 22:19:13 +01:00 |
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Felix Cravic
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b6aa81bbbf
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Prevent adding a command syntax without any argument
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2020-11-29 21:34:54 +01:00 |
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Felix Cravic
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415bcda6fd
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Allow custom Netty thread count
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2020-11-29 17:49:02 +01:00 |
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Felix Cravic
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cabdb60370
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Fix pathfinding NPE
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2020-11-29 17:27:24 +01:00 |
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Felix Cravic
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bb3d57b1e5
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WIP support for flying entities
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2020-11-29 16:50:57 +01:00 |
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Felix Cravic
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d0ad143c0f
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Prevent dropping air
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2020-11-29 16:41:56 +01:00 |
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Felix Cravic
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1f2e4de0b3
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Use of a ScheduledExecutorService for the server ticks (instead of Thread#sleep)
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2020-11-28 21:50:34 +01:00 |
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Felix Cravic
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a7b6a20cae
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Prevent enabling mojang auth multiple time + cleanup
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2020-11-28 20:57:08 +01:00 |
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Felix Cravic
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bd49ae05f4
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Prevent the generation of authentication service when mojang auth is disabled
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2020-11-28 20:49:05 +01:00 |
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Felix Cravic
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c21acd97f3
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Use unpooled buffer in ChunkDataPacket to reduce memory usage
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2020-11-27 14:32:13 +01:00 |
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Felix Cravic
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1579bee693
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Made Entity#generateId public and prevent writing null data to BinaryWriter
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2020-11-27 13:29:38 +01:00 |
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Felix Cravic
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cac3c29e41
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Added block command argument type
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2020-11-27 11:24:32 +01:00 |
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Felix Cravic
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80d899a53a
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EntityCreature scheduling priority for pathfinding can now be modified
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2020-11-27 10:47:35 +01:00 |
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Felix Cravic
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8ae82a81a1
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Cleanup
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2020-11-27 00:08:32 +01:00 |
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Felix Cravic
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fe568abe70
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Entity gravity fixed 2
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2020-11-26 22:29:06 +01:00 |
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