Commit Graph

1902 Commits

Author SHA1 Message Date
KrystilizeNevaDies
e8e30b1328 Fix first tick call 2020-12-08 07:52:46 +10:00
KrystilizeNevaDies
6cc8946963 Add instance tick event 2020-12-08 07:30:14 +10:00
Felix Cravic
40787902e3 Small demo code update 2020-12-06 20:20:05 +01:00
Felix Cravic
07990b26e9 Better comment for Entity#isAutoViewable 2020-12-06 20:11:14 +01:00
Felix Cravic
0f97930f79 Fix player gravity 2020-12-06 16:52:04 +01:00
Felix Cravic
43aca45c05 Fixed void promise on channel write 2020-12-06 05:52:36 +01:00
Felix Cravic
70000e75d5 Added gravity acceleration and terminal velocity (and an utils method to get the gravity tick count) 2020-12-06 01:36:37 +01:00
Felix Cravic
d5e5412309 Allow custom EntityCreature death animation time 2020-12-06 00:06:52 +01:00
Felix Cravic
3f487f4f4f Entity with scheduled removal still execute tick until complete removal, added some comments 2020-12-05 23:57:07 +01:00
Felix Cravic
8966cc7ec8 Merge remote-tracking branch 'origin/master' 2020-12-05 20:55:04 +01:00
Felix Cravic
a58dab4f34 Disable netty errors processing by default 2020-12-05 20:54:39 +01:00
R0bbyYT
a1ef2b21c3 The leather armor pieces are now correctly colored 2020-12-05 20:45:54 +01:00
Felix Cravic
e3f6b73241 NettyPlayerConnection.java#write and flush should return a ChannelFuture 2020-12-05 20:35:43 +01:00
TheMode
e059d68bed
Merge pull request #74 from LeoDog896/kotlin-reflect-fix
Ignore kotlin to allow stdlib and reflect to be accessed by extensions.
2020-12-05 17:45:39 +01:00
LeoDog896
e6c314a5e5 Ignore kotlin in classloader 2020-12-05 11:44:18 -05:00
Felix Cravic
1f1bd348b5 Fix player teleport being teleported inside a block 2020-12-05 17:14:10 +01:00
Felix Cravic
3c0fa42758 Precision in the documentation, syntax argument count needs to be higher than 0 2020-12-05 16:19:54 +01:00
Felix Cravic
59b4b7996d Do not retrieve all chunks when teleporting in the same chunk 2020-12-05 16:16:25 +01:00
Felix Cravic
f7753ab447 #showPlayer cleanup 2020-12-05 16:09:08 +01:00
Felix Cravic
6bd6d22651 Added EntityCreature#switchEntityType 2020-12-05 01:36:06 +01:00
Felix Cravic
cd44732cbc Velocity cleanup 2020-12-04 19:19:30 +01:00
Felix Cravic
9b8579eaf4 Small cleanup 2020-12-04 18:25:24 +01:00
KrystilizeNevaDies
d6c0a24bed Add Vector & BlockPosition copyCoordinates 2020-12-04 15:17:25 +10:00
Felix Cravic
ddf8cc383d Fixed concurrent exception when shutting down the extension manager 2020-12-03 17:54:23 +01:00
Felix Cravic
6f8cbeb73b Unload extensions when shutting down the server 2020-12-03 17:35:04 +01:00
Felix Cravic
d61a598c94 Prevent players being disconnected two times during a clean stop, also made shutdown tasks being executed in a single thread 2020-12-02 21:28:36 +01:00
Felix Cravic
5de6e466ee Execute the shutdown tasks before closing the netty server 2020-12-02 20:55:05 +01:00
Felix Cravic
6748fbe6bf Merge remote-tracking branch 'origin/master' 2020-12-02 20:35:23 +01:00
Felix Cravic
635d6f9f95 Fixed EntityCreeper metadata 2020-12-02 20:35:09 +01:00
KrystilizeNevaDies
936f7b9392 Add direct playSound variant 2020-12-03 00:08:09 +10:00
Felix Cravic
181f20289c Cleanup for the sound code, and comment for PlayerLoginEvent about not working player methods 2020-12-02 14:36:54 +01:00
Felix Cravic
369910aea4 Fixed a terrible typo 2020-12-01 18:52:37 +01:00
Felix Cravic
aa4ee97710 Added getter and setter for the entity in GoalSelector 2020-12-01 18:21:19 +01:00
KrystilizeNevaDies
92b06b6992 sendPacketToSelf
Added sendPacketToSelf for more utility on veiwable player
2020-11-30 10:25:12 +10:00
Felix Cravic
8675a90e9c Added the NavigableEntity interface to use the pathfinder (instead of hardcoding it in EntityCreature) 2020-11-29 23:14:21 +01:00
Felix Cravic
75e3ffde8d Comments for FollowTargetGoal 2020-11-29 22:19:13 +01:00
Felix Cravic
b6aa81bbbf Prevent adding a command syntax without any argument 2020-11-29 21:34:54 +01:00
Felix Cravic
415bcda6fd Allow custom Netty thread count 2020-11-29 17:49:02 +01:00
Felix Cravic
cabdb60370 Fix pathfinding NPE 2020-11-29 17:27:24 +01:00
Felix Cravic
bb3d57b1e5 WIP support for flying entities 2020-11-29 16:50:57 +01:00
Felix Cravic
d0ad143c0f Prevent dropping air 2020-11-29 16:41:56 +01:00
Felix Cravic
1f2e4de0b3 Use of a ScheduledExecutorService for the server ticks (instead of Thread#sleep) 2020-11-28 21:50:34 +01:00
Felix Cravic
a7b6a20cae Prevent enabling mojang auth multiple time + cleanup 2020-11-28 20:57:08 +01:00
Felix Cravic
bd49ae05f4 Prevent the generation of authentication service when mojang auth is disabled 2020-11-28 20:49:05 +01:00
Felix Cravic
c21acd97f3 Use unpooled buffer in ChunkDataPacket to reduce memory usage 2020-11-27 14:32:13 +01:00
Felix Cravic
1579bee693 Made Entity#generateId public and prevent writing null data to BinaryWriter 2020-11-27 13:29:38 +01:00
Felix Cravic
cac3c29e41 Added block command argument type 2020-11-27 11:24:32 +01:00
Felix Cravic
80d899a53a EntityCreature scheduling priority for pathfinding can now be modified 2020-11-27 10:47:35 +01:00
Felix Cravic
8ae82a81a1 Cleanup 2020-11-27 00:08:32 +01:00
Felix Cravic
fe568abe70 Entity gravity fixed 2 2020-11-26 22:29:06 +01:00