Commit Graph

84 Commits

Author SHA1 Message Date
Andreas Troelsen
9cca20aa92 Add clear-wave-before-boss option. 2013-02-16 15:05:21 +01:00
Andreas Troelsen
523c345102 No more logging. 2013-02-03 19:09:47 +01:00
Andreas Troelsen
2de480709d Add support for class item chests.
This is an extremely ugly, hacky way to do it, but the feature
should definitely make it into 1.0 - it requires no commands or
any other complex setting up besides flipping one option in the
config-file.

Upon clicking a class sign in the lobby, MobArena will (if the
config-setting is true) search for chests below the sign, and
below (and including) the block behind the sign, i.e. the block
that a wall sign would be attached to. If a chest is found, the
contents will become the class inventory.

The search can be optimized to be a one-off thing unless the
block changes from being a chest. A todo for 1.0, perhaps.
2013-01-25 23:27:32 +01:00
Andreas Troelsen
cf5149c3b9 Finally fix the flight issue.
Update to v0.94.4.95 for next build.
2013-01-19 02:06:43 +01:00
Andreas Troelsen
a710ff7c6c Update plugin.yml 2013-01-17 18:08:55 +01:00
Brian
27e1eae504 braaaaaaains... just kidding, but here are some more zombies 2013-01-09 22:11:47 -05:00
Brian
b012d9c0c0 Wolves are wolves, not players 2013-01-03 21:53:00 -05:00
Brian
1f03436f40 update boss health using new Entity Max Health API/fix health-multiplier values > 1 on default style waves 2013-01-03 21:32:21 -05:00
garbagemule
807e30be49 Add auto-start-timer feature. Minor cleanup. 2012-12-26 12:55:46 +01:00
garbagemule
5ed81f0a2a Add a couple of new tiny features.
- With pvp-enabled: true, PvP is activated at the first wave,
  giving players a period of time to spread out.
- The per-class config option, unbreakable-weapons: true-false, can
  be used to set whether weapons for a class should have infinite
  durability or not.
2012-12-22 13:36:49 +01:00
Brian
64c0b993aa update plugin.yml 2012-12-18 22:54:49 -05:00
garbagemule
80018504bc Fix dangling else in the listener, and no more NPEs for setclass command. 2012-09-14 20:16:37 +02:00
garbagemule
a94370deec Fixed the config-file reset bug. 2012-08-22 06:05:45 +02:00
garbagemule
6ade558eeb Fixed ClassLimitManager and split ArenaClass.getName() into
getConfigName() and getLowercaseName()
2012-07-30 18:00:37 +02:00
Brian
a93749225e v0.94.4.78 - listen for sign breaks, if it is a leaderboard sign, remove it from the config 2012-07-29 22:30:16 -04:00
Brian
4c4e06d3a8 v0.94.4.77 - More CLM stuff, Updated Deprecated spawnCreature [requires 1.2.5-R4.1] 2012-07-27 10:29:38 -04:00
Brian
1e42350aaf v0.94.4.75 - prep for deprecated spawnCreature method, more Class Limit work 2012-07-02 20:36:58 -04:00
Brian
33199aa05e v0.94.4.74 - more ClassLimitManager stuff, needs more work 2012-06-29 21:36:41 -04:00
Brian
cb06e2cb1e v0.94.4.73 - more Class Limit Manager work; testing begins 2012-06-07 21:13:15 -04:00
Brian
c6fada2bfd v0.94.4.72 - picking "random" class doesnt assign until the arena begins now 2012-06-07 19:39:08 -04:00
Brian
795edcb9ff v0.94.4.71 - allow joining arenas from spectator areas 2012-06-06 20:32:01 -04:00
Brian
b783f8ecbb v0.94.4.70 - Fix "random" class sign not working 2012-06-06 20:27:23 -04:00
Brian
906fe93d6a v0.94.4.69 - beginning of Class Limits feature [not working] 2012-06-06 20:20:11 -04:00
Brian
9f77f2f3de v0.94.4.68 - fixed not giving rewards to spectators when they leave 2012-05-24 00:33:10 -04:00
Brian
9de289333f fix plugin.yml 2012-05-23 21:38:16 -04:00
Brian
d856f32103 removeleaderboard command fixes, new Msg enum, plugin.yml 2012-05-13 13:58:59 -04:00
garbagemule
41258a1b02 Built against CB 1.2.4-R1.0 2012-03-30 02:50:19 +02:00
garbagemule
a058bce396 Boss abilities should no longer continue when bosses die due to untracked damage. Still waiting for Bukkit to add the missing damage handling. 2012-03-11 16:14:45 +01:00
garbagemule
da0f028106 Fixed serious spawn prevention issue. 2012-03-11 15:54:34 +01:00
garbagemule
f0e0419ebd Added null check for reward logging. 2012-03-11 13:41:30 +01:00
garbagemule
7ecc2c7a0d Fixed silly logging bug when leaving from the lobby. 2012-03-08 09:05:37 +01:00
garbagemule
61a2e3b319 Colorful sheep! 2012-03-08 03:00:31 +01:00
garbagemule
70ec22a066 Added auto-ignite-tnt arena setting. 2012-03-08 02:05:31 +01:00
garbagemule
48acd00d47 Reintroduced logging. 2012-03-07 23:51:00 +01:00
garbagemule
5e7287d03f Potion effects are properly removed on join and leave/death. 2012-03-04 13:25:40 +01:00
garbagemule
2adf1678cc Make harmful potions obey the pvp-enabled setting. 2012-03-03 11:47:53 +01:00
garbagemule
fba31d26a4 Prevent endermen from warping in and out of arena regions. 2012-03-03 11:09:59 +01:00
garbagemule
e394e1554c Teach auto-generated arenas to update their lobby signs. 2012-03-03 10:59:25 +01:00
garbagemule
1f7d280ac8 Fixed classname sensitivity. Permission nodes MUST be all lowercase now, though. This should also erase any confusion with PEX perms. 2012-03-03 09:05:35 +01:00
garbagemule
dc9059cecd Updated source code for CB 1.1-R6. 2012-03-02 22:30:52 +01:00
garbagemule
353109c89a Systems with no Java compiler will not try to compile files. Default abilities are now pre-compiled for compatibility with such systems. build.xml updated to reflect changes. 2012-03-01 22:13:36 +01:00
Garbage Mule
777f6b9b07 So, you got a big source code revamp. Big whoop, wanna fight about it? 2012-02-24 05:11:06 +01:00
Garbage Mule
289b1792f5 Complete Config-overhaul, as well as preparation and initial classes for JUnit-testing and refactoring of commands. 2011-12-10 18:33:04 +01:00
Garbage Mule
65e17239e6 Fixed boss health issues. Needs cleanup later. 2011-12-03 21:19:25 +01:00
Garbage Mule
7e30c42510 Fixed item stack creation, so splash potions are created properly. 2011-12-03 20:48:04 +01:00
Garbage Mule
f7e8cc2a83 Potions are now supported as class items. The effects do not wear off upon leaving. Waiting for a relevant cancellation method in Bukkit API. 2011-12-03 20:28:38 +01:00
Garbage Mule
8a0c76c23f First build against MC 1.0 CB. Added support for the new creatures. Ender dragons are messed up, though! 2011-12-03 19:47:17 +01:00
Garbage Mule
2603536149 Food level defaults to 10 to avoid the invincibility effect. 2011-12-03 16:30:28 +01:00
Garbage Mule
c9b9587ce9 Added final-wave per-arena setting. 2011-10-25 17:31:48 +02:00
Garbage Mule
9161bead55 Fixed Heroes health bug (thanks, Drehverschluss, for helping out with the testing) 2011-10-24 19:27:07 +02:00