mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-12-25 18:07:57 +01:00
[BLEEDING][BREAKING] MC 1.13 Material changes, first batch.
First batch: * Initialize blocks somehow, so no errors nor missing blocks happen during startup. Possibly Missing: * There might be references of removed/renamed material (blocks/items) throughout the code. * Some blocks may behave different now/then. Missing: * Block#getData may not reflect (all?) properties anymore. * Block shape getting is missing. Block shapes are now (potentially) more complex to process. Concept might be to keep a double array for the rough bounds, and add an (optional +- null) array of arrays for sub shapes, if present (IBlockCacheNode). So a first rough update is more simple/compatible.
This commit is contained in:
parent
f6f94d4eb7
commit
62df128efd
@ -430,4 +430,8 @@ public class StringUtil {
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return false;
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}
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public static String reverse(final String input) {
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return new StringBuilder(input).reverse().toString();
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}
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}
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@ -20,6 +20,7 @@ import java.util.List;
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import org.junit.Test;
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import fr.neatmonster.nocheatplus.utilities.StringUtil;
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import fr.neatmonster.nocheatplus.utilities.ds.prefixtree.SimpleCharPrefixTree;
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public class TestSimpleCharPrefixTree {
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@ -31,10 +32,19 @@ public class TestSimpleCharPrefixTree {
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"op", "op dummy", "ncp info", "ncp info test"
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);
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private List<String> mustNotFind = Arrays.asList(
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private List<String> mustNotFindWords = Arrays.asList(
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"opp", "opp dummy", "op dummy2", "ncp", "ncp dummy"
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);
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private List<String> mustNotFindPrefix = Arrays.asList(
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"ok", "ncp", "ncp dummy", "ncp inf"
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);
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/** Numbers are neither prefix nor suffix of each other. */
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private List<String> uniqueNumbers = Arrays.asList(
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"123456", "2345678", "34567", "456789"
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);
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@Test
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public void testPrefixWords(){
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SimpleCharPrefixTree tree = new SimpleCharPrefixTree();
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@ -44,10 +54,59 @@ public class TestSimpleCharPrefixTree {
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fail("Expect to be matched: '" + input + "'");
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}
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}
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for (String input : mustNotFind){
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for (String input : mustNotFindWords){
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if (tree.hasPrefixWords(input)){
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fail("Expect not to be matched: '" + input + "'");
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}
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}
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}
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@Test
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public void testHasPrefix() {
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SimpleCharPrefixTree tree = new SimpleCharPrefixTree();
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tree.feedAll(feed, false, true);
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// Same tests as with prefix words.
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for (String input : mustFind){
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if (!tree.hasPrefix(input)){
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fail("Expect to be matched: '" + input + "'");
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}
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}
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for (String input : mustNotFindPrefix){
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if (tree.hasPrefix(input)){
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fail("Expect not to be matched: '" + input + "'");
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}
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}
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// Extra
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if (!tree.hasPrefix("ncp infocrabs")) {
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fail("'ncp info' should be a prefix of 'ncp infocrabs'.");
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}
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}
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@Test
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public void testSuffixTree() {
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SimpleCharPrefixTree prefixTree = new SimpleCharPrefixTree();
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prefixTree.feedAll(uniqueNumbers, false, true);
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SimpleCharPrefixTree suffixTree = new SimpleCharPrefixTree();
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for (String key : uniqueNumbers) {
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suffixTree.feed(StringUtil.reverse(key));
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}
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for (String input : uniqueNumbers) {
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if (!prefixTree.hasPrefix(input)) {
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fail("Fed data not matching prefix tree: " + input);
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}
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if (suffixTree.hasPrefix(input)) {
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fail("Non-reversed data is matching suffix tree: " + input);
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}
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}
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for (String input : uniqueNumbers) {
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input = StringUtil.reverse(input);
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if (prefixTree.hasPrefix(input)) {
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fail("Reversed fed data is matching prefix tree: " + input);
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}
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if (!suffixTree.hasPrefix(input)) {
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fail("Reversed fed data not matching suffix tree: " + input);
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}
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}
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}
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}
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@ -26,6 +26,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityPortalEnterEvent;
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import fr.neatmonster.nocheatplus.NCPAPIProvider;
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import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
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import fr.neatmonster.nocheatplus.compat.versions.ServerVersion;
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import fr.neatmonster.nocheatplus.logging.Streams;
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import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
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@ -92,7 +93,10 @@ public class HotFixFallingBlockPortalEnter implements Listener {
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if (worldData.getGenericInstance(InventoryConfig.class).hotFixFallingBlockEndPortalActive) {
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final BlockCache blockCache = wrapBlockCache.getBlockCache();
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blockCache.setAccess(world);
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final boolean nearbyPortal = BlockProperties.collidesId(blockCache, loc.getX() - 2.0, loc.getY() - 2.0, loc.getZ() - 2.0, loc.getX() + 3.0, loc.getY() + 3.0, loc.getZ() + 3.0, Material.ENDER_PORTAL);
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final boolean nearbyPortal = BlockProperties.collidesId(blockCache,
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loc.getX() - 2.0, loc.getY() - 2.0, loc.getZ() - 2.0,
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loc.getX() + 3.0, loc.getY() + 3.0, loc.getZ() + 3.0,
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BridgeMaterial.END_PORTAL);
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blockCache.cleanup();
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if (nearbyPortal) {
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// Likely spigot currently removes entities entering portals anyway (cross-world teleport issues).
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@ -15,14 +15,18 @@
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package fr.neatmonster.nocheatplus.compat.bukkit;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import org.bukkit.Material;
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import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
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import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
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import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
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import fr.neatmonster.nocheatplus.utilities.map.MaterialUtil;
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public class MCAccessBukkit extends MCAccessBukkitBase implements BlockPropertiesSetup{
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@ -37,12 +41,24 @@ public class MCAccessBukkit extends MCAccessBukkitBase implements BlockPropertie
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final Set<Material> fullBlocks = new HashSet<Material>();
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for (final Material mat : new Material[]{
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// TODO: Ice !? / Packed ice !?
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Material.GLASS, Material.GLOWSTONE, Material.ICE, Material.LEAVES,
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Material.COMMAND, Material.BEACON,
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Material.PISTON_BASE,
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Material.GLASS, Material.GLOWSTONE, Material.ICE,
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BridgeMaterial.COMMAND_BLOCK, Material.BEACON,
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BridgeMaterial.PISTON,
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}) {
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fullBlocks.add(mat);
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}
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@SuppressWarnings("unchecked")
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final List<Set<Material>> fullBlockSets = Arrays.asList(
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// TODO: GLASS_TYPES, ICE_TYPES,
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MaterialUtil.LEAVES,
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BridgeMaterial.getAll(
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"repeating_command_block", "chain_command_block"
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));
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for (final Set<Material> set : fullBlockSets) {
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for (final Material mat : set) {
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fullBlocks.add(mat);
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}
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}
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for (final Material mat : Material.values()) {
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if (!mat.isBlock()) {
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continue;
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@ -34,6 +34,7 @@ import fr.neatmonster.nocheatplus.compat.MCAccess;
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import fr.neatmonster.nocheatplus.utilities.PotionUtil;
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import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
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import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
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import fr.neatmonster.nocheatplus.utilities.map.MaterialUtil;
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public class MCAccessBukkitBase implements MCAccess {
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@ -239,14 +240,13 @@ public class MCAccessBukkitBase implements MCAccess {
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@Override
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public AlmostBoolean isBlockLiquid(final Material mat) {
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if (mat == null) return AlmostBoolean.MAYBE;
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switch (mat) {
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case STATIONARY_LAVA:
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case STATIONARY_WATER:
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case WATER:
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case LAVA:
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if (mat == null) {
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return AlmostBoolean.MAYBE;
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}
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else if (MaterialUtil.WATER.contains(mat) || MaterialUtil.LAVA.contains(mat)) {
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return AlmostBoolean.YES;
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default:
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}
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else {
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return AlmostBoolean.NO;
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}
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}
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@ -95,7 +95,7 @@ public class BlockBreakData extends ACheckData implements IDataOnReload {
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clickedY = block.getY();
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clickedZ = block.getZ();
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clickedTick = tick;
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clickedTool = tool == Material.AIR ? null : tool;
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clickedTool = BlockProperties.isAir(tool) ? null : tool;
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}
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/**
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@ -24,6 +24,7 @@ import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.ViolationData;
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import fr.neatmonster.nocheatplus.checks.blockinteract.BlockInteractData;
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import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
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import fr.neatmonster.nocheatplus.permissions.Permissions;
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import fr.neatmonster.nocheatplus.players.IPlayerData;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
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@ -42,7 +43,10 @@ public class Against extends Check {
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final Block blockAgainst, final boolean isInteractBlock,
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final BlockPlaceData data, final BlockPlaceConfig cc, final IPlayerData pData) {
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boolean violation = false;
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// TODO: Make more precise (workarounds like WATER_LILY, general points, such as action?).
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/*
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* TODO: Make more precise (workarounds like BridgeMisc.LILY_PAD,
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* general points, such as action?).
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*/
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// Workaround for signs on cactus and similar.
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final BlockInteractData bdata = pData.getGenericInstance(BlockInteractData.class); // TODO: pass as argument.
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final Material againstType = blockAgainst.getType();
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@ -65,7 +69,7 @@ public class Against extends Check {
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}
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else if (BlockProperties.isLiquid(againstType)) {
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// TODO: F_PLACE_AGAINST_WATER|LIQUID...
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if ((placedMat != Material.WATER_LILY
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if ((placedMat != BridgeMaterial.LILY_PAD
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|| !BlockProperties.isLiquid(block.getRelative(BlockFace.DOWN).getType()))
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&& !pData.hasPermission(Permissions.BLOCKPLACE_AGAINST_LIQUIDS, player)) {
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violation = true;
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@ -27,6 +27,7 @@ import fr.neatmonster.nocheatplus.actions.ParameterName;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.ViolationData;
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import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
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import fr.neatmonster.nocheatplus.players.IPlayerData;
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import fr.neatmonster.nocheatplus.utilities.StringUtil;
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import fr.neatmonster.nocheatplus.utilities.TickTask;
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@ -59,8 +60,8 @@ public class AutoSign extends Check {
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final BlockPlaceData data = pData.getGenericInstance(BlockPlaceData.class);
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final BlockPlaceConfig cc = pData.getGenericInstance(BlockPlaceConfig.class);
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Material mat = block.getType();
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if (mat == Material.SIGN_POST || mat == Material.WALL_SIGN) {
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mat = Material.SIGN;
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if (mat == BridgeMaterial.SIGN || mat == Material.WALL_SIGN) {
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mat = Material.SIGN; // ITEM
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}
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if (data.autoSignPlacedHash != BlockPlaceListener.getBlockPlaceHash(block, mat)){
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tags.add("block_mismatch");
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@ -56,10 +56,10 @@ import fr.neatmonster.nocheatplus.players.DataManager;
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import fr.neatmonster.nocheatplus.players.IPlayerData;
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import fr.neatmonster.nocheatplus.players.PlayerFactoryArgument;
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import fr.neatmonster.nocheatplus.stats.Counters;
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import fr.neatmonster.nocheatplus.utilities.InventoryUtil;
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import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
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import fr.neatmonster.nocheatplus.utilities.TickTask;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
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import fr.neatmonster.nocheatplus.utilities.map.MaterialUtil;
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import fr.neatmonster.nocheatplus.worlds.WorldFactoryArgument;
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/**
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@ -375,14 +375,14 @@ public class BlockPlaceListener extends CheckListener {
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final IPlayerData pData = DataManager.getPlayerData(player);
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final BlockPlaceConfig cc = pData.getGenericInstance(BlockPlaceConfig.class);
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final Material type = stack.getType();
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if (InventoryUtil.isBoat(type)) {
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if (MaterialUtil.isBoat(type)) {
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if (cc.preventBoatsAnywhere) {
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// TODO: Alter config (activation, allow on top of ground).
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// TODO: Version/plugin specific alteration for 'default'.
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checkBoatsAnywhere(player, event, cc, pData);
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}
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}
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else if (type == Material.MONSTER_EGG) {
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else if (MaterialUtil.isSpawnEgg(type)) {
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// Check blockplace.speed.
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if (speed.isEnabled(player, pData) && speed.check(player, cc, pData)) {
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// If the check was positive, cancel the event.
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@ -65,6 +65,7 @@ import fr.neatmonster.nocheatplus.players.PlayerFactoryArgument;
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import fr.neatmonster.nocheatplus.stats.Counters;
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import fr.neatmonster.nocheatplus.utilities.InventoryUtil;
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import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
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import fr.neatmonster.nocheatplus.utilities.map.MaterialUtil;
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import fr.neatmonster.nocheatplus.worlds.WorldFactoryArgument;
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/**
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@ -455,7 +456,7 @@ public class InventoryListener extends CheckListener implements JoinLeaveListen
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// TODO: Activate mob-egg check only for specific server versions.
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final ItemStack stack = Bridge1_9.getUsedItem(player, event);
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Entity entity = event.getRightClicked();
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if (stack != null && stack.getType() == Material.MONSTER_EGG
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if (stack != null && MaterialUtil.isSpawnEgg(stack.getType())
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&& (entity == null || entity instanceof LivingEntity || entity instanceof ComplexEntityPart)
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&& items.isEnabled(player, DataManager.getPlayerData(player))) {
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event.setCancelled(true);
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@ -1925,6 +1925,13 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
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// Always keep fall damage.
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player.setFallDistance((float) fallDistance);
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data.noFallFallDistance = (float) fallDistance;
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// TEST: Detect jumping on a just placed fence.
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// 1. Detect the low correction teleport.
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// 2. Detect the fence.
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// 3. Verify the past move.
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// (4. Check for a block change entry or last placed block.)
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// TODO: REMOVE TEST
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}
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else if (fallDistance > 1.0 && fallDistance - player.getFallDistance() > 0.0) {
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// Reset fall distance if set so in the config.
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@ -2817,10 +2824,10 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
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if (from.getBlockFlags() != 0) {
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builder.append("\nfrom flags: " + StringUtil.join(BlockProperties.getFlagNames(from.getBlockFlags()), "+"));
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}
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if (from.getTypeId() != Material.AIR) {
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if (!BlockProperties.isAir(from.getTypeId())) {
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DebugUtil.addBlockInfo(builder, from, "\nfrom");
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}
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if (from.getTypeIdBelow() != Material.AIR) {
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if (!BlockProperties.isAir(from.getTypeIdBelow())) {
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DebugUtil.addBlockBelowInfo(builder, from, "\nfrom");
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}
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if (!from.isOnGround() && from.isOnGround(0.5)) {
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@ -2830,10 +2837,10 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
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if (to.getBlockFlags() != 0) {
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builder.append("\nto flags: " + StringUtil.join(BlockProperties.getFlagNames(to.getBlockFlags()), "+"));
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}
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if (to.getTypeId() != Material.AIR) {
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if (!BlockProperties.isAir(to.getTypeId())) {
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DebugUtil.addBlockInfo(builder, to, "\nto");
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}
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if (to.getTypeIdBelow() != Material.AIR) {
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if (!BlockProperties.isAir(to.getTypeIdBelow())) {
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DebugUtil.addBlockBelowInfo(builder, to, "\nto");
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}
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if (!to.isOnGround() && to.isOnGround(0.5)) {
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|
@ -38,7 +38,7 @@ import fr.neatmonster.nocheatplus.utilities.location.PlayerLocation;
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public class NoFall extends Check {
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/*
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* TODO: Due to soil not converting back to dirt with the current
|
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* TODO: Due to farmland/soil not converting back to dirt with the current
|
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* implementation: Implement packet sync with moving events. Then alter
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* packet on-ground and mc fall distance for a new default concept. As a
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* fall back either the old method, or an adaption with scheduled/later fall
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|
@ -0,0 +1,420 @@
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/*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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package fr.neatmonster.nocheatplus.compat;
|
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|
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import java.util.Arrays;
|
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.LinkedHashSet;
|
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
|
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import java.util.Set;
|
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|
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import org.bukkit.Material;
|
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|
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import fr.neatmonster.nocheatplus.utilities.StringUtil;
|
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import fr.neatmonster.nocheatplus.utilities.ds.prefixtree.SimpleCharPrefixTree;
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|
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public class BridgeMaterial {
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|
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// TODO: Should be non static, ideally.
|
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|
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/** Legacy Material by lower case name without preceding 'legacy_' part. */
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private static final Map<String, Material> legacy = new HashMap<String, Material>();
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|
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/** Actual lower case name to Material map for all existing materials. */
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private static final Map<String, Material> all = new HashMap<String, Material>();
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|
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static {
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for (Material mat : Material.values()) {
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String name = mat.name().toLowerCase();
|
||||
all.put(name, mat);
|
||||
if (name.startsWith("legacy_")) {
|
||||
legacy.put(name.substring(7), mat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Material legacy(String name) {
|
||||
return legacy.get(name.toLowerCase());
|
||||
}
|
||||
|
||||
/**
|
||||
* Get current Material by case-insensitive name.
|
||||
*
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
public static Material get(String name) {
|
||||
return all.get(name.toLowerCase());
|
||||
}
|
||||
|
||||
/**
|
||||
* Like {@link BridgeMaterial#get(String)}, but return null for non-blocks.
|
||||
*
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
public static Material getBlock(String name) {
|
||||
Material mat = get(name);
|
||||
if (mat == null || !mat.isBlock()) {
|
||||
return null;
|
||||
}
|
||||
else {
|
||||
return mat;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get current Material by case-insensitive name.
|
||||
*
|
||||
* @param name
|
||||
* @return
|
||||
* @throws NullPointerException If the material is not present.
|
||||
*/
|
||||
public static Material getNotNull(String name) {
|
||||
final Material mat = get(name);
|
||||
if (mat == null) {
|
||||
throw new NullPointerException("Material not present: " + name);
|
||||
}
|
||||
else {
|
||||
return mat;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get current Material by case-insensitive names, return the first Material
|
||||
* instance that exists for a given name.
|
||||
*
|
||||
* @param name
|
||||
* @return
|
||||
*/
|
||||
public static Material getFirst(String... names) {
|
||||
for (String name : names) {
|
||||
final Material mat = get(name);
|
||||
if (mat != null) {
|
||||
return mat;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get current Material by case-insensitive names, return the first Material
|
||||
* instance that exists for a given name.
|
||||
*
|
||||
* @param name
|
||||
* @return
|
||||
* @throws NullPointerException
|
||||
* If no material is present.
|
||||
*/
|
||||
public static Material getFirstNotNull(String... names) {
|
||||
final Material mat = getFirst(names);
|
||||
if (mat == null) {
|
||||
throw new NullPointerException("Material not present: " + StringUtil.join(names, ", "));
|
||||
}
|
||||
else {
|
||||
return mat;
|
||||
}
|
||||
}
|
||||
|
||||
public static Set<Material> getAll(String... names) {
|
||||
final LinkedHashSet<Material> res = new LinkedHashSet<Material>();
|
||||
for (final String name : names) {
|
||||
final Material mat = get(name);
|
||||
if (mat != null) {
|
||||
res.add(mat);
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public static boolean has(String name) {
|
||||
return all.containsKey(name.toLowerCase());
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
// Specific unique material instances for items (only).
|
||||
/////////////////////////////////////////////////////////
|
||||
|
||||
public static final Material DIAMOND_SHOVEL = getFirstNotNull("diamond_shovel", "diamond_spade");
|
||||
|
||||
public static final Material GOLDEN_AXE = getFirstNotNull("golden_axe", "gold_axe");
|
||||
public static final Material GOLDEN_HOE = getFirstNotNull("golden_hoe", "gold_hoe");
|
||||
public static final Material GOLDEN_PICKAXE = getFirstNotNull("golden_pickaxe", "gold_pickaxe");
|
||||
public static final Material GOLDEN_SHOVEL = getFirstNotNull("golden_shovel", "gold_spade");
|
||||
public static final Material GOLDEN_SWORD = getFirstNotNull("golden_sword", "gold_sword");
|
||||
|
||||
public static final Material IRON_SHOVEL = getFirstNotNull("iron_shovel", "iron_spade");
|
||||
|
||||
public static final Material STONE_SHOVEL = getFirstNotNull("stone_shovel", "stone_spade");
|
||||
|
||||
public static final Material WOODEN_AXE = getFirstNotNull("wooden_axe", "wood_axe");
|
||||
public static final Material WOODEN_HOE = getFirstNotNull("wooden_hoe", "wood_hoe");
|
||||
public static final Material WOODEN_PICKAXE = getFirstNotNull("wooden_pickaxe", "wood_pickaxe");
|
||||
public static final Material WOODEN_SHOVEL = getFirstNotNull("wooden_shovel", "wood_spade");
|
||||
public static final Material WOODEN_SWORD = getFirstNotNull("wooden_sword", "wood_sword");
|
||||
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
// Specific unique material instances for blocks.
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
public static final Material BEETROOTS = getFirst("beetroots", "beetroot_block");
|
||||
|
||||
public static final Material BRICKS = getFirst("bricks", "brick");
|
||||
public static final Material BRICK_SLAB = getFirst("brick_slab");
|
||||
|
||||
public static final Material CAKE = getFirstNotNull("cake_block", "cake");
|
||||
|
||||
public static final Material CARROTS = getFirst("carrots", "carrot");
|
||||
|
||||
public static final Material CAVE_AIR = getFirst("cave_air");
|
||||
|
||||
public static final Material CHAIN_COMMAND_BLOCK = getFirst(
|
||||
"chain_command_block", "command_chain");
|
||||
|
||||
public static final Material COBBLESTONE_WALL = getFirstNotNull("cobblestone_wall", "cobble_wall");
|
||||
|
||||
public static final Material COBWEB = getFirstNotNull("cobweb", "web");
|
||||
|
||||
public static final Material COMMAND_BLOCK = getFirstNotNull("command_block", "command");
|
||||
|
||||
public static final Material CRAFTING_TABLE = getFirstNotNull("crafting_table", "workbench");
|
||||
|
||||
public static final Material DANDELION = getFirstNotNull("dandelion", "yellow_flower");
|
||||
|
||||
public static final Material ENCHANTING_TABLE = getFirstNotNull("enchanting_table", "enchantment_table");
|
||||
|
||||
public static final Material END_PORTAL = getFirstNotNull("end_portal", "ender_portal");
|
||||
public static final Material END_PORTAL_FRAME = getFirstNotNull("end_portal_frame", "ender_portal_frame");
|
||||
public static final Material END_STONE = getFirstNotNull("end_stone", "ender_stone");
|
||||
public static final Material END_STONE_BRICKS = getFirst("end_stone_bricks", "end_bricks");
|
||||
|
||||
public static final Material FARMLAND = getFirstNotNull("farmland", "soil");
|
||||
|
||||
/** Could be null for very old Minecraft. */
|
||||
public static final Material FIREWORK_ROCKET = getFirst("firework_rocket", "firework");
|
||||
|
||||
/** Passable (long) grass block. */
|
||||
public static final Material GRASS = getFirstNotNull("long_grass", "grass");
|
||||
|
||||
/** Classic dirt-like grass block. */
|
||||
public static final Material GRASS_BLOCK = getFirstNotNull("grass_block", "grass");
|
||||
|
||||
public static final Material HEAVY_WEIGHTED_PRESSURE_PLATE = getFirstNotNull(
|
||||
"heavy_weighted_pressure_plate", "iron_plate");
|
||||
|
||||
public static final Material IRON_BARS = getFirstNotNull("iron_bars", "iron_fence");
|
||||
/** (Block.) */
|
||||
public static final Material IRON_DOOR = getFirstNotNull("iron_door_block", "iron_door");
|
||||
|
||||
public static final Material LIGHT_WEIGHTED_PRESSURE_PLATE = getFirstNotNull(
|
||||
"light_weighted_pressure_plate", "gold_plate");
|
||||
|
||||
public static final Material LILY_PAD = getFirstNotNull("lily_pad", "water_lily");
|
||||
|
||||
public static final Material MAGMA_BLOCK = getFirst("magma_block", "magma");
|
||||
|
||||
/** (Block.) /*/
|
||||
public static final Material MELON = getFirstNotNull("melon_block", "melon");
|
||||
|
||||
public static final Material MOVING_PISTON = getFirstNotNull("moving_piston", "piston_moving_piece");
|
||||
|
||||
public static final Material MYCELIUM = getFirstNotNull("mycelium", "mycel");
|
||||
|
||||
public static final Material NETHER_BRICKS = getFirstNotNull("nether_bricks", "nether_brick");
|
||||
public static final Material NETHER_BRICK_FENCE = getFirstNotNull("nether_brick_fence", "nether_fence");
|
||||
public static final Material NETHER_PORTAL = getFirstNotNull("nether_portal", "portal");
|
||||
public static final Material NETHER_QUARTZ_ORE = getFirstNotNull("nether_quartz_ore", "quartz_ore");
|
||||
public static final Material NETHER_WARTS = getFirstNotNull("nether_warts", "nether_wart");
|
||||
|
||||
/** For reference: ordinary log. */
|
||||
public static final Material OAK_LOG = getFirstNotNull("oak_log", "log");
|
||||
/** For reference: ordinary wood. */
|
||||
public static final Material OAK_WOOD = getFirstNotNull("oak_wood", "wood");
|
||||
/** For reference: the ordinary wooden trap door. */
|
||||
public static final Material OAK_TRAPDOOR = getFirstNotNull("oak_trapdoor", "trap_door");
|
||||
|
||||
/** (Block.) */
|
||||
public static final Material PISTON = getFirstNotNull("piston_base", "piston");
|
||||
public static final Material PISTON_HEAD = getFirstNotNull("piston_head", "piston_extension");
|
||||
|
||||
public static final Material POTATOES = getFirst("potatoes", "potato");
|
||||
|
||||
public static final Material RED_NETHER_BRICKS = getFirst("red_nether_bricks", "red_nether_brick");
|
||||
|
||||
/** For reference to have the breaking/shape. */
|
||||
public static final Material REPEATER = getFirstNotNull("repeater", "diode_block_off");
|
||||
|
||||
public static final Material REPEATING_COMMAND_BLOCK = getFirst(
|
||||
"repeating_command_block", "command_repeating");
|
||||
|
||||
/** Sign block. */
|
||||
public static final Material SIGN = getFirstNotNull("sign_post", "sign");
|
||||
|
||||
/** Some skull for reference. */
|
||||
public static final Material SKELETON_SKULL = getFirst("skeleton_skull", "skull");
|
||||
|
||||
public static final Material SPAWNER = getFirstNotNull("spawner", "mob_spawner");
|
||||
|
||||
/** (Block.) */
|
||||
public static final Material STICKY_PISTON = getFirstNotNull("piston_sticky_base", "sticky_piston");
|
||||
|
||||
public static final Material STONE_BRICKS = getFirstNotNull("stone_bricks", "smooth_brick");
|
||||
public static final Material STONE_BRICK_STAIRS = getFirstNotNull(
|
||||
"stone_brick_stairs", "smooth_stairs");
|
||||
public static final Material STONE_PRESSURE_PLATE = getFirstNotNull(
|
||||
"stone_pressure_plate", "stone_plate");
|
||||
public static final Material STONE_SLAB = getFirstNotNull("stone_slab", "step");
|
||||
|
||||
public static final Material SUGAR_CANE = getFirstNotNull("sugar_cane_block", "sugar_cane"); // Reversed
|
||||
|
||||
// TODO: Which is the old long grass...
|
||||
public static final Material TALL_GRASS = getFirstNotNull("tall_grass", "long_grass");
|
||||
|
||||
public static final Material TERRACOTTA = getFirstNotNull("terracotta", "hard_clay");
|
||||
|
||||
public static final Material VOID_AIR = get("void_air"); // May be null on legacy spigot.
|
||||
|
||||
public static final Material WHEAT_CROPS = getFirstNotNull("crops", "wheat"); // Reversed
|
||||
|
||||
private static void getBySuffix(final String suffix, final AlmostBoolean isBlock,
|
||||
final SimpleCharPrefixTree excludePrefixTree, final Set<Material> res) {
|
||||
for (final Entry<String, Material> entry : all.entrySet()) {
|
||||
final String key = entry.getKey();
|
||||
if (key.endsWith(suffix)) {
|
||||
if (excludePrefixTree.hasPrefix(key)) {
|
||||
continue;
|
||||
}
|
||||
final Material value = entry.getValue();
|
||||
if (isBlock == AlmostBoolean.MAYBE || !(isBlock.decide() ^ value.isBlock())) {
|
||||
res.add(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param suffix
|
||||
* @param isBlock
|
||||
* @param excludePrefixes
|
||||
* @return
|
||||
*/
|
||||
public static Set<Material> getBySuffix(final String suffix,
|
||||
final AlmostBoolean isBlock, final String... excludePrefixes) {
|
||||
final Set<Material> res = new LinkedHashSet<Material>();
|
||||
final SimpleCharPrefixTree prefixTree = new SimpleCharPrefixTree();
|
||||
prefixTree.feedAll(Arrays.asList(excludePrefixes), false, true);
|
||||
getBySuffix(suffix.toLowerCase(), isBlock, prefixTree, res);
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Collect materials for all suffices as
|
||||
* {@link #getBySuffix(String, AlmostBoolean, String...)} does for one. <br>
|
||||
*
|
||||
* @param suffices
|
||||
* @param isBlock
|
||||
* @param excludePrefixes
|
||||
* @return
|
||||
*/
|
||||
public static Set<Material> getBySuffix(final Collection<String> suffices,
|
||||
final AlmostBoolean isBlock, final String... excludePrefixes) {
|
||||
final Set<Material> res = new LinkedHashSet<Material>();
|
||||
final SimpleCharPrefixTree prefixTree = new SimpleCharPrefixTree();
|
||||
prefixTree.feedAll(Arrays.asList(excludePrefixes), false, true);
|
||||
for (final String suffix : suffices) {
|
||||
getBySuffix(suffix.toLowerCase(), isBlock, prefixTree, res);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public static Set<Material> getByPrefix(final String prefix, final AlmostBoolean isBlock) {
|
||||
final Set<Material> res = new LinkedHashSet<Material>();
|
||||
for (final Entry<String, Material> entry : all.entrySet()) {
|
||||
final String key = entry.getKey();
|
||||
if (key.startsWith(prefix)) {
|
||||
final Material value = entry.getValue();
|
||||
if (isBlock == AlmostBoolean.MAYBE || !(isBlock.decide() ^ value.isBlock())) {
|
||||
res.add(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return materials for which all prefixes and suffices match but none of
|
||||
* excludeContains is contained, respecting the isBlock filter.
|
||||
*
|
||||
* @param prefixes
|
||||
* If prefixes is null, all prefixes will match.
|
||||
* @param suffices
|
||||
* @param isBlock
|
||||
* @param excludeContains
|
||||
* @return
|
||||
*/
|
||||
public static Set<Material> getByPrefixAndSuffix(final Collection<String> prefixes,
|
||||
final Collection<String> suffices, final AlmostBoolean isBlock,
|
||||
final String... excludeContains) {
|
||||
final Set<Material> res = new LinkedHashSet<Material>();
|
||||
final List<String> useExcludeContains = new LinkedList<String>();
|
||||
for (final String exclude : excludeContains) {
|
||||
useExcludeContains.add(exclude.toLowerCase());
|
||||
}
|
||||
final SimpleCharPrefixTree prefixTree;
|
||||
if (prefixes == null) {
|
||||
prefixTree = null;
|
||||
}
|
||||
else {
|
||||
prefixTree = new SimpleCharPrefixTree();
|
||||
prefixTree.feedAll(prefixes, false, true);
|
||||
}
|
||||
final SimpleCharPrefixTree suffixTree = new SimpleCharPrefixTree(); // reversed inputs (!).
|
||||
for (final String suffix : suffices) {
|
||||
suffixTree.feed(StringUtil.reverse(suffix.toLowerCase()));
|
||||
}
|
||||
final boolean isBlockDecided = isBlock.decide();
|
||||
for (final Entry<String, Material> entry : all.entrySet()) {
|
||||
final String key = entry.getKey();
|
||||
if ((prefixTree == null || prefixTree.hasPrefix(key))
|
||||
&& suffixTree.hasPrefix(StringUtil.reverse(key))) {
|
||||
final Material value = entry.getValue();
|
||||
if (isBlock == AlmostBoolean.MAYBE || !(isBlockDecided ^ value.isBlock())) {
|
||||
boolean match = true;
|
||||
for (final String exclude : useExcludeContains) {
|
||||
if (key.contains(exclude)) {
|
||||
match = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (match) {
|
||||
res.add(entry.getValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// public static Set<String> getKeySet() {
|
||||
// return all.keySet();
|
||||
// }
|
||||
|
||||
}
|
@ -50,8 +50,6 @@ public class BridgeMisc {
|
||||
|
||||
private static final Method Bukkit_getOnlinePlayers = ReflectionUtil.getMethodNoArgs(Bukkit.class, "getOnlinePlayers");
|
||||
|
||||
public static final Material FIREWORK = Material.getMaterial("FIREWORK");
|
||||
|
||||
/**
|
||||
* Correction of position: Used for ordinary setting back. <br>
|
||||
* NOTE: Currently it's not distinguished, if we do it as a proactive
|
||||
@ -130,7 +128,8 @@ public class BridgeMisc {
|
||||
public static boolean maybeElytraBoost(final Player player, final Material materialInHand) {
|
||||
// TODO: Account for MC version (needs configuration override or auto adapt to protocol support).
|
||||
// TODO: Non-static due to version checks (...).
|
||||
return FIREWORK != null && materialInHand == FIREWORK && Bridge1_9.isGlidingWithElytra(player);
|
||||
return BridgeMaterial.FIREWORK_ROCKET != null
|
||||
&& materialInHand == BridgeMaterial.FIREWORK_ROCKET && Bridge1_9.isGlidingWithElytra(player);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -142,7 +141,7 @@ public class BridgeMisc {
|
||||
* the item is null or can't be judged, -1 is returned.
|
||||
*/
|
||||
public static int getFireworksPower(final ItemStack item) {
|
||||
if (item == null || item.getType() != FIREWORK) {
|
||||
if (item == null || item.getType() != BridgeMaterial.FIREWORK_ROCKET) {
|
||||
return 0;
|
||||
}
|
||||
final ItemMeta meta = item.getItemMeta();
|
||||
|
@ -36,6 +36,7 @@ import org.bukkit.material.Door;
|
||||
import org.bukkit.material.MaterialData;
|
||||
|
||||
import fr.neatmonster.nocheatplus.NCPAPIProvider;
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.components.NoCheatPlusAPI;
|
||||
import fr.neatmonster.nocheatplus.components.registry.order.RegistrationOrder.RegisterMethodWithOrder;
|
||||
import fr.neatmonster.nocheatplus.event.mini.MiniListener;
|
||||
@ -280,7 +281,7 @@ public class BlockChangeListener implements Listener {
|
||||
if (block != null) {
|
||||
final Material type = block.getType();
|
||||
// TODO: Consider a flag.
|
||||
if (type == Material.SOIL) {
|
||||
if (type == BridgeMaterial.FARMLAND) {
|
||||
tracker.addBlocks(block);
|
||||
}
|
||||
}
|
||||
|
@ -16,12 +16,13 @@ package fr.neatmonster.nocheatplus.compat.blocks.init;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
|
||||
|
||||
/**
|
||||
* Auxiliary methods for block initialization.
|
||||
* @author mc_dev
|
||||
* @author asofold
|
||||
*
|
||||
*/
|
||||
public class BlockInit {
|
||||
@ -47,6 +48,17 @@ public class BlockInit {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the block breaking properties of newMat to the same as are present
|
||||
* for mat.
|
||||
*
|
||||
* @param newMat
|
||||
* @param mat
|
||||
*/
|
||||
public static void setPropsAs(Material newMat, Material mat) {
|
||||
BlockProperties.setBlockProps(newMat, BlockProperties.getBlockProps(mat));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set block breaking properties same as the block of the given material.
|
||||
* @param newId
|
||||
@ -65,6 +77,11 @@ public class BlockInit {
|
||||
BlockProperties.setBlockProps(newId, BlockProperties.getBlockProps(otherId));
|
||||
}
|
||||
|
||||
public static void setAs(Material newMat, Material mat) {
|
||||
BlockFlags.setFlagsAs(newMat, mat);
|
||||
setPropsAs(newMat, mat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set block breaking and shape properties same as the block of the given material.
|
||||
* @param newId
|
||||
@ -94,4 +111,26 @@ public class BlockInit {
|
||||
BlockProperties.setBlockProps(newId, BlockProperties.instantType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set like air, plus instantly breakable.
|
||||
* @param newId
|
||||
*/
|
||||
public static void setInstantAir(Material newId) {
|
||||
BlockFlags.setFlagsAs(newId, Material.AIR);
|
||||
BlockProperties.setBlockProps(newId, BlockProperties.instantType);
|
||||
}
|
||||
|
||||
public static void setAsIfExists(String newName, Material mat) {
|
||||
if (BridgeMaterial.has(newName)) {
|
||||
setAs(newName, mat);
|
||||
}
|
||||
}
|
||||
|
||||
public static void setAsIfExists(String newName, String otherName) {
|
||||
if (BridgeMaterial.has(newName)) {
|
||||
setAs(newName, otherName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
@ -30,7 +31,9 @@ import fr.neatmonster.nocheatplus.logging.StaticLog;
|
||||
public class BlocksMC1_10 implements BlockPropertiesSetup {
|
||||
|
||||
public BlocksMC1_10() {
|
||||
BlockInit.assertMaterialExists("MAGMA");
|
||||
if (BridgeMaterial.MAGMA_BLOCK == null) {
|
||||
throw new RuntimeException("Not suitable.");
|
||||
}
|
||||
BlockInit.assertMaterialExists("BONE_BLOCK");
|
||||
BlockInit.assertMaterialExists("STRUCTURE_VOID");
|
||||
}
|
||||
@ -38,11 +41,11 @@ public class BlocksMC1_10 implements BlockPropertiesSetup {
|
||||
@Override
|
||||
public void setupBlockProperties(WorldConfigProvider<?> worldConfigProvider) {
|
||||
// 213 MAGMA
|
||||
BlockInit.setAs("MAGMA", Material.STONE_PLATE);
|
||||
BlockInit.setAs(BridgeMaterial.MAGMA_BLOCK, BridgeMaterial.STONE_PRESSURE_PLATE);
|
||||
// 214 NETHER_WART_BLOCK
|
||||
BlockInit.setAs("NETHER_WART_BLOCK", Material.SKULL);
|
||||
BlockInit.setAs("NETHER_WART_BLOCK", BridgeMaterial.SKELETON_SKULL);
|
||||
// 215 RED_NETHER_BRICK
|
||||
BlockInit.setAs("RED_NETHER_BRICK", Material.NETHER_BRICK);
|
||||
BlockInit.setAs(BridgeMaterial.RED_NETHER_BRICKS, BridgeMaterial.NETHER_BRICKS);
|
||||
// 216 BONE_BLOCK
|
||||
BlockInit.setAs("BONE_BLOCK", Material.COBBLESTONE);
|
||||
// 217 STRUCTURE_VOID
|
||||
|
@ -24,30 +24,9 @@ import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
|
||||
@SuppressWarnings("deprecation")
|
||||
public class BlocksMC1_11 implements BlockPropertiesSetup {
|
||||
|
||||
private static final String[] shulker_boxes = new String[]{
|
||||
"WHITE_SHULKER_BOX",
|
||||
"ORANGE_SHULKER_BOX",
|
||||
"MAGENTA_SHULKER_BOX",
|
||||
"LIGHT_BLUE_SHULKER_BOX",
|
||||
"YELLOW_SHULKER_BOX",
|
||||
"LIME_SHULKER_BOX",
|
||||
"PINK_SHULKER_BOX",
|
||||
"GRAY_SHULKER_BOX",
|
||||
"SILVER_SHULKER_BOX",
|
||||
"CYAN_SHULKER_BOX",
|
||||
"PURPLE_SHULKER_BOX",
|
||||
"BLUE_SHULKER_BOX",
|
||||
"BROWN_SHULKER_BOX",
|
||||
"GREEN_SHULKER_BOX",
|
||||
"RED_SHULKER_BOX",
|
||||
"BLACK_SHULKER_BOX"
|
||||
};
|
||||
|
||||
public BlocksMC1_11() {
|
||||
BlockInit.assertMaterialExists("OBSERVER");
|
||||
for (String box : shulker_boxes) {
|
||||
BlockInit.assertMaterialExists(box);
|
||||
}
|
||||
BlockInit.assertMaterialExists("BLACK_SHULKER_BOX");
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -59,12 +38,7 @@ public class BlocksMC1_11 implements BlockPropertiesSetup {
|
||||
BlockProperties.secToMs(15.0, 2.2, 1.1, 0.7, 0.55, 0.45)));
|
||||
BlockProperties.setBlockFlags("OBSERVER", solidFlags);
|
||||
// ALL SORTS OF SHULKER BOXES
|
||||
for (String box : shulker_boxes) {
|
||||
// Wiki (16-11-25): 9, 4.5, 2.25, 1.5, 1.15, 0.75
|
||||
BlockProperties.setBlockProps(box, new BlockProps(BlockProperties.woodPickaxe, 6,
|
||||
BlockProperties.secToMs(10.0, 1.45, 0.7, 0.5, 0.35, 0.2)));
|
||||
BlockProperties.setBlockFlags(box, solidFlags);
|
||||
}
|
||||
|
||||
StaticLog.logInfo("Added block-info for Minecraft 1.11 blocks.");
|
||||
}
|
||||
|
||||
|
@ -14,87 +14,21 @@
|
||||
*/
|
||||
package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
import fr.neatmonster.nocheatplus.logging.StaticLog;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class BlocksMC1_12 implements BlockPropertiesSetup {
|
||||
|
||||
private static final String[] terracotta = new String[]{
|
||||
"WHITE_GLAZED_TERRACOTTA",
|
||||
"ORANGE_GLAZED_TERRACOTTA",
|
||||
"MAGENTA_GLAZED_TERRACOTTA",
|
||||
"LIGHT_BLUE_GLAZED_TERRACOTTA",
|
||||
"YELLOW_GLAZED_TERRACOTTA",
|
||||
"LIME_GLAZED_TERRACOTTA",
|
||||
"PINK_GLAZED_TERRACOTTA",
|
||||
"GRAY_GLAZED_TERRACOTTA",
|
||||
"SILVER_GLAZED_TERRACOTTA",
|
||||
"CYAN_GLAZED_TERRACOTTA",
|
||||
"PURPLE_GLAZED_TERRACOTTA",
|
||||
"BLUE_GLAZED_TERRACOTTA",
|
||||
"BROWN_GLAZED_TERRACOTTA",
|
||||
"GREEN_GLAZED_TERRACOTTA",
|
||||
"RED_GLAZED_TERRACOTTA",
|
||||
"BLACK_GLAZED_TERRACOTTA"
|
||||
};
|
||||
|
||||
public BlocksMC1_12() {
|
||||
BlockInit.assertMaterialExists("CONCRETE");
|
||||
for (String glazed : terracotta) {
|
||||
BlockInit.assertMaterialExists(glazed);
|
||||
}
|
||||
BlockInit.assertMaterialExists("BLACK_GLAZED_TERRACOTTA");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setupBlockProperties(WorldConfigProvider<?> worldConfigProvider) {
|
||||
|
||||
// * MISSING 235(WHITE_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 236(ORANGE_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 237(MAGENTA_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 238(LIGHT_BLUE_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 239(YELLOW_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 240(LIME_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 241(PINK_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 242(GRAY_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 243(SILVER_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 244(CYAN_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 245(PURPLE_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 246(BLUE_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 247(BROWN_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 248(GREEN_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 249(RED_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 250(BLACK_GLAZED_TERRACOTTA / SOLID+GROUND)
|
||||
// * MISSING 251(CONCRETE / SOLID+GROUND)
|
||||
// * MISSING 252(CONCRETE_POWDER / SOLID+GROUND)
|
||||
|
||||
BlockProps props = new BlockProps(BlockProperties.woodPickaxe, 1.4f,
|
||||
BlockProperties.secToMs(7.0, 1.05, 0.55, 0.35, 0.3, 0.2));
|
||||
for (String glazed : terracotta) {
|
||||
// Set flags as with "hardened clay".
|
||||
BlockFlags.setFlagsAs(glazed, "HARD_CLAY");
|
||||
// Breaking times.
|
||||
BlockProperties.setBlockProps(glazed, props);
|
||||
}
|
||||
|
||||
// Concrete
|
||||
BlockFlags.setFlagsAs("CONCRETE", Material.COBBLESTONE);
|
||||
BlockProperties.setBlockProps("CONCRETE",
|
||||
new BlockProps(BlockProperties.woodPickaxe, 1.8f,
|
||||
// TODO: 2.7 with bare hands seems unlikely.
|
||||
BlockProperties.secToMs(2.7, 1.35, 0.7, 0.45, 0.35, 0.25)
|
||||
)
|
||||
);
|
||||
|
||||
// Concrete powder
|
||||
BlockInit.setAs("CONCRETE_POWDER", Material.DIRT);
|
||||
// (All are done via generic setup.)
|
||||
|
||||
StaticLog.logInfo("Added block-info for Minecraft 1.12 blocks.");
|
||||
}
|
||||
|
@ -0,0 +1,183 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
import fr.neatmonster.nocheatplus.logging.StaticLog;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.MaterialUtil;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class BlocksMC1_13 implements BlockPropertiesSetup {
|
||||
|
||||
public BlocksMC1_13() {
|
||||
BlockInit.assertMaterialExists("LILY_PAD");
|
||||
BlockInit.assertMaterialExists("CAVE_AIR");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setupBlockProperties(WorldConfigProvider<?> worldConfigProvider) {
|
||||
|
||||
// Void air.
|
||||
BlockInit.setAs("VOID_AIR", Material.AIR);
|
||||
// Cave air.
|
||||
BlockInit.setAs("CAVE_AIR", Material.AIR);
|
||||
|
||||
// Dirt like.
|
||||
BlockInit.setAs("PODZOL", Material.DIRT);
|
||||
BlockInit.setAs("COARSE_DIRT", Material.DIRT);
|
||||
|
||||
// Coral blocks (dead or alive).
|
||||
for (Material mat : MaterialUtil.CORAL_BLOCKS) {
|
||||
BlockInit.setAs(mat, Material.STONE);
|
||||
}
|
||||
|
||||
// Passable (alive) coral parts.
|
||||
for (Material mat : MaterialUtil.PASSABLE_CORAL_PARTS) {
|
||||
BlockInit.setInstantAir(mat);
|
||||
}
|
||||
|
||||
// Dead coral parts (solid + ground already set).
|
||||
for (Material mat : MaterialUtil.DEAD_CORAL_PARTS) {
|
||||
// (Flags should be set correctly by default.)
|
||||
BlockInit.setPropsAs(mat, Material.STONE);
|
||||
}
|
||||
|
||||
// Kelp.
|
||||
BlockInit.setInstantAir("KELP");
|
||||
|
||||
// Fern.
|
||||
BlockInit.setInstantAir("FERN");
|
||||
|
||||
// Bubble column.
|
||||
// TODO: Drag down effect: probably not using velocity.
|
||||
BlockInit.setAs("BUBBLE_COLUMN", Material.WATER);
|
||||
|
||||
// Further melon/pumpkin stems.
|
||||
BlockInit.setInstantAir("ATTACHED_MELON_STEM");
|
||||
BlockInit.setInstantAir("ATTACHED_PUMPKIN_STEM");
|
||||
|
||||
// Wall torch
|
||||
BlockInit.setInstantAir("WALL_TORCH");
|
||||
|
||||
// Stone types.
|
||||
for (Material mat : BridgeMaterial.getAll("andesite", "diorite", "granite",
|
||||
"polished_andesite", "polished_diorite", "polished_granite",
|
||||
"smooth_stone")) {
|
||||
BlockInit.setAs(mat, Material.STONE);
|
||||
}
|
||||
|
||||
// Wall heads.
|
||||
for (Material mat : MaterialUtil.HEADS_WALL) {
|
||||
BlockInit.setAs(mat, BridgeMaterial.SKELETON_SKULL); // TODO: Test...
|
||||
}
|
||||
|
||||
// Blue ice.
|
||||
BlockInit.setAs("BLUE_ICE", Material.ICE);
|
||||
|
||||
// Grass path.
|
||||
// TODO: HEIGHT16_15 instead.
|
||||
BlockFlags.addFlags(Material.GRASS_PATH, BlockProperties.F_MIN_HEIGHT16_15
|
||||
| BlockProperties.F_HEIGHT100
|
||||
| BlockProperties.F_GROUND_HEIGHT);
|
||||
|
||||
// Wet sponge.
|
||||
BlockInit.setAs("WET_SPONGE", Material.SPONGE);
|
||||
|
||||
// Red sand.
|
||||
BlockInit.setAs("RED_SAND", Material.SAND);
|
||||
|
||||
// Sandstone slabs.
|
||||
BlockInit.setPropsAs("SANDSTONE_SLAB", Material.SANDSTONE);
|
||||
BlockInit.setPropsAs("RED_SANDSTONE_SLAB", Material.SANDSTONE);
|
||||
|
||||
// More sandstone.
|
||||
BlockInit.setAs("SMOOTH_SANDSTONE", Material.SANDSTONE);
|
||||
BlockInit.setAs("SMOOTH_RED_SANDSTONE", Material.SANDSTONE);
|
||||
BlockInit.setAs("CUT_SANDSTONE", Material.SANDSTONE);
|
||||
BlockInit.setAs("CUT_RED_SANDSTONE", Material.SANDSTONE);
|
||||
BlockInit.setAs("CHISELED_SANDSTONE", Material.SANDSTONE);
|
||||
BlockInit.setAs("CHISELED_RED_SANDSTONE", Material.SANDSTONE);
|
||||
|
||||
// More brick slabs.
|
||||
BlockInit.setAs("COBBLESTONE_SLAB", BridgeMaterial.BRICK_SLAB);
|
||||
BlockInit.setAs("STONE_BRICK_SLAB", BridgeMaterial.BRICK_SLAB);
|
||||
BlockInit.setAs("NETHER_BRICK_SLAB", BridgeMaterial.BRICK_SLAB);
|
||||
BlockInit.setAs("PRISMARINE_BRICK_SLAB", BridgeMaterial.BRICK_SLAB);
|
||||
|
||||
// More slabs.
|
||||
BlockInit.setAs("PRISMARINE_SLAB", BridgeMaterial.STONE_SLAB);
|
||||
BlockInit.setAs("DARK_PRISMARINE_SLAB", BridgeMaterial.STONE_SLAB);
|
||||
BlockInit.setAs("QUARTZ_SLAB", BridgeMaterial.STONE_SLAB); // TODO: Test.
|
||||
BlockInit.setAs("PETRIFIED_OAK_SLAB", BridgeMaterial.STONE_SLAB); // TODO: Test.
|
||||
|
||||
// More bricks.
|
||||
BlockInit.setAs("PRISMARINE_BRICKS", BridgeMaterial.BRICKS);
|
||||
BlockInit.setAs("MOSSY_STONE_BRICKS", BridgeMaterial.BRICKS);
|
||||
BlockInit.setAs("CHISELED_STONE_BRICKS", BridgeMaterial.BRICKS);
|
||||
BlockInit.setAs("CRACKED_STONE_BRICKS", BridgeMaterial.BRICKS);
|
||||
|
||||
// More brick stairs.
|
||||
BlockInit.setAs("PRISMARINE_BRICK_STAIRS", BridgeMaterial.STONE_BRICK_STAIRS);
|
||||
|
||||
// More stairs.
|
||||
BlockInit.setAs("PRISMARINE_STAIRS", Material.COBBLESTONE_STAIRS);
|
||||
BlockInit.setAs("DARK_PRISMARINE_STAIRS", Material.COBBLESTONE_STAIRS);
|
||||
|
||||
// More cobblestone walls.
|
||||
BlockInit.setAs("MOSSY_COBBLESTONE_WALL", BridgeMaterial.COBBLESTONE_WALL);
|
||||
|
||||
// Dark prismarine.
|
||||
BlockInit.setAs("DARK_PRISMARINE", "PRISMARINE");
|
||||
|
||||
// More anvil.
|
||||
BlockInit.setAs("DAMAGED_ANVIL", "ANVIL");
|
||||
BlockInit.setAs("CHIPPED_ANVIL", "ANVIL");
|
||||
|
||||
// Carved pumpkin.
|
||||
BlockInit.setAs("CARVED_PUMPKIN", Material.PUMPKIN);
|
||||
|
||||
// Mushroom stem: via MaterialUtil collection.
|
||||
|
||||
// More quartz blocks.
|
||||
BlockInit.setAs("SMOOTH_QUARTZ", "QUARTZ_BLOCK");
|
||||
BlockInit.setAs("CHISELED_QUARTZ_BLOCK", "QUARTZ_BLOCK");
|
||||
|
||||
// Quartz pillar.
|
||||
BlockInit.setPropsAs("QUARTZ_PILLAR", "QUARTZ_BLOCK");
|
||||
|
||||
// Dried kelp block.
|
||||
BlockProperties.setBlockProps("DRIED_KELP_BLOCK", new BlockProps(
|
||||
BlockProperties.noTool, 0.5f, BlockProperties.secToMs(0.75)));
|
||||
|
||||
// Conduit.
|
||||
BlockProperties.setBlockProps("CONDUIT", BlockProperties.woodDoorType);
|
||||
|
||||
// Turtle egg.
|
||||
BlockProperties.setBlockProps("TURTLE_EGG", new BlockProps(
|
||||
BlockProperties.noTool, 0.5f, BlockProperties.secToMs(0.7)));
|
||||
|
||||
|
||||
StaticLog.logInfo("Added block-info for Minecraft 1.13 blocks.");
|
||||
}
|
||||
|
||||
}
|
@ -16,6 +16,7 @@ package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
@ -47,11 +48,18 @@ public class BlocksMC1_5 implements BlockPropertiesSetup {
|
||||
|
||||
// 147 Weighted Pressure Plate (Light)
|
||||
// BlockFlags.addFlags(147, BlockProperties.F_IGN_PASSABLE | BlockProperties.F_GROUND | BlockProperties.F_GROUND_HEIGHT);
|
||||
BlockInit.setAs("GOLD_PLATE", Material.STONE_PLATE);
|
||||
BlockInit.setAs(BridgeMaterial.LIGHT_WEIGHTED_PRESSURE_PLATE,
|
||||
BridgeMaterial.STONE_PRESSURE_PLATE);
|
||||
|
||||
// 148 Weighted Pressure Plate (Heavy)
|
||||
// BlockFlags.addFlags(148, BlockProperties.F_IGN_PASSABLE | BlockProperties.F_GROUND | BlockProperties.F_GROUND_HEIGHT);
|
||||
BlockInit.setAs("IRON_PLATE", Material.STONE_PLATE);
|
||||
BlockInit.setAs(BridgeMaterial.HEAVY_WEIGHTED_PRESSURE_PLATE,
|
||||
BridgeMaterial.STONE_PRESSURE_PLATE);
|
||||
|
||||
// HACK 1.13
|
||||
Material comparator = BridgeMaterial.get("comparator");
|
||||
if (comparator == null) {
|
||||
// LEGACY
|
||||
|
||||
// 149 Redstone Comparator (inactive)
|
||||
// BlockFlags.addFlags(149, BlockProperties.F_IGN_PASSABLE | BlockProperties.F_GROUND | BlockProperties.F_GROUND_HEIGHT);
|
||||
@ -60,16 +68,22 @@ public class BlocksMC1_5 implements BlockPropertiesSetup {
|
||||
// 150 Redstone Comparator (active)
|
||||
// BlockFlags.addFlags(150, BlockProperties.F_IGN_PASSABLE | BlockProperties.F_GROUND | BlockProperties.F_GROUND_HEIGHT);
|
||||
BlockInit.setAs("REDSTONE_COMPARATOR_ON", Material.DIODE_BLOCK_ON);
|
||||
}
|
||||
else {
|
||||
// 1.13
|
||||
|
||||
BlockInit.setAs("COMPARATOR", BridgeMaterial.REPEATER);
|
||||
}
|
||||
|
||||
// 151 Daylight Sensor
|
||||
// BlockFlags.addFlags(151, BlockProperties.F_IGN_PASSABLE | BlockProperties.F_GROUND | BlockProperties.F_GROUND_HEIGHT);
|
||||
BlockInit.setAs("DAYLIGHT_DETECTOR", Material.HUGE_MUSHROOM_1);
|
||||
BlockInit.setAs("DAYLIGHT_DETECTOR", Material.VINE);
|
||||
|
||||
// 152 Block of Redstone
|
||||
BlockInit.setAs("REDSTONE_BLOCK", Material.ENCHANTMENT_TABLE);
|
||||
BlockInit.setAs("REDSTONE_BLOCK", BridgeMaterial.ENCHANTING_TABLE);
|
||||
|
||||
// 153 Nether Quartz Ore
|
||||
BlockInit.setAs("QUARTZ_ORE", Material.COAL_ORE);
|
||||
BlockInit.setAs(BridgeMaterial.NETHER_QUARTZ_ORE, Material.COAL_ORE);
|
||||
|
||||
// 154 Hopper
|
||||
BlockInit.setAs("HOPPER", Material.COAL_ORE);
|
||||
|
@ -21,10 +21,8 @@ import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
import fr.neatmonster.nocheatplus.logging.StaticLog;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
|
||||
public class BlocksMC1_6_1 implements BlockPropertiesSetup{
|
||||
|
||||
public BlocksMC1_6_1(){
|
||||
@ -37,20 +35,13 @@ public class BlocksMC1_6_1 implements BlockPropertiesSetup{
|
||||
// Block of Coal: like block of redstone.
|
||||
BlockInit.setAs("COAL_BLOCK", "REDSTONE_BLOCK");
|
||||
|
||||
// Hardened Clay
|
||||
BlockProperties.setBlockProps("HARD_CLAY", new BlockProps(BlockProperties.woodPickaxe, 1.25f, BlockProperties.secToMs(6.25, 0.95, 0.5, 0.35, 0.25, 0.2)));
|
||||
BlockFlags.setFlagsAs("HARD_CLAY", Material.STONE); // TODO: Assumption (!).
|
||||
|
||||
// Stained Clay: Set as hardened clay.
|
||||
BlockInit.setAs("STAINED_CLAY", "HARD_CLAY");
|
||||
// (hard_clay and stained clay via generic setup.)
|
||||
|
||||
// Hay Bale
|
||||
BlockInit.setPropsAs("HAY_BLOCK", Material.STONE_BUTTON);
|
||||
BlockFlags.setFlagsAs("HAY_BLOCK", Material.STONE); // TODO: Assumption (!).
|
||||
|
||||
// Carpet
|
||||
BlockProperties.setBlockProps("CARPET", new BlockProps(BlockProperties.noTool, 0.1f, BlockProperties.secToMs(0.15)));
|
||||
BlockProperties.setBlockFlags("CARPET", BlockProperties.F_GROUND|BlockProperties.F_IGN_PASSABLE|BlockProperties.F_GROUND_HEIGHT|BlockProperties.F_CARPET);
|
||||
// (Carpet via generic setup.)
|
||||
|
||||
StaticLog.logInfo("Added block-info for Minecraft 1.6.1 blocks.");
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
@ -28,7 +29,7 @@ import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
|
||||
public class BlocksMC1_7_2 implements BlockPropertiesSetup{
|
||||
|
||||
public BlocksMC1_7_2() {
|
||||
BlockInit.assertMaterialExists("STAINED_GLASS");
|
||||
BlockInit.assertMaterialExists("DARK_OAK_STAIRS");
|
||||
BlockInit.assertMaterialExists("PACKED_ICE");
|
||||
}
|
||||
|
||||
@ -37,21 +38,21 @@ public class BlocksMC1_7_2 implements BlockPropertiesSetup{
|
||||
// Block shapes.
|
||||
|
||||
// Stained glass
|
||||
BlockInit.setAs("STAINED_GLASS", Material.GLASS);
|
||||
BlockInit.setAsIfExists("STAINED_GLASS", Material.GLASS);
|
||||
// Stained glass pane
|
||||
BlockInit.setAs("STAINED_GLASS_PANE", "THIN_GLASS");
|
||||
// Collected otherwise: BlockInit.setAsIfExists("STAINED_GLASS_PANE", "THIN_GLASS");
|
||||
// Leaves 2
|
||||
BlockInit.setAs("LEAVES_2", Material.LEAVES);
|
||||
BlockInit.setAsIfExists("LEAVES_2", "LEAVES");
|
||||
// Log 2
|
||||
BlockInit.setAs("LOG_2", Material.LOG);
|
||||
BlockInit.setAsIfExists("LOG_2", "LOG");
|
||||
// Acacia wood stairs
|
||||
BlockInit.setAs("ACACIA_STAIRS", Material.WOOD_STAIRS);
|
||||
// Oak wood stairs
|
||||
BlockInit.setAs("DARK_OAK_STAIRS", Material.WOOD_STAIRS);
|
||||
// BlockInit.setAsIfExists("ACACIA_STAIRS", "WOOD_STAIRS");
|
||||
// // Oak wood stairs
|
||||
// BlockInit.setAsIfExists("DARK_OAK_STAIRS", "WOOD_STAIRS");
|
||||
// Packed ice
|
||||
BlockInit.setAs("PACKED_ICE", Material.ICE);
|
||||
BlockInit.setAsIfExists("PACKED_ICE", Material.ICE);
|
||||
// Large flowers
|
||||
BlockInit.setAs("DOUBLE_PLANT", Material.YELLOW_FLOWER);
|
||||
BlockInit.setAsIfExists("DOUBLE_PLANT", BridgeMaterial.DANDELION);
|
||||
|
||||
// Block breaking.
|
||||
final long[] ironTimes = BlockProperties.secToMs(15, 7.5, 1.15, 0.75, 0.56, 1.25);
|
||||
@ -64,11 +65,13 @@ public class BlocksMC1_7_2 implements BlockPropertiesSetup{
|
||||
final long[] diamondTimes = BlockProperties.secToMs(15, 7.5, 3.75, 0.75, 0.56, 1.25);
|
||||
final BlockProps diamondType = new BlockProps(BlockProperties.woodPickaxe, 3, diamondTimes);
|
||||
for (Material mat : new Material[]{
|
||||
Material.REDSTONE_ORE, Material.GLOWING_REDSTONE_ORE,
|
||||
Material.REDSTONE_ORE, BridgeMaterial.get("glowing_redstone_ore"),
|
||||
Material.EMERALD_ORE, Material.GOLD_ORE, Material.DIAMOND_ORE,
|
||||
}) {
|
||||
if (mat != null) {
|
||||
BlockProperties.setBlockProps(mat, diamondType);
|
||||
}
|
||||
}
|
||||
|
||||
StaticLog.logInfo("Added block-info for Minecraft 1.7.2 blocks.");
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
@ -28,10 +29,10 @@ import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
|
||||
public class BlocksMC1_8 implements BlockPropertiesSetup {
|
||||
|
||||
public BlocksMC1_8() {
|
||||
BlockInit.assertMaterialExists("BARRIER");
|
||||
//BlockInit.assertMaterialExists("BARRIER");
|
||||
BlockInit.assertMaterialExists("SLIME_BLOCK");
|
||||
BlockInit.assertMaterialExists("ACACIA_FENCE_GATE");
|
||||
BlockInit.assertMaterialExists("STANDING_BANNER");
|
||||
//BlockInit.assertMaterialExists("STANDING_BANNER");
|
||||
BlockInit.assertMaterialExists("SEA_LANTERN");
|
||||
}
|
||||
|
||||
@ -43,12 +44,12 @@ public class BlocksMC1_8 implements BlockPropertiesSetup {
|
||||
// Melon/pumpkin/like.
|
||||
BlockProps props = new BlockProps(BlockProperties.woodAxe, 1f, BlockProperties.secToMs(1.45, 0.70, 0.325, 0.2, 0.13, 0.075), 3f);
|
||||
for (Material mat : new Material[] {
|
||||
Material.MELON_BLOCK,
|
||||
BridgeMaterial.MELON,
|
||||
Material.PUMPKIN,
|
||||
Material.JACK_O_LANTERN,
|
||||
// Same core breaking times, but behave different on efficiency + other tool (?):
|
||||
Material.WALL_SIGN,
|
||||
Material.SIGN_POST,
|
||||
BridgeMaterial.SIGN,
|
||||
}) {
|
||||
BlockProperties.setBlockProps(mat, props);
|
||||
}
|
||||
@ -68,25 +69,21 @@ public class BlocksMC1_8 implements BlockPropertiesSetup {
|
||||
BlockInit.setAs("BARRIER", Material.BEDROCK); // Full block, unbreakable.
|
||||
|
||||
// 167(IRON_TRAP_DOOR
|
||||
BlockFlags.setFlagsAs("IRON_TRAPDOOR", Material.TRAP_DOOR);
|
||||
BlockInit.setPropsAs("IRON_TRAPDOOR", Material.IRON_DOOR_BLOCK);
|
||||
BlockFlags.setFlagsAs("IRON_TRAPDOOR", BridgeMaterial.OAK_TRAPDOOR);
|
||||
BlockInit.setPropsAs("IRON_TRAPDOOR", BridgeMaterial.IRON_DOOR);
|
||||
|
||||
// 168(PRISMARINE
|
||||
BlockInit.setAs("PRISMARINE", Material.STONE);
|
||||
|
||||
// 169(SEA_LANTERN
|
||||
BlockInit.setAs("SEA_LANTERN", Material.REDSTONE_LAMP_OFF);
|
||||
BlockInit.setAs("SEA_LANTERN",
|
||||
BridgeMaterial.getFirstNotNull("redstone_lamp", "redstone_lamp_off"));
|
||||
|
||||
// 176(STANDING_BANNER
|
||||
BlockProperties.setBlockFlags("STANDING_BANNER", 0L);
|
||||
props = new BlockProps(BlockProperties.woodAxe, 0.4f, BlockProperties.secToMs(1.5, 0.75, 0.4, 0.25, 0.2, 0.15));
|
||||
BlockProperties.setBlockProps("STANDING_BANNER", props);
|
||||
|
||||
// 177(WALL_BANNER
|
||||
BlockInit.setInstantAir("WALL_BANNER");
|
||||
|
||||
// 178(DAYLIGHT_DETECTOR_INVERTED
|
||||
BlockInit.setAs("DAYLIGHT_DETECTOR_INVERTED", Material.DAYLIGHT_DETECTOR);
|
||||
BlockInit.setAsIfExists("DAYLIGHT_DETECTOR_INVERTED", Material.DAYLIGHT_DETECTOR);
|
||||
|
||||
// 179(RED_SANDSTONE
|
||||
BlockInit.setAs("RED_SANDSTONE", Material.SANDSTONE);
|
||||
@ -95,55 +92,55 @@ public class BlocksMC1_8 implements BlockPropertiesSetup {
|
||||
BlockInit.setAs("RED_SANDSTONE_STAIRS", Material.SANDSTONE_STAIRS);
|
||||
|
||||
// 181(DOUBLE_STEP_2
|
||||
BlockInit.setAs("DOUBLE_STONE_SLAB2", Material.DOUBLE_STEP); // TODO: red sandstone / prismarine ?
|
||||
BlockInit.setAsIfExists("DOUBLE_STONE_SLAB2", BridgeMaterial.get("double_step")); // TODO: red sandstone / prismarine ?
|
||||
|
||||
// 182(STEP_2
|
||||
BlockInit.setAs("STONE_SLAB2", Material.STEP); // TODO: red sandstone / prismarine ?
|
||||
BlockInit.setAsIfExists("STONE_SLAB2", BridgeMaterial.STONE_SLAB); // TODO: red sandstone / prismarine ?
|
||||
|
||||
// 183(SPRUCE_FENCE_GATE
|
||||
BlockInit.setAs("SPRUCE_FENCE_GATE", Material.FENCE_GATE);
|
||||
|
||||
// 184(BIRCH_FENCE_GATE
|
||||
BlockInit.setAs("BIRCH_FENCE_GATE", Material.FENCE_GATE);
|
||||
|
||||
// 185(JUNGLE_FENCE_GATE
|
||||
BlockInit.setAs("JUNGLE_FENCE_GATE", Material.FENCE_GATE);
|
||||
|
||||
// 186(DARK_OAK_FENCE_GATE
|
||||
BlockInit.setAs("DARK_OAK_FENCE_GATE", Material.FENCE_GATE);
|
||||
|
||||
// 187(ACACIA_FENCE_GATE
|
||||
BlockInit.setAs("ACACIA_FENCE_GATE", Material.FENCE_GATE);
|
||||
|
||||
// 188(SPRUCE_FENCE
|
||||
BlockInit.setAs("SPRUCE_FENCE", Material.FENCE);
|
||||
|
||||
// 189(BIRCH_FENCE
|
||||
BlockInit.setAs("BIRCH_FENCE", Material.FENCE);
|
||||
|
||||
// 190(JUNGLE_FENCE
|
||||
BlockInit.setAs("JUNGLE_FENCE", Material.FENCE);
|
||||
|
||||
// 191(DARK_OAK_FENCE
|
||||
BlockInit.setAs("DARK_OAK_FENCE", Material.FENCE);
|
||||
|
||||
// 192(ACACIA_FENCE
|
||||
BlockInit.setAs("ACACIA_FENCE", Material.FENCE);
|
||||
|
||||
// 193(SPRUCE_DOOR
|
||||
BlockInit.setAs("SPRUCE_DOOR", Material.WOODEN_DOOR);
|
||||
|
||||
// 194(BIRCH_DOOR
|
||||
BlockInit.setAs("BIRCH_DOOR", Material.WOODEN_DOOR);
|
||||
|
||||
// 195(JUNGLE_DOOR
|
||||
BlockInit.setAs("JUNGLE_DOOR", Material.WOODEN_DOOR);
|
||||
|
||||
// 196(ACACIA_DOOR
|
||||
BlockInit.setAs("ACACIA_DOOR", Material.WOODEN_DOOR);
|
||||
|
||||
// 197(DARK_OAK_DOOR
|
||||
BlockInit.setAs("DARK_OAK_DOOR", Material.WOODEN_DOOR);
|
||||
// // 183(SPRUCE_FENCE_GATE
|
||||
// BlockInit.setAs("SPRUCE_FENCE_GATE", Material.FENCE_GATE);
|
||||
//
|
||||
// // 184(BIRCH_FENCE_GATE
|
||||
// BlockInit.setAs("BIRCH_FENCE_GATE", Material.FENCE_GATE);
|
||||
//
|
||||
// // 185(JUNGLE_FENCE_GATE
|
||||
// BlockInit.setAs("JUNGLE_FENCE_GATE", Material.FENCE_GATE);
|
||||
//
|
||||
// // 186(DARK_OAK_FENCE_GATE
|
||||
// BlockInit.setAs("DARK_OAK_FENCE_GATE", Material.FENCE_GATE);
|
||||
//
|
||||
// // 187(ACACIA_FENCE_GATE
|
||||
// BlockInit.setAs("ACACIA_FENCE_GATE", Material.FENCE_GATE);
|
||||
//
|
||||
// // 188(SPRUCE_FENCE
|
||||
// BlockInit.setAs("SPRUCE_FENCE", Material.FENCE);
|
||||
//
|
||||
// // 189(BIRCH_FENCE
|
||||
// BlockInit.setAs("BIRCH_FENCE", Material.FENCE);
|
||||
//
|
||||
// // 190(JUNGLE_FENCE
|
||||
// BlockInit.setAs("JUNGLE_FENCE", Material.FENCE);
|
||||
//
|
||||
// // 191(DARK_OAK_FENCE
|
||||
// BlockInit.setAs("DARK_OAK_FENCE", Material.FENCE);
|
||||
//
|
||||
// // 192(ACACIA_FENCE
|
||||
// BlockInit.setAs("ACACIA_FENCE", Material.FENCE);
|
||||
//
|
||||
// // 193(SPRUCE_DOOR
|
||||
// BlockInit.setAs("SPRUCE_DOOR", Material.WOODEN_DOOR);
|
||||
//
|
||||
// // 194(BIRCH_DOOR
|
||||
// BlockInit.setAs("BIRCH_DOOR", Material.WOODEN_DOOR);
|
||||
//
|
||||
// // 195(JUNGLE_DOOR
|
||||
// BlockInit.setAs("JUNGLE_DOOR", Material.WOODEN_DOOR);
|
||||
//
|
||||
// // 196(ACACIA_DOOR
|
||||
// BlockInit.setAs("ACACIA_DOOR", Material.WOODEN_DOOR);
|
||||
//
|
||||
// // 197(DARK_OAK_DOOR
|
||||
// BlockInit.setAs("DARK_OAK_DOOR", Material.WOODEN_DOOR);
|
||||
|
||||
StaticLog.logInfo("Added block-info for Minecraft 1.8 blocks.");
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
@ -52,39 +53,43 @@ public class BlocksMC1_9 implements BlockPropertiesSetup {
|
||||
BlockProperties.setBlockProps("CHORUS_FLOWER", instant);
|
||||
|
||||
// 201(PURPUR_BLOCK / SOLID+GROUND)
|
||||
BlockInit.setAs("PURPUR_BLOCK", Material.SMOOTH_BRICK);
|
||||
BlockInit.setAs("PURPUR_BLOCK", BridgeMaterial.STONE_BRICKS);
|
||||
|
||||
// 202(PURPUR_PILLAR / SOLID+GROUND)
|
||||
BlockInit.setAs("PURPUR_PILLAR", Material.SMOOTH_BRICK); // Rough.
|
||||
BlockInit.setAs("PURPUR_PILLAR", BridgeMaterial.STONE_BRICKS); // Rough.
|
||||
|
||||
// 203(PURPUR_STAIRS / SOLID+GROUND)
|
||||
BlockInit.setAs("PURPUR_STAIRS", Material.SMOOTH_STAIRS); // Rough.
|
||||
BlockInit.setAs("PURPUR_STAIRS", BridgeMaterial.STONE_BRICK_STAIRS); // Rough.
|
||||
|
||||
// 204(PURPUR_DOUBLE_SLAB / SOLID+GROUND)
|
||||
if (BridgeMaterial.has("PURPUR_DOUBLE_SLAB")) {
|
||||
if (BridgeMaterial.has("PURPUR_DOUBLE_SLAB")) {
|
||||
BlockInit.setAs("PURPUR_DOUBLE_SLAB", Material.DOUBLE_STEP);
|
||||
}
|
||||
}
|
||||
|
||||
// 205(PURPUR_SLAB / SOLID+GROUND)
|
||||
BlockInit.setAs("PURPUR_SLAB", Material.STEP);
|
||||
BlockInit.setAs("PURPUR_SLAB", BridgeMaterial.STONE_SLAB);
|
||||
|
||||
// 206(END_BRICKS / SOLID+GROUND)
|
||||
BlockInit.setAs("END_BRICKS", Material.SANDSTONE);
|
||||
BlockInit.setAs(BridgeMaterial.END_STONE_BRICKS, Material.SANDSTONE);
|
||||
|
||||
// 207(BEETROOT_BLOCK)
|
||||
BlockFlags.addFlags("BEETROOT_BLOCK", ground);
|
||||
BlockProperties.setBlockProps("BEETROOT_BLOCK", instant);
|
||||
BlockFlags.addFlags(BridgeMaterial.BEETROOTS, ground);
|
||||
BlockProperties.setBlockProps(BridgeMaterial.BEETROOTS, instant);
|
||||
|
||||
// 208(GRASS_PATH / SOLID+GROUND)
|
||||
BlockInit.setAs("GRASS_PATH", Material.GRASS);
|
||||
BlockInit.setAs("GRASS_PATH", BridgeMaterial.GRASS_BLOCK); // Later it'll be lower!
|
||||
|
||||
// 209(END_GATEWAY)
|
||||
// -> Leave flags as is (like air).
|
||||
BlockProperties.setBlockProps("END_GATEWAY", BlockProperties.indestructibleType);
|
||||
|
||||
// 210(COMMAND_REPEATING / SOLID+GROUND)
|
||||
BlockInit.setAs("COMMAND_REPEATING", "COMMAND"); // Like command block.
|
||||
BlockInit.setAs(BridgeMaterial.REPEATING_COMMAND_BLOCK, BridgeMaterial.COMMAND_BLOCK);
|
||||
|
||||
// 211(COMMAND_CHAIN / SOLID+GROUND)
|
||||
BlockInit.setAs("COMMAND_CHAIN", "COMMAND"); // Like command block.
|
||||
BlockInit.setAs(BridgeMaterial.CHAIN_COMMAND_BLOCK, BridgeMaterial.COMMAND_BLOCK);
|
||||
|
||||
// 212(FROSTED_ICE / SOLID+GROUND)
|
||||
BlockInit.setAs("FROSTED_ICE", Material.ICE);
|
||||
|
@ -39,6 +39,7 @@ public class VanillaBlocksFactory {
|
||||
setups.add(new BlocksMC1_10());
|
||||
setups.add(new BlocksMC1_11());
|
||||
setups.add(new BlocksMC1_12());
|
||||
setups.add(new BlocksMC1_13());
|
||||
}
|
||||
catch(Throwable t){}
|
||||
for (final BlockPropertiesSetup setup : setups){
|
||||
|
@ -19,6 +19,7 @@ import java.util.List;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.activation.ActivationUtil;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.AbstractBlockPropertiesPatch;
|
||||
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
|
||||
@ -28,7 +29,7 @@ import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
|
||||
import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
|
||||
|
||||
/**
|
||||
* WATER_LILY for multi client protocol support between 1.7.x - 1.11.x.
|
||||
* Multi client protocol support between 1.7.x - 1.13.x.
|
||||
*
|
||||
* @author asofold
|
||||
*
|
||||
@ -38,7 +39,7 @@ public class MultiClientProtocolBlockShapePatch extends AbstractBlockPropertiesP
|
||||
|
||||
public MultiClientProtocolBlockShapePatch() {
|
||||
activation
|
||||
.neutralDescription("Block shape patch for multi client protocol support around 1.7.x - 1.12.x.")
|
||||
.neutralDescription("Block shape patch for multi client protocol support around 1.7.x - 1.13.x.")
|
||||
.advertise(true)
|
||||
.setConditionsAND()
|
||||
.notUnitTest()
|
||||
@ -52,24 +53,24 @@ public class MultiClientProtocolBlockShapePatch extends AbstractBlockPropertiesP
|
||||
|
||||
final List<String> done = new LinkedList<String>();
|
||||
|
||||
BlockFlags.addFlags(Material.WATER_LILY,
|
||||
BlockFlags.addFlags(BridgeMaterial.LILY_PAD,
|
||||
BlockProperties.F_GROUND
|
||||
| BlockProperties.F_HEIGHT8_1
|
||||
| BlockProperties.F_GROUND_HEIGHT);
|
||||
done.add("WATER_LILY");
|
||||
done.add("water_lily");
|
||||
|
||||
BlockFlags.addFlags(Material.SOIL,
|
||||
BlockFlags.addFlags(BridgeMaterial.FARMLAND,
|
||||
BlockProperties.F_MIN_HEIGHT16_15
|
||||
| BlockProperties.F_HEIGHT100
|
||||
| BlockProperties.F_GROUND_HEIGHT);
|
||||
done.add("SOIL");
|
||||
done.add("soil");
|
||||
|
||||
try {
|
||||
BlockFlags.addFlags(Material.GRASS_PATH,
|
||||
BlockProperties.F_MIN_HEIGHT16_15
|
||||
| BlockProperties.F_HEIGHT100
|
||||
| BlockProperties.F_GROUND_HEIGHT);
|
||||
done.add("GRASS_PATH");
|
||||
done.add("grass_path");
|
||||
}
|
||||
catch (Throwable t) {
|
||||
// TODO: What throws for enum not there.
|
||||
|
@ -188,7 +188,7 @@ public class DefaultConfig extends ConfigFile {
|
||||
set(ConfPaths.BLOCKPLACE_REACH_ACTIONS, unifiedBlockReachActions, 785);
|
||||
|
||||
set(ConfPaths.BLOCKPLACE_NOSWING_CHECK, "default", 785);
|
||||
set(ConfPaths.BLOCKPLACE_NOSWING_EXCEPTIONS, Arrays.asList(Material.WATER_LILY.toString(), Material.FLINT_AND_STEEL.toString()), 785);
|
||||
set(ConfPaths.BLOCKPLACE_NOSWING_EXCEPTIONS, Arrays.asList("WATER_LILY", "LILY_PAD", Material.FLINT_AND_STEEL.toString()), 785);
|
||||
set(ConfPaths.BLOCKPLACE_NOSWING_ACTIONS, "cancel vl>10 log:noswing:0:5:if cancel", 785);
|
||||
|
||||
set(ConfPaths.BLOCKPLACE_SPEED_CHECK, "default", 785);
|
||||
@ -675,10 +675,12 @@ public class DefaultConfig extends ConfigFile {
|
||||
set(ConfPaths.COMPATIBILITY_BLOCKS + ConfPaths.SUB_ALLOWINSTANTBREAK, new LinkedList<String>(), 785);
|
||||
set(ConfPaths.COMPATIBILITY_BLOCKS + ConfPaths.SUB_OVERRIDEFLAGS + "." + Material.SNOW.name().toLowerCase(), "default", 785);
|
||||
// Make blocks ign_passable+ground_height.
|
||||
for (final Material mat : Arrays.asList(
|
||||
Material.PISTON_MOVING_PIECE
|
||||
for (final String name : Arrays.asList(
|
||||
// TODO:
|
||||
"piston_moving_piece",
|
||||
"moving_piston"
|
||||
)) {
|
||||
set(ConfPaths.COMPATIBILITY_BLOCKS + ConfPaths.SUB_OVERRIDEFLAGS + "." + mat.name().toLowerCase(), "default+ign_passable+ground_height", 785);
|
||||
set(ConfPaths.COMPATIBILITY_BLOCKS + ConfPaths.SUB_OVERRIDEFLAGS + "." + name, "default+ign_passable+ground_height", 785);
|
||||
}
|
||||
set(ConfPaths.COMPATIBILITY_BLOCKS_CHANGETRACKER_ACTIVE, true, 1036); // With lastChangedBuildNumber.
|
||||
set(ConfPaths.COMPATIBILITY_BLOCKS_CHANGETRACKER_PISTONS, true, 785);
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package fr.neatmonster.nocheatplus.penalties;
|
||||
|
||||
import fr.neatmonster.nocheatplus.actions.Action;
|
||||
|
@ -14,10 +14,8 @@
|
||||
*/
|
||||
package fr.neatmonster.nocheatplus.utilities;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -37,14 +35,6 @@ import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
|
||||
*/
|
||||
public class InventoryUtil {
|
||||
|
||||
// TODO: Better location for the boat/item stuff than InventoryUtil.
|
||||
private static final Set<Material> boats = new HashSet<Material>();
|
||||
|
||||
static {
|
||||
boats.add(Material.BOAT);
|
||||
boats.addAll(collectItemsByPrefix("BOAT_")); // Oops: prefix.
|
||||
}
|
||||
|
||||
/**
|
||||
* Collect non-block items by suffix of their Material name (case insensitive).
|
||||
* @param suffix
|
||||
@ -77,10 +67,6 @@ public class InventoryUtil {
|
||||
return res;
|
||||
}
|
||||
|
||||
public static boolean isBoat(final Material mat) {
|
||||
return boats.contains(mat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Does not account for special slots like armor.
|
||||
*
|
||||
|
@ -311,7 +311,7 @@ public abstract class BlockCache {
|
||||
}
|
||||
final Material id = (y < 0 || y > maxBlockY) ? Material.AIR : fetchTypeId(x, y, z);
|
||||
// (Later: Static id-node map from config.)
|
||||
if (id == Material.AIR) {
|
||||
if (BlockProperties.isAir(id)) {
|
||||
return airNode;
|
||||
}
|
||||
else {
|
||||
|
@ -51,6 +51,16 @@ public class BlockFlags {
|
||||
BlockProperties.setBlockFlags(id, BlockProperties.getBlockFlags(otherId));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the same flags for newMat as are present for mat.
|
||||
*
|
||||
* @param newMat
|
||||
* @param mat
|
||||
*/
|
||||
public static void setFlagsAs(Material newMat, Material mat) {
|
||||
BlockProperties.setBlockFlags(newMat, BlockProperties.getBlockFlags(mat));
|
||||
}
|
||||
|
||||
/**
|
||||
* Add flags to existent flags. (Uses BlockProperties.)
|
||||
*
|
||||
|
@ -43,6 +43,7 @@ import fr.neatmonster.nocheatplus.NCPAPIProvider;
|
||||
import fr.neatmonster.nocheatplus.checks.moving.util.MovingUtil;
|
||||
import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
|
||||
import fr.neatmonster.nocheatplus.compat.Bridge1_9;
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.compat.MCAccess;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
|
||||
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
|
||||
@ -611,32 +612,53 @@ public class BlockProperties {
|
||||
/** The Constant instantMat. */
|
||||
protected static final Material[] instantMat = new Material[]{
|
||||
// Named in wiki.
|
||||
Material.CROPS,
|
||||
BridgeMaterial.WHEAT_CROPS,
|
||||
Material.TRIPWIRE_HOOK, Material.TRIPWIRE,
|
||||
Material.TORCH,
|
||||
Material.TNT,
|
||||
Material.SUGAR_CANE_BLOCK,
|
||||
Material.SAPLING,
|
||||
Material.RED_ROSE, Material.YELLOW_FLOWER,
|
||||
BridgeMaterial.SUGAR_CANE,
|
||||
BridgeMaterial.get("red_rose"), BridgeMaterial.DANDELION,
|
||||
BridgeMaterial.get("blue_orchid"),
|
||||
Material.REDSTONE_WIRE,
|
||||
Material.REDSTONE_TORCH_ON, Material.REDSTONE_TORCH_OFF,
|
||||
Material.DIODE_BLOCK_ON, Material.DIODE_BLOCK_OFF,
|
||||
BridgeMaterial.get("REDSTONE_TORCH_ON"),
|
||||
BridgeMaterial.get("REDSTONE_TORCH_OFF"),
|
||||
BridgeMaterial.get("DIODE_BLOCK_ON"), BridgeMaterial.get("DIODE_BLOCK_OFF"),
|
||||
BridgeMaterial.get("repeater"),
|
||||
Material.PUMPKIN_STEM,
|
||||
Material.NETHER_WARTS,
|
||||
BridgeMaterial.getBlock("NETHER_WART"),
|
||||
BridgeMaterial.getBlock("NETHER_WARTS"), // TODO: Bug or very old?
|
||||
Material.BROWN_MUSHROOM, Material.RED_MUSHROOM,
|
||||
Material.MELON_STEM,
|
||||
Material.WATER_LILY,
|
||||
Material.LONG_GRASS,
|
||||
BridgeMaterial.LILY_PAD,
|
||||
BridgeMaterial.TALL_GRASS,
|
||||
BridgeMaterial.GRASS,
|
||||
Material.FIRE,
|
||||
Material.DEAD_BUSH,
|
||||
//
|
||||
Material.CROPS,
|
||||
BridgeMaterial.WHEAT_CROPS,
|
||||
|
||||
// 1.4
|
||||
Material.COMMAND,
|
||||
Material.FLOWER_POT,
|
||||
Material.CARROT,
|
||||
Material.POTATO,
|
||||
BridgeMaterial.COMMAND_BLOCK,
|
||||
BridgeMaterial.CARROTS,
|
||||
BridgeMaterial.POTATOES,
|
||||
|
||||
// 1.13 /...
|
||||
BridgeMaterial.get("allium"),
|
||||
BridgeMaterial.get("azure_bluet"),
|
||||
BridgeMaterial.get("dandelion"),
|
||||
BridgeMaterial.getBlock("dandelion_yellow"),
|
||||
BridgeMaterial.get("kelp_plant"),
|
||||
BridgeMaterial.get("large_fern"),
|
||||
BridgeMaterial.get("lilac"),
|
||||
BridgeMaterial.get("oxeye_daisy"),
|
||||
BridgeMaterial.get("peony"),
|
||||
BridgeMaterial.get("poppy"),
|
||||
BridgeMaterial.get("redstone_torch"),
|
||||
BridgeMaterial.get("redstone_wall_torch"),
|
||||
BridgeMaterial.getBlock("rose_red"),
|
||||
BridgeMaterial.get("seagrass"),
|
||||
BridgeMaterial.get("sea_pickle"),
|
||||
BridgeMaterial.get("sunflower"),
|
||||
BridgeMaterial.get("tall_seagrass"),
|
||||
};
|
||||
|
||||
/** The rt ray. */
|
||||
@ -917,43 +939,55 @@ public class BlockProperties {
|
||||
*/
|
||||
private static void initTools(final IHandle<MCAccess> mcAccess, final WorldConfigProvider<?> worldConfigProvider) {
|
||||
tools.clear();
|
||||
tools.put(Material.WOOD_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.WOOD));
|
||||
tools.put(Material.WOOD_SPADE, new ToolProps(ToolType.SPADE, MaterialBase.WOOD));
|
||||
tools.put(Material.WOOD_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.WOOD));
|
||||
tools.put(Material.WOOD_AXE, new ToolProps(ToolType.AXE, MaterialBase.WOOD));
|
||||
tools.put(BridgeMaterial.WOODEN_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.WOOD));
|
||||
tools.put(BridgeMaterial.WOODEN_SHOVEL, new ToolProps(ToolType.SPADE, MaterialBase.WOOD));
|
||||
tools.put(BridgeMaterial.WOODEN_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.WOOD));
|
||||
tools.put(BridgeMaterial.WOODEN_AXE, new ToolProps(ToolType.AXE, MaterialBase.WOOD));
|
||||
|
||||
tools.put(Material.STONE_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.STONE));
|
||||
tools.put(Material.STONE_SPADE, new ToolProps(ToolType.SPADE, MaterialBase.STONE));
|
||||
tools.put(BridgeMaterial.STONE_SHOVEL, new ToolProps(ToolType.SPADE, MaterialBase.STONE));
|
||||
tools.put(Material.STONE_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.STONE));
|
||||
tools.put(Material.STONE_AXE, new ToolProps(ToolType.AXE, MaterialBase.STONE));
|
||||
|
||||
tools.put(Material.IRON_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.IRON));
|
||||
tools.put(Material.IRON_SPADE, new ToolProps(ToolType.SPADE, MaterialBase.IRON));
|
||||
tools.put(BridgeMaterial.IRON_SHOVEL, new ToolProps(ToolType.SPADE, MaterialBase.IRON));
|
||||
tools.put(Material.IRON_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.IRON));
|
||||
tools.put(Material.IRON_AXE, new ToolProps(ToolType.AXE, MaterialBase.IRON));
|
||||
|
||||
tools.put(Material.DIAMOND_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.DIAMOND));
|
||||
tools.put(Material.DIAMOND_SPADE, new ToolProps(ToolType.SPADE, MaterialBase.DIAMOND));
|
||||
tools.put(BridgeMaterial.DIAMOND_SHOVEL, new ToolProps(ToolType.SPADE, MaterialBase.DIAMOND));
|
||||
tools.put(Material.DIAMOND_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.DIAMOND));
|
||||
tools.put(Material.DIAMOND_AXE, new ToolProps(ToolType.AXE, MaterialBase.DIAMOND));
|
||||
|
||||
tools.put(Material.GOLD_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.GOLD));
|
||||
tools.put(Material.GOLD_SPADE, new ToolProps(ToolType.SPADE, MaterialBase.GOLD));
|
||||
tools.put(Material.GOLD_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.GOLD));
|
||||
tools.put(Material.GOLD_AXE, new ToolProps(ToolType.AXE, MaterialBase.GOLD));
|
||||
tools.put(BridgeMaterial.GOLDEN_SWORD, new ToolProps(ToolType.SWORD, MaterialBase.GOLD));
|
||||
tools.put(BridgeMaterial.GOLDEN_SHOVEL, new ToolProps(ToolType.SPADE, MaterialBase.GOLD));
|
||||
tools.put(BridgeMaterial.GOLDEN_PICKAXE, new ToolProps(ToolType.PICKAXE, MaterialBase.GOLD));
|
||||
tools.put(BridgeMaterial.GOLDEN_AXE, new ToolProps(ToolType.AXE, MaterialBase.GOLD));
|
||||
|
||||
tools.put(Material.SHEARS, new ToolProps(ToolType.SHEARS, MaterialBase.NONE));
|
||||
}
|
||||
|
||||
private static void setFlag(Material material, long addFlag) {
|
||||
if (!material.isBlock()) {
|
||||
// Let's not fail hard here.
|
||||
StaticLog.logWarning("Attempt to set flag for a non-block: " + material);
|
||||
}
|
||||
blockFlags.put(material, blockFlags.get(material) | addFlag);
|
||||
}
|
||||
|
||||
private static void maskFlag(Material material, long addFlag) {
|
||||
if (!material.isBlock()) {
|
||||
// Let's not fail hard here.
|
||||
StaticLog.logWarning("Attempt to mask flag for a non-block: " + material);
|
||||
}
|
||||
blockFlags.put(material, blockFlags.get(material) & addFlag);
|
||||
}
|
||||
|
||||
private static void setBlock(Material material, BlockProps props) {
|
||||
if (!material.isBlock()) {
|
||||
// Let's not fail hard here.
|
||||
StaticLog.logWarning("Attempt to set block breaking properties for a non-block: " + material);
|
||||
}
|
||||
blocks.put(material, props);
|
||||
}
|
||||
|
||||
@ -985,38 +1019,44 @@ public class BlockProperties {
|
||||
|
||||
}
|
||||
|
||||
BlockProps props;
|
||||
|
||||
// Stairs.
|
||||
for (final Material mat : new Material[] { Material.NETHER_BRICK_STAIRS, Material.COBBLESTONE_STAIRS,
|
||||
Material.SMOOTH_STAIRS, Material.BRICK_STAIRS, Material.SANDSTONE_STAIRS, Material.WOOD_STAIRS,
|
||||
Material.SPRUCE_WOOD_STAIRS, Material.BIRCH_WOOD_STAIRS, Material.JUNGLE_WOOD_STAIRS }) {
|
||||
setFlag(mat, F_STAIRS | F_HEIGHT100 | F_XZ100 | F_GROUND | F_GROUND_HEIGHT); // Set ground too, to be sure.
|
||||
final long stairFlags = F_STAIRS | F_HEIGHT100 | F_XZ100 | F_GROUND | F_GROUND_HEIGHT;
|
||||
for (final Material mat : new Material[] {
|
||||
Material.NETHER_BRICK_STAIRS, Material.COBBLESTONE_STAIRS,
|
||||
BridgeMaterial.STONE_BRICK_STAIRS,
|
||||
Material.BRICK_STAIRS, Material.SANDSTONE_STAIRS,
|
||||
}) {
|
||||
setFlag(mat, stairFlags);
|
||||
}
|
||||
for (final Material mat : MaterialUtil.WOODEN_STAIRS) {
|
||||
setFlag(mat, stairFlags);
|
||||
}
|
||||
|
||||
// Step (ground + full width).
|
||||
final long stepFlags = F_GROUND | F_XZ100;
|
||||
for (final Material mat : new Material[]{
|
||||
Material.STEP, Material.WOOD_STEP,
|
||||
BridgeMaterial.STONE_SLAB,
|
||||
}) {
|
||||
setFlag(mat, F_GROUND | F_XZ100);
|
||||
setFlag(mat, stepFlags);
|
||||
}
|
||||
for (final Material mat : MaterialUtil.WOODEN_SLABS) {
|
||||
setFlag(mat, stepFlags);
|
||||
}
|
||||
|
||||
// Rails
|
||||
for (final Material mat : new Material[] {
|
||||
Material.RAILS, Material.DETECTOR_RAIL, Material.POWERED_RAIL,
|
||||
}) {
|
||||
for (final Material mat : MaterialUtil.RAILS) {
|
||||
setFlag(mat, F_RAILS);
|
||||
}
|
||||
|
||||
// WATER.
|
||||
for (final Material mat : new Material[]{
|
||||
Material.STATIONARY_WATER, Material.WATER,
|
||||
}) {
|
||||
for (final Material mat : MaterialUtil.WATER) {
|
||||
setFlag(mat, F_LIQUID | F_HEIGHT_8SIM_DEC | F_WATER | F_FALLDIST_ZERO);
|
||||
}
|
||||
|
||||
// LAVA.
|
||||
for (final Material mat : new Material[]{
|
||||
Material.LAVA, Material.STATIONARY_LAVA,
|
||||
}) {
|
||||
for (final Material mat : MaterialUtil.LAVA) {
|
||||
setFlag(mat, F_LIQUID | F_HEIGHT_8SIM_DEC | F_LAVA | F_FALLDIST_HALF);
|
||||
}
|
||||
|
||||
@ -1033,29 +1073,32 @@ public class BlockProperties {
|
||||
// Workarounds.
|
||||
// Ground (can stand on).
|
||||
for (final Material mat : new Material[]{
|
||||
Material.WATER_LILY, Material.LADDER,
|
||||
Material.DIODE_BLOCK_OFF, Material.DIODE_BLOCK_ON,
|
||||
BridgeMaterial.LILY_PAD, Material.LADDER,
|
||||
BridgeMaterial.get("DIODE_BLOCK_OFF"),
|
||||
BridgeMaterial.get("DIODE_BLOCK_ON"),
|
||||
Material.COCOA, Material.SNOW, Material.BREWING_STAND,
|
||||
Material.PISTON_MOVING_PIECE, Material.PISTON_EXTENSION,
|
||||
Material.STEP, Material.WOOD_STEP,
|
||||
BridgeMaterial.MOVING_PISTON, BridgeMaterial.PISTON_HEAD,
|
||||
BridgeMaterial.STONE_SLAB,
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setFlag(mat, F_GROUND);
|
||||
}
|
||||
}
|
||||
|
||||
// Full block height.
|
||||
for (final Material mat : new Material[]{
|
||||
// Material.ENDER_PORTAL_FRAME,
|
||||
// BridgeMaterial.END_PORTAL_FRAME,
|
||||
Material.BREWING_STAND,
|
||||
Material.PISTON_EXTENSION,
|
||||
Material.SOIL, // Server reports the visible shape 0.9375, client moves on full block height.
|
||||
BridgeMaterial.PISTON_HEAD,
|
||||
BridgeMaterial.FARMLAND, // Server reports the visible shape 0.9375, client moves on full block height.
|
||||
}) {
|
||||
setFlag(mat, F_HEIGHT100);
|
||||
}
|
||||
|
||||
// Full width/xz-bounds.
|
||||
for (final Material mat : new Material[]{
|
||||
Material.PISTON_EXTENSION,
|
||||
Material.ENDER_PORTAL_FRAME
|
||||
BridgeMaterial.PISTON_HEAD,
|
||||
BridgeMaterial.END_PORTAL_FRAME
|
||||
}) {
|
||||
setFlag(mat, F_XZ100);
|
||||
}
|
||||
@ -1065,7 +1108,7 @@ public class BlockProperties {
|
||||
|
||||
// Not ground (!).
|
||||
for (final Material mat : new Material[]{
|
||||
Material.WALL_SIGN, Material.SIGN_POST,
|
||||
Material.WALL_SIGN, BridgeMaterial.SIGN,
|
||||
}) {
|
||||
// TODO: Might keep solid since it is meant to be related to block shapes rather ("original mc value").
|
||||
maskFlag(mat, ~(F_GROUND | F_SOLID));
|
||||
@ -1074,40 +1117,53 @@ public class BlockProperties {
|
||||
// Ignore for passable.
|
||||
for (final Material mat : new Material[]{
|
||||
// More strictly needed.
|
||||
Material.WOOD_PLATE, Material.STONE_PLATE,
|
||||
Material.WALL_SIGN, Material.SIGN_POST,
|
||||
Material.DIODE_BLOCK_ON, Material.DIODE_BLOCK_OFF,
|
||||
BridgeMaterial.STONE_PRESSURE_PLATE,
|
||||
Material.WALL_SIGN, BridgeMaterial.SIGN,
|
||||
BridgeMaterial.get("DIODE_BLOCK_ON"),
|
||||
BridgeMaterial.get("DIODE_BLOCK_OFF"),
|
||||
Material.BREWING_STAND,
|
||||
// Compatibility.
|
||||
Material.LADDER,
|
||||
// Somewhat needed (xz-bounds vary, not critical to pass through).
|
||||
Material.CAKE_BLOCK,
|
||||
BridgeMaterial.CAKE,
|
||||
// Workarounds.
|
||||
// Material.COCOA,
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setFlag(mat, F_IGN_PASSABLE);
|
||||
}
|
||||
}
|
||||
for (final Material mat : MaterialUtil.WOODEN_PRESSURE_PLATES) {
|
||||
setFlag(mat, F_IGN_PASSABLE);
|
||||
}
|
||||
|
||||
// ? Extra flag for COCOA, ANVIL: depends on data value (other issue)
|
||||
|
||||
// Fences, 1.5 block high.
|
||||
final long flags150 = F_HEIGHT150 | F_VARIABLE | F_THICK_FENCE;
|
||||
for (final Material mat : new Material[]{
|
||||
Material.FENCE, Material.FENCE_GATE,
|
||||
Material.NETHER_FENCE, Material.COBBLE_WALL,
|
||||
BridgeMaterial.NETHER_BRICK_FENCE,
|
||||
BridgeMaterial.COBBLESTONE_WALL,
|
||||
}) {
|
||||
setFlag(mat, F_HEIGHT150 | F_VARIABLE | F_THICK_FENCE);
|
||||
setFlag(mat, flags150);
|
||||
}
|
||||
for (final Material mat : MaterialUtil.WOODEN_FENCES) {
|
||||
setFlag(mat, flags150);
|
||||
}for (final Material mat : MaterialUtil.WOODEN_FENCE_GATES) {
|
||||
setFlag(mat, flags150);
|
||||
}
|
||||
|
||||
// F_PASSABLE_X4
|
||||
for (final Material mat : new Material[] {
|
||||
Material.FENCE_GATE,
|
||||
Material.TRAP_DOOR, // TODO: Players can stand on - still passable past 1.9?
|
||||
}) {
|
||||
// TODO: PASSABLE_X4 is abused for other checks, need another one?
|
||||
for (final Material mat : MaterialUtil.WOODEN_FENCE_GATES) {
|
||||
setFlag(mat, F_PASSABLE_X4);
|
||||
}
|
||||
for (final Material mat : MaterialUtil.WOODEN_TRAP_DOORS) {
|
||||
setFlag(mat, F_PASSABLE_X4);
|
||||
}
|
||||
|
||||
// F_VARIABLE_REDSTONE, F_VARIABLE_USE
|
||||
// TODO: Use collections.
|
||||
for (Material material : Material.values()) {
|
||||
if (material.isBlock()) {
|
||||
final String name = material.name().toLowerCase();
|
||||
@ -1130,141 +1186,198 @@ public class BlockProperties {
|
||||
}
|
||||
|
||||
// F_FACING_LOW2_SNEW
|
||||
for (final Material mat : new Material[]{
|
||||
Material.TRAP_DOOR,
|
||||
}) {
|
||||
for (final Material mat : MaterialUtil.WOODEN_TRAP_DOORS) {
|
||||
setFlag(mat, F_ATTACHED_LOW2_SNEW);
|
||||
}
|
||||
|
||||
// Thin fences (iron fence, glass panes).
|
||||
final long paneFlags = F_THIN_FENCE | F_VARIABLE;
|
||||
for (final Material mat : new Material[]{
|
||||
Material.IRON_FENCE, Material.THIN_GLASS,
|
||||
BridgeMaterial.IRON_BARS,
|
||||
}) {
|
||||
setFlag(mat, F_THIN_FENCE | F_VARIABLE);
|
||||
setFlag(mat, paneFlags);
|
||||
}
|
||||
for (final Material mat : MaterialUtil.GLASS_PANES) {
|
||||
setFlag(mat, paneFlags);
|
||||
}
|
||||
|
||||
// Flexible ground (height):
|
||||
for (final Material mat : new Material[]{
|
||||
// Strictly needed (multiple boxes otherwise).
|
||||
Material.PISTON_EXTENSION,
|
||||
BridgeMaterial.PISTON_HEAD,
|
||||
Material.BREWING_STAND,
|
||||
Material.ENDER_PORTAL_FRAME,
|
||||
BridgeMaterial.END_PORTAL_FRAME,
|
||||
// XZ-bounds issues.
|
||||
Material.CAKE_BLOCK,
|
||||
BridgeMaterial.CAKE,
|
||||
// Already worked around with isPassableWorkaround (kept for dev-reference).
|
||||
// Material.ANVIL,
|
||||
// Material.SKULL, Material.FLOWER_POT,
|
||||
// Material.DRAGON_EGG,
|
||||
// Material.COCOA,
|
||||
// Issues standing on with F_PASSABLE_X4.
|
||||
Material.TRAP_DOOR,
|
||||
// 1.10.2 +- client uses the reported height.
|
||||
Material.SOIL,
|
||||
BridgeMaterial.FARMLAND,
|
||||
}) {
|
||||
setFlag(mat, F_GROUND_HEIGHT);
|
||||
}
|
||||
// Issues standing on with F_PASSABLE_X4. Note getGroundMinHeight.
|
||||
for (Material mat : MaterialUtil.WOODEN_TRAP_DOORS) {
|
||||
setFlag(mat, F_GROUND_HEIGHT);
|
||||
}
|
||||
// Set block break properties.
|
||||
// Instantly breakable.
|
||||
for (final Material mat : instantMat) {
|
||||
if (mat != null) {
|
||||
setBlock(mat, instantType);
|
||||
}
|
||||
// TODO: Bed is special.
|
||||
}
|
||||
@SuppressWarnings("unchecked")
|
||||
List<Set<Material>> instantSets = Arrays.asList(
|
||||
MaterialUtil.BUSHES, MaterialUtil.TULIPS,
|
||||
MaterialUtil.SAPLINGS, MaterialUtil.FLOWER_POTS
|
||||
);
|
||||
for (final Set<Material> set : instantSets) {
|
||||
for (final Material mat : set) {
|
||||
setBlock(mat, instantType);
|
||||
}
|
||||
}
|
||||
|
||||
// Leaf type
|
||||
for (Material mat : new Material[]{
|
||||
Material.LEAVES, Material.BED_BLOCK}) {
|
||||
for (final Material mat : MaterialUtil.LEAVES) {
|
||||
setBlock(mat, leafType);
|
||||
setFlag(mat, F_LEAVES);
|
||||
}
|
||||
for (Material mat : MaterialUtil.BEDS) { // TODO: Beds are special.
|
||||
setBlock(mat, leafType);
|
||||
}
|
||||
setFlag(Material.LEAVES, F_LEAVES);
|
||||
|
||||
// Cobweb
|
||||
setFlag(Material.WEB, F_COBWEB);
|
||||
setFlag(BridgeMaterial.COBWEB, F_COBWEB);
|
||||
// Huge mushroom type (...)
|
||||
for (Material mat : new Material[]{
|
||||
Material.HUGE_MUSHROOM_1, Material.HUGE_MUSHROOM_2,
|
||||
Material.VINE, Material.COCOA}) {
|
||||
setBlock(mat, hugeMushroomType);
|
||||
}
|
||||
for (Material mat : MaterialUtil.MUSHROOM_BLOCKS) {
|
||||
setBlock(mat, hugeMushroomType);
|
||||
}
|
||||
|
||||
setBlock(Material.SNOW, new BlockProps(getToolProps(Material.WOOD_SPADE), 0.1f, secToMs(0.5, 0.1, 0.05, 0.05, 0.05, 0.05)));
|
||||
setBlock(Material.SNOW_BLOCK, new BlockProps(getToolProps(Material.WOOD_SPADE), 0.1f, secToMs(1, 0.15, 0.1, 0.05, 0.05, 0.05)));
|
||||
setBlock(Material.SNOW, new BlockProps(getToolProps(BridgeMaterial.WOODEN_SHOVEL), 0.1f, secToMs(0.5, 0.1, 0.05, 0.05, 0.05, 0.05)));
|
||||
setBlock(Material.SNOW_BLOCK, new BlockProps(getToolProps(BridgeMaterial.WOODEN_SHOVEL), 0.1f, secToMs(1, 0.15, 0.1, 0.05, 0.05, 0.05)));
|
||||
for (Material mat : new Material[]{
|
||||
Material.REDSTONE_LAMP_ON, Material.REDSTONE_LAMP_OFF,
|
||||
Material.GLOWSTONE, Material.GLASS,
|
||||
BridgeMaterial.get("REDSTONE_LAMP_ON"),
|
||||
BridgeMaterial.get("REDSTONE_LAMP_OFF"),
|
||||
BridgeMaterial.get("REDSTONE_LAMP"),
|
||||
Material.GLOWSTONE,
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setBlock(mat, glassType);
|
||||
}
|
||||
}
|
||||
for (final Material mat : MaterialUtil.GLASS_BLOCKS) {
|
||||
setBlock(mat, glassType);
|
||||
}
|
||||
for (final Material mat : MaterialUtil.GLASS_PANES) {
|
||||
setBlock(mat, glassType);
|
||||
}
|
||||
setBlock(Material.THIN_GLASS, glassType);
|
||||
setBlock(Material.NETHERRACK, new BlockProps(woodPickaxe, 0.4f, secToMs(2, 0.3, 0.15, 0.1, 0.1, 0.05)));
|
||||
setBlock(Material.LADDER, new BlockProps(noTool, 0.4f, secToMs(0.6), 2.5f));
|
||||
setBlock(Material.CACTUS, new BlockProps(noTool, 0.4f, secToMs(0.6)));
|
||||
setBlock(Material.WOOD_PLATE, new BlockProps(woodAxe, 0.5f, secToMs(0.75, 0.4, 0.2, 0.15, 0.1, 0.1)));
|
||||
setBlock(Material.STONE_PLATE, new BlockProps(woodPickaxe, 0.5f, secToMs(2.5, 0.4, 0.2, 0.15, 0.1, 0.07)));
|
||||
for (Material mat : MaterialUtil.WOODEN_PRESSURE_PLATES) {
|
||||
setBlock(mat, new BlockProps(woodAxe, 0.5f, secToMs(0.75, 0.4, 0.2, 0.15, 0.1, 0.1)));
|
||||
}
|
||||
setBlock(BridgeMaterial.STONE_PRESSURE_PLATE, new BlockProps(woodPickaxe, 0.5f, secToMs(2.5, 0.4, 0.2, 0.15, 0.1, 0.07)));
|
||||
setBlock(Material.SAND, sandType);
|
||||
setBlock(Material.SOUL_SAND, sandType);
|
||||
for (Material mat: new Material[]{Material.LEVER, Material.PISTON_BASE,
|
||||
Material.PISTON_EXTENSION, Material.PISTON_STICKY_BASE,
|
||||
Material.STONE_BUTTON, Material.PISTON_MOVING_PIECE}) {
|
||||
for (Material mat: new Material[]{Material.LEVER, BridgeMaterial.PISTON,
|
||||
BridgeMaterial.PISTON_HEAD, BridgeMaterial.STICKY_PISTON,
|
||||
Material.STONE_BUTTON, BridgeMaterial.MOVING_PISTON}) {
|
||||
setBlock(mat, leverType);
|
||||
}
|
||||
// setBlock(Material.ICE, new BlockProps(woodPickaxe, 0.5f, secToMs(2.5, 0.4, 0.2, 0.15, 0.1, 0.1)));
|
||||
setBlock(Material.ICE, new BlockProps(woodPickaxe, 0.5f, secToMs(0.7, 0.35, 0.18, 0.12, 0.09, 0.06 )));
|
||||
setBlock(Material.DIRT, sandType);
|
||||
setBlock(Material.CAKE_BLOCK, leverType);
|
||||
setBlock(BridgeMaterial.CAKE, leverType);
|
||||
setBlock(Material.BREWING_STAND, new BlockProps(woodPickaxe, 0.5f, secToMs(2.5, 0.4, 0.2, 0.15, 0.1, 0.1)));
|
||||
setBlock(Material.SPONGE, new BlockProps(noTool, 0.6f, secToMs(0.9)));
|
||||
for (Material mat : new Material[]{
|
||||
Material.MYCEL, Material.GRAVEL, Material.GRASS, Material.SOIL,
|
||||
BridgeMaterial.MYCELIUM, BridgeMaterial.FARMLAND,
|
||||
Material.GRAVEL, BridgeMaterial.GRASS_BLOCK,
|
||||
Material.CLAY,
|
||||
}) {
|
||||
setBlock(mat, gravelType);
|
||||
}
|
||||
for (Material mat : new Material[]{
|
||||
Material.RAILS, Material.POWERED_RAIL, Material.DETECTOR_RAIL,
|
||||
}) {
|
||||
for (Material mat : MaterialUtil.RAILS) {
|
||||
setBlock(mat, new BlockProps(woodPickaxe, 0.7f, railsTimes));
|
||||
}
|
||||
setBlock(Material.MONSTER_EGGS, new BlockProps(noTool, 0.75f, secToMs(1.15)));
|
||||
setBlock(Material.WOOL, new BlockProps(noTool, 0.8f, secToMs(1.2), 3f));
|
||||
for (Material mat : MaterialUtil.INFESTED_BLOCKS) {
|
||||
setBlock(mat, new BlockProps(noTool, 0.75f, secToMs(1.15)));
|
||||
}
|
||||
for (Material mat : MaterialUtil.WOOD_BLOCKS) {
|
||||
setBlock(mat, new BlockProps(noTool, 0.8f, secToMs(1.2), 3f));
|
||||
}
|
||||
setBlock(Material.SANDSTONE, sandStoneType);
|
||||
setBlock(Material.SANDSTONE_STAIRS, sandStoneType);
|
||||
for (Material mat : new Material[]{
|
||||
Material.STONE, Material.SMOOTH_BRICK, Material.SMOOTH_STAIRS,
|
||||
Material.STONE, BridgeMaterial.STONE_BRICKS,
|
||||
BridgeMaterial.STONE_BRICK_STAIRS,
|
||||
}) {
|
||||
setBlock(mat, stoneType);
|
||||
}
|
||||
setBlock(Material.NOTE_BLOCK, new BlockProps(woodAxe, 0.8f, secToMs(1.2, 0.6, 0.3, 0.2, 0.15, 0.1)));
|
||||
final BlockProps pumpkinType = new BlockProps(woodAxe, 1, secToMs(1.5, 0.75, 0.4, 0.25, 0.2, 0.15));
|
||||
setBlock(Material.WALL_SIGN, pumpkinType);
|
||||
setBlock(Material.SIGN_POST, pumpkinType);
|
||||
setBlock(BridgeMaterial.SIGN, pumpkinType);
|
||||
setBlock(Material.PUMPKIN, pumpkinType);
|
||||
setBlock(Material.JACK_O_LANTERN, pumpkinType);
|
||||
setBlock(Material.MELON_BLOCK, new BlockProps(noTool, 1, secToMs(1.45), 3));
|
||||
setBlock(BridgeMaterial.MELON, new BlockProps(noTool, 1, secToMs(1.45), 3));
|
||||
setBlock(Material.BOOKSHELF, new BlockProps(woodAxe, 1.5f, secToMs(2.25, 1.15, 0.6, 0.4, 0.3, 0.2)));
|
||||
for (Material mat : new Material[]{
|
||||
Material.WOOD_STAIRS, Material.WOOD, Material.WOOD_STEP, Material.LOG,
|
||||
Material.FENCE, Material.FENCE_GATE, Material.JUKEBOX,
|
||||
Material.JUNGLE_WOOD_STAIRS, Material.SPRUCE_WOOD_STAIRS,
|
||||
Material.BIRCH_WOOD_STAIRS,
|
||||
Material.WOOD_DOUBLE_STEP, // ?
|
||||
Material.JUKEBOX,
|
||||
BridgeMaterial.get("wood_double_step"),
|
||||
// double slabs ?
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setBlock(mat, woodType);
|
||||
}
|
||||
}
|
||||
@SuppressWarnings("unchecked")
|
||||
final List<Set<Material>> woodTypes = Arrays.asList(
|
||||
MaterialUtil.WOODEN_FENCE_GATES, MaterialUtil.WOODEN_FENCES,
|
||||
MaterialUtil.WOODEN_STAIRS, MaterialUtil.WOODEN_SLABS,
|
||||
MaterialUtil.LOGS, MaterialUtil.WOOD_BLOCKS,
|
||||
MaterialUtil.PLANKS
|
||||
);
|
||||
for (final Set<Material> set : woodTypes) {
|
||||
for (final Material mat : set) {
|
||||
setBlock(mat, woodType);
|
||||
}
|
||||
}
|
||||
for (Material mat : new Material[] {
|
||||
Material.CAULDRON,
|
||||
Material.COBBLESTONE_STAIRS, Material.COBBLESTONE,
|
||||
Material.NETHER_BRICK, Material.NETHER_BRICK_STAIRS, Material.NETHER_FENCE,
|
||||
Material.CAULDRON, Material.BRICK, Material.BRICK_STAIRS,
|
||||
Material.MOSSY_COBBLESTONE, Material.BRICK, Material.BRICK_STAIRS,
|
||||
Material.STEP, Material.DOUBLE_STEP, // ?
|
||||
BridgeMaterial.NETHER_BRICKS, Material.NETHER_BRICK_STAIRS,
|
||||
BridgeMaterial.NETHER_BRICK_FENCE,
|
||||
Material.MOSSY_COBBLESTONE,
|
||||
BridgeMaterial.BRICKS, Material.BRICK_STAIRS,
|
||||
Material.BRICK_STAIRS, BridgeMaterial.BRICK_SLAB,
|
||||
BridgeMaterial.STONE_SLAB,
|
||||
BridgeMaterial.get("double_step"), // ?
|
||||
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setBlock(mat, brickType);
|
||||
}
|
||||
setBlock(Material.WORKBENCH, chestType);
|
||||
}
|
||||
setBlock(BridgeMaterial.CRAFTING_TABLE, chestType);
|
||||
setBlock(Material.CHEST, chestType);
|
||||
setBlock(Material.WOODEN_DOOR, woodDoorType);
|
||||
setBlock(Material.TRAP_DOOR, woodDoorType);
|
||||
for (Material mat : MaterialUtil.WOODEN_DOORS) {
|
||||
setBlock(mat, woodDoorType);
|
||||
}
|
||||
for (Material mat : MaterialUtil.WOODEN_TRAP_DOORS) {
|
||||
setBlock(mat, woodDoorType);
|
||||
}
|
||||
for (Material mat : new Material[]{
|
||||
Material.ENDER_STONE, Material.COAL_ORE,
|
||||
BridgeMaterial.END_STONE, Material.COAL_ORE,
|
||||
|
||||
}) {
|
||||
setBlock(mat, coalType);
|
||||
@ -1280,20 +1393,24 @@ public class BlockProperties {
|
||||
final long[] diamondTimes = secToMs(15, 15, 15, 0.75, 0.6, 15);
|
||||
final BlockProps diamondType = new BlockProps(ironPickaxe, 3, diamondTimes);
|
||||
for (Material mat : new Material[]{
|
||||
Material.REDSTONE_ORE, Material.GLOWING_REDSTONE_ORE,
|
||||
Material.REDSTONE_ORE, BridgeMaterial.get("glowing_redstone_ore"),
|
||||
Material.EMERALD_ORE, Material.GOLD_ORE, Material.DIAMOND_ORE,
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setBlock(mat, diamondType);
|
||||
}
|
||||
}
|
||||
setBlock(Material.GOLD_BLOCK, goldBlockType);
|
||||
setBlock(Material.FURNACE, dispenserType);
|
||||
setBlock(Material.BURNING_FURNACE, dispenserType);
|
||||
if (BridgeMaterial.has("burning_furnace")) {
|
||||
setBlock(BridgeMaterial.get("burning_furnace"), dispenserType);
|
||||
}
|
||||
setBlock(Material.DISPENSER, dispenserType);
|
||||
setBlock(Material.WEB, new BlockProps(woodSword, 4, secToMs(20, 0.4, 0.4, 0.4, 0.4, 0.4)));
|
||||
setBlock(BridgeMaterial.COBWEB, new BlockProps(woodSword, 4, secToMs(20, 0.4, 0.4, 0.4, 0.4, 0.4)));
|
||||
|
||||
for (Material mat : new Material[]{
|
||||
Material.MOB_SPAWNER, Material.IRON_DOOR_BLOCK,
|
||||
Material.IRON_FENCE, Material.ENCHANTMENT_TABLE,
|
||||
BridgeMaterial.SPAWNER, BridgeMaterial.IRON_DOOR,
|
||||
BridgeMaterial.IRON_BARS, BridgeMaterial.ENCHANTING_TABLE,
|
||||
Material.EMERALD_BLOCK,
|
||||
}) {
|
||||
setBlock(mat, ironDoorType);
|
||||
@ -1309,30 +1426,130 @@ public class BlockProperties {
|
||||
// More 1.4 (not insta).
|
||||
// TODO: Either move all to an extra setup class, or integrate above.
|
||||
setBlock(Material.BEACON, new BlockProps(noTool, 25f, secToMs(4.45))); // TODO
|
||||
setBlock(Material.COBBLE_WALL, brickType);
|
||||
setFlag(Material.COBBLE_WALL, F_HEIGHT150);
|
||||
setBlock(Material.WOOD_BUTTON, leverType);
|
||||
setBlock(Material.SKULL, new BlockProps(noTool, 8.5f, secToMs(1.45))); // TODO
|
||||
setFlag(Material.SKULL, F_GROUND);
|
||||
setBlock(BridgeMaterial.COBBLESTONE_WALL, brickType);
|
||||
setFlag(BridgeMaterial.COBBLESTONE_WALL, F_HEIGHT150);
|
||||
for (Material mat : MaterialUtil.WOODEN_BUTTONS) {
|
||||
setBlock(mat, leverType);
|
||||
}
|
||||
props = new BlockProps(noTool, 8.5f, secToMs(1.45));
|
||||
for (Material mat : MaterialUtil.HEADS_GROUND) {
|
||||
setBlock(mat, props);
|
||||
setFlag(mat, F_GROUND);
|
||||
}
|
||||
for (Material mat : MaterialUtil.HEADS_GROUND) {
|
||||
setBlock(mat, props);
|
||||
setFlag(mat, F_GROUND); // TODO: Test !
|
||||
}
|
||||
setBlock(Material.ANVIL, new BlockProps(woodPickaxe, 5f)); // TODO
|
||||
setFlag(Material.FLOWER_POT, F_GROUND);
|
||||
|
||||
// Indestructible.
|
||||
for (Material mat : new Material[]{
|
||||
Material.AIR, Material.ENDER_PORTAL, Material.ENDER_PORTAL_FRAME,
|
||||
Material.PORTAL, Material.LAVA, Material.WATER, Material.BEDROCK,
|
||||
Material.STATIONARY_LAVA, Material.STATIONARY_WATER,
|
||||
Material.AIR, BridgeMaterial.END_PORTAL, BridgeMaterial.END_PORTAL_FRAME,
|
||||
BridgeMaterial.NETHER_PORTAL, Material.BEDROCK,
|
||||
BridgeMaterial.get("void_air")
|
||||
}) {
|
||||
if (mat != null) {
|
||||
setBlock(mat, indestructibleType);
|
||||
}
|
||||
}
|
||||
@SuppressWarnings("unchecked")
|
||||
final List<Set<Material>> indestructible = new LinkedList<Set<Material>>(Arrays.asList(
|
||||
MaterialUtil.LAVA,
|
||||
MaterialUtil.WATER
|
||||
));
|
||||
for (Set<Material> set : indestructible) {
|
||||
for (Material mat : set) {
|
||||
setBlock(mat, indestructibleType);
|
||||
}
|
||||
}
|
||||
// 95 Locked chest
|
||||
// blocks[95] = indestructibleType; // Locked chest (prevent crash with 1.7).
|
||||
Material mat = BlockInit.getMaterial("LOCKED_CHEST");
|
||||
if (mat != null) {
|
||||
BlockFlags.setFlagsAs(mat.name(), Material.CHEST);
|
||||
if (BridgeMaterial.has("locked_chest")) {
|
||||
BlockFlags.setFlagsAs("locked_chest", Material.CHEST);
|
||||
// Breaks like chest later on.
|
||||
setBlockProps(mat.name(), BlockProperties.instantType);
|
||||
setBlockProps("locked_chest", BlockProperties.instantType);
|
||||
}
|
||||
|
||||
// Terracotta (hard_clay).
|
||||
props = new BlockProps(BlockProperties.woodPickaxe, 1.25f,
|
||||
BlockProperties.secToMs(6.25, 0.95, 0.5, 0.35, 0.25, 0.2));
|
||||
for (final Material mat : MaterialUtil.TERRACOTTA_BLOCKS) {
|
||||
BlockProperties.setBlockProps(mat, props);
|
||||
BlockFlags.setFlagsAs(mat, Material.STONE);
|
||||
}
|
||||
|
||||
// Glazed Terracotta
|
||||
props = new BlockProps(BlockProperties.woodPickaxe, 1.4f,
|
||||
BlockProperties.secToMs(7.0, 1.05, 0.55, 0.35, 0.3, 0.2));
|
||||
for (final Material mat : MaterialUtil.GLAZED_TERRACOTTA_BLOCKS) {
|
||||
BlockProperties.setBlockProps(mat, props);
|
||||
BlockFlags.setFlagsAs(mat, BridgeMaterial.TERRACOTTA);
|
||||
}
|
||||
|
||||
// Carpets.
|
||||
final BlockProps carpetProps = new BlockProps(BlockProperties.noTool, 0.1f,
|
||||
BlockProperties.secToMs(0.15));
|
||||
final long carpetFlags = BlockProperties.F_GROUND | BlockProperties.F_IGN_PASSABLE
|
||||
| BlockProperties.F_GROUND_HEIGHT | BlockProperties.F_CARPET;
|
||||
for (final Material mat : MaterialUtil.CARPETS) {
|
||||
BlockProperties.setBlockProps(mat, carpetProps);
|
||||
setBlockFlags(mat, carpetFlags);
|
||||
}
|
||||
|
||||
// Banners.
|
||||
props = new BlockProps(BlockProperties.woodAxe, 0.4f, BlockProperties.secToMs(1.5, 0.75, 0.4, 0.25, 0.2, 0.15));
|
||||
for (Material mat : MaterialUtil.BANNERS) {
|
||||
BlockProperties.setBlockFlags(mat, 0L);
|
||||
setBlockProps(mat, props);
|
||||
}
|
||||
|
||||
// Wall banners.
|
||||
for (Material mat : MaterialUtil.WALL_BANNERS) {
|
||||
BlockInit.setInstantAir(mat);
|
||||
}
|
||||
|
||||
// Shulker boxes
|
||||
for (Material mat : MaterialUtil.SHULKER_BOXES) {
|
||||
// Wiki (16-11-25): 9, 4.5, 2.25, 1.5, 1.15, 0.75
|
||||
BlockProperties.setBlockProps(mat, new BlockProps(BlockProperties.woodPickaxe, 6,
|
||||
BlockProperties.secToMs(10.0, 1.45, 0.7, 0.5, 0.35, 0.2)));
|
||||
BlockProperties.setBlockFlags(mat, BlockProperties.F_SOLID | BlockProperties.F_GROUND);
|
||||
}
|
||||
|
||||
// Concrete
|
||||
props = new BlockProps(BlockProperties.woodPickaxe, 1.8f,
|
||||
// TODO: 2.7 with bare hands seems unlikely.
|
||||
BlockProperties.secToMs(2.7, 1.35, 0.7, 0.45, 0.35, 0.25));
|
||||
for (Material mat : MaterialUtil.CONCRETE_BLOCKS) {
|
||||
setBlockProps(mat, props);
|
||||
BlockFlags.setFlagsAs(mat, Material.COBBLESTONE);
|
||||
}
|
||||
|
||||
// Concrete powder
|
||||
for (Material mat : MaterialUtil.CONCRETE_POWDER_BLOCKS) {
|
||||
BlockInit.setAs(mat, Material.DIRT);
|
||||
}
|
||||
|
||||
// Stripped logs.
|
||||
for (Material mat : MaterialUtil.STRIPPED_LOGS) {
|
||||
BlockInit.setAs(mat, BridgeMaterial.OAK_LOG);
|
||||
}
|
||||
|
||||
// Stripped wood blocks.
|
||||
for (Material mat : MaterialUtil.STRIPPED_WOOD_BLOCKS) {
|
||||
BlockInit.setAs(mat, BridgeMaterial.OAK_WOOD);
|
||||
}
|
||||
|
||||
// Wool blocks.
|
||||
props = new BlockProps(tools.get(Material.SHEARS), 0.8f,
|
||||
secToMs(1.25, 1.25, 1.25, 1.25, 1.25, 1.25));
|
||||
for (Material mat : MaterialUtil.WOOL_BLOCKS) {
|
||||
BlockFlags.setFlagsAs(mat, Material.STONE);
|
||||
setBlockProps(mat, props);
|
||||
// TODO: Model shears directly somehow (per-block list).
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1357,6 +1574,16 @@ public class BlockProperties {
|
||||
* the all
|
||||
*/
|
||||
public static void dumpBlocks(boolean all) {
|
||||
// Dump name-based setup.
|
||||
//StaticLog.logDebug("All non-legacy Material found: " + StringUtil.join(BridgeMaterial.getKeySet(), ", "));
|
||||
//StaticLog.logDebug("Dump Material collections:");
|
||||
//MaterialUtil.dumpStaticSets(MaterialUtil.class, Level.FINE);
|
||||
|
||||
// Check for initialized block breaking data.
|
||||
/*
|
||||
* TODO: Possibly switch to a class per block, to see what/if-anything
|
||||
* is initialized, including flags.
|
||||
*/
|
||||
final LogManager logManager = NCPAPIProvider.getNoCheatPlusAPI().getLogManager();
|
||||
List<String> missing = new LinkedList<String>();
|
||||
List<String> allBlocks = new LinkedList<String>();
|
||||
@ -1852,11 +2079,11 @@ public class BlockProperties {
|
||||
if (toolProps.toolType == ToolType.SHEARS) {
|
||||
// (Note: shears are not in the block props, anywhere)
|
||||
// Treat these extra (partly experimental):
|
||||
if (blockId == Material.WEB) {
|
||||
if (blockId == BridgeMaterial.COBWEB) {
|
||||
duration = 400;
|
||||
isValidTool = true;
|
||||
}
|
||||
else if (blockId == Material.WOOL) {
|
||||
else if (MaterialUtil.WOOL_BLOCKS.contains(blockId)) {
|
||||
duration = 240;
|
||||
isValidTool = true;
|
||||
}
|
||||
@ -1889,7 +2116,8 @@ public class BlockProperties {
|
||||
// Efficiency level.
|
||||
if (efficiency > 0) {
|
||||
// Workarounds ...
|
||||
if (blockId == Material.WOODEN_DOOR && toolProps.toolType != ToolType.AXE) {
|
||||
if (toolProps.toolType != ToolType.AXE
|
||||
&& MaterialUtil.WOODEN_DOORS.contains(blockId)) {
|
||||
// Heck [Cleanup pending]...
|
||||
switch (efficiency) {
|
||||
case 1:
|
||||
@ -1945,7 +2173,7 @@ public class BlockProperties {
|
||||
}
|
||||
// Post/legacy workarounds for efficiency tools ("improper").
|
||||
if (efficiency > 0 && !isValidTool) {
|
||||
if (!isValidTool && blockId == Material.MELON_BLOCK) {
|
||||
if (!isValidTool && blockId == BridgeMaterial.MELON) {
|
||||
// Fall back to pre-1.8 behavior.
|
||||
// 450, 200 , 100 , 50 , 0
|
||||
duration = Math.min(duration, 450 / (long) Math.pow(2, efficiency - 1));
|
||||
@ -1990,10 +2218,10 @@ public class BlockProperties {
|
||||
if (blockId == Material.SNOW) {
|
||||
return toolProps.toolType == ToolType.SPADE;
|
||||
}
|
||||
if (blockId == Material.WOOL) {
|
||||
if (MaterialUtil.WOOL_BLOCKS.contains(blockId)) {
|
||||
return true;
|
||||
}
|
||||
if (blockId == Material.WOODEN_DOOR) {
|
||||
if (MaterialUtil.WOODEN_DOORS.contains(blockId)) {
|
||||
return true;
|
||||
}
|
||||
if (blockProps.hardness <= 2
|
||||
@ -2003,7 +2231,7 @@ public class BlockProperties {
|
||||
&& (blockId != Material.NETHERRACK
|
||||
&& blockId != Material.SNOW
|
||||
&& blockId != Material.SNOW_BLOCK
|
||||
&& blockId != Material.STONE_PLATE)))) {
|
||||
&& blockId != BridgeMaterial.STONE_PRESSURE_PLATE)))) {
|
||||
// Also roughly.
|
||||
return true;
|
||||
}
|
||||
@ -2058,7 +2286,7 @@ public class BlockProperties {
|
||||
}
|
||||
blockProps.validate();
|
||||
|
||||
blocks.put(blockId, blockProps);
|
||||
setBlock(blockId, blockProps);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -2264,6 +2492,10 @@ public class BlockProperties {
|
||||
* the flags
|
||||
*/
|
||||
public static final void setBlockFlags(final Material blockType, final long flags) {
|
||||
if (!blockType.isBlock()) {
|
||||
// Let's not fail hard here.
|
||||
StaticLog.logWarning("Attempt to set flags for a non-block: " + blockType);
|
||||
}
|
||||
blockFlags.put(blockType, flags);
|
||||
}
|
||||
|
||||
@ -2448,7 +2680,12 @@ public class BlockProperties {
|
||||
* @return true, if is air
|
||||
*/
|
||||
public static final boolean isAir(Material type) {
|
||||
return type == null || type == Material.AIR;
|
||||
// TODO: Flags rather?
|
||||
return type == null || type == Material.AIR
|
||||
// Assume the compiler throws away further null values.
|
||||
|| type == BridgeMaterial.VOID_AIR
|
||||
|| type == BridgeMaterial.CAVE_AIR
|
||||
;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -2812,7 +3049,7 @@ public class BlockProperties {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (id == Material.CAKE_BLOCK) {
|
||||
else if (id == BridgeMaterial.CAKE) {
|
||||
if (Math.min(fy, fy + dY * dT) >= 0.4375) {
|
||||
return true; // 0.0625 = 0.125 / 2
|
||||
}
|
||||
@ -2830,7 +3067,7 @@ public class BlockProperties {
|
||||
}
|
||||
return !collidesCenter(fx, fz, dX, dZ, dT, 0.0625);
|
||||
}
|
||||
else if (id == Material.PISTON_EXTENSION) {
|
||||
else if (id == BridgeMaterial.PISTON_HEAD) {
|
||||
if (Math.min(fy, fy + dY * dT) >= 0.625) {
|
||||
return true;
|
||||
}
|
||||
@ -3019,7 +3256,7 @@ public class BlockProperties {
|
||||
else if (id == Material.SOUL_SAND) {
|
||||
return 0.875;
|
||||
}
|
||||
// else if (id == Material.CAKE_BLOCK.getId()) {
|
||||
// else if (id == BridgeMaterial.CAKE.getId()) {
|
||||
// return 0.4375;
|
||||
// }
|
||||
else if (id == Material.CAULDRON) {
|
||||
@ -3029,10 +3266,10 @@ public class BlockProperties {
|
||||
else if (id == Material.CACTUS) {
|
||||
return 0.9375;
|
||||
}
|
||||
else if (id == Material.PISTON_EXTENSION) {
|
||||
else if (id == BridgeMaterial.PISTON_HEAD) {
|
||||
return 0.625;
|
||||
}
|
||||
else if (id == Material.ENDER_PORTAL_FRAME) {
|
||||
else if (id == BridgeMaterial.END_PORTAL_FRAME) {
|
||||
// Allow moving as if no eye was inserted.
|
||||
return 0.8125;
|
||||
}
|
||||
@ -3050,7 +3287,7 @@ public class BlockProperties {
|
||||
return 0.9375;
|
||||
}
|
||||
// Default height is used.
|
||||
if (id == Material.SOIL) {
|
||||
if (id == BridgeMaterial.FARMLAND) {
|
||||
return bounds[4];
|
||||
}
|
||||
// Assume open gates/trapdoors/things to only allow standing on to, if at all.
|
||||
@ -3653,7 +3890,7 @@ public class BlockProperties {
|
||||
bminY = 0.0;
|
||||
bmaxY = 0.125;
|
||||
}
|
||||
else if (node.getType() == Material.ENDER_PORTAL_FRAME) {
|
||||
else if (node.getType() == BridgeMaterial.END_PORTAL_FRAME) {
|
||||
// TODO: Test
|
||||
// TODO: Other concepts ...
|
||||
bminY = 0;
|
||||
|
@ -386,7 +386,7 @@ public class FakeBlockCache extends BlockCache {
|
||||
final int y = entry.getY();
|
||||
final int z = entry.getZ();
|
||||
final Material id = entry.getValue();
|
||||
if (id == Material.AIR) {
|
||||
if (BlockProperties.isAir(id)) {
|
||||
builder.append(fbcName + ".set(" + x + ", " + y + ", " + z + ", " + id + ");");
|
||||
}
|
||||
else {
|
||||
|
@ -0,0 +1,401 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package fr.neatmonster.nocheatplus.utilities.map;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.logging.StaticLog;
|
||||
import fr.neatmonster.nocheatplus.utilities.InventoryUtil;
|
||||
import fr.neatmonster.nocheatplus.utilities.StringUtil;
|
||||
|
||||
/**
|
||||
* Auxiliary collections and functionality for Material.
|
||||
*
|
||||
* @author asofold
|
||||
*
|
||||
*/
|
||||
public class MaterialUtil {
|
||||
|
||||
// TODO: Naming conventions for collections (_BLOCKS suffix?).
|
||||
|
||||
|
||||
///////////////////////
|
||||
// Internal
|
||||
///////////////////////
|
||||
|
||||
private static final List<String> woodTypes = Arrays.asList(
|
||||
"acacia", "birch", "dark_oak", "jungle", "oak", "spruce",
|
||||
"wood" // Legacy
|
||||
);
|
||||
|
||||
/**
|
||||
* Get a new set containing the given set, as well as all non-null results
|
||||
* from names.
|
||||
*
|
||||
* @param set
|
||||
* @param names
|
||||
* @return
|
||||
*/
|
||||
private static Set<Material> add(Set<Material> set, String... names) {
|
||||
final LinkedHashSet<Material> res = new LinkedHashSet<Material>(set);
|
||||
res.addAll(BridgeMaterial.getAll(names));
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Dump public static fields of type Set<?> to StaticLog, using
|
||||
* StringUtil.join (not recursive).
|
||||
*/
|
||||
public static void dumpStaticSets(final Class<?> clazz, final Level level) {
|
||||
final StringBuilder builder = new StringBuilder(6000);
|
||||
for (Field field : clazz.getDeclaredFields()) {
|
||||
if (Modifier.isStatic(field.getModifiers())
|
||||
&& Modifier.isPublic(field.getModifiers())) {
|
||||
try {
|
||||
Object obj = field.get(clazz);
|
||||
if (obj instanceof Set<?>) {
|
||||
Set<?> set = (Set<?>) obj;
|
||||
builder.append(clazz.getName());
|
||||
builder.append('.');
|
||||
builder.append(field.getName());
|
||||
builder.append(": ");
|
||||
StringUtil.join(set, ", ", builder);
|
||||
builder.append('\n');
|
||||
}
|
||||
} catch (IllegalArgumentException e) {
|
||||
} catch (IllegalAccessException e) {
|
||||
}
|
||||
}
|
||||
}
|
||||
StaticLog.log(level, builder.toString());
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////
|
||||
// Material collections with common properties
|
||||
// (May not always have all aspects in common.)
|
||||
/////////////////////////////////////////////////
|
||||
|
||||
public static final Set<Material> BANNERS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null,
|
||||
Arrays.asList("_banner"),
|
||||
AlmostBoolean.YES,
|
||||
"legacy", "_wall"
|
||||
), "standing_banner"));
|
||||
|
||||
public static final Set<Material> BEDS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_bed", AlmostBoolean.YES,
|
||||
"legacy"), "bed_block"));
|
||||
|
||||
public static final Set<Material> BOATS;
|
||||
static {
|
||||
HashSet<Material> temp = new HashSet<Material>();
|
||||
if (BridgeMaterial.get("boat") != null) {
|
||||
temp.add(BridgeMaterial.get("boat"));
|
||||
}
|
||||
temp.addAll(InventoryUtil.collectItemsByPrefix("BOAT_"));
|
||||
temp.addAll(InventoryUtil.collectItemsBySuffix("_BOAT"));
|
||||
BOATS = Collections.unmodifiableSet(temp);
|
||||
}
|
||||
|
||||
/** Bushes (block). */
|
||||
public static final Set<Material> BUSHES = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("bush", AlmostBoolean.YES, "legacy", "potted"));
|
||||
|
||||
public static final Set<Material> CARPETS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_carpet", AlmostBoolean.YES, "legacy"),
|
||||
"carpet"));
|
||||
|
||||
public static final Set<Material> CONCRETE_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_concrete", AlmostBoolean.YES, "legacy"),
|
||||
"concrete"));
|
||||
|
||||
public static final Set<Material> CONCRETE_POWDER_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_concrete_powder", AlmostBoolean.YES, "legacy"),
|
||||
"concrete_powder"));
|
||||
|
||||
/** Dead or alive. */
|
||||
public static final Set<Material> CORAL_BLOCKS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("coral_block", AlmostBoolean.YES, "legacy")
|
||||
);
|
||||
|
||||
/**
|
||||
* Dead coral parts, that have been passable alive, but which are like stone
|
||||
* when dead.
|
||||
*/
|
||||
public static final Set<Material> DEAD_CORAL_PARTS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
Arrays.asList("dead_"),
|
||||
Arrays.asList("coral_fan", "coral_wall_fan", "coral"),
|
||||
AlmostBoolean.YES,
|
||||
"block", "legacy"
|
||||
));
|
||||
|
||||
/** Flower pot and potted plants / things. */
|
||||
public static final Set<Material> FLOWER_POTS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefix(
|
||||
"potted_", AlmostBoolean.YES), "flower_pot"));
|
||||
|
||||
/** Stained and other. */
|
||||
public static final Set<Material> GLASS_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_glass", AlmostBoolean.YES, "legacy"),
|
||||
"glass"));
|
||||
|
||||
public static final Set<Material> GLASS_PANES = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_glass_pane", AlmostBoolean.YES, "legacy"),
|
||||
"glass_pane", "thin_glass"));
|
||||
|
||||
public static final Set<Material> GLAZED_TERRACOTTA_BLOCKS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("glazed_terracotta", AlmostBoolean.YES, "legacy")
|
||||
);
|
||||
|
||||
/** Heads placed on the ground. Includes skulls. */
|
||||
public static final Set<Material> HEADS_GROUND = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null,
|
||||
Arrays.asList("_skull", "_head"),
|
||||
AlmostBoolean.YES,
|
||||
"legacy", "_wall_"
|
||||
), "skull"));
|
||||
|
||||
/** Heads placed on the wall. Includes skulls. */
|
||||
public static final Set<Material> HEADS_WALL = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null,
|
||||
Arrays.asList("_wall_skull", "_wall_head"),
|
||||
AlmostBoolean.YES,
|
||||
"legacy"
|
||||
));
|
||||
|
||||
/** Blocks that are infested with silverfish. */
|
||||
public static final Set<Material> INFESTED_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefix("infested_", AlmostBoolean.YES), "monster_eggs"));
|
||||
|
||||
/** All lava blocks. */
|
||||
public static final Set<Material> LAVA = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getAll("lava", "stationary_lava"));
|
||||
|
||||
public static final Set<Material> LEAVES = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_leaves"), // Strictly _pressure_plate for 1.13.
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
), "leaves", "leaves_2"));
|
||||
|
||||
/** LOGS. */
|
||||
public static final Set<Material> LOGS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_log"),
|
||||
AlmostBoolean.YES,
|
||||
"legacy"
|
||||
), "log", "log_2"));
|
||||
|
||||
/** Mushroom blocks (huge ones). */
|
||||
public static final Set<Material> MUSHROOM_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix(
|
||||
"_mushroom_block",
|
||||
AlmostBoolean.YES,
|
||||
"legacy"
|
||||
), "mushroom_stem" , "huge_mushroom_1", "huge_mushroom_2"));
|
||||
|
||||
/** Coral parts that are passable when alive, but become solid when dead. */
|
||||
public static final Set<Material> PASSABLE_CORAL_PARTS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null,
|
||||
Arrays.asList("coral_fan", "coral_wall_fan", "coral"),
|
||||
AlmostBoolean.YES,
|
||||
"dead", "legacy"
|
||||
));
|
||||
|
||||
public static final Set<Material> PLANKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_planks", AlmostBoolean.YES, "legacy"),
|
||||
"wood"));
|
||||
|
||||
/** All rail types. */
|
||||
public static final Set<Material> RAILS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix(Arrays.asList("rail", "rails"), AlmostBoolean.YES, "legacy"));
|
||||
|
||||
/** Places saplings (block). */
|
||||
public static final Set<Material> SAPLINGS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("sapling", AlmostBoolean.YES, "legacy", "potted"));
|
||||
|
||||
public static final Set<Material> SHULKER_BOXES = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("shulker_box", AlmostBoolean.YES, "legacy"));
|
||||
|
||||
public static final Set<Material> SPAWN_EGGS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix("_spawn_egg", AlmostBoolean.YES, "legacy"),
|
||||
"monster_egg"
|
||||
));
|
||||
|
||||
public static final Set<Material> STRIPPED_LOGS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
Arrays.asList("stripped_"),
|
||||
Arrays.asList("_log"), AlmostBoolean.YES)
|
||||
);
|
||||
|
||||
public static final Set<Material> STRIPPED_WOOD_BLOCKS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
Arrays.asList("stripped_"),
|
||||
Arrays.asList("_wood"), AlmostBoolean.YES)
|
||||
);
|
||||
|
||||
/** All ordinary terracotta (hard clay) blocks. */
|
||||
public static final Set<Material> TERRACOTTA_BLOCKS = Collections.unmodifiableSet(add(
|
||||
// TODO: exclude GLAZED or not?
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null, Arrays.asList("_terracotta"),
|
||||
AlmostBoolean.YES,
|
||||
"legacy", "glazed"),
|
||||
"terracotta", "hard_clay", "stained_clay"
|
||||
));
|
||||
|
||||
/** Tulips (block). */
|
||||
public static final Set<Material> TULIPS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("tulip", AlmostBoolean.YES, "legacy", "potted"));
|
||||
|
||||
public static final Set<Material> WALL_BANNERS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null,
|
||||
Arrays.asList("_wall_banner"),
|
||||
AlmostBoolean.YES,
|
||||
"legacy"
|
||||
), "wall_banner"));
|
||||
|
||||
/** All water blocks. */
|
||||
public static final Set<Material> WATER = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getAll("water", "stationary_water"));
|
||||
|
||||
/** Wood types (1.13 rather). */
|
||||
public static final Set<Material> WOOD_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_wood"),
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
), "wood"));
|
||||
|
||||
public static final Set<Material> WOODEN_BUTTONS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_button"),
|
||||
AlmostBoolean.YES
|
||||
));
|
||||
|
||||
public static final Set<Material> WOODEN_DOORS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_door"),
|
||||
AlmostBoolean.YES,
|
||||
"trap"
|
||||
));
|
||||
|
||||
public static final Set<Material> WOODEN_FENCES = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_fence"),
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
), "fence"));
|
||||
|
||||
public static final Set<Material> WOODEN_FENCE_GATES = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_fence_gate"),
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
), "fence_gate"));
|
||||
|
||||
/** Wooden pressure plates. */
|
||||
public static final Set<Material> WOODEN_PRESSURE_PLATES = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_plate"), // Strictly _pressure_plate for 1.13.
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
));
|
||||
|
||||
/** Wooden slabs. */
|
||||
public static final Set<Material> WOODEN_SLABS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_slab", "_step"),
|
||||
AlmostBoolean.YES,
|
||||
"double" // Legacy
|
||||
));
|
||||
|
||||
/** Wooden stairs. */
|
||||
public static final Set<Material> WOODEN_STAIRS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_stairs"),
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
));
|
||||
|
||||
public static final Set<Material> WOODEN_TRAP_DOORS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
woodTypes,
|
||||
Arrays.asList("_trap_door", "_trapdoor"),
|
||||
AlmostBoolean.YES
|
||||
// , ...
|
||||
), "trap_door"));
|
||||
|
||||
public static final Set<Material> WOOL_BLOCKS = Collections.unmodifiableSet(add(
|
||||
BridgeMaterial.getBySuffix(
|
||||
"_wool",
|
||||
AlmostBoolean.YES,
|
||||
"legacy"
|
||||
), "wool"));
|
||||
|
||||
|
||||
////////////////////
|
||||
// Access methods.
|
||||
////////////////////
|
||||
|
||||
/**
|
||||
* Test if the material is a boat.
|
||||
*
|
||||
* @param mat
|
||||
* @return
|
||||
*/
|
||||
public static boolean isBoat(final Material mat) {
|
||||
return BOATS.contains(mat);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if the material is a spawn egg.
|
||||
*
|
||||
* @param mat
|
||||
* @return
|
||||
*/
|
||||
public static boolean isSpawnEgg(final Material mat) {
|
||||
return SPAWN_EGGS.contains(mat);
|
||||
}
|
||||
|
||||
}
|
@ -8,6 +8,7 @@ website: ${project.url}
|
||||
dev-url: ${project.url}
|
||||
|
||||
main: ${project.groupId}.${project.artifactId}.${project.name}
|
||||
api-version: 1.13
|
||||
|
||||
softdepend:
|
||||
- ProtocolLib
|
||||
|
@ -19,6 +19,7 @@ import static org.junit.Assert.fail;
|
||||
import org.bukkit.Material;
|
||||
import org.junit.Test;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.config.ConfPaths;
|
||||
import fr.neatmonster.nocheatplus.config.ConfigFile;
|
||||
import fr.neatmonster.nocheatplus.config.DefaultConfig;
|
||||
@ -39,9 +40,11 @@ public class TestConfig {
|
||||
@Test
|
||||
public void testReadMaterial() {
|
||||
// Some really needed parts first.
|
||||
testReadMaterial("water lily", Material.WATER_LILY);
|
||||
testReadMaterial("water-lily", Material.WATER_LILY);
|
||||
testReadMaterial("watEr_lily", Material.WATER_LILY);
|
||||
Material lily = BridgeMaterial.LILY_PAD;
|
||||
String lilys = lily.name();
|
||||
testReadMaterial(lilys.replaceAll("_", " "), lily);
|
||||
testReadMaterial(lilys.replaceAll("_", "-"), lily);
|
||||
testReadMaterial(lilys.replaceAll("e", "E"), lily);
|
||||
|
||||
testReadMaterial("flint and steel", Material.FLINT_AND_STEEL);
|
||||
testReadMaterial("259", Material.FLINT_AND_STEEL);
|
||||
|
@ -17,6 +17,7 @@ package fr.neatmonster.nocheatplus.test;
|
||||
import org.bukkit.Material;
|
||||
import org.junit.Test;
|
||||
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
|
||||
import fr.neatmonster.nocheatplus.logging.StaticLog;
|
||||
import fr.neatmonster.nocheatplus.utilities.build.BuildParameters;
|
||||
import fr.neatmonster.nocheatplus.utilities.collision.InteractRayTracing;
|
||||
@ -163,7 +164,10 @@ public class TestInteractRayTracing {
|
||||
public void testIngame() {
|
||||
// Circle around the corners of 4 blocks with left button pressed down (random sample).
|
||||
// Bad end coords (should fail):
|
||||
{FakeBlockCache fbc = new FakeBlockCache(); double[] _fb = new double[]{0.0, 0.0, 0.0, 1.0, 1.0, 1.0};fbc.set(142, 67, 221, Material.DIRT, 0, _fb);fbc.set(142, 67, 217, Material.GRASS, 0, _fb);fbc.set(142, 69, 219, Material.AIR);fbc.set(142, 68, 218, Material.GRASS, 0, _fb);fbc.set(142, 70, 220, Material.AIR);fbc.set(142, 71, 217, Material.AIR);fbc.set(142, 71, 221, Material.AIR);fbc.set(143, 67, 218, Material.DIRT, 0, _fb);fbc.set(143, 68, 217, Material.GRASS, 0, _fb);fbc.set(143, 68, 221, Material.GRASS, 0, _fb);fbc.set(143, 69, 220, Material.AIR);fbc.set(143, 70, 219, Material.AIR);fbc.set(143, 71, 218, Material.AIR);fbc.set(144, 67, 219, Material.DIRT, 0, _fb);fbc.set(144, 68, 220, Material.GRASS, 0, _fb);fbc.set(144, 69, 217, Material.AIR);fbc.set(144, 69, 221, Material.LONG_GRASS, 1, new double[]{0.09999999403953552, 0.0, 0.09999999403953552, 0.8999999761581421, 0.800000011920929, 0.8999999761581421});fbc.set(144, 70, 218, Material.AIR);fbc.set(144, 71, 219, Material.AIR);fbc.set(145, 67, 220, Material.DIRT, 0, _fb);fbc.set(145, 68, 219, Material.GRASS, 0, _fb);fbc.set(145, 69, 218, Material.AIR);fbc.set(145, 70, 217, Material.AIR);fbc.set(145, 70, 221, Material.AIR);fbc.set(145, 71, 220, Material.AIR);fbc.set(142, 68, 217, Material.GRASS, 0, _fb);fbc.set(142, 68, 221, Material.GRASS, 0, _fb);fbc.set(142, 67, 218, Material.DIRT, 0, _fb);fbc.set(142, 69, 220, Material.AIR);fbc.set(142, 70, 219, Material.AIR);fbc.set(142, 71, 218, Material.AIR);fbc.set(143, 67, 217, Material.DIRT, 0, _fb);fbc.set(143, 67, 221, Material.DIRT, 0, _fb);fbc.set(143, 68, 218, Material.OBSIDIAN, 0, _fb);fbc.set(143, 69, 219, Material.AIR);fbc.set(143, 70, 220, Material.AIR);fbc.set(143, 71, 217, Material.AIR);fbc.set(143, 71, 221, Material.AIR);fbc.set(144, 67, 220, Material.DIRT, 0, _fb);fbc.set(144, 68, 219, Material.OBSIDIAN, 0, _fb);fbc.set(144, 69, 218, Material.AIR);fbc.set(144, 70, 217, Material.AIR);fbc.set(144, 70, 221, Material.AIR);fbc.set(144, 71, 220, Material.AIR);fbc.set(145, 67, 219, Material.DIRT, 0, _fb);fbc.set(145, 68, 220, Material.GRASS, 0, _fb);fbc.set(145, 69, 217, Material.AIR);fbc.set(145, 69, 221, Material.TORCH, 5, new double[]{0.4000000059604645, 0.0, 0.4000000059604645, 0.6000000238418579, 0.6000000238418579, 0.6000000238418579});fbc.set(145, 70, 218, Material.AIR);fbc.set(145, 71, 219, Material.AIR);fbc.set(142, 67, 219, Material.DIRT, 0, _fb);fbc.set(142, 70, 218, Material.AIR);fbc.set(142, 69, 221, Material.LONG_GRASS, 1, new double[]{0.09999999403953552, 0.0, 0.09999999403953552, 0.8999999761581421, 0.800000011920929, 0.8999999761581421});fbc.set(142, 69, 217, Material.AIR);fbc.set(142, 68, 220, Material.GRASS, 0, _fb);fbc.set(142, 71, 219, Material.AIR);fbc.set(143, 67, 220, Material.DIRT, 0, _fb);fbc.set(143, 68, 219, Material.OBSIDIAN, 0, _fb);fbc.set(143, 69, 218, Material.AIR);fbc.set(143, 70, 217, Material.AIR);fbc.set(143, 70, 221, Material.AIR);fbc.set(143, 71, 220, Material.AIR);fbc.set(144, 67, 217, Material.DIRT, 0, _fb);fbc.set(144, 67, 221, Material.DIRT, 0, _fb);fbc.set(144, 68, 218, Material.OBSIDIAN, 0, _fb);fbc.set(144, 69, 219, Material.AIR);fbc.set(144, 70, 220, Material.AIR);fbc.set(144, 71, 217, Material.AIR);fbc.set(144, 71, 221, Material.AIR);fbc.set(145, 67, 218, Material.DIRT, 0, _fb);fbc.set(145, 68, 217, Material.GRASS, 0, _fb);fbc.set(145, 68, 221, Material.GRASS, 0, _fb);fbc.set(145, 69, 220, Material.AIR);fbc.set(145, 70, 219, Material.AIR);fbc.set(145, 71, 218, Material.AIR);fbc.set(142, 68, 219, Material.GRASS, 0, _fb);fbc.set(142, 70, 217, Material.AIR);fbc.set(142, 67, 220, Material.DIRT, 0, _fb);fbc.set(142, 69, 218, Material.LONG_GRASS, 1, new double[]{0.09999999403953552, 0.0, 0.09999999403953552, 0.8999999761581421, 0.800000011920929, 0.8999999761581421});fbc.set(142, 70, 221, Material.AIR);fbc.set(142, 71, 220, Material.AIR);fbc.set(143, 67, 219, Material.DIRT, 0, _fb);fbc.set(143, 68, 220, Material.GRASS, 0, _fb);fbc.set(143, 69, 217, Material.AIR);fbc.set(143, 69, 221, Material.AIR);fbc.set(143, 70, 218, Material.AIR);fbc.set(143, 71, 219, Material.AIR);fbc.set(144, 67, 218, Material.DIRT, 0, _fb);fbc.set(144, 68, 217, Material.GRASS, 0, _fb);fbc.set(144, 68, 221, Material.GRASS, 0, _fb);fbc.set(144, 69, 220, Material.AIR);fbc.set(144, 70, 219, Material.AIR);fbc.set(144, 71, 218, Material.AIR);fbc.set(145, 67, 217, Material.DIRT, 0, _fb);fbc.set(145, 67, 221, Material.DIRT, 0, _fb);fbc.set(145, 68, 218, Material.GRASS, 0, _fb);fbc.set(145, 69, 219, Material.AIR);fbc.set(145, 70, 220, Material.AIR);fbc.set(145, 71, 217, Material.AIR);fbc.set(145, 71, 221, Material.AIR);InteractRayTracing rt = new CenteredInteractRayTracing(false, 144, 68, 218);rt.setBlockCache(fbc);TestRayTracing.runCoordinates(rt, new double[]{144.01901074886095, 70.62, 220.1221052415879, 144.07776715103876, 68.99423513239826, 219.0}, true, false, 0.0, false, "ingame");rt.cleanup(); fbc.cleanup();}
|
||||
{FakeBlockCache fbc = new FakeBlockCache();
|
||||
double[] _fb = new double[]{0.0, 0.0, 0.0, 1.0, 1.0, 1.0};
|
||||
fbc.set(142, 67, 221, Material.DIRT, 0, _fb);fbc.set(142, 67, 217, Material.GRASS, 0, _fb);fbc.set(142, 69, 219, Material.AIR);fbc.set(142, 68, 218, Material.GRASS, 0, _fb);fbc.set(142, 70, 220, Material.AIR);fbc.set(142, 71, 217, Material.AIR);fbc.set(142, 71, 221, Material.AIR);fbc.set(143, 67, 218, Material.DIRT, 0, _fb);fbc.set(143, 68, 217, Material.GRASS, 0, _fb);fbc.set(143, 68, 221, Material.GRASS, 0, _fb);fbc.set(143, 69, 220, Material.AIR);fbc.set(143, 70, 219, Material.AIR);fbc.set(143, 71, 218, Material.AIR);fbc.set(144, 67, 219, Material.DIRT, 0, _fb);fbc.set(144, 68, 220, Material.GRASS, 0, _fb);fbc.set(144, 69, 217, Material.AIR);
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fbc.set(144, 69, 221, BridgeMaterial.TALL_GRASS, 1, new double[]{0.09999999403953552, 0.0, 0.09999999403953552, 0.8999999761581421, 0.800000011920929, 0.8999999761581421});fbc.set(144, 70, 218, Material.AIR);fbc.set(144, 71, 219, Material.AIR);fbc.set(145, 67, 220, Material.DIRT, 0, _fb);fbc.set(145, 68, 219, Material.GRASS, 0, _fb);fbc.set(145, 69, 218, Material.AIR);fbc.set(145, 70, 217, Material.AIR);fbc.set(145, 70, 221, Material.AIR);fbc.set(145, 71, 220, Material.AIR);fbc.set(142, 68, 217, Material.GRASS, 0, _fb);fbc.set(142, 68, 221, Material.GRASS, 0, _fb);fbc.set(142, 67, 218, Material.DIRT, 0, _fb);fbc.set(142, 69, 220, Material.AIR);fbc.set(142, 70, 219, Material.AIR);fbc.set(142, 71, 218, Material.AIR);fbc.set(143, 67, 217, Material.DIRT, 0, _fb);fbc.set(143, 67, 221, Material.DIRT, 0, _fb);fbc.set(143, 68, 218, Material.OBSIDIAN, 0, _fb);fbc.set(143, 69, 219, Material.AIR);fbc.set(143, 70, 220, Material.AIR);fbc.set(143, 71, 217, Material.AIR);fbc.set(143, 71, 221, Material.AIR);fbc.set(144, 67, 220, Material.DIRT, 0, _fb);fbc.set(144, 68, 219, Material.OBSIDIAN, 0, _fb);fbc.set(144, 69, 218, Material.AIR);fbc.set(144, 70, 217, Material.AIR);fbc.set(144, 70, 221, Material.AIR);fbc.set(144, 71, 220, Material.AIR);fbc.set(145, 67, 219, Material.DIRT, 0, _fb);fbc.set(145, 68, 220, Material.GRASS, 0, _fb);fbc.set(145, 69, 217, Material.AIR);fbc.set(145, 69, 221, Material.TORCH, 5, new double[]{0.4000000059604645, 0.0, 0.4000000059604645, 0.6000000238418579, 0.6000000238418579, 0.6000000238418579});fbc.set(145, 70, 218, Material.AIR);fbc.set(145, 71, 219, Material.AIR);fbc.set(142, 67, 219, Material.DIRT, 0, _fb);fbc.set(142, 70, 218, Material.AIR);fbc.set(142, 69, 221, Material.LONG_GRASS, 1, new double[]{0.09999999403953552, 0.0, 0.09999999403953552, 0.8999999761581421, 0.800000011920929, 0.8999999761581421});fbc.set(142, 69, 217, Material.AIR);fbc.set(142, 68, 220, Material.GRASS, 0, _fb);fbc.set(142, 71, 219, Material.AIR);fbc.set(143, 67, 220, Material.DIRT, 0, _fb);fbc.set(143, 68, 219, Material.OBSIDIAN, 0, _fb);fbc.set(143, 69, 218, Material.AIR);fbc.set(143, 70, 217, Material.AIR);fbc.set(143, 70, 221, Material.AIR);fbc.set(143, 71, 220, Material.AIR);fbc.set(144, 67, 217, Material.DIRT, 0, _fb);fbc.set(144, 67, 221, Material.DIRT, 0, _fb);fbc.set(144, 68, 218, Material.OBSIDIAN, 0, _fb);fbc.set(144, 69, 219, Material.AIR);fbc.set(144, 70, 220, Material.AIR);fbc.set(144, 71, 217, Material.AIR);fbc.set(144, 71, 221, Material.AIR);fbc.set(145, 67, 218, Material.DIRT, 0, _fb);fbc.set(145, 68, 217, Material.GRASS, 0, _fb);fbc.set(145, 68, 221, Material.GRASS, 0, _fb);fbc.set(145, 69, 220, Material.AIR);fbc.set(145, 70, 219, Material.AIR);fbc.set(145, 71, 218, Material.AIR);fbc.set(142, 68, 219, Material.GRASS, 0, _fb);fbc.set(142, 70, 217, Material.AIR);fbc.set(142, 67, 220, Material.DIRT, 0, _fb);fbc.set(142, 69, 218, Material.LONG_GRASS, 1, new double[]{0.09999999403953552, 0.0, 0.09999999403953552, 0.8999999761581421, 0.800000011920929, 0.8999999761581421});fbc.set(142, 70, 221, Material.AIR);fbc.set(142, 71, 220, Material.AIR);fbc.set(143, 67, 219, Material.DIRT, 0, _fb);fbc.set(143, 68, 220, Material.GRASS, 0, _fb);fbc.set(143, 69, 217, Material.AIR);fbc.set(143, 69, 221, Material.AIR);fbc.set(143, 70, 218, Material.AIR);fbc.set(143, 71, 219, Material.AIR);fbc.set(144, 67, 218, Material.DIRT, 0, _fb);fbc.set(144, 68, 217, Material.GRASS, 0, _fb);fbc.set(144, 68, 221, Material.GRASS, 0, _fb);fbc.set(144, 69, 220, Material.AIR);fbc.set(144, 70, 219, Material.AIR);fbc.set(144, 71, 218, Material.AIR);fbc.set(145, 67, 217, Material.DIRT, 0, _fb);fbc.set(145, 67, 221, Material.DIRT, 0, _fb);fbc.set(145, 68, 218, Material.GRASS, 0, _fb);fbc.set(145, 69, 219, Material.AIR);fbc.set(145, 70, 220, Material.AIR);fbc.set(145, 71, 217, Material.AIR);fbc.set(145, 71, 221, Material.AIR);InteractRayTracing rt = new CenteredInteractRayTracing(false, 144, 68, 218);rt.setBlockCache(fbc);TestRayTracing.runCoordinates(rt, new double[]{144.01901074886095, 70.62, 220.1221052415879, 144.07776715103876, 68.99423513239826, 219.0}, true, false, 0.0, false, "ingame");rt.cleanup(); fbc.cleanup();}
|
||||
}
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||||
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}
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Loading…
Reference in New Issue
Block a user