Add end rod (1.13).

This commit is contained in:
asofold 2018-08-25 11:57:20 +02:00
parent 6e2d611e9b
commit fbd8f6a02d
4 changed files with 125 additions and 52 deletions

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@ -21,15 +21,16 @@ import org.bukkit.Material;
import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitDirectionalCentered;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitDoor;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitFence;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitGate;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitTrapDoor;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitShapeModel;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitShulkerBox;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitSlab;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitStairs;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitStatic;
import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitTrapDoor;
import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
@ -51,6 +52,8 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
// Blocks that have a different shape, based on how they have been placed.
private static final BukkitShapeModel MODEL_SLAB = new BukkitSlab();
private static final BukkitShapeModel MODEL_STAIRS= new BukkitStairs();
private static final BukkitShapeModel MODEL_END_ROD = new BukkitDirectionalCentered(
0.375, 1.0, false);
// Blocks that have a different shape with neighbor blocks (bukkit takes care though).
private static final BukkitShapeModel MODEL_THIN_FENCE = new BukkitFence(
@ -94,7 +97,7 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
* CAKE,
*/
// TODO: anvils, dead coral fans
// TODO: END_ROD: 0.075 + 0.3, 0.925 - 0.3 / 1.0 -> BukkitCenteredFacing +-
// TODO: Liquid (all leveled).
public MCAccessBukkitModern() {
super();
@ -138,6 +141,9 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
// Lily pad
addModel(BridgeMaterial.LILY_PAD, MODEL_LILY_PAD);
// End rod.
addModel(Material.END_ROD, MODEL_END_ROD);
// 1/8 height.
for (Material mat : new Material[] {
BridgeMaterial.REPEATER,

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@ -0,0 +1,93 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.neatmonster.nocheatplus.compat.bukkit.model;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.BlockData;
import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
/**
* Somehow attached to a block face, centered cuboid.
*
* @author asofold
*
*/
public abstract class AbstractBukkitCentered implements BukkitShapeModel {
private final double minDist;
private final double maxDist;
private final double length;
protected final boolean invertFace;
public AbstractBukkitCentered(double inset, double length,
boolean invertFace) {
// TODO: Might add a signature to specify minY and maxY (attach NWSE only).
this.minDist = inset;
this.maxDist = 1.0 - inset;
this.length = length;
this.invertFace = invertFace;
}
protected abstract BlockFace getFacing(BlockData blockData);
@Override
public double[] getShape(final BlockCache blockCache,
final World world, final int x, final int y, final int z) {
final Block block = world.getBlockAt(x, y, z);
final BlockState state = block.getState();
final BlockData blockData = state.getBlockData();
final BlockFace facing = invertFace
? getFacing(blockData).getOppositeFace()
: getFacing(blockData);
// TODO: Evaluate if (some) faces need to be inverted.
// End rod facing: the direction it points to.
switch (facing) {
case NORTH:
return new double[] {0.0, minDist, minDist,
length, maxDist, maxDist};
case SOUTH:
return new double[] {1.0 - length, minDist, minDist,
1.0, maxDist, maxDist};
case WEST:
return new double[] {minDist, minDist, 0.0,
maxDist, maxDist, length};
case EAST:
return new double[] {minDist, minDist, 1.0 - length,
maxDist, maxDist, 1.0};
case DOWN:
return new double[] {minDist, 1.0 - length, minDist,
maxDist, 1.0, maxDist};
case UP:
return new double[] {minDist, 0.0, minDist,
maxDist, length, maxDist};
default:
break;
}
return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, 1.0};
}
@Override
public int getFakeData(final BlockCache blockCache,
final World world, final int x, final int y, final int z) {
return 0;
}
}

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@ -1,50 +0,0 @@
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.neatmonster.nocheatplus.compat.bukkit.model;
import org.bukkit.World;
import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
/**
* Somehow attached to a block face, centered cuboid.
*
* @author asofold
*
*/
public class BukkitAttachedCentered implements BukkitShapeModel {
// TODO: Add modifications (shape alteration interface).
public BukkitAttachedCentered(double inset, double length,
boolean invertFace) {
// TODO: Might add a signature to specify minY and maxY (attach NWSE only).
// TODO: Implement.
}
@Override
public double[] getShape(final BlockCache blockCache,
final World world, final int x, final int y, final int z) {
// TODO: Implement (attached face via ... directional and/or facing etc.).
return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, 1.0};
}
@Override
public int getFakeData(final BlockCache blockCache,
final World world, final int x, final int y, final int z) {
return 0;
}
}

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@ -0,0 +1,24 @@
package fr.neatmonster.nocheatplus.compat.bukkit.model;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
public class BukkitDirectionalCentered extends AbstractBukkitCentered {
public BukkitDirectionalCentered(double inset, double length,
boolean invertFace) {
super(inset, length, invertFace);
}
@Override
protected BlockFace getFacing(final BlockData blockData) {
if (blockData instanceof Directional) {
return ((Directional) blockData).getFacing();
}
else {
return BlockFace.SELF;
}
}
}