Commit Graph

3332 Commits

Author SHA1 Message Date
asofold 79e3cc9046
Add in-air VL freeze. Regain hbuf if not frozen 2018-02-28 12:11:32 +01:00
asofold b68265dd56
Update MovingConfig.java 2018-02-28 12:03:12 +01:00
asofold 99b75084ea
Update DefaultConfig.java 2018-02-28 11:56:25 +01:00
asofold 356bdd217c
Add config paths for extended leniency settings. 2018-02-28 11:48:15 +01:00
asofold 2de92a9476
Make all of hover @GlobalConfig. 2018-02-28 11:22:10 +01:00
asofold f2ba25b51a
Merge pull request #46 from 369David369/SelfHitFix
Use Entity Id's instead of Player Name for SelfHit
2018-02-19 11:03:01 +01:00
asofold 1af25ed0eb
Merge pull request #48 from 369David369/fixReadme
fix CompatNoCheatPlus Link in README
2018-02-15 21:38:13 +01:00
david ae2a378232 fix CompatNoCheatPlus link in README 2018-02-14 22:36:54 +01:00
david b513e6dfbd Use Entity Id's instead of Player Name 2018-02-14 18:09:12 +01:00
asofold 806e3c2ef8 The Bukkit Metadata API base implementation is thread-safe.
(Checking can be turned off.)
2018-02-11 15:05:06 +01:00
asofold 4a7efdc3a4 Add identity checks with various implementations of equals(Object). 2018-02-11 14:21:14 +01:00
asofold 4705f75fa0 Lock NCPAPIProvider against changing.
(Not really the best example application for ILockable.)
2018-02-11 13:52:56 +01:00
asofold 7b8390dd5a Implement some kind of support for locking of registered items.
(Or registry items.)
2018-02-11 13:29:51 +01:00
asofold d3a66b01ba [BLIND] Add fight.wrongturn: Just kick for invalid pitch. 2018-02-10 10:24:04 +01:00
asofold cec4a4d129 [BLEEDING][BREAKING] New implementation for exemption. (+)
* Store the per check type flags within PlayerData/PlayerCheckTypeTree.
Access methods within PlayerData.
* (More) thread-safe access, with the twist that alterations are mostly
done within the thread-context (primary thread vs. asynchronous).
(+) Mimic legacy behavior, by non-nested entries. However untouched
nested entries are possible, creating ExemptionContext instances with
other negative ids.
(-) No ExemptionRegistry is implemented. This just aims at replacing the
internals, without altering the (legacy) behavior.
2018-02-08 12:48:33 +01:00
asofold eb41f4397a Add GPLv3 headers where missing. 2018-02-08 08:43:32 +01:00
asofold 0bfa016fc2 Iterate over the changed permissions.
Assume the referenced permissions in the cache to be rather complete,
and the changed ones to be few.
2018-02-08 08:35:37 +01:00
asofold 6dbb7d4299 [BREAKING ] Lazy permission updating.
* Each asynchronous permission check yields an update request anyway,
thus frequent bulk update requests have been removed.
* With join and world change, lazy permission updating is requested.

Breaking:
* Remove CheckConfig.getCachePermissions().
2018-02-08 01:27:47 +01:00
asofold 4bfc4f2cd2 Fix heavyLoad constant. Include TickTask.getLag.
The original idea had been to just count an abstract value for load, so
the number of permission checks per tick stays limited, however that
doesn't scale with the CPU power and other.
2018-02-07 23:44:46 +01:00
asofold 3d8eb00981 Despite soon to be replaced by thread-safe read, warn her.
*here.
2018-02-07 18:52:18 +01:00
asofold eabd648ad7 Skip (most) lazy permission updating in case of heavy load. (+)
This doesn't account for lag, but keeps the impact down slightly. Not
sure this is really useful.

(+) Only run set back for online players. Quitting has to be handled
differently.
(+) Comments.
2018-02-07 18:46:03 +01:00
asofold 5d5e45e2df Set default child permissions in plugin.yml. 2018-02-07 16:54:03 +01:00
asofold 6f4c61d8f3 [BREAKING] Remove legacy behavior for notify permissions.
* Remove the old per-world permission cache.
* Use the new permission caching feature.
* Always use permission subscriptions.

Pitfalls:
* Permission subscriptions might fail under certain conditions
(legacy?).
2018-02-07 15:15:34 +01:00
asofold c50cc4f052 Add child permissions within onEnable already. 2018-02-07 14:46:00 +01:00
asofold ad87137711 [BREAKING] Fix fall damage with jump effect (for most).
Only count the fall height below the set back y from lift-off (rather).

Breaking:
* Adjust method signatures and public visibility / interface for NoFall.
2018-02-06 14:53:42 +01:00
asofold f6519ef289 isInfinite... 2018-02-06 13:46:26 +01:00
asofold 658de28fcd lostground: adjust for equipped end portal frame.
Allow slightly lower amounts of negative y-Distance.
2018-02-06 12:36:07 +01:00
asofold 715a49d1bd Passable / initially colliding blocks: catch 1.5 height.
Just check bounds vs. blocks up to 0.5 blocks lower within
BlockProperties.collectInitiallyColliding.
2018-02-06 12:17:27 +01:00
asofold 3c9809817a Improvements on piston + slime block.
Issues with bunny hopping remain (...), but this might help with
elevators.

Use of velocity entries has been made more strict (directly use, remove
previously queued ones).
2018-02-05 23:13:06 +01:00
asofold c45a31b979 [BLIND] Switch rule definition to a list of strings. (+)
(+) Extend/alter slightly, e.g. added a regex example.

Replacement characters are not needed, and default values won't keep
reappearing.

Tests pending, e.g. dump with the upcoming registry log.
2018-02-02 23:49:58 +01:00
asofold 08aaa5fb1c PermissionPolicy: Rename to/from config. Clarify defaults. 2018-02-02 22:43:53 +01:00
asofold 97d59045ae [BLEEDING][BREAKING][INSTABLE] Swiftly throw in permission caching.
Benefits:
* Improves performance, where permission lookup has major impact, with
timeout based lookup, static permissions (skip permission check
entirely), and world/offline based invalidation. (Once fully
implemented.)
* Hopefully more efficient: use Bukkit Permission for faster defaults.
* (Allows control over how which permission is to be
updated/invalidated, which is useful per se.)

Risks:
* Complex changes yield bugs.
* Other plugins depending on NCP might break.
* Cache incoherence might happen (permissions are changed dynamically +-
unintended malconfiguration, or in case of bugs).
* (Endless loops certainly have all been fixed.)

Breaking:
* Lots of more or less internal API has been changed or removed: Check,
CheckType, CheckUtils, TickTask, ...
* Permission checking behavior has been altered.

Rough points:
* Implement a permission cache within PlayerData.
* Remove the player tasks and permission updates in favour of handling
those within DataManager and PlayerData.
* Adjust everything else to it (partly TBD).
* Updating sets of permissions (e.g. for CHAT) is done more lazily now,
i.e. one per 10 ticks). An actual permission check would still yield an
update next tick (asynchronous).
* Fixed/extended random spots (DualCollection, MiniListener registration
support, StringUtil).

Missing:
* Basic implementation
  * Cleanup after logout (stages: 1. non-essential like permissions,
2. unrecoverable like set-back location, 3. complete data removal).
* Coverage
  * Might have missed spots.
  * NoCheatPlus.nameSetPerms should be replaced by caching + default
config for world-wise updating.
  * Command permissions are always checked. At least for players,
cache based lookup should get implemented.
  * More unit tests.
* Extended configurability: Per-world settings/policies.
* Efficiency
  * Not all parts of the implementation are 100%/optimal yet.
2018-01-30 23:09:34 +01:00
asofold 1de1c37d29 Add getMergePrimaryThreadAndClear. 2018-01-28 17:33:53 +01:00
asofold e7aa12141a Fix overrides not respecting external side conditions. 2018-01-21 18:56:17 +01:00
asofold 6bf5b4c180 Support configuration for breaking time overrides. 2018-01-21 18:39:32 +01:00
asofold 1a8c292015 Support overriding the block breaking time for specific side conditions.
Relatively cheap addition, done:
* Internal API within BlockProperties.

Missing:
* Support configuration: compatibility.blocks.breakingtime
* Support a command to update by the last n mined blocks (!). Needs
storing all side conditions within BlockBreakKey and convenience methods
for getBlockBreakKey + use internally.
2018-01-21 18:11:03 +01:00
asofold cdbd49785e Adjust breaking time of stone axe vs iron block. 2018-01-21 16:44:08 +01:00
asofold 6d04795850 Bogo-fix first attack after data removal triggering...
fight.noswing.
2018-01-20 01:03:49 +01:00
asofold b60d63d2e2 Only accept public methods for now. 2018-01-20 00:50:16 +01:00
asofold c2dcc600b5 Use public visibility for event handler methods. 2018-01-20 00:37:20 +01:00
asofold 09a963ed49 Add GPLv3 headers where missing. 2018-01-17 23:52:50 +01:00
asofold 37127c1f2b [BLEEDING][BREAKING] Use a new internal event registry.
The old ListenerManager is removed, new system in place. Removed
doesManageListeners(). (The new system isn't that new, but it's been
fixed and adapted to using RegistrationOrder.)

New
* Register all Bukkit events via the new EventRegistryBukkit.
* This way listeners can be ordered by numeric priority and tags
(regular expressions for beforeTag and afterTag).
* Unregistering listeners is possible (a listener node stays in the
Bukkit registry, but only one per event).
* It's possible to add listeners with minimal impact (MiniListener).
* The registry registers by event class 'hard' i.e., no relations
between already registered classes are checked.
* Order isn't necessarily stable nor even reproducible for randomized
start conditions with the same elements.

Point
* Compatibility hooks can easily place event listeners
before/after/between NCP default listeners, without resorting to tricks
like 'load-before'.
* Future registry of NCP itself: unregistering listeners is necessary
for runtime-removable checks, order is useful if not necessary, to be
able to add check listeners at any point of time.

Breaks:
* Anything relying on the previous (optional) managelisteners feature.

Missing:
* Lots of testing/inspection.
* Ensure all NCP listeners are coming with name/tag at least.
* Provide meaningful tags/RegistrationOrder for fine grained access
(e.g. after feature.moving but before feature.inventory).
* Change cncp to hard depend on NCP and use listener priorities.
2018-01-17 12:42:32 +01:00
asofold f7571dcf2f [BREAKING] Move std. annotations into RegistrationOrder. Add more.
* The annotations made for RegistrationOrder are defined in there.
* Add RegisterMethodWithOrder (method) for event handlers.
* Add RegisterEventsWithOrder (type) for default order with listeners.
2018-01-16 21:08:45 +01:00
asofold 243d8dd6c8 Fix premature non-abort. Return boolean for simplicity with traversal. 2018-01-16 12:02:29 +01:00
asofold 2b469a4613 Add traversal methods. 2018-01-16 11:31:54 +01:00
asofold c9d2a5de74 Simplify using CheckTypeUtils. 2018-01-16 11:02:34 +01:00
asofold 361b37962d Move methods from hooks.APIUtils to utilities.CheckTypeUtil.
(Not specific to hooks anymore.)
2018-01-16 10:18:55 +01:00
asofold 1d96fb32a1 An unmodifiable list. 2018-01-16 09:53:30 +01:00
asofold 3e81499fa6 Add a CheckTypeTree for fully spanned check-type-related structures. 2018-01-16 00:18:17 +01:00
asofold 532eef14a2 [BLEEDING] Partial overhaul for CheckType.
Yes
* Remove the UNKNOWN type.
* All types except ALL have a parent now.
* All types have a type now.
* APIUtils: Add getDirectChildren for distinction.

No
* APIUtils doesn't collect the descendants in a generic way yet.
2018-01-16 00:10:33 +01:00